September 22, 2017 - Vulak to Fippy Server Merge - Producer's Letter + Expansion: Ring of Scale - EQ Patch 9/20 - GamParse Update Thread - EQ Resource in-game channel

October 17, 2017 - Patch tomorrow 10/18

All EverQuest Live Servers will be brought offline on Wednesday, October 18, 2017 at 6:30 AM PT* for an update. Estimated downtime is approximately 7 hours.

Check this out and more in our EQ Calendar (Be sure to set it to your time zone [in settings on the Calendar] for your times!).

Achievement Changes:
DBStr Changes:
EQStr Changes:
Spell Changes:

Update Notes:

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September 22, 2017 - Vulak to Fippy Server Merge

On Wednesday, October 18, 2017, characters on the Vulak`Aerr server will be merged onto Fippy Darkpaw.
    In order to make the transition as smooth as possible, we have provided a short list of changes you can expect as well as a brief list of answers to some of the questions you may have. If we receive additional questions about the merging process, the sections below will be updated accordingly.

Server Merge Standards:

Naming Conflicts
        If two characters have the same name as a result of the server merge, the player with the higher number of minutes played within the same login period will retain the original character name.

Guild Transfers
        Guilds and guild halls will remain intact after the merge.

Real Estate
        Real estate will merge completely onto the new server.
        Neighborhood names may change in the event of duplicate names.

        All items in banks will be transferred completely.
        Overflow items will appear within the new overflow interface after the merge.
        Items in shared banks will also appear in the overflow interface.

Frequently Asked Questions:

Will there be free character transfers off of Vulak`Aerr before the merge?
    No free transfers will be made available for characters on Vulak at this time.

Since these are both Timelocked Progression Servers, what expansion content will be available after the merge?
    Since Vulak is being merged onto Fippy, all content that has previously unlocked on Fippy Darkpaw will remain available. The Fippy Darkpaw server is currently contains content up to The Darkened Sea.

What will the server be named after the merge?
    The server will retain the name Fippy Darkpaw.

What happens to my character name if someone else has the same name as me and gets to keep it?
    If you have to change names due to a conflict, you will be granted one free rename for your character. You will not have to buy a name change potion.

Please note that a majority of questions asked over the weekend will most likely not be answered until early next week.

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September 20, 2017 - Producers Letter + Expansion: Ring of Scale

Greetings Norrathians,

It's that time of year and it'll come as no surprise that we're ready to talk expansion! Even in the midst of launching Agnarr, managing our existing progression and live server updates, working on new features such as the in-game event calendar, making overall improvements to the UI, and improvements to game stability and performance, the team has also been furiously working away on this year's expansion!

We're still heads down in development, but we are excited to announce our 24th expansion, EverQuest: Ring of Scale! We return to Kunark to finish what started in last year's EverQuest: Empires of Kunark as the Combine faces their final challenge. You'll revisit some familiar places and then explore new areas like Gorowyn. You'll face new monsters, acquire new gear, spells, and AAs, and more!

Here's a sneak peek of someone you'll probably recognize.
Venril - Ring of Scale

If you're hankering for more details, then be on the lookout for more announcements in October! We'll be sharing expansion details, and in mid-October you'll be able to pre-order and come play with us in beta. EverQuest: Ring of Scale is going to be one exciting adventure and this expansion is currently scheduled for launch this December.

Let's not forget about our progression servers! Agnarr will unlock The Scars of Velious on November 8th! Later this year in December, Phinigel will unlock Dragons of Norrath and Ragefire and Lockjaw will vote to unlock Gates of Discord too.

While we're all excitedly waiting for EverQuest: Ring of Scale, there are a host of promotions for us to enjoy while we count down the days!

    Starting today, EverQuest: Empires of Kunark will be on sale at 50% off through October 15, 2017 at 11:59PM PDT! Don't forget that the option to purchase the Collector's or Premium Edition of EverQuest: Empires of Kunark won't be available after pre-orders for EverQuest: Ring of Scale begin in October!
    All Access Members who log in to EverQuest between TODAY and October 15, 2017 at 11:59PM PDT will be rewarded with the Skull of the Slain Sarnak illusion! This boney get-up would make a great costume for Nights of the Dead.
    Fall in-game bonuses are returning on November 1st and will bring you bi-weekly bonuses including increased bonus experience, rare spawns, faction bonuses, and shorter lockout timers!


There is so much coming up and the team can't wait to share what they've been working on, so be sure to keep checking back for even more expansion news and announcements! It continues to be an amazing journey for EverQuest and it's all thanks to you, our players!


See you in Norrath!

Lauren "Mooncast" McLemore

Producer, EQ & EQ2

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September 19, 2017 - Patch tomorrow 9/20

All EverQuest Live Servers will be brought offline on Wednesday, September 20, 2017 at 6:00 AM PT* for an update. Estimated downtime is approximately 6 hours.

Check this out and more in our EQ Calendar (Be sure to set it to your time zone [in settings on the Calendar] for your times!).

Achievement Changes:
DBStr Changes:
EQStr Changes:
Spell Changes:

Update Notes:
September 20, 2017
*** Highlights ***
- Added the Find Item Window which allows you to search your inventory. See UI section for details.
- Pick Zone Improvement: The ability to /pick as a group has been added. See Miscellaneous section for details.
- Illusion Benefit buffs now persist through death.

*** Items ***
- Stats granted by food and drink will now obey required and recommended levels.
- Modified the focus effects on all versions of Brell's Shawl items and augments so that their benefits will no longer be activated by triggered spells.
- - Ex: Previously, casting Unity of the Doomscale would attempt to trigger Brell's Sacred Soothing Wave 5 times, now it will only attempt to trigger once.
- The kick skill damage modifier has been added to appropriate bard usable items.
- The Relife Adornment augment usable by Warriors, Rangers, and Beastlords can now be used by Bards. The Relife Adornment augment currently usable by Bards can now be converted to the version with the kick skill damage modifier.
- Bards can now use Struck Quartzite augments.
- Corrected an issue that allowed the teleport spells on Zueria Slide to be cast without standing or while moving.
- Corrected an issue that prevented the recast timer on Gyrospire Relocation Device from being set as expected.
- Nimbuses that had 'aura' in the name have had their names changed, since the word 'aura' implies that the spell would behave as an aura.
- Fixed a bug with the Bridle of the Ursus Antonicus that allowed it to be used indoors.
- Reverted the names and icons of the items used to create the Hand of Glory.
- Horse Bridles that can be sold back to Galic Amondson in The Bazaar will now have description text indicating this fact:
- - Creatures that previously dropped Silken Bridles will now instead drop Ornate Silken Bridles.
- - Ornate Silken Bridles are equivalent to Silken Bridles with the exception that they cannot be sold back to Galic Amondson, are lore, and cannot be used in Roboboar, Worg, or Ornate Barding combines.

*** Tradeskills ***
- A spell research table is now available in the Plane of Knowledge near the Rasumus clan.

*** Quests And Events ***
- Hunter of The Plane of Valor - The rare creature previously named 'a Lumbering Beast' is now named 'an Ungainly Beast' to better differentiate it from the non-rare creatures that were also named 'a Lumbering Beast'.
- Lost Dungeons of Norrath hostages will no longer warp to the person they're following if the leader gets too far away. Instead, they will stop moving and wait for their leader to get closer.
- Access to Asylum of Anguish (Quest) - A Shrewd Dragorn no longer has a placeholder and is now guaranteed to spawn (in new locations) in all versions of the Dranik's Hollows instances. He now carries six signets but will not respawn in the same instance.
- Celestial Fists (Quest) - Gwan should more reliably leave a corpse when slain.
- The Rescue (Quest) - Hailing Agilica will now properly cause the two Darkvine guard NPCs to spawn.
- Key to Veeshan's Peak (Quest) - Quest hand-ins can no longer be multiquested.
- Fatestealer (Quest) - Moved a few of the potential spawn points for the Shapely Vegetation in Fungus Grove. The bad spawn points were inaccessible when the vegetation appeared underneath a fern.
- Access to Anguish (Quest) - The achievement Seal: Mastery of All will now complete reliably when all six Muramite Proving Grounds trials have been completed. It is no longer necessary to get a hidden 7th flag in order to get Anguish access.
- Relm M`Loch's Delivery Service (Quest) - Relm M`Loch now casts Alter Plane: Sky instead of Alter Plane: Hate when teleporting an adventurer to the Plane of Sky.
- Mastery of Hatred Trial (Raid) - Voracious Ferans will not respawn during and after the event.
- Mastery of Endurance Trial (Raid) - The Ancients will not respawn during and after the event.
- Queen Velazul Di`Zok (Raid) - The warcasters once again cast Enveloping Smoke simultaneously. They now cast Electric Blast at staggered intervals.
- Kor-Sha Laboratory (Raid) - Fixed an issue that caused Aura of Kor-Sha to be applied (and then resisted) every minute on characters who had completed the Essence of the Dragon II achievement.
- The Summoning of Droga (Raid & Mission) - Droga will no longer count down towards consuming one of his priests unless there are actually priests up. This should make it easier and more reliable to earn the No Priests for You achievement.

*** Spells ***
- Illusion Benefit buffs now persist through death.
- Fixed a bug that caused the healing effects of lifetap spells to expend counters on buffs that fade after being hit by detrimental spells.
- Berserker - Corrected an issue that prevented several abilities (the Volley line and Dichotomic Rage) from properly checking for the reagent they were flagged to require.
- Paladin - Increased the cost of Harmonious Blessing and reduced the number of counters to 40. Reduced the hate added by Harmonious Illumination. Reduced the heal granted by Harmonious Light.
- Ranger - Reduced the amount of ATK added by Strength of Tunare to 60 to account for the innate amount of ATK that is granted by AA at level 62.
- Shadowknight - Increased the cost of Harmonious Disruption and reduced the number of counters to 40. Reduced the damage dealt by Precise Disruption. Reduced the range and healing amount of Disruptive Recourse. Reduced the hate added by Precise Disruption and Expansive Distraction.
- Warrior - Converted Flash of Anger so that it no longer has to buff you with a second 'Flash of Anger Effect' spell. Because two-handed stance negates the parry buff from this ability, you are now prevented from activating Flash of Anger while you are in that stance.
- Warrior - Increased the cost of Harmonious Expanse. Reduced the number of counters on Harmonious Expanse Effect to 40. Greatly reduced the hate added by Expansive Disharmony.
- Warrior - Increased the cost of Harmonious Precision. Reduced the number of counters on Harmonious Precision Effect to 40. Greatly reduced the hate added and damage done by Precise Disharmony. Greatly reduced the healing done by Harmonious Vigor.
- Warrior - Wade In to Battle will now fade after triggering 24 shouts, and the shouts will now incite less hatred in your foes.

*** AA ***
- All - Corrected a bug that caused the achievement Call of the Forsaken Master Scavenger to not grant ranks 3 or 4 of Trophy Collector. Any affected characters should be fixed the next time they log in.
- All - Increased the base mitigation AC soft cap by 6% at level 85 up to 26% at level 105 for all classes.
- All - The following ability lines have been consolidated or modified which may result in the need for some classes to repurchase some abilities. Enabling auto-grant should correct the majority of these issues:
- - Bard - Removed ranks 2-11 of Lure of the Siren's Song and consolidated Hastened Lure of the Siren's Song to be ranks 2-7.
- - Berserker - Removed ranks 2-15 and 17-21 of Self Preservation and consolidated Hastened Self Preservation to be ranks 2-6 and 8-11.
- - Cleric - Removed ranks 2-15 of Divine Peace.
- - Druid - Removed ranks 2-11 of Veil of the Underbrush.
- - Enchanter - Removed ranks 2-31 of Friendly Stasis.
- - Enchanter - Removed ranks 3-33 of Self Stasis and consolidated Hastened Self Stasis to be ranks 3-11.
- - Magician - Removed ranks 2-21 of Drape of Shadows and consolidated Hastened Drape of Shadows to be ranks 2-14.
- - Monk - Removed ranks 2-35 of Imitate Death and consolidated ranks 1-7 of Hastened Imitate Death to be ranks 2-8.
- - Monk - Removed ranks 2-11 of Moving Mountains.
- - Necromancer - Removed ranks 2-21 of Death's Effigy and consolidated Hastened Death's Effigy to be ranks 2-4.
- - Paladin - Removed ranks 2-20 of Balefire Burst.
- - Paladin - Removed ranks 2-10 of Divine Call, consolidated Hastened Divine Call to be ranks 2-4 and 6-9, and consolidated Extended Divine Call to be rank 5.
- - Ranger - Removed ranks 4-23 of Cover Tracks and consolidated Hastened Cover Tracks to be ranks 4-15.
- - Rogue - Removed ranks 4-36 of Escape and consolidated Hastened Escape to be ranks 3-7 and 9-12.
- - Pet Classes - Removed ranks 3, 5, and 7-22 of Summon Companion. Extended the summoning range of ranks 2+ of Summon Companion to 10,000.
- - Shadowknight - Removed ranks 2-21 of Death's Effigy.
- - Shadowknight - Removed ranks 4-8, 10, 12, and 14-23 of Hate's Attraction and consolidated Hastened Hate's Attraction to be ranks 4-6 and 10-13.
- - Shaman - Removed ranks 2-5 and 7-21 of Inconspicuous Totem and consolidated Hastened Inconspicuous Totem to be ranks 2-4 and 6-13. Totemic Form now fades when Inconspicuous Totem fades or is removed.
- - Warrior - Removed ranks 2-15 of Howl of the Warlord and consolidated Quickened Howl of the Warlord to be ranks 2-4.
- - Warrior - Removed ranks 2-5 of Warlord's Grasp.
- - Wizard - Removed ranks 2-11 of A Hole in Space.
- Multiple - Consolidated Group Perfected Levitation to be rank 2 of Perfected Levitation.
- Mana Users - Spell Casting Mastery no longer reduces the mana cost of AA abilities that have a mana cost.
- Magician, Shaman - Slightly reduced the effectiveness of ranks 19-25 of Malosinete and ranks 4-10 of Wind of Malosinete so that the appropriate level Malo spells will overwrite the AA ability debuff.
- Necromancer, Shadowknight - Consolidated Bony Grasp of Death to be ranks 11 and 15 of Encroaching Darkness. These additional ranks are now available to Necromancers. Starting at rank 11, Encroaching Darkness will now be nearly unresistable against undead targets.
- Paladin, Shadowknight - Changed Helix from an activated ability to a passive ability that is triggered when casting hate over time spells. Ranks 1-7 of Helix of the Undying have been consolidated into Improved Demand For Honor for Paladins and Improved Demand for Power for Shadowknights.
- Paladin, Shadowknight, Warrior - Made the following adjustments to Weapon Stances:
- - Defensive Proficiency: Reduced the defensive percentage on this stance from 20% to 12% and the shield block percentage from 15% to 10%.
- - Dual-Wielding Proficiency: Reduced the defensive percentage on this stance from 15% to 6% and added the 20% proc chance bonus (equivalent to Defensive Proficiency).
- - Two-Handed Proficiency: This stance now suppresses the effects of Combat Stability, reducing your effective armor class.
- Bard - Bards now gain the kick skill at level 17:
- - Changed Selo's Kick to be a passive ability that will add an additional Kick attack to your Kick skill button presses.
- - Changed Frenzied Kicks to reduce the reuse timer of the Kick skill.
- - Changed the skill of the extra attack granted by Furious Refrain from Frenzy to Kick.
- Bard - Consolidated Sionachie's Crescendo to be rank 7 of Reaching Notes and made all ranks of Reaching Notes into a toggled passive ability.
- Bard - Moved the attack enhancement component of Quick Time to prevent stacking conflicts with several other buffs.
- Bard - Rallying Call now consumes 75% of the mana and endurance restored by this ability. The reuse time for this ability has been increased to 10 minutes. The target requirements have been adjusted so that melee classes must be below 30% endurance and classes that use mana must be below 30% mana rather than any class being below 30% of either.
- Bard - Added a new self-targeted ability, Rallying Solo, which shares a timer with Rallying Call, but allows the bard to restore their own mana/endurance if they are below 30% mana.
- Bard - Fixed an issue that prevented Lure of the Siren's Song from activating if your current target was immune to its effects.
- Beastlord - Corrected an issue that caused Group Bestial Alignment to be blocked if Group Bestial Alignment Form was blocked.
- Berserker - Removed the restrictions that prevented Blood Sustenance and Furious Rampage/Focused Furious Rampage from coexisting.
- Cleric - Consolidated Smite the Wicked to be ranks 30 and 34 of Turn Undead.
- Cleric - Quiet Miracle has been renamed Quiet Prayer and now consumes mana equal to the health/mana restored to the target. The ability now shares a timer with Veturika's Perseverance. The amount of health/mana restored by Veturika's Perseverance has been increased to 30,000. The reuse time of these abilities has been increased to 20 minutes.
- Cleric, Necromancer, Paladin - Refunded Sense the Dead.
- Druid - Consolidated Flight of Eagles to be rank 2 of Spirit of Eagle.
- Enchanter - Changed Project Illusion into a toggled passive ability.
- Enchanter - Rune of Banishment can no longer be focused for duration. Banishing Force, the defensive proc from Rune of Banishment, will now only push targets that are lower level than the caster.
- Enchanter - Scintillating Beam has been removed and its ranks consolidated into Beam of Slumber. These ranks will now cause Beam of Slumber to trigger increasing ranks of Somnolence and Scintillating Beam Root on each of the targets hit by Beam of Slumber.
- Enchanter - Removed the snare component from all ranks of Waking Nightmare, the recourse component of Noctambulate.
- Magician - Increased the HP:Mana return of Giant Modulation Shard from 30,000:10,000 to 37,500:12,500.
- Magician - Improved Reclaim Energy will now cause Reclaim Energy to return a percentage of the pet spell's base mana cost rather than a percentage of the amount of mana used to summon the pet, which accounts for mana preservation.
- Magician - Extended the range of the pet fade component of Drape of Shadows from 350 to 10,000.
- Magician - Consolidated Virulent Talon to be ranks 23, 29-32, and 38-41 of Frenzied Burnout. Activating Frenzied Burnout now triggers the additional Virulent Talon buff. Adjusted the number of strikes triggered by Virulent Talon to account for the reduced reuse time.
- Monk - Made a number of significant changes to the following AA lines: Crippling Strike, Eye Gouge, Gouging Claws of the Jade Tiger, Master's Hastened Combination, and Stunning Kick:
- - Eye Gouge has been changed into a passive ability named Resonant Strikes that will add an additional Tiger Claw attack to your Tiger Claw, Eagle Strike, or Dragon Punch (or Tail Rake) skill button presses.
- - Stunning Kick has been changed into a passive ability named Resonant Kicks that will add an additional Flying Kick attack to your Kick, Round Kick, or Flying Kick skill button presses.
- - Crippling Strike has been changed into a passive ability named Sweeping Kick that allows your Kick skill button presses to snare your target for 6 seconds.
- - Gouging Claws of the Jade Tiger has had additional ranks added to it and will now allow your Tiger Claw skill button presses to trigger an attack debuff equivalent to Eye Gouge.
- - Master's Hastened Combination has had additional ranks added and has been renamed to Stunning Round Kick. It will now allow your Round Kick skill button presses to stun your target for up to 1.5 seconds.
- Necromancer - Consolidated Death's Malaise to be ranks 8-9 and 12-13 of Scent of Terris. Undead targets will now be slowed in addition to having their resistances debuffed.
- Necromancer - Consolidated Perfected Dead Men Floating to be rank 3 of Dead Man Floating.
- Necromancer - Consolidated Lingering Nightmares to be ranks 3-7 of Frenzy of the Dead. Activating Frenzy of the Dead now triggers the additional Lingering Nightmares buff. Increased the duration of Frenzy of the Dead by 6 seconds. Increased the reuse time by 100 seconds. Increased the damage and number of the lifetaps triggered by Lingering Nightmares.
- Necromancer - Consolidated Smoldering Fury, Inner Fire, and Soul Fire into a single buff named Funeral Pyre.
- Necromancer - Added a 100 hit limit to both ranks of Embalmer's Carapace and increased the damage dealt by rank 2 of Embalmer's Curse from 1,500 every 6 seconds to 4,500 every 6 seconds.
- Necromancer - Made the following adjustments to Reluctant Benevolence:
- - All ranks of Reluctant Benevolence are now toggled passive.
- - The amount of healing offered by each rank of Reluctant Lifeshare has been adjusted to account for the change to a permanent duration, scaling from 28% at rank 1 to 116% at rank 12.
- - The focus limits on the ability have been adjusted so that only lifetap spells that cost 100 or more mana that are within approximately 10 levels of the AA ability level will trigger Reluctant Lifeshare.
- Ranger - Scout's Mastery of the Elements, Scout's Mastery of Fire, and Scout's Mastery of Ice will no longer increase the damage of weapon procs.
- Ranger - Improved the resist rate of Ferocious Kicks.
- Shadowknight - Moved the melee damage enhancement component of Visage of Death to prevent stacking conflicts with Unholy Guardian Discipline. Note: The melee damage reduction of Unholy Guardian Discipline will still preclude the effects of Visage of Death's enhancement.
- Shadowknight - Thought Leech is now exempt from the twincast chance granted by Twintap.
- Shadowknight - Made the following adjustments to Soul Flay:
- - All ranks of Soul Flay are now toggled passive.
- - The amount of mana restored by each rank of Soul Flay has been adjusted to account for the change to a permanent duration, scaling from 51% at rank 1 to 60% at rank 9.
- - The focus limits on the ability have been adjusted so that only lifetap spells that cost 100 or more mana that are within approximately 6 levels of the AA ability level will trigger Soul Flay.
- Shaman - Fleeting Spirit has been changed to now double the effectiveness of 5 at rank 1 to 10 at max rank. Reduced the duration of the ability for damage over time spells to 2 minutes and heal over time spells to 4 minutes.
- Shaman - Extended Spirit of the Puma will no longer extend the duration of Roar of the Lion.
- Shaman - Refunded Paralytic Spores and Paralytic Spray. Changed Spiritual Rebuke to be a knock back that triggers a root effect (similar to Paralytic Spray) and added additional ranks.
- Warrior - Refunded War Stomp as it is less effective than Battle Leap.
- Wizard - Consolidated Druzzil's, E'ci's, Improved, Kerafyrm's, and Ro's Familiar abilities to be a single line.
- Wizard - Reduced the fire debuff of Pyromantic Ignition for ranks 13-24 of Pyromancy to 50 to match Cryomancy and Arcomancy.

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September 12, 2017 - 6th Anniversary Survey Winners

First, we'd like to thank all of our Anniversary Survey participants for their time.  The feedback you provided has been extremely valuable in helping us build the roadmap for EQResource's future.  We got a lot of great feedback, and now have a good idea of what features to prioritize.  Thanks!

Now, the winners.  We made a numbered list of all participants, then did 3 random rolls in game to determine the winners.  The winners are:


Each of these winners will receive an EverQuest Hat!  Please join me in congratulating them!

If you didn't win, don't stress!  There will be more chances to win hats and other EQ goodies in our Christmas contests, that aren't too far away (if you've been in stores lately you'd think Christmas is already here)!

I'll be contacting the winners through the Private Messaging system on the EQResource forums.  Please check there to claim your prize!

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August 30, 2017 - Labor Day Weekend Bonus

Ready for a bountiful weekend in Norrath?

From 12:00PM PT on Thursday, August 31, 2017 until 12:00PM PT on Tuesday, September 5, 2017, ALL players on ALL servers will receive Double XP! Additionally, members will receive 25% off ALL Marketplace items! If you've been waiting to pick up something from the Marketplace, now is the perfect time!

Not an All Access member yet? With bonuses, discounts, access to new content, and more, there's never been a better time to join!

Check this out and more in our EQ Calendar (Be sure to set it to your time zone [in settings on the Calendar] for your times!).

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August 20, 2017 - EQResource 6th Anniversary + Achievements Feature

Wow, we've made it another year!  Today marks the 6th Anniversary for EQResource!  It seems like no matter how long we do this, we always seem to find the site is more successful than we ever imagined!  Keeping up with the demand can be a challenge, and trying to implement the new features and content that our wonderful users ask for is an even greater challenge!  But with time, we are able to provide more and more.  With that said, we'd like to announce the newest feature addition to EQResource, Achievements!

This section can be found at

We don't have many guides in place yet for achievements, but we will be filling them in as we have time.  This section works similar to our Spells section, in that you can track changes made to the Achievements system on each EQ patch day!

In addition to our new feature, we are holding a Survey Contest.  This contest simply asks you to fill out a quick survey about your experience and wishes for, and in return gives you a chance at winning a sweet EverQuest Hat!  You can find all the details for this contest on the Official Contest Thread.

Thanks for another great year filled with EverQuest Fun,

Riou & Rorce

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August 14, 2017 - Patch on Weds 8/16

All EverQuest Live Servers will be brought offline on Wednesday, August 16, 2017 at 6:30 AM PT* for an update. Estimated downtime is less than 5 hours.

Check this out and more in our EQ Calendar (Be sure to set it to your time zone [in settings on the Calendar] for your times!).

DBStr Changes:
EQStr Changes:
Spell Changes:

Update Notes:
August 16, 2017
*** Highlights ***
- Look to the marketplace August 16th for the Ayr`Dal Heritage Crate. See details below.
- Pick zones with grouping have been improved. See details below.

*** Items ***
- The Scimitar of the Mistwalker pet now attacks its target before disappearing.
- Enraged Goblin Beads no longer have an augment slot.
- Updated the icons on many mount items.
- No-rent items will now be removed from key ring slots after logging out for 30+ minutes in the same fashion that no-rent items are removed from standard inventory slots.
- Returned the original bard song to Darkened Breath of Harmony.
- Many item based proc effects for recent expansions now have a different spell particle.
- Wand of Everlasting Water will only summon 20 water.
- Increased the stack size of fishing bait items to 1000.
- Added the heirloom flag to most 12+ slot, lore, no-drop containers.
- Fixed a number of miscellaneous book/note items that were not displaying the correct text.
- Fixed a number of lore group items that were missing the name of their lore group.
- Removed the placeable flag from a number of shroud/monster mission items.
- Removed the ability to place Ghostly Bridle, Samhain Costume, and Burning Dead Robes in key rings as temporary items were not intended to fit into the key ring.
- Fixed a number of cases where the level required to activate the effect on an item did not match the level required to wear the item.
- Changed bard items that grant Amplification effects (Bloodfiend`s Throat Gem, Phosphorescent Rapier of Light, Shadowsong Cloak, and Voice of the Serpent) to unlock a passive AA ability which grants the same effects. The buff triggered by these items is now a shadow buff similar to other items that unlock passive AA abilities.
- Changed Bloodmetal Inlaid Gnollish Totem to unlock a passive AA ability which grants AC rather than applying a buff that grants AC. The illusion benefit is now a shadow buff similar to other items that unlock passive AA abilities.
- Changed how Gunthak Grit is applied when using Gunthak Swabby's Eyepatch to function like standard illusion benefit buffs.
- Fixed the typo in Rarundel's Memory Stone.
- The following items will now fit into the Illusion Key Ring: Bloodmetal Inlaid Gnollish Totem, Guise of the Ancient Gods, Gunthak Swabby's Eyepatch, Shroud of the Council, and Visage of the Daft Trickster.
- Look to the marketplace August 16th for the Ayr`Dal Heritage Crate. Each crate contains a random item. Trade these Ayr`Dal Heritage items to your friends or collect them all yourself!
- Adjusted the buff stacking of mount and illusion benefits that increase maximum HP:
- - Mount and illusion buffs that previously used slot 11 to increase maximum HP have been moved to slot 13 to allow AA abilities such as Pact of the Wurine or Pact of the Wolf to coexist with these buffs.
- - Mount and illusion benefits that previously triggered a second 'Fortitude' component have had the HP component consolidated into the primary buff.

*** Tradeskills ***
- The scroll for Focus Mass Runed Spellcaster's Essence can now be researched using Runic Charta Arcanum.
- Increased the chance to forage tradeskill components rather than food in Gates of Discord zones.

*** Quests And Events ***
- Queen Velazul Di`zok (Raid) - The Queen will no longer summon the same captain that she has just killed.
- Queen Velazul Di`zok (Raid) - Modified the Queen event so that the warcasters no longer cast Enveloping Smoke all at the same time. They are also a LOT more vulnerable to area of effect spells.
- Uqua (Raid) - The door puzzle messages now use the Event Messages filter. The keys on the bench now look like keys instead of bags.
- Harmony of the Soul (Quest) - Killing Muramites in Barindu near where the Kyv Runner died will now indicate when they could have dropped the Encrypted Note but did not. The message indicating the Muramite had the note will now always display.
- Lady Vox (Raid) - Lady Vox should no longer proc a huge damage nuke when she has the Scimitar of the Mistwalker equipped.
- Alternate Access: Qvic (Quest) - The Vial of Foul Toxins is now a right-clickable item that must be used near the water source in Yxtta. This change should help address problems with lag in Yxtta.
- Beastlord - An Epic Request - Corrected a bug that prevented your warder from being recognized during the event.
- Mistmoore Catacombs: Scion Lair of Fury - Fixed a bug where the lockout timer was not given on success.
- Hunter of Dulak's Harbor - Added several missing rare targets.
- Hunter of The Crypt of Nadox - Added a missing rare target.
- Hunter of The Crypt of Decay - Assassin Kakoo will now correctly update this achievement.
- Hunter of The Dawnshroud Peaks - An Age Old Rockhopper will now more consistently update this achievement.
- Conqueror of The Rujarkian Hills - Hidden Vale of Deceit and War March of Imal Ojun will now correctly update this achievement.
- Conqueror of Takish-Hiz - The Palace Grounds will now correctly update this achievement.
- Fixed a bug where the following achievements had overlapping requirements: Conqueror of The Prison of the Forsaken, Conqueror of The Reef of Coirnav, Hunter of Torment, the Plane of Pain, Hunter of The Plane of Storms, Hunter of Drunder, the Fortress of Zek, and Hunter of Eryslai, the Kingdom of Wind.
- Many of the raid bosses in The Broken Mirror will now leave corpses on raid success.
- Fixed a bug where one or more of the possible bosses for these Lost Dungeons of Norrath adventures were broken:
- - Deepest Guk: Drowning Crypt - Jinta Savant Grisk, Madakan, and Oime Ugun
- - Miragul's Menagerie: Frosted Halls - The Dream Defiler
- - Mistmoore's Catacombs: Ritualistic Summoning Grounds - Dierdri the Raven
- - Takish-Hiz: Balancing Chamber - Chancellor Etometh, Lord Pasreet, and Shadow Assassin Juni
- - Takish-Hiz: Sunken Library - Master Architect Naida

*** Spells ***
- Gift of Xev will only summon 20 pods of water.
- Corrected an issue where a number of long duration buffs would display a heal over time message every 6 seconds.
- Fixed a number of combat abilities that were not listed in the right-click menu when creating a hotkey in the combat abilities window.
- Fixed a bug that prevented undead summoned minions from being treated as undead creatures.
- Wizard - Corrected the icon on Chaos Scintillation.

*** NPCs ***
- Reduced the respawn time of The Sleep Walker in Plane of Valor.
- Corrected an issue where a number of NPCs were missing the rare creature designation. Ex: Tarris Ellarn, Shardwing, Elishia Blackguard, and Zed Sticklebush.
- Corrected an issue where a number of raid NPCs were missing the correct difficulty designations. Ex: Faydedar, Phinigel Autropos, and Venril Sathir.
- Corrected the consider message for a number of creatures that were not correctly reporting that 'This creature looks relatively weak.'
- Many NPCs treated as bosses are now immune to memory blur and highsun effects and will exhibit boss pet tanking behavior. This change mostly affected bosses in Cazic-Thule 2.0 and Gates of Discord zones.
- Many NPCs in classic zones like Qeynos and Neriak are now wearing their robes and other chest items instead of merely carrying them.
- Lord Elgnub's spawn time has been reduced to what it was in classic.

*** Progression Servers ***
- The tutorial will now unlock when Gates of Discord unlocks.
- Fippy, Vulak, Ragefire, and Lockjaw will now open at approximately 2pm Pacific time the Monday after a completed vote if the vote is successful.
- The Veeshan's Peak revamp will open with Omens of War.

*** Miscellaneous ***
- Chests, boxes, and other containers in Lost Dungeons of Norrath adventures now have a chance to drop Adventure Points.
- When a chat channel is full, new channels will now properly spin up and add new players as needed.
- Pick zones with grouping have been improved.
- - When entering a zone, if you do not have a pick zone timer, you will be placed in the zone where all of your group members are and get a timer.
- - If your group members are not all in the same instance of the zone, you will be placed in the default zone and you will not get a timer.
- The command /outputfile missingspells should no longer list spells that cannot be scribed. Ex: Recourse spells triggered by spells that can be scribed.
- The commands /outputfile 'spellbook' and 'missingspells' have been updated:
- - These commands will now list combat abilities in addition to spells
- - Entries are now sorted by level and then alphabetically by spell name
- - Missingspells will now list the lowest rank you do not have. Ex: If you do not have any rank it will only list rank 1, if you have rank 2 it will only list rank 3.

*** UI ***
- Fixed an issue that caused events that are not available on your current server to be displayed in the calendar window.
- The member list in the expedition window can now be sorted by clicking on the column headings. Column width can also now be adjusted.

*** Previously Updated ***
- Lady Vox (Raid) - Lady Vox will no longer wield her drops.
- Berserker Epic: Kerasian Axe of Ire (Quest) - The Handful of Prism Grains is now restricted to Gates of Discord instead of Omens of War.
- The Rathe Council (Raid) - Added logic to prevent the Rathe Council members from respawning instantly when slain.
- Load balanced versions of Kod'Taz, Broken Trial Grounds will have normal population.

- The EverQuest Team

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August 4, 2017 - New version of GamParse 1.5.2.x

This thread will contain all future 1.5.2.x upgrades of GamParse. New thread will be made if it becomes 1.5.3.x or higher.

If you have the Auto Updater version, simply reload it

If you manually Update/Download it, find it in the GamParse Downloads section

Use This Board for Support

Change Log: - August 4, 2017

-Added support for 2009 April Fool's day class names.
-Prevent error when manually checking for updates.
-Improved messaging when doing the manual update check.
-Prevent errors with P99/Custom server class titles. They will default to "Unknown" since I don't know which custom title goes to which class.
-Added support for assigning ("giving") items via advanced loot on the AutoRoll sub-tab.
-Added support for Freegrab items via advanced loot on the AutoRoll sub-tab.
-Changed how dps graphs are scaled slightly. They should now reliably be scaled using easy-to-read numbers. (Rather than increments of 3,3333 you should get 3,000 for example).
-Prevent additional errors from special /who messages.
-Prevent various errors with P99/Custom server messages.
-Prevent error when backing up logfile via another program such as GINA. (If the logfile goes missing midparse it will pause 3 seconds then restart and search for the file again).
-Improved the loading bar to display more information while loading. (Displays type of load, name of file, % of logfile loaded, and an estimated time to completion).
-Improved search speeds by around 50%.
-Fixed Special Code parsing when using Glyphs.
-Added Special Code "B" when any of the following abilities were used: Mana Burn, Life Burn, Harm Touch.
-Added missing Rank and Class columns to PetBox on the Overview Tab. (Note: Pets' rank will only appear if pets are NOT linked with their owners).
-Added Sub-Tabs to the Player DPS Tab and renamed the existing control to "Damage Breakdown". (This is for future improvements).
-Widened the column for Environmental Damage when viewing the Damage Breakdown for a player.
-Added button to send Spell Summary to EQ on the Spells Tab.
-Changed Received Twincast count on the Spell Summary to display only procs of Twincast, not when the spell is manually cast.
-Added all unique Wizard spells to the list of checked spells used to identify a caster as a Wizard.

Check out Full Change Log info

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July 24, 2017 - Server Downtime 7/25

All servers will be taken offline for an emergency server update at 8:00AM PT on Tuesday, July 25, 2017. Downtime may last up to one and a half hours.

Check this out and more in our EQ Calendar (Be sure to set it to your time zone [in settings on the Calendar] for your times!).

DBStr Changes:
EQStr Changes:
Spell Changes:

Update Notes:
*** Hotfix ***
- Fixed an issue that was preventing character transfers from completing properly.

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