September 18, 2018 - EQ Patch 8/15 - 7 Days of EQResource Anniversary Contests! - GamParse 1.6.0.x Update Thread - EQ Resource in-game channel




October 8, 2018 - EQ Maintenance 10/9

All EverQuest Live Servers will be brought offline on Tuesday, October 9, 2018 at 6:00 AM PT* for a brief maintenance. Downtime is expected to last up to 2 hours.



Check this out and more in our EQ Calendar (Be sure to set it to your time zone [in settings on the Calendar] for your times!).



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September 28, 2018 - New expansion: The Burning Lands

Greetings Norrathians,

The team has been hard at work crafting new content and improvements throughout the year, but it's finally time to start talking about this year's expansion! While we're still working through all sorts of development mischief, we are excited to announce EverQuest's 25th expansion, EverQuest: The Burning Lands!

We've traveled far and wide across Kunark, but for now we'll be leaving Kunark behind as we go a bit moreā€¦ elemental. It's been a little while, but it's finally time to head back to the Planes! The expansion name might give you some clues, but let's just say that air and fire will play a big role in your upcoming adventures. I don't want to give away too much yet, but only the most daring will be able to successfully navigate the upcoming conflict!

It's no secret to the EverQuest team that I love snails, so I'm thrilled to give you a sneak peak of one of the new monsters you will encounter along the way! This little guy looks a little hot... so I might be wary of getting too close!

From new monsters, zones, items, raids, and more, we can't wait for you to return to the Planes, but you'll have to wait a bit longer for additional information! Be sure to stay on the lookout for more announcements about the upcoming beta, pre-orders, features, and other expansion news. We are happy to say that EverQuest: The Burning Lands is scheduled to launch this December.

In the meantime, don't forget that EverQuest: Ring of Scale is currently on sale at 50% off until pre-orders begin for our new expansion! The option to purchase the Collector's or Premium Edition of EverQuest: Ring of Scale won't be available after pre-orders for EverQuest: The Burning Lands begin in October!

Fall Fun is also returning soon! Kicking off in the beginning November, Fall Fun will bring you bi-weekly bonuses leading up to expansion launch. This includes increased bonus experience, faction bonuses, rare spawns, and more.

We've got even more coming your way and we can't wait to see what you think. As always, we'd like to thank each and every one of our players for your continued support. We couldn't do this without you!

 

Happy adventures and see you in Norrath!

Lauren "Mooncast" McLemore

Producer, EQ & EQ2



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September 18, 2018 - Patch tomorrow 9/19

All EverQuest Live Servers will be brought offline on Wednesday, September 19, 2018 at 4:00 AM PT* for an update. Downtime is expected to last approximately 8 hours.



Check this out and more in our EQ Calendar (Be sure to set it to your time zone [in settings on the Calendar] for your times!).


Achievement Changes:
DBStr Changes: https://spells.eqresource.com/dbstrhistory.php?mdy=09192018
EQStr Changes: https://spells.eqresource.com/eqstrhistory.php?mdy=09192018
Spell Changes: https://spells.eqresource.com/history.php?mdy=09192018


Update Notes:
September 19, 2018
_____________________

*** Highlights ***
- Made a number of improvements to the way spells are processed in an effort to improve zone responsiveness.
- Changed the icon for several blue diamond items to help differentiate them from regular diamonds.
- The commands /targetgroupbuff and /tgb have been removed and the behavior is now enabled by default.


*** Items ***
- It is no longer possible to use the Fellowship Registration Insignia while invulnerable.
- Changed the icon of the Metamorph Totem: Summer Murkglider.
- Changed the icon for several blue diamond items to help differentiate them from regular diamonds.
- Fixed a bug that could prevent you from recovering deleted lore items. Obtaining another item in the same lore group will still cause deleted items from that lore group to be removed from the recovery tab.
- Corrected several item text errors.


*** Quests And Events ***
- The Sathir Line - Reduced the health of Rile Sathir and Venril Sathir.
- Tirranun - Made the following changes to this event:
- - Fixed a bug that completed the raid early when the first stage of Tirranun was defeated. He will now go into a regenerative phase when his health is lowered below 5%.
- - Fixed a bug that was preventing the correct types of adds from spawning.
- - All text now uses the Event Messages color and filter.
- Queen Velazul Di`Zok - Made the following changes to this event:
- - Fixed a bug that could cause other NPCs in the zone to enrage instead of Queen Velazul Di`Zok.
- - Fixed a bug that was causing some of the Queen's enrage mechanics to occur early.
- The Captured Portal - Killing the Guardian of the Sword will again increase Astire, the Lunar Eclipse's slashing damage mitigation.
- Moved Talendor's Trophy from Talendor to a hero's satchel.
- Talendor should leave a corpse when he dies.
- Silverwing and Xygoz - Veeshan's Peak - PC corpses will now be gathered and a message will be given if the event resets.


*** Spells ***
- Made a number of improvements to the way spells are processed in an effort to improve zone responsiveness.
- All - Made data changes to all rain spells and updated their descriptions to be more accurate. The spells should behave the same way they did before, but the spell data will look different.
- Cleric - Changed the level 6 spell Sanctuary to be a free target spell.
- Enchanter - Changed the level 5 spell Sentinel to be a free target spell.
- Magician and Shaman - The Malaise line of debuffs now has a greater resist modifier so it will land more often.
- Paladin - The Challenge for Honor line of spells now has a base cast time of 0.5 seconds and a base recast time of 3.5 seconds.
- Paladin and Shadowknight - The Withstand line of combat abilities will now absorb spell damage in addition to melee damage at an increased cost in endurance.
- Shadowknight - The Challenge for Power line of spells now has a base cast time of 0.5 seconds and a base recast time of 3.5 seconds.
- Shaman - Corrected an error with Roar of the Lion that caused it to cast itself on the group an additional time for every group member it landed on.


*** AA ***
- All - Enhanced Reformation now increases your current endurance regeneration in addition to the maximum amount of endurance regeneration available from items.
- Multiple - Ingenuity and Empowered Ingenuity now affect damage-over-time spells in addition to direct damage spells.
- Multiple - Added ranks 6-10 of Innate Enlightenment for intelligence casters.
- Multiple - Passive abilities that add damage to each melee hit have been changed to scale the per-hit damage based on weapon delay. This impacts the following lines:
- - Berserker - Juggernaut's Weapon Mastery and Juggernaut's Mastery of Throwing
- - Monk - Disciple of the Tonfa and Disciple of the Katori
- - Paladin - Valiant Blade
- - Ranger - Close Combat Mastery and Bow Mastery
- - Rogue - Weighted Strikes
- - Shadowknight - Bloodthirsty Blade
- - Warrior - Merciless Grip
- Multiple - Changed buff stacking for spells and abilities that restore mana or endurance when applied (as opposed to restoring every tick) to not conflict with other buffs that do the same.
- - Ex: Swift Tail's Chant and Killing Spree will now coexist.
- Bard - Fixed a bug that prevented Glyph of Arcane Secrets from functioning for bards.
- Cleric - Consolidated Unfailing Divinity, Reaching Divine Intervention, and Hastened Divine Intervention into a single line, Improved Divine Intervention.
- Cleric - Consolidated Enhanced Forgetfulness and Hastened Atonement into a single line, Improved Atonement.
- Druid - Quickened Blessing of Ro has been replaced with a new ability line, Wildtender's Survival, which will trigger the highest rank spell you have scribed from the Survival of the Fittest line.
- Druid - Reduced the base cast time of ranks 4+ of Blessing of Ro and all ranks of Vortex of Ro from 1.5 seconds to 0.75 seconds to match the quickening previously offered by Quickened Blessing of Ro.
- Druid - Rank 2 of Flight of Eagles can now be activated on your own group without a target.
- Druid - Removed the mana and cast time restrictions from Wrath of the Forest Walker.
- Magician - Added a haste component to ranks 7-9 of Theft of Essence.
- Necromancer - Consolidated Willful Death to be ranks of Death Peace.
- Necromancer - Increased the chance for lifetap spells to trigger Reluctant Benevolence from 25 to 30% and added a 15% chance for damage-over-time spells to trigger this ability.
- Ranger - Fixed a bug where the damage-over-time component on all ranks of Flaming Arrows and Poison Arrows was dealing less damage than was intended and flagged Flames, Frost, and Poison of Kesh`yk to not twincast.
- Ranger - Fixed the descriptions on all ranks of Scout's Mastery of the Elements.
- Rogue - Increased the base damage modifier of ranks 5-7 of Improved Onslaught by 10%.
- Shadowknight - Consolidated Willful Death to be ranks of Death Peace.
- Shadowknight - Removed the 5 hit limit from Cascading Theft of Defense.
- Shadowknight - Changed Presence of Fear into a toggled-passive ability, replaced the mesmerization and fear components with an intimidation effect, and reduced the proc chance.
- Shaman - Activating Soothsayer's Intervention will no longer cause any memorized version of spells in the Ancestral Intervention spell line to inherit a recast timer.
- Shaman - Ranks 3 and 4 of Lupine Spirit can now be activated on your group without a target.
- Shaman - Fixed a bug where ranks 8-12 of Spirit Guardian were healing less than was intended and rank 7 had a lower reuse time than intended.
- Shaman - Changed the illusion component of Pact of the Wolf to prevent it from landing on NPCs and corrected a bug that caused it to overwrite other illusion spells.
- Wizard - Removed the mana and cast time restrictions from all ranks of Sorcerer's Vengeance.


*** NPCs ***
- Tunare will play female sounds instead of male.


*** Progression Servers ***
- Culturist Devari, a cultural smithing historian, a cultural tailoring historian, a cultural tinkering historian, and scribe Zikett will spawn when Dragons of Norrath unlocks.
- The Shadows of Luclin gate potions can now be created once Luclin unlocks.
- Quartermaster Grik will once again be available before Gates of Discord is open. He will not be a tribute master until Gates of Discord.


*** Miscellaneous ***
- The commands /alt buy and /alt buyall now use the same 'AA ability Group ID' that the command /alt activate uses, rather than an AA ability's individual ID.
- The commands /targetgroupbuff and /tgb have been removed and the behavior is now enabled by default.
- Fixed a bug with auto-hide afk that could cause some models to display as a default human instead of rendering them invisible.
- Adjusted various UI sounds (like bag opening and looting coin) to be more in line with the rest of the game's sound levels.
- Adjusted how re-leveling after death is processed in an effort to improve zone responsiveness.
- Fixed an error where you could not unpack your crate of eviction following server transfers.
- Fixed an error that was occasionally causing servers to crash.


*** UI ***
- Corrected an issue where loot messages displayed the quantity remaining on the corpse instead of the amount looted.
- Corrected an issue where hotbuttons that toggle between two states would not change their name.
- Corrected an issue that prevented the correct zone name from being displayed when loading into instanced zones.


*** Previously Updated ***
- Planes of Power Progression - Fixed a bug with Grand Librarian Maelin's "lore" dialogue.


- The EverQuest Team



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August 30, 2018 - Bonus EXP Weekend

Are you ready for a bountiful week in Norrath?

From 12:00PM PT on Friday, August 31, 2018 until 12:00PM PT on Wednesday, September 5, 2018, ALL players on ALL servers will receive double XP! Additionally, members will receive 25% off all items in the Marketplace! If you've been waiting to pick up something from the Marketplace, now is the perfect time!

 

Not an All Access member yet? With bonuses, discounts, access to new content, and more, there's never been a better time to join!



Check this out and more in our EQ Calendar (Be sure to set it to your time zone [in settings on the Calendar] for your times!).



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August 17, 2018 - Bonus EXP until 8/20

From now through 11:59AM PT on Monday, August 20th, 2018, all players across all servers will receive bonus experience!

*Please note that this won't be listed on the Event Calendar or the Alert Bar in-game, but the bonus will still be active.

Have a great weekend!



Check this out and more in our EQ Calendar (Be sure to set it to your time zone [in settings on the Calendar] for your times!).



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August 15, 2018 - New Version of GamParse 1.6.0.x

This thread will contain all future 1.6.0.x upgrades of GamParse. A new thread will be made if it becomes 1.6.1.x or higher.

If you have the Auto Updater version, simply reload it

If you manually Update/Download it, find it in the GamParse Downloads section

Use This Board for Support

Change Log:
1.6.0.13 - August 15, 2018

-New Live Fights Tab
-New Search Tab
-New Graph (Chart) Tab (Not fully implemented)
-New DoT Breakdown in Player DPS Tab
-Show count in Loot Tab
-Fixed Twincast Count in Spells Tab
-Parse Serverside messages on Chat Tab.
-Parse new Double Bow Shot messages.
-Improved loading options
-Show Specials when linking to EQ.
-Named Pet / Owner associations are saved.
-Player / Class associations are saved.



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August 14, 2018 - Patch tomorrow 8/15

All EverQuest Live Servers will be brought offline on Wednesday, August 15, 2018 at 6:30 AM PT* for an update. This downtime is expected to last approximately 6 hours.



Check this out and more in our EQ Calendar (Be sure to set it to your time zone [in settings on the Calendar] for your times!).


Achievement Changes:
DBStr Changes: https://spells.eqresource.com/dbstrhistory.php?mdy=08152018
EQStr Changes: https://spells.eqresource.com/eqstrhistory.php?mdy=08152018
Spell Changes: https://spells.eqresource.com/history.php?mdy=08152018


Update Notes:
August 15, 2018
_____________________
*** Highlights ***
- Made many changes to the way that glyphs are acquired and activated. See the AA section below for details.


*** Items ***
- Looting more than one item in a stack will now display the quantity looted in chat.
- Lore groups are now enforced in the item recovery tab when obtaining new items. Receiving an item while another in the same lore group exists in the recover tab will result in the previously destroyed item being removed from this tab and becoming unrecoverable.
- Fixed a number of typos and inconsistencies in item names.
- Fixed an issue that prevented Kapok Leaves from dropping on specific servers.
- Fixed the texture for a rock graphic that was incorrectly displaying as music notes. How's that for rock music?
- Incarnadine Legplates now accept plate and chain Hero's Forge ornaments instead of cloth and leather types.


*** Quests And Events ***
- Corrected an issue where certain instances were missing a zone name.
- Ring of Scale Raids - Changed the visual of the hero's chest to help differentiate it from the chest that contains standard raid rewards. Changed name to a hero's satchel.
- Drusella's Vault and The Sathir Line - Fixed mechanics that were intended to make the raids become more difficult after too much time had elapsed.
- Drusella's Vault - Fixed a bug that could cause the event to start when there were no players in the zone.
- The Sathir Line - Adjusted Drusella's pathing when chasing a target to be more predictable.
- Hatchery Wing: Hatching a Plan - This zone now offers reduced experience and the inhabitants will no longer drop global loot.
- Summoner Ring event in Kod'Taz (raid) - Made the following changes to the event:
- - The Stoneservant golems should reliably spawn in the circle without falling under the world.
- - The Stoneservant golems that don't drop Grand Summoner's Glyph items no longer leave a corpse or drop loot.
- - The Stoneservant golems are now body type Construct instead of Humanoid.
- Veeshan's Peak Access - Reduced the respawn time and added a respawn variance to the Swamp of No Hope and Kaesora Veeshan's Peak medallion pieces.
- Innoruuk's Curse - Made the following changes to Marl Kastane:
- - When given the Note to Marl, Marl will no longer despawn and respawn as a new version of himself with fewer dialogues and an inability to receive the Note to Marl again.
- - When given the Blood of Kyrenna, Marl will no longer despawn.
- - Reduced the respawn time and added a respawn variance to Marl.
- - Reduced the initial spawn delay of Marl.


*** Spells, Skills, and Combat Abilities ***
- Mercenaries will now correctly report how much they've healed you.
- Fixed a bug with /outputfile missingspells that prevented spells with no base mana cost from being displayed.
- Bash attacks that do not deal damage and do not stun the target will no longer have an 80% chance to interrupt the target's spell casting.
- Cleric, Druid, Shaman - Ancient Alliance, Bosquetender's Alliance, and Divine Alliance now have a 1.5 second delay between area-effect healing activations.
- Beastlord - Shared Brutal Ferocity and Shared Merciless Ferocity can now be used in conjunction with Mass Group Buff.
- Berserker - Removed the push from the additional attacks that occur when activating the Frenzy skill. The push generated from the initial attack is unchanged.
- Paladin - Adjusted the hate mod on Valiant Healing to better suit its intended purpose.
- Warrior - Adjusted the hate override on Determined Reprisal Recourse to more accurately reflect its intent compared to Wade In to Battle.
- Made the following changes to root spells:
- - Reduced the likelihood that direct-damage spells will break root on a target.
- - The chance for direct-damage spells to break root is now further reduced if you are a higher level than your target.
- - Archery and throwing attacks now have a small chance to break root.
- - Hitting yourself with a direct-damage spell will no longer roll a chance to break root/snare.


*** AA ***
- All - Banestrike can now be triggered by damage-over-time and target's-target spells. It will no longer play an animation, particles, or sound effects when activating.
- All - Made the following changes to Glyph abilities:
- - All Glyph abilities now persist through death.
- - All Glyph abilities now have 4 ranks which are available for levels 65-69, 70-84, 85-99, and 100+.
- - Increased the cost of Glyphs to better reflect the intended time investment for each level range.
- - Once you exceed the level range to activate a Glyph ability, purchasing it will cause that rank to disappear and reveal the next available rank of the ability for purchase.
- - There is no longer a differentiation between a Glyph ability granted by consuming a loyalty item and the same ability purchased normally.
- - Consolidated the various Glyph abilities into the following 4 lines:
- - - Glyph of Dragon Scales - Increases your base health, mana, endurance, mitigation, avoidance, and protects against spell and melee damage for 5 minutes.
- - - Glyph of Arcane Secrets - Reduces the mana cost of all spells for 10 minutes.
- - - Glyph of Destruction - Increases the chance your spells with apply critically, increases the damage of your critical spells, increases the chance you and your pet will deal critical melee damage, and increases the damage of your and your pet's critical melee attacks for 2 minutes.
- - - Glyph of Angry Thoughts - Increases the hatred generated by your spells and combat abilities for 10 minutes.
- - Adjusted the stacking of Glyph of Dragon Scales to prevent conflicts with other buffs.
- - Adjusted the stacking of Glyph of Destruction and Intensity of the Resolute to prevent conflicts with other buffs.
- - - Intensity of the Resolute and Glyph of Destruction should only conflict with one another and not any other ability.
- Multiple - Gravitate and Fling abilities have been changed to work on targets up to 3 levels above the caster (up from 1 level below the caster). This includes Bard's Lure of the Siren's Song, Enchanter's Rune of Banishment, Monk's Moving Mountains, Paladin's Divine Call, Shadowknight's Hate's Attraction, and Warrior's Warlord's Grasp.
- - Rare creatures and raid bosses are now globally immune to gravitate and fling effects.
- Multiple - Hold the Line has been changed into a passive ability called Improved Recovery that increases incoming healing by 2% per rank and is now available to rogues in addition to berserkers, monks, and warriors. One additional rank has been added to the ability line.
- Bard - Modulation Effects (instant spells that exchange health for mana) now function for bards.
- Bard - Increased the base reuse time of Dissonant Chord to 9 minutes, added 4 additional ranks that reduce the reuse time and increased the max NPC level of the ability. Increased the duration of the ability from 6 to 12 seconds.
- Bard - Adjusted Fierce Eye to reduce stacking conflicts with other buffs.
- Beastlord - Added two additional ranks to Frenzied Swipes.
- Cleric - Adjusted ranks 30-36 of Turn Undead to resolve some issues that were introduced when Smite the Wicked was previously consolidated into this line.
- Cleric - Adjusted the hate override value of Tunare's Grace.
- Druid - Increased the duration of Spirit of the Bear and fixed several stacking conflicts with other buffs.
- Druid - Increased the duration and mana cost of Protection of Direwood and fixed several stacking conflicts with other buffs.
- Druid - Increased the initial number of hits Wrath of the Wild lasts from 1 to 5, then up to 10 at the highest rank.
- Druid - Changed Preincarnation to trigger the highest rank spell version that you have scribed. Rank 2 now extends the duration of your Preincarnation spells by 30 minutes.
- Druid - Changed Blessing of Ro to cast the highest known spell in the Grasp of Ro line that you have scribed depending on rank.
- Druid - Changed Vortex of Ro to cast the highest known spell in the Pillar of Ro line that you have scribed depending on rank.
- Druid - Changed Spirit of Eagles to cast the highest rank spell version that you have scribed.
- Druid - Adjusted the hate override value of Blessing of Tunare.
- Enchanter - Adjusted Illusions of Grandeur to reduce stacking conflicts with other buffs.
- Magician - Malosinete and Wind of Malosinete have been renamed Malaise / Wind of Malaise and will now trigger the highest known spell in the Malaise spell line that you have scribed depending on rank. An additional rank has been added for level 106.
- Monk - The ability line Vehement Rage is now available to monks.
- Monk - Fixed a bug where rank 1 of Ton Po's Stance had a reuse time of 10 minutes instead of the intended 15 minutes.
- Monk - Removed the push from the additional attacks that occur when the AA ability Technique of Master Wu is applied to skill attacks. The push generated from the initial attack is unchanged.
- Paladin - Added endurance restoration to all three ranks of Marr's Gift.
- Paladin - Activating Lay on Hands on an unfriendly target will now direct the heal to that target's target. Ranks 31+ of Lay on Hands now have a 100% chance to heal critically.
- Paladin - Gift of Life has been changed to an area-effect heal and is now on timer 38 so it can be activated independently of Lay on Hands. Adjusted the healing values. Ranks 4+ now have a 100% chance to heal critically.
- Paladin - Added the ability line Hastened Undivided Affirmation.
- Ranger - Adjusted the Flaming Arrows, Frost Arrows, and Poison Arrows ability lines to have a permanent duration. These abilities now consume mana when successfully triggering rather than constantly draining mana while the buff is active. The triggered effects from these buffs will no longer break root.
- Ranger - Consolidated Scout's Mastery of Fire and Scout's Mastery of Ice into a single passive ability line, Wrath of the Forest Stalker, which increases the damage done by fire, ice, and magic spells and abilities.
- Ranger - Added 4 additional ranks to Scout's Mastery of the Elements starting at level 80.
- Ranger - Changed Spirit of Eagles to cast the highest rank spell version that you have scribed.
- Ranger - Fixed a bug where the trigger chance for ranks 1-4 of Headshot were not consistent with ranks 5-31.
- Shadowknight - Ranks 28+ of Harm Touch and ranks 37+ of Leech Touch now have a 100% chance to deal critical damage.
- Shadowknight - Capped the potential mana and endurance return of Thought Leech.
- Shadowknight - Mindless Hatred has been changed to rank 1 of a new ability line named Hastened Undivided Acrimony.
- Shaman - Malosinete and Wind of Malosinete have been renamed Malaise / Wind of Malaise and will now trigger the highest known spell in the Malaise spell line that you have scribed depending on rank. The Pathosis component has been changed to trigger the highest known spell in the Putrid Decay spell line that you have scribed depending on rank. Additional ranks have been added for levels 106 and 107.
- Shaman - Consolidated Spirit Walk and Group Spirit Walk into a single line named Lupine Spirit, which will now cast Spirit of Wolf, Spirit of Bih`Li, or Spirit of Tala'Tak on your target's group based on rank.
- Shaman - Turgur's Swarm now triggers the standard spell form of Turgur's Insects in addition to Turgur's Diminishment.
- Shaman - Consolidated Crippling Apparition, Crippling Spirit, and Tigir's Insect Swarm into a single line, Turgur's Virulent Swarm. This ability triggers the standard spell form of Turgur's Insects in addition to Turgur's Diminishment on multiple creatures around your target.
- Shaman - Changed Preincarnation to trigger the highest rank spell version that you have scribed. Rank 2 now extends the duration of your Preincarnation spells by 30 minutes.
- Shaman - Activating Pact of the Wolf now triggers an aura that buffs your group with Group Pact of the Wolf. Increased the health and mana offered by the self and group buffs and added a maximum endurance component.
- Shaman - Group Pact of the Wolf has been replaced with a new ability line, Soothsayer's Intervention, which will trigger the highest rank spell you have scribed from the Ancestral Intervention line.
- Warrior - Removed the hatelist override component of Warlord's Grasp.
- Warrior - Renamed Hastened Unbroken Attention to Hastened Undivided Attention and added 2 additional ranks to the ability.
- Wizard - The buffs triggered from ranks 21-24 of Call of Xuzl (Gift of Arcana, Gift of Fire, and Gift of Ice) will now persist until they focus their intended element or wear off, rather than dissipating after a single cast. Slightly increased the likelihood that Gift of Ice or Gift of Arcana will be triggered.


*** NPCs ***
- Drachnids across Norrath, celebrate by shaking your spinnerets! In classic zones, drachnids have reverted to their classic appearance.
- Rare creatures and raid bosses are now globally immune to gravitate and fling effects.


*** Progression Servers ***
- The research recipe to create Remove Greater Curse now requires The Serpent's Spine.
- The Artisan Essence for the level 7 tradeskill trophies will now combine when Prophecy of Ro is open.
- Quartermaster Grik will be available pre Gates of Discord. He will not be a tribute master until Gates of Discord.
- Froglok Monk NPCs in the Rathe Mountains and Wood Elf Beastlord NPCs in Greater Faydark will no longer appear until Call of the Forsaken has been activated on that server.


*** Miscellaneous ***
- Fixed an issue where NPCs would not consistently attribute proper hate for casters of beneficial spells (such as Valiant Defense) that have hate override values.
- Fixed a client crash issue that could occur when trying to enter the game from character select to a zone that isn't currently running.
- Corrected some Out of Combat timer inaccuracies.
- Changing your volume while in range of a sound will no longer cause the volume to jump unexpectedly.
- Fixed a bug causing some clients to fail to load social animations by default.
- Traps will now scale correctly in Heroic Adventures.
- Made pathing improvements within some of the buildings in the Ring of Scale Overthere zone.
- Updated the pathing in Crescent Reach to coincide with some minor geometry changes to the zone.
- Fixed an error when deleting trial heroic characters.


*** UI ***
- Removed the message 'You haven't recovered yet...' when attempting to cast a spell before recast timers have completed.
- Added new chat filters for heals, damage over time spells, direct damage spells, and songs.
- Archery damage is now reported as shots instead of hits, and double bow shots are indicated at the end of the same line.
- Clarified the message you receive when deleting trial heroic characters.
- Raid invites will now work for characters who are zoning.
- The 'ESC to Close' option on the in-game Marketplace window now functions correctly.

- Changed -
EQUI_MarketplaceWnd.xml
EQUI_PurchaseWnd.xml


- The EverQuest Team



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August 13, 2018 - 7 days of EQResource Anniversary Contests!

Guess who's turning 7 soon?  If you're like me, you wouldn't have guessed EQResource!  It's hard to imagine we've been working on this site for 7 years, and I absolutely never expected EQResource to endure for this long!  But we have not only endured, but continued to grow year after year!

We've put together a contest (or 7) to help get you guys as excited as we are about this milestone!  Check out the official contest thread for all the details, but the gist of it is this:  Come to our forums each day for 7 days and post about your favorite thing(s) from a specific expansion.

You can check out the official contest thread, which has all the details, rules, and prizes here: https://eqresource.com/board/index.php?topic=195415

The expansion highlighted today is the Veil of Alaris expansion, and here's the part where I get all nostalgic.

Veil of Alaris was not only the first expansion we (EQResource), as a team, worked on an expansion Beta together to create guides, but it's the first expansion I really played Beta on in any real capacity.  I dabbled in previous Betas, but mostly just did the bare minimum to get the Beta rewards.

Veil of Alaris was a fun Beta, but it was also a very challenging one.  Being our first Beta as team EQResource, we had to figure out how to manage all of the data we were collecting, and how to turn that data into guides and other usable information for all of you!  We were also still trying to figure out who we were, and exactly what direction we wanted to go with this website.  We had only launched the site a couple months prior to Beta, and were still unknown to most players.

I'd like to think we got a lot of things right during this period of learning and exploration, but I definitely know we got some things wrong!  If you used our guides for VoA, I'm positive you can see how the site evolved over the next few expansions to be more useful and more informative.

Now it's your turn to get nostalgic!  Head over to the Day 1 contest thread (after you've read all the rules!) and tell us your favorite thing from the Veil of Alaris expansion!



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August 8, 2018 - Community Event Spotlight: Carnival of Tears!

On Saturday, September 8 several passionate EverQuest adventurers will be holding a community event on the Test server called 'The Carnival of Tears'!  Anyone and everyone is welcome to participate in this event.  There will be an entire day of fun activities for yourself and your friends to participate, with awesome rewards including Krono!

For all the details, please check out the official post over at the EQLive forums: https://forums.daybreakgames.com/eq/index.php?threads/carnival-of-tears-2018-help-everquest-and-win-krono.250818

Note: EQResource is not associated with this event.  This is an event for the EQ community, by the EQ community!



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July 26, 2018 - Patch tomorrow 7/27

All EverQuest Live Servers will be brought offline on Friday, July 27, 2018 at 9:00 AM PT* for an update. This downtime is expected to last approximately 2 hours.



Check this out and more in our EQ Calendar (Be sure to set it to your time zone [in settings on the Calendar] for your times!).


Achievement Changes:
DBStr Changes:
EQStr Changes:
Spell Changes:


Update Notes:
    - Corrected an issue where the Summer Appreciation event was not running on Progression Servers.



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