Jan 12, 2023 - EQ Patch 1/18 - EQ Roadmap 2023 - Night of Shadows Launches - EQResource Discord Server - EQResource in-game channel




January 12, 2023 - EQ Patch 1/18

All EverQuest Live Servers will be brought offline on Wednesday, January 18, 2023 at 6:00 AM PT* for an update. Downtime is expected to last approximately 6 hours.



Check this out and more in our EQ Calendar (Be sure to set it to your time zone [in settings on the Calendar] for your times!).


Achievement Changes: https://achievements.eqresource.com/achievementshistory.php?mdy=01182023
DBStr Changes: https://spells.eqresource.com/dbstrhistory.php?mdy=01182023
EQStr Changes: https://spells.eqresource.com/eqstrhistory.php?mdy=01182023
Faction Changes:
Spell Changes: https://spells.eqresource.com/history.php?mdy=01182023


Update Notes:
January 18, 2023
_____________________
*** Highlights ***
- Added an Auto-Fill button to the Overseer offered quest tab that will attempt to assign the best possible agent to each quest slot.


*** Items ***
- Added the quest flag to many TSS items that are used for back flagging and The Serpent Seeker's Charm of Lore.
- Small Bottle of Soy Sauce, Jewelers Glass, and Etching Tools are no longer flagged no-trade.
- Luclin Cream of Mushroom Soup and Cheese-Stuffed Flank Steak Rolls can now be added to the Tradeskill Depot.
- Royal Antonican Katar Ornament can now be applied to weapons equipped in the off-hand.
- The Shar Vahl, Divided partisan quest item Seal of Shar Vahl now has a description for the right-click effect.
- Teleport items available from Heritage Crates now have recast times of 30 minutes.
- Description on the Tradable Level 85 Heroic Character Boost has been corrected to reflect that they can be created at character select when Call of the Forsaken is active.
- Bonespider Staff Ornament and Caster's Companion Ornament can now be applied to secondary slot weapons.


*** Quests & Events ***
- Animist Khalan will only offer the When One Door Closes mission if the requestor has completed the Power Corrupts task.
- Mean Streets mission - The "No You Don't" achievement will no longer be completed automatically when the event succeeds.
- Holiday and expansion quest and collection achievement rewards that previously granted AA or XP have been updated to grant both AA and XP.
- Experience rewards have been removed from Darklight Caverns mercenary quests, and coin rewards have been adjusted.
- Wakkadon Muru in Firefall Pass will speak to you if you are not on his quest.
- The final step of the quest "Yokaw, Ameek" can now only be completed by speaking with Za`Aknila Kingi.
- Typos in Darklight Caverns' partisan quests text have been corrected.
- Shar Vahl, Divided - A Peace Offering - Consolidating the grimling reports in the satchel can now grant quest credit in any zone.
- Only the correct NPCs in Firefall Pass will accept quest items.
- Only the correct NPCs in Basilica of Adumbration will accept quest items.


*** Spells ***
- Reduced the level of the following spells (all ranks) by 10 levels. Cure Corruption, Resist Corruption, Shared Purity, Expunge Corruption, Chant of the Napaea, Wishka's Favor, Absolve, Minohten's Purifying Panpipes, and Staccato Rhythms.
- The spell "Protection of the Primal Spirits" now has its Absorb DoT damage effect in spell slot 7 instead of spell slot 3.


*** AA ***
- Shadow Knight - Added a new rank to Dark Lord's Unity (Azia and Beza) that casts Impenitent Demeanor.
- Necromancer - Added a new rank to Mortifier's Unity that casts Flesh to Toxin.


*** NPCs ***
- Maera Kerrath and Rahamin Kerrath can no longer be attacked in Shar Vahl, Divided.
- Mobs set for low health and damage in Night of Shadows have had their damage set to an appropriate value. An example is a fire ant in Firefall Pass.
- Fixed a typo in Tarson Lonewolf's dialogue for the task Fungal Corruption.
- Shar Vahl, Divided is now a little more active with additional NPC conversations.
- - Shar Vahl, Divided now has two updated newsletters available at the Town Crier, Laanas Sejiir. He is located near the bank in the South Gate district.
- - Multiple typos resolved in Shar Vahl, Divided dialogues.


*** Overseer ***
- A mysterious presence in Plane of Knowledge now offers many more rewards in return for coin gained through Overseer Quests.
- Added an Auto-Fill button to the offered quest tab that will attempt to assign the best possible agent to each quest slot.


*** Progression Servers ***
- Vaniki: Added the level 1 grace to the script that assigns player flags for the level locked server achievements.


*** Miscellaneous ***
- Added additional achievements for purchasing AAs to the General >> Advancement achievement category.


*** UI ***
- Fixed a bug that prevented newly deposited guild bank items from being selected as expected.
- Fixed a visual bug with the seller's item quantity when selling to a PC buyer in the bazaar.
- Experience messages no longer display 0.000% if you received less than 0.001% experience, or if you had all of your experience allocated to AA.
- Increased the maximum amount of container windows that can be opened at once from 40 to 43.
- Enabled the ability to withdraw items from your Personal Tradeskill Depot via the Find Item window when interacting with a banker.
- Adjustments to Tradeskill Depot Window column widths should now persist after logging out.

- Changed -
EQUI_OverseerWnd.xml


- The EverQuest Team



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January 11, 2023 - EQ Roadmap 2023

Yup, the roadmap is back! Given all the positive reactions from the "experiment" we started last year we've decided to bring this back again for this year. Although before we dive into our plans for 2023, let's look at some of the things we accomplished in 2022...

In 2022, we delivered on every point in the roadmap (eventually). Our extended family that is EverQuest got to see the Community Resource Council come to fruition, 64-bit upgrades to servers and clients, our 23rd Anniversary celebration, many updated holiday in-game events, new progression servers, new classic achievements, the much-anticipated Heroic Characters update, an unbelievable and very humbling Extra Life response, and last but certainly not the least, the launch of Night of Shadows. We got a lot accomplished and now we're gearing up for another milestone-making year!

2022 Roadmap Update:

    Completed:
        October:
            Night of Shadows' Beta + Pre-order
            New Content for Nights of the Dead
        November:
            Extra Life - Help us raise funds for the Children's Miracle Network.
            New Content for Feast of Giving
        December:
            Night of Shadows' Launch
            New Content for the New Year's Event

We're excited to share with you our 2023 plans. A reminder that these are high-level goals and target delivery dates and do not list everything we will be doing. We will continue working on other updates to the game, fixing issues, and making "quality of life" improvements (such as UI tweaks, etc.). Without further ado, here are our big plans for EverQuest 2023!

2023 Roadmap:

    January:
        Night of Shadows Tier 1 Raids Unlock
            Insatiable An Appetite
            Pit Fight
            Mean Streets
    February:
        New Content for Erollisi Day
        Night of Shadows Tier 2 Raids Unlock
            When One Door Closes
            Myconid Mutany
            Dance of the Demiurge
    March:
        Night of Shadows Tier 3 Raids Unlock
            The Spirit Fades
            The Shadows Move
            Under Siege
        New Content for Brew Day
        EverQuest's 24th Anniversary Celebration - New quests and a mission.
    April:
        New UI Engine Initial Launch - Full engine launch with some of the windows ported to the new engine.
    May:
        New Content for Tempest Festival
        New Progression Server (Ruleset "To Be Announced")
    June:
        New Pride Month Familiars
    July:
        Server Merge - Merging Coirnav to Vox.
    August:
        New Content for Stone Cold Summer
    October:
        2023's Expansion Beta + Pre-order
        DirectX 11 API port
    November:
        Extra Life Game Day - Help us raise funds for the Children's Miracle Network.
        New Content for Feast of Giving
    December:
        New Content for Frostfell
        2023's Expansion Launch - EverQuest's 30th Expansion!
    Throughout the Year:
        Porting More Windows to the New UI Engine
        Zone Performance Improvements
    Release Date TBD in 2023:
        Guild Tradeskill Depot

And there you have it-a group shot of our high-level goals for this year; dates and events are subject to change. So, with loads to look forward to, let's gear up, mount up, and get ready!

 

May your anniversary grant you the best of rings,

 

Jenn Chan

Head of Studio



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December 26, 2022 - New Years Event + Bonuses

New for 2023

Fauma Reista has been spending the holiday reminiscing about her travels over the last year. Currently, she can be found visiting the Froglok Outpost in the Rathe Mountains. She is happy to share details of her travels with all that want to reminisce with her. While visiting some of her favorite places, keep your eyes out for colorful lights to light the way.

As you know, the event starts today and will end on January 21, 2023 at 11:00 p.m. PST.

In-Game Bonuses

To make this year's event even sweeter, enjoy 50% bonus rare respawn chances and 20% off discounts in the Marketplace! These bonuses start at midnight tomorrow, December 27, and will end on January 3, 2023 at 11:00 p.m. PST.

See Guides



Check this out and more in our EQ Calendar (Be sure to set it to your time zone [in settings on the Calendar] for your times!).



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December 7, 2022 - EQ Patch 12/8

All EverQuest Live Servers will be brought offline on Thursday, December 8, 2022 at 10:00 AM PT* for an important update. Downtime is expected to last approximately 3 hours.



Check this out and more in our EQ Calendar (Be sure to set it to your time zone [in settings on the Calendar] for your times!).


Achievement Changes:
DBStr Changes:
EQStr Changes:
Faction Changes:
Spell Changes:


Update Notes:
December 8, 2022
_____________________
*** Items ***
- Tradable: Tradeskill Component Depot Slot (x20) no longer stack.
- The Overseer reward for Extra Life can now only be claimed after Seeds of Destruction is open.
- The Majestic Mallard Mount reward for Extra Life can now only be claimed after Shadows of Luclin is open.
- Royal Antonican weapon ornament rewards can no longer be claimed while socketed into a weapon.


*** Quests & Events ***
- Shar Vahl, Divided - A Peace Offering - The grimling reports can now combined within Shainai's Satchel.
- The Darklight Caverns mercenary quests will now drop no more than 6 quest items per creature.
- Added experience to all Night of Shadows quests and added coins to the tasks that were missing coins.
- The Spirit Fades (Raid) - This is now properly locked until Night of Shadows phase three raids open (3/4/2023).


*** NPCs ***
- Shar Vahl, Divided - Combatable NPC difficulty has been tuned to match the loot distribution.
- Shar Vahl, Divided Pit - Combatable NPCs will now run faster, on par with NPCs in other zones.
- Shar Vahl, Divided Pit - Scorpions will now cast the correct sting spells.
- Mercenary Liaison Aemlai Psawaslleh in Plane of Knowledge will no longer appear before Secrets of Faydwer is open.
- NPCs in Night of Shadows base zones will now drop coin.


*** Collections ***
- Moved an unreachable collectable in Ruins of Shadowhaven.


*** Overseer ***
- The Terror of Luclin Overseer rewards are now properly restricted to Nights of Shadows.


*** Miscellaneous ***
- Fixed a bug that could potentially cause personal Tradeskill Depot items to be lost.



- The EverQuest Team



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December 6, 2022 - Night of Shadows Launch

The Night of Shadows Launches!


Getting There
To get there you can go through the Cave in Terror of Luclin's Umbral Plains, this will lead you to the starting zone Firefall Pass. The Guild Hall portal takes you to Shar Vahl, Divided where you can buy your Spells and Teleports. The Teleports take you to Shadeweaver's Tangle. The Premium item port is to Ruins of Shadow Haven.


Maps
There is a Map Pack up, including the new Cave in Umbral Plains to get to Night of Shadows Zones


Tradeskill Depot
The big Feature of the expansion is the Tradeskill Depot.
-Inside of it you can place stackable tradeable tradeskill items, these can be stacked up to 99,999 per item.
-You have to be at a Bank to add or remove items from this
-You can use items from this at Tradeskill Containers for combines
-Like Overseer all characters on a Server can make use of the items in this
-This mostly only works with Known Recipes and not Experiment Recipes, those still need to be done manually
-There is a Guild Version, but Night of Shadows won't launch with this
-The Guild Version is supposed to be a purchase for to unlock when it launches in the future.
-The Personal Version is 250-490 slots depending on which Expansion Tier you have purchased. It is supposed to cost 499 DBC to add 20 slots to it, to a Max of 5000 Slots.


Content
The Zones Deepshade and Darklight Caverns are locked behind When One Door Closes. This mission is needed to open the Door to get into Deepshade to continue on. Someone on the Server must have also done the Deepshade Partisans and talk to the Spirit next to the Darklight Caverns Zone Line to clear the Rocks to Click the Door to Zone In.
-Otherwise the rest of the Expansion is standard stuff that the previous few have done
-There was an 8th zone created for Night of Shadows, Hollowshade Moor, however it was not able to be completed in time, maybe a future release?


Items
-There is a new Evolving Back piece item this year, Lucent Cloak of the Selenelion, that drops from the Ruins of Shadow Haven Mission, When One Door Closes.
-To go with the new Evolver, there are 4 new Stat Type 19 Augs as well that are tradeskill made from a piece that drops randomly off Raid Trash.
-The Ore system for Tradeskill Armor has changed this Expansion as well, now instead of a General Ore that can do everything, it is slot based items Apparitional pieces for Raid and Otherworldly pieces for Group
-The Darklight Caverns Mercenary Quests offer Faction to earn that can be pre-farmed for turn ins, these give some nice items if you are willing to run any combination of them 45 total times.
--21 Times = Great Tiger Spirit Familiar, a Pet Metamorph, you can flip between the 3 NPC models on the item itself
--31 Times = Spirit Drinker's Coating, an upgrade to the CotF Blood Drinker's Coating
--45 Times = Valia's Unyielding Bravery, an 8 Counter 100% Melee/DD/DoT absorb



As always, we would like to Thank our Premium Members who help keep the Site alive, Thank You!


Don't forget there are 4 days left in the Wall Sign Giveaway that we are running, if you live in USA :)



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November 29, 2022 - Night of Shadows Launch Patch 12/6

All EverQuest Live Servers will be brought offline on Tuesday, December 6, 2022 at 6:00 AM PT* for an update. Downtime is expected to last approximately 6 hours.



Check this out and more in our EQ Calendar (Be sure to set it to your time zone [in settings on the Calendar] for your times!).


Achievement Changes: https://achievements.eqresource.com/achievementshistory.php?mdy=12062022
DBStr Changes: https://spells.eqresource.com/dbstrhistory.php?mdy=12062022
EQStr Changes: https://spells.eqresource.com/eqstrhistory.php?mdy=12062022
Faction Changes: https://factions.eqresource.com/factionhistory.php?mdy=12062022
Spell Changes: https://spells.eqresource.com/history.php?mdy=12062022


Update Notes:
December 6, 2022
_____________________
*** Highlights ***
*** Night of Shadows ***
Welcome to EverQuest: Night of Shadows, the 29th expansion for EverQuest!
Norrathians have ended the conflict between Mayong Mistmoore and Luclin herself, but can they relax their vigilance? The recent attention of Luclin has emboldened the Akheva, and they continue their plans to conquer the moon!
As war rages across the surface of Luclin, disaster has befallen Shadow Haven deep below. The mysterious sealed door has been smashed open, and the great spirit trapped behind it has rampaged through the city, leaving death and destruction before retreating to the unknown caverns it escaped from. What maddened the spirits? How can the Akheva be stopped? Can Shar Vahl survive as war threatens to engulf the city? The truth lies in the shadows -- will you survive to find it?
- Learn new spells, combat abilities, and Alternate Abilities.
- Find new items and learn new tradeskill recipes.
- Explore seven new zones.
- Participate in new raids and quests.
- Complete new achievements.
- Enter Firefall Pass through a new passageway in Umbral Plains opened by the moonquake.
- Store and use tradeskill components like never before with the new Tradeskill Component Depot. See details below.


*** Items ***
- Merchant Olwen in Western Wastes no longer has quantity restrictions on oranges, limes, lemons, or medicinal herbs.
- Corrected an issue that prevented the Journeyman's Compass from gaining additional progress.
- Potion Merchants that sell distillate potions now offer XX and XXI versions.
- Royal Antonican Weapon Ornament Pack now stacks to 20.


*** Quests & Events ***
- The Kar`Zok (Raid): Restored the missing currency reward to this event.
- Updated the "Master of" text to correctly reflect what is needed to complete the achievements for the following expansions:
- - Veil of Alaris
- - The Ring of Scale
- - The Burning Lands
- - Torment of Velious


*** Spells ***
- Updated the description for all ranks of Enhanced Minion so that they indicate the levels they affect.


*** AA ***
- Wizard - Destructive Adept - Increased the percentage damage modifier at all ranks, up to 160% at max rank.
- Renamed the following AAs to Innate Prowess and moved to the Archetype tab:
- - Berserker - Innate Rage - Increased the percentage damage modifier at ranks 18/19/20 to 100/110/120.
- - Beastlord - Innate Fury - Increased the percentage damage modifier at ranks 19/20 to 100/110.
- - Monk - Innate Innerflame - Increased the percentage damage modifier at ranks 19/20 to 100/110.
- - Ranger - Innate Natureblade - Increased the percentage damage modifier at ranks 19/20 to 90/100.
- - Rogue - Innate Duelist - Increased the percentage damage modifier at ranks 19/20 to 100/110.
- - Bard - Innate Songblade
- - Paladin - Innate Holyblade
- - Shadow Knight - Innate Darkblade
- - Warrior - Innate Fellstrike
- Enhanced Decay (and equivalent) AAs have slowly but surely increased DoT damage at an untenable rate, leading us into a situation where DoTs are outperforming just about everything else in far more scenarios than intended. We've adjusted these AAs to ensure that they can continue to receive healthy upgrades for the foreseeable future.
- Made the following additional changes to the below AAs: renamed to Enhanced Ruin, moved to the Archetype tab, and updated the minimum duration value in the description of all ranks to be in seconds instead of ticks.
- - Druid - Enhanced Maladies - Reduced the percentage damage bonus from 36 seconds worth of increased damage to 32 seconds at max rank.
- - Enchanter - Enhanced Torment - Increased the percentage damage bonus for DoTs with a minimum duration of 36+ seconds to match the indicated seconds worth of increased damage at all ranks.
- - Necromancer - Enhanced Decay - Reduced the percentage damage bonus from 41 seconds worth of increased damage to 38 seconds at max rank.
- - - Note, the display value for this AA at max rank inaccurately indicated that it provided a damage bonus equivalent to 56 seconds worth of damage when it actually capped at 41 seconds at the specified minimum DoT duration.
- - Shadow Knight - Enhanced Decay - Reduced the percentage damage bonus from 38 seconds worth of increased damage to 34 seconds at max rank.
- - - Note, the display value for this AA at max rank inaccurately indicated that it provided a damage bonus equivalent to 48 seconds worth of damage when it actually capped at 38 seconds at the specified minimum DoT duration.
- - Shaman - Enhanced Pestilence - Reduced the percentage damage bonus at ranks 8-10 to match the indicated seconds worth of increased damage.


*** NPCs ***
- Corrected an issue where NPCs (such as raid chests) could only hold 36 items.


*** Miscellaneous ***
- Added the Personal Tradeskill Depot:
- - With the purchase of the new expansion your account will gain a Tradeskill Component Depot that comes with 250 - 490 slots (depending on the expansion edition purchased) for stacks of different tradeskill items. You can purchase additional slots via the marketplace.
- - Each slot ignores the standard stack sizes and can hold up to 99,999 of an item.
- - To withdraw or deposit items from/to your Personal Tradeskill Depot, you'll need to be at a bank. However, you can consume items from anywhere as long as you have Personal Depot checked in the Tradeskill Window.
- - - You will only be able to deposit stackable tradeskill items that are not attunable, temporary, lore, no trade (and also not heirloom), containers, or no storage.
- - Items in your Personal Tradeskill Depot can only be used in normal tradeskill combines. You cannot experiment using your depot, the items must be in your inventory.
- - Your Personal Depot can only contain a single stack of each item. For example, if you have 99,999 Cup of Flour in your Personal Depot, you will not be able to deposit any more.
- - All characters on an account on the same server will share the same Personal Tradeskill Depot, much like the shared bank. When a character is transferred to a different server, their Personal Depot will not be included.
- - Updated /outputfile inventory to include items from your Personal Tradeskill Depot if it is loaded (either by opening it at a bank or using it for tradeskill combines).


*** UI ***
- The atlas now correctly displays Luclin in space instead of in the ocean.
- The Tradeskill Window now has a checkbox to consume items from your Personal Tradeskill Depot. When checked, it will pull items from your Personal Tradeskill Depot before pulling from your inventory.
- Added a button to view your Personal Tradeskill Depot from the Tradeskill Window. You will only be able to view items this way, you'll need to open it from a bank to withdraw or deposit items.

- Added -
EQUI_TradeskillDepotWnd.xml

- Changed -
EQUI.xml
EQUI_Animations.xml
EQUI_BankWnd.xml
EQUI_BigBankWnd.xml
EQUI_FindItemWnd.xml
EQUI_GuildBankWnd.xml
EQUI_LootWnd.xml
EQUI_TradeskillWnd.xml


*** Previously Updated ***
- Corrected an issue that caused mercenaries to not receive the correct focus equipment which could result in them being underpowered.


- The EverQuest Team



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November 23, 2022 - Black Friday + Cyber Monday Bonuses

Black Friday and Cyber Monday are just around the corner, so we've decided once again to mash everything up and have a week-long sale on bags and unvaulted bag bundles! Starting today and ending on November 29, 2022 at 11:00 p.m. PST, you can get 15% off bag and bundle purchases. Don't forget, not all bags will be available on the Marketplace depending on your server and what expansions have unlocked. But it's a great time to get a sweet deal! 

We're also celebrating the beginning of the holiday season by providing each of you with some extra in-game bonuses that should make your questing and adventuring a little more rewarding. Kicking off today, all players can enjoy the following:

    50% extra experience gains
    50% bonus chance for rare spawns
    50% extra faction gains

Just another opportunity to let you know how much we appreciate all of you! These bonuses end on November 27, 2022 at 11:00 p.m. PST.

Enjoy bagging a bargain! We've got all of this in the bag.

Okay, we'll clutch what's left of our professionalism and totes move on now.



Check this out and more in our EQ Calendar (Be sure to set it to your time zone [in settings on the Calendar] for your times!).



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November 22, 2022 - Night of Shadows Launches 12/6

Night of Shadows, the latest expansion for EverQuest, will be going live on December 6, 2022, at 12:00 p.m. PST. New adventures, new places to explore-so much to do and see so if you haven't pre-ordered your copy yet, click here. All Access members enjoy a wealth of benefits including the ability to save 10% on expansions, and you can enjoy these benefits too by clicking here.



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November 22, 2022 - EQResource Wall Sign Giveaway!

The Contest -

We are giving away 2 hand crafted EverQuest wall signs! These signs are approximately 12 inches tall by 24 inches wide, and has several light color modes to choose from (but red or orange are the only two correct choices!). These two signs feature the EverQuest Ranger Epic 2.0, and the EverQuest Bard Epic 2.0

These prizes are being supplied by Timber & Twine: Handcrafted Designs. Be sure to check out the 16 EverQuest inspired wall signs they currently offer, or contact them if you are interested in a custom sign with your character name and guild tag!  Use promo code EQLIFE for 15% off your order!

Note: These prizes have very minor blemishes or defects that made them not suitable for being sold. 

These contests are both simple "post to win" contests.  We'd like to hear a story about your most memorable time playing on or with a Ranger / Bard, but a story is not required to enter.

Enter the Ranger sign contest here.
Enter the Bard sign contest here.


The Rules -


 - Due to us having to pay for physical shipping of rewards, this contest is only open to folks in the U.S. Sorry!
 - Your entry should be a reply to the contest thread.
 - Write as much or as little as you like.
 - Only one entry per person.
 - At the end of the contest all entries will be numbered and a winner will be chosen at random.
 - The contest ends on December 10th at 11:59pm Pacific, and a winner will be announced by December 13th.

The Rewards -

(1) Hand Crafted Backlit Ranger Sign
(1) Hand Crafted Backlit Bard Sign

               




Sponsored By -

This contest is sponsored by Timber & Twine: Handcrafted Designs. Please go check out the epic EverQuest inspired class signs they offer!  You can also have a custom sign created with your character and guild name!



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November 15, 2022 - Patch 11/16

All EverQuest Live Servers will be brought offline on Wednesday, November 16, 2022 at 6:00 AM PT* for an update. Downtime is expected to last approximately 6 hours.



Check this out and more in our EQ Calendar (Be sure to set it to your time zone [in settings on the Calendar] for your times!).


Achievement Changes: https://achievements.eqresource.com/achievementshistory.php?mdy=11162022
DBStr Changes: https://spells.eqresource.com/dbstrhistory.php?mdy=11162022
EQStr Changes: https://spells.eqresource.com/eqstrhistory.php?mdy=11162022
Faction Changes: https://factions.eqresource.com/factionhistory.php?mdy=11162022
Spell Changes: https://spells.eqresource.com/history.php?mdy=11162022


Update Notes:
November 16, 2022
_____________________
*** Items ***
- Fixed a client crash when inserting an augment you can't use into an item you are currently wearing on Free Trade servers.
- Shadowsilk Sash has had its spell description fixed.

 
*** Tradeskills ***
- Recipes should once again award the most significant product(s) before returned components such as tools.


*** Quests & Events ***
- Kill Kangur (Raid) - Altered this event so that the main loot is in a chest that is opened as the last step of the event.
- Primal Vampire (Raid) - Updated the fail chat text to reflect the correct name of the Achievements 'No Ascent' and 'Feastless'.
- Quoth the Raven... - Ravenous gorals will no longer give credit for this quest.   
- The Hero's Journey - Neriak Quests - Death of Lyda Nasin (Achievement) - This achievement has been restored as the target of this quest, Lyda Nasin, can now be found in East Freeport.


*** Spells ***
- Warrior - Altered Determined Reprisal and Wade into Battle to fix a stacking conflict with Spire of the Warlord.
- Rogue - Added Thief's Eyes and Thief's Vision to a stacking group to ensure that lower ranks will not overwrite higher ranks.
- Enchanter - Arcane Disjunction has been adjusted to no longer conflict with the Wizard Class AA, Trifurcating Magic.
- Corrected an issue with the text of the description for Yeti Chill.


*** AA ***
- Magician - Theft of Essence - The proc rate for this ability has been updated to 100%.
- Magician - Elemental Conversion - This has been updated to ignore damage mitigation factors on the pet.
- Magician - Elemental Conversion - Several ranks have been adjusted to consume slightly more pet health while returning slightly more mana.
- Enchanter - Beguiler's Synergy - This will now buff chromatic spells in addition to fire, ice, and magic spells.

 
*** NPCs ***
- Drifter Minki will now leave the Nexus when he is not needed. Fear not as he will return during the Anniversary.


*** Overseer ***
- Fixed a typo in the Overseer Quest 'Guard the Goods'. 
- Several new event-specific Agents have been added to Overseer, available only during the Frostfell event in December.
- A new line of event-specific Overseer Quests, available at all Overseer levels, are also available for a limited time during Frostfell.
- New achievements, found in the Overseer >> Holiday category, have also been added for completing each of the new Frostfell event Overseer Quests.


*** Miscellaneous ***
- Corrected an issue where a beta copy would not work if the character's name was taken.
- Fixed a zone crash that would rarely happen when moving items in containers.
- Temple of Veeshan will now spawn a pickzone if it reaches 25 players.

 
*** UI ***
- The Bazaar Search window's platinum column is now right-justified. 


*** Previously Updated ***
- Corrected an issue that was preventing raid currency from being properly awarded after victories in Terror of Luclin raids.
- Treants and Giants in Blightfire Moors should now drop Diseased Ichor during Nights of the Dead.
- Corrected an issue that caused several combat skills to be hidden in the combat skills window.
- Corrected an issue where some tasks did not have a reduced level requirement on level locked servers.


- The EverQuest Team



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