Jan 19, 2021 - EQ Roadmap 2022 - EQ Patch 1/19 - EQResource Software! - GamParse 1.6.1.x Update Thread - EQResource Discord Server - EQ Resource in-game channel




January 19, 2022 - EQ Road Map 2022

As an experiment, we're trying something different this year. We're posting our development roadmap for 2022. As far as we know, this is the first time we’ve publicly laid out our major plans like this. Before we get to that, however, we'd like to highlight some of the things that we accomplished in 2021.

2021 was a whirlwind of a year. We celebrated our 22nd Anniversary with a special sweepstakes for a one-of-a-kind Firiona Vie statue, in addition to in-game bonuses and a new fez party hat. Later in May, we embarked on our experimental Random Loot Servers: Mischief and Thornblade. We also released the Item Compare system to allow you to more quickly compare your currently equipped items with other items. May was a busy month and we also launched new hunter achievements for our older expansions. In July, Overseer got a large update with new quests and agents. In October, we released the Membership Perks program. In November, we released the EverQuest Original Soundtrack on Black Vinyl. December saw the ship of the 28th expansion: Terror of Luclin! For those of you that participated in the expansion beta, you also got to see a pre-release candidate for our servers and clients 64-bit port.

We're excited to share our plans with you. Please remember that these are our high-level goals and expected delivery dates and do not list everything we will be doing. We will be working on other updates to the game, fixing issues, and making "quality of life" improvements (such as UI tweaks, etc.). We hope giving you a general snapshot of the roadmap that we are striving to complete this year is something you'd like to see from us moving forward; otherwise, please let us know if it's something you never want to see us do. Without further ado, here are our big plans for EverQuest 2022 and beyond!

    2022 Roadmap:
        January:
            Community Resource Council Application Relaunch - Your chance to help advise on the future of EverQuest.
        February:
            64-Bit Servers and Clients Release to Live Servers
        March:
            23rd Anniversary - New quests, missions, and a new raid.
            New Content for Bristlebane's Day
            New Content for Stomple's Day
        April:
            New Classic Achievements - Adding achievements for many original quests in EverQuest's starting cities.
        May:
            New Progression Servers - Rulesets to be announced at a later date.
            Mercenary Rank Simplification - Simplify mercenaries down to the two ranks primarily in use and remove the quest line requirements for obtaining them.
            New Tempest Festival Event
        June:
            Server Merge - Merging the Phinigel and Miragul servers to Vox.
        July:
            New Scorched Skies Event
            New Overseer Achievements and Reward Improvements
        September:
            Heroic Characters Update - New Heroic Characters will start at level 100.
        October:
            2022's Expansion Beta + Preorder
            New Content for Nights of the Dead
        November:
            Extra Life - Help us raise funds for the Children's Miracle Network.
            New Content for Feast of Giving
        December:
            2022's Expansion Launch
            New Content for the New Year's Event
        Throughout the Year:
            Raid Zone Performance Improvements
            Class Tuning and Balancing
            Anti-Cheat Improvements
        Beyond 2022:
            New UI Engine


This is a selection of our high-level items; dates and events are subject to change. Additionally, we'll be working to improve on your overall experience.


We're keeping our SPIRITS high,

Jenn Chan
Head of Studio



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January 18, 2022 - EQ Patch tomorrow 1/19

All EverQuest Live Servers will be brought offline on Wednesday, January 19, 2022 at 6:00 AM PT* for an update. Downtime is expected to last approximately 6 hours.



Check this out and more in our EQ Calendar (Be sure to set it to your time zone [in settings on the Calendar] for your times!).


Achievement Changes: https://achievements.eqresource.com/achievementshistory.php?mdy=01192022
DBStr Changes: https://spells.eqresource.com/dbstrhistory.php?mdy=01192022
EQStr Changes: https://spells.eqresource.com/eqstrhistory.php?mdy=01192022
Faction Changes:
Spell Changes: https://spells.eqresource.com/history.php?mdy=01192022


Update Notes:
January 19, 2022
_____________________
*** Highlights ***
- AAs assigned to Ring of Scale will now correctly auto grant when Terror of Luclin is unlocked.
- Corrected an issue that caused Claws of Veeshan raid targets to have increased HP coinciding with the launch of Terror of Luclin, these targets have had their HP reduced to pre-ToL values.


*** Items ***
- Attempting to enter a zone you do not have access to with the Fellowship Registration Insignia will no longer give you an item recast timer.
- Two new sets of Hero's Forge armor are now available, and can be acquired through Terror of Luclin group and raid content.
- Bow of Nightfall, Shade Bow, and Luclinite Ensanguined Longbow will now correctly grant Prismatic Ward AA ranks instead of casting Prismatic Ward.
- The Servant's Sustenance augmentation has had its Heroic Stamina corrected.
- Fixed the activated effect on raid tier Bard breastplates to correctly focus level 105-120 spells.
- Blood-soaked weapons are now less icy in appearance.
- Faded Waxing Crescent armor containers are no longer Lore or No Trade.
- Removed the secondary equip slot from Ornate Restless Great Axe.
- Rain of Fear Collector's Edition collection items now correctly state that you need to own Rain of Fear Collector's Edition or Painting: Shard's Landing in order to collect them.
- The weapon ornaments offered in the Royal Antonican Weapon Ornament Pack will now have the option of exchanging them for any other ornament offered in that pack.
- Improved the item descriptions for the Sword of Truth Template and Avanish weapon ornaments to correctly describe what types of weapons they work on.
- The description for Secretion of the Mamba on Torment of Velious and Claws of Veeshan rogue pants now matches the rank of poison given.
- Fixed spell description errors with Personal Hemic Source and several ranks of Alleviating Burst.
- Fixed a typo on the Olive Branch Bow's name.
- Fixed a typo in lore text for Shiny House Key.


*** Tradeskills ***
- Increased the drop rate of tradeskill components in Terror of Luclin zones.
- Increased the odds that foraging for items in Terror of Luclin zones will result in items specific to Terror of Luclin.
- Bloodied Luclinite Corrupted Garnets now have a chance to drop off more enemies in Terror of Luclin zones.
- Small Twigs can no longer be fished in Terror of Luclin zones.
- Fixed typos in the names of the 'Free Range Egg' and 'Snake Egg' variations of the 'Meet Lover's Omelet' recipe.
- Terror of Luclin recipe names should now correctly match the name of the resulting item.
- Corrected the recipe text in the book 'Of Flowing Blood Volume 09 - Runestones'.


*** Quests & Events ***
- Removed the replay timers on all Agent of Change instances. The lockouts will remain, of course.
- Netherbian Swarm Commander (Raid) - Fixed a bug that would grant the 'Each in Turn' achievement under conditions where it had been failed.
- Zelnithak (Raid) - The rumbling ground particle will now more closely match the area where the danger lies.
- Doomshade (Raid) - Doomshade will now increase the number of doom targets by 1 each time it activates, instead of 2.
- Shei Vinitras (Raid):
- - Moved Shei Vinitras to the edge of the platform.
- - Fixed the issue the kept Shei Vinitras locked at 2% health
- - Changed Mark of Vinitras to be in the songs buff window. Also, made this change to the mission version of this spell.
- - Fixed a typo in the enrage timer messaging.
- Close the Gate (Raid):
- - It will no longer be possible to reset the raid after it has been won.
- - Kratakel, Lord Misery will no longer call out NPCs for nightmares.
- - Increased the damage done by Never Awaken, Neck Slice, and Touch of Light.
- Close the Gate (Mission):
- - Improved the name and description of the following challenge achievement: Incomplete Shadows - Do not allow the light and dark orbs created by Pli Liako to overlap.
- - Kratakel, Lord Misery will now choose proper targets for his daggers.
- Aten Ha Ra (Raid and Mission) - Taking too long will now cause unstable shadows to appear as reinforcements.
- Aten Ha Ra (Mission) - Fixed the min/max player count for the mission to be 1 to 6 instead of 6 to 54.
- Oubliette of Light (Raid and Mission) - Made a speculative fix to issues that caused people to be teleported to odd places when falling off platforms.
- Threading the Loop - Reduced the experience gained from NPCs spawned during the quest.
- Free the Goranga - The pli senshali will now have to wait a little while after being called into the fight before they can start killing people.
- Eliknot Terrilon's Shadow Valley quests: Tripled the drop rate of items needed to complete the tasks: A Taste of Venom, Hunting Beetles, and Terror Limbs for Firewood.
- Basilica of Adumbration partisan quests now have 1 hour replay timers instead of 30 minutes.
- Live as Brothers or Perish as Fools quest:
- - Fixed an issue where stealth characters would cause the shimmering presence to not spawn.
- - Fixed an issue with Terro Kai not continuing the quest as expected.
- Corrected hail steps in the following tasks: 'Even If They Weren't So Great', 'Sincerely, Cissela', and 'When Soul Meets Soul'.
- Gigglegibber goblins' Frostfell quests:
- - Saga of the Empty Purse - Fixed a typo that referred to one of the dolls as 'Ticking' when it was intended to be 'Cicking'.
- - An Adorable Yeti Doll - Belumb, the Yeti will no longer offer this quest until House of Thule is unlocked.
- - Corrected the quest giver listed in the 'Frostfell: Braxi Roundup' achievement to be 'Santug Claugg's Helper'.
- - Added an experience reward to the collection set 'Misplaced Dollies'.
- The Journeyman's Compass now recognizes explorers who have ventured to every zone released with the Claws of Veeshan and Terror of Luclin expansions.
- The Key of Veeshan achievement will now unlock under the same conditions as the Cipher of Veeshan achievement, removing the need to speak to Enrid Ebonclaw to re-obtain the original key.
- Ring of Slime (Raid) - This Temple of Cazic-Thule raid event should now function properly in Agent of Change instances.
- Vex Thal (Raid) - Corrected an issue where Agent of Change instances would contain akhevan warders for bosses that were not spawned due to event lockout timers.
- Blessed Coldain Prayer Shawl - Only the person that hands the Runed Coldain Prayer Shawl to General Bragmur will be able to hand it to the Avatar of Below to obtain the final shawl.
- Extended Target Window (Tutorial Quest) - Fixed text that was cut off in the the last dialog window of this quest.
- Using the Marketplace (Tutorial Quest) - Updated the task to better reflect the current state of the Marketplace window.
- Parcel Merchants (Tutorial Quest) - Improved the instructions offered by Caden Zharik to better describe the Parcel system.


*** Spells ***
- Added 20 pages to the spellbook.
- Fixed cases where the word 'mesmerized' was misspelled in several spell descriptions.
- Bard item benefit spells Niv's Melody of Preservation, Wind of Marr, and Doben's Spry Sonata Rk. II should no longer have stacking issues with other longer duration buffs.
- Beastlord - Corrected the spelling of emnity in several spells in the Bestial Vivisection line. You may now growl with enmity.
- Berserker - Corrected the name of Frothing Rage Rk. II. Previously both ranks II and III were named Rk. III.
- Enchanter - Enchant Refined Velium now refers to the correct component of Refined Velium.
- Druid - Added ranks II and III of Moonwhisper Crystals to the Glowing Etched Bloodstone and Glowing Shadowscribed Parchment reward sets. While Rank I now does slightly less damage, ranks II and III are more powerful.
- Druid - Renamed Onyx Blessing to Luclinite Blessing to match the single target version of the spell.
- Druid - Added the spell Howling Hail at level 116. It is available alongside Cinch of Ro.
- Druid and Wizard - Corrected the spell descriptions for all spells that teleport to Shadow Valley.
- Shaman - Renamed Antediluvian Interruption to Antediluvian Intervention.
- Warrior - Fixed a misspelling in the worn off message of the Dichotomic shielding line.


*** AA ***
- AAs assigned to Ring of Scale will now correctly auto grant when Terror of Luclin is unlocked.
- Updated the following Monk AAs:
- - Weapon Mastery of the Katori - Increased the two-hand blunt damage modifier for ranks 70-75.
- - Zan Fi's Whistle - Increased the hand-to-hand, one-hand blunt, two-hand blunt, and flying kick damage modifiers for ranks 31 and 32.
- - Zan Fi's Whistle - Increased the skill attack damage percent modifier for ranks 31 and 32.
- Updated the following Wizard AAs:
- - Arcane Fury - Reduced the max level of spells that can be buffed by the rank 12 spell to 120.
- - Arcane Fusion - Reduced the hate gain on the new rank.
- - Mana Burn - Reduced the hate gain on the new rank.
- - Focus: Evoker's Synergy - Updated rank 14 to only focus "Thaumaturgic Vortex".
- Updated the following Necromancer AAs:
- - Cascade of Decay - Updated ranks 38 and 40 to be actual upgrades over previous ranks.
- - Gift of the Grave - Updated rank 12 to be an actual upgrade over previous ranks.
- - Swarm of Decay - Updated the NPCs spawned by ranks 32-34 to use a new rank of "Dark Arrow".
- - Wake the Dead - Updated the NPCs spawned by ranks 46-48 to use a new rank of "Spirit Claw".
- Updated the following Magician AA:
- - Flames of Power - Updated the counter increase on rank 8 to be 3 instead of 2.
- Updated the following Shaman AA:
- - Turgur's Swarm / Turgur's Virulent Swarm - Updated the description of rank 10 to correctly indicate that the strength debuff is slightly weaker than the dexterity and agility debuffs.
- - Union of Spirits - Updated ranks 22-36 to have buff components comparable to ranks 30-42 of Ancestral Aid, which will once again let Union of Spirits correctly overwrite Ancestral Aid.
- Added new ranks to the following Shaman AAs:
- - Turgur's Swarm (Rank: 11) (Level: 120)
- - Turgur's Virulent Swarm (Rank: 11) (Level: 120)
- - Focus: Spiritual Swell (Rank: 10-11) (Level: 118-120)
- Updated the following Druid AA:
- - Distant Conflagration - Updated the AA description for ranks 6-7 to include a reference to "Remote Sunbolt" and "Remote Moonchill".
- Added new ranks to the following Druid AAs:
- - Blessing of Ro (Rank: 8) (Level: 116)
- - Vortex of Ro (Rank: 5) (Level: 117)
- - Wildtender's Survival (Rank: 16) (Level: 118)
- - Focus: Plummeting Hail (Rank: 11-12) (Level: 118-120)
- Added a new rank to the following Cleric AA:
- - Yaulp (Rank: 9) (Level: 116)
- Updated the following Enchanter AAs:
- - Rune of Banishment - Updated the description string for all ranks to show the correct max target level that the activated spell can affect.
- - Phantasmal Opponent - Updated the levels of the spawned NPCs for ranks 11 and 12 to be 115 and 120.
- Added new ranks to the following Enchanter AAs:
- - Beam of Slumber (Rank: 24-26) (Level: 116-120)
- - Bite of Tashani (Rank: 8) (Level: 117)
- - Focus: Gravity Twist (Rank: 15-16) (Level: 117-120)
- Added new ranks to the following Bard AA:
- - Focus: Tsaph's Insult (Rank: 11-12) (Level: 117-120)
- Added new ranks to the following Shadowknight AAs:
- - Gift of the Quick Spear (Rank: 2) (Level: 119)
- - Focus: Focused Bites (Rank: 5) (Level: 116)
- Added new ranks to the following Paladin and Shadowknight AA:
- - Focus: Enduring Reproval (Rank: 4-6) (Level: 118-120)


*** NPCs ***
- Creatures introduced in The Burning Lands, Torment of Velious, Claws of Veeshan, and Terror of Luclin expansions now correctly count towards Slayer achievements and can be the targets of Banestrike.
- Removed fling and knockback immunity from the majority of base population in Terror of Luclin raid instances.
- Removed fling, gravitate, and shadowstep immunity from most standard NPCs in Ka Vethan, Basilica of Adumbration, Vex Thal, Maiden's Eye, and Umbral Plains. A few will have some, but not all of these immunities.
- Corrected an issue that caused Claws of Veeshan raid targets to have increased HP coinciding with the launch of Terror of Luclin, these targets have had their HP reduced to pre-ToL values.
- Charmed NPCs in Torment of Velious, Claws of Veeshan, and Terror of Luclin have been made stronger.
- Bloodfalls - The bats of Bloodfalls are no longer displaying false modesty, and will now have weaker combat stats to match their '' consider description.
- Ka Vethan - Fixed an issue that errantly caused some NPCs to give 5 minute out of combat timers.
- Ka Vethan - Corrected the appearance of shades in Ka Vethan that were errantly displaying a human skeleton within their floating robes.
- Maiden's Eye (ToL) - Added dialogues to the Spell and Augment vendors.
- Basilica of Adumbration and Vex Thal (ToL) - Rare NPCs in these zones have been eating well and have grown tougher.
- Vex Thal (ToL) - Akheva in Vex Thal can now be headshot.
- Lavastorm - Solusek goblins no longer have expansive mana pools, and now have mana in line with similar level creatures.
- Adjusted the area where the Stonegrabber NPCs can be targeted.


*** Mercenaries ***
- Restless Orc, Othmir, and Stonegrabber mercenaries will now equip proper focus items.


*** Collections ***
- Added Gnome Memorial Mountain collection items to the Overseer collection item dispenser.


*** Overseer ***
- Added the critical success rewards for Claws of Veeshan tradeskill items.
- Fixed a bug where Overseer quests would sometimes stop rotating and max active quests would be stuck at 1.


*** Progression Servers ***
- Tagged the following Planes of Power items as Quest items: Mouths of Baraguj Szuul, Mystical Essence of Wind, Mystical Essence of Smoke, Mystical Essence of Mist, and Mystical Essence of Dust.
- - This guarantees that the items will drop from their expected NPCs on servers with randomized loot.
- Adjusted the rarity of Planes of Power raid NPCs. This will affect how much loot they get on Random Loot servers, not what loot they get. Also moved 15 NPCs to different buckets.
- Added some additional items for Monks and Beastlords in the Shadows of Luclin era Umbral Plains.
- Updated Miragul to be a standard live server.


*** Miscellaneous ***
- Fixed the zone line between Bloodfalls and the Castle Mistmoore so it will show on find and function properly in the zone guide. This is not a fix to the other way around.
- Addressed an issue that could cause achievements to not properly allow for completion after a zone is repopped.
- Corrected the appearance of the sky in Shadow Valley to look more shadowy, like it actually exists in the Plane of Shadow.
- Renamed the "CPUAffinity" setting to "ClientCore" in the eqclient.ini file. The new default has been set to "-1" which allows the client to run on any and multiple cores. Setting a number other than the default will still force the client to run on a specific core.
- Added a coin sound when you receive alternate currency.
- Updated zoning logic to better balance players across a zone's available instances.
- The 5 minute pickzone timer should now only apply when using /pickzone.
- Added the "/kickplayers raid" command which allows a raid leader to remove everyone from their raid.


*** UI ***
- When receiving an AA experience reward, text will inform the player of any AA experience gained.
- Fixed the Raid Window to save and persist the adjusted sizes of the 'Players in a Group' and 'Players not in a Group' lists.
- Removed the auto consent options from the Options Window and turned them on by default. These options can still be disabled from within your character's INI file in the Defaults section with the property AutoConsentGroup, AutoConsentRaid, or AutoConsentGuild set to either 1 or 0.
- Added an option to the chat context menu dropdown to allow users to change the font size in a specific window.
- Fixed an annoyance where the reward selection window list would reset its vertical position each time a reward option was selected for preview.
- Added a minimum required player count to the dynamic zone window.
- Added a minimum, maximum, and current player count to the Shared Task tab of the task window.
- Decreased the space that targets take up in the extended target window.
- NPCs with locked HP will now report damage they are taking more accurately. Damage will include the (Locked) tag if it was a partial hit on an NPC with locked HP. If no damage occurred, it will not be reported.
- Added the ability to sort the members in the Fellowship Window by any of the columns.
- A message is now displayed when loot is left on a corpse after expiring from the Advanced Loot Window.
- - Fixed messages from loot expiring from the Advanced Loot Window to not have an extra "a" or "an".

- Changed -
EQUI_DynamicZoneWnd.xml
EQUI_ExtendedTargetWindow.xml
EQUI_OptionsWindow.xml
EQUI_TaskWnd.xml


*** Previously Updated ***
- Basic NPCs in the Terror of Luclin expansion will drop coins.
- Live as Brothers or Perish as Fools (Quest) - Fixed an issue with Terro Kai not continuing the quest.
- Corrected an issue where quests that awarded the same item you turned in would result in a lore item error.
- Corrected an issue where the Teleportation Item Key Ring slots were not available for purchase.
- Corrected an issue where items could not be removed from the Familiar or Illusion Key Rings.


- The EverQuest Team



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December 27, 2021 - New Years Rare and Marketplace Bonus

2022 is almost here so let's celebrate with some in-game bonuses! From now until January 3, 2022, enjoy 50% faster rare respawn timers and 20% off Marketplace purchases.

This is just a token of our appreciation during this holiday season for you being a member of the EverQuest family. Enjoy, and happy hunting!



Check this out and more in our EQ Calendar (Be sure to set it to your time zone [in settings on the Calendar] for your times!).



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December 6, 2021 - Terror of Luclin Patch 12/7

All EverQuest Live Servers will be brought offline on Tuesday, December 7, 2021 at 6:00 AM PT* for an update. Downtime is expected to last approximately 6 hours.



Check this out and more in our EQ Calendar (Be sure to set it to your time zone [in settings on the Calendar] for your times!).


Achievement Changes: https://achievements.eqresource.com/achievementshistory.php?mdy=12072021
DBStr Changes: https://spells.eqresource.com/dbstrhistory.php?mdy=12072021
EQStr Changes: https://spells.eqresource.com/eqstrhistory.php?mdy=12072021
Faction Changes:
Spell Changes: https://spells.eqresource.com/history.php?mdy=12072021


Update Notes:
December 7, 2021
_____________________
*** Highlights ***
- The shadows cast by the light of Luclin have been whispering of intrigues. The Akheva are on the move, striving to reassert their power and rebuild their moon-wide empire. Amidst the turmoil of their actions, rumors abound. Mayong Mistmoore has been seen on Luclin. The only known truth is that the master vampire has since disappeared into the shadows and even his devoted followers and sycophants have begun to worry.
-- Reach the new maximum level of 120.
-- Learn new spells, combat abilities, and Alternate Abilities.
-- Find new items and learn new tradeskill recipes.
-- Explore seven new zones.
-- Participate in new raids and quests.
-- Gain a new teleportation item key ring.
-- Complete new achievements.
-- To join the investigation, seek out a concerned shade in the Nexus.


*** Items ***
- Fixed lore text grammar issues for the Satchel of the Combine Hero.
- Small Bottle of Soy Sauce can now be stacked.
- Moved keys into achievements for easy tracking.
- Fixed an issue that prevented the Hole Key from saving to your list of /keys.
- Fixed an issue that prevented Veeshan's Key from saving to your list of /keys after the arrival of Dry Sapara.


*** NPCs ***
- New merchants have moved into the Guild Lobby.


*** Progression Servers ***
- Miragul will no longer show an unlock for Terror of Luclin on the calendar.
- Fixed an issue with expansion unlock voting on Ragefire.


*** Miscellaneous ***
- Added a new key ring for Teleportation Items.
- Addressed an issue with the Advanced Loot system where multiple counts of the same item couldn't be properly assigned to people or left on the corpse.


*** UI ***
- Changed /keys to toggle the display of the General > Keys achievements category in the achievement window, replacing the old behavior of listing key text in the chat window.
- Fixed a custom UI crash when trying to render decal files that don't exist in the default UI.
- Fixed a visual bug that could occur when moving items from inventory slots into key ring slots.
- The "Players not in a group" section of the raid window can now be resized instead of having to scroll through it.

- Changed -
EQUI_Animations.xml
EQUI_KeyRingWnd.xml
EQUI_RaidWindow.xml


- The EverQuest Team



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November 24, 2021 - Feast of Giving Bonuses

Hail, Norrathians! It's time once again for the Feast of Giving. Starting today and ending on November 29, 2021 at 11:00 p.m. PST, enjoy 50% experience gains, 50% faster rare spawn timers, and 50% increased faction changes.

We're grateful to all of you for being part of the EverQuest family. So eat up, gear up, adventure up, and enjoy the holiday!




Check this out and more in our EQ Calendar (Be sure to set it to your time zone [in settings on the Calendar] for your times!).



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November 23, 2021 - Terror of Luclin Launches December 7th



From inside the shadows and darkness come stories of heroics that only come from true adventurers and conquerors like you. This time, however, could the secrets that are about to be revealed be too much? Are you truly prepared?

 

We are super excited to announce that Terror of Luclin will be launching December 7, 2021 at 12:00 p.m. PST on live servers. Take on new feats and challenges as you level up to 120, explore new zones, and strengthen your characters through new raids. If you haven't pre-ordered a copy of Terror of Luclin yet, you can get it here and receive the Shadow Weapon Ornament and immediately join in on the remaining days of beta.

 

Will you have what it takes to thwart the evil plans of Mayong Mistmoore? We'll see you in the shadows!



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November 12, 2021 - EQ Patch Weds 11/17

All EverQuest Live Servers will be brought offline on Wednesday, November 17, 2021 at 6:00 AM PT* for an update. Downtime is expected to last approximately 6 hours.



Check this out and more in our EQ Calendar (Be sure to set it to your time zone [in settings on the Calendar] for your times!).


Achievement Changes: https://achievements.eqresource.com/achievementshistory.php?mdy=11172021
DBStr Changes: https://spells.eqresource.com/dbstrhistory.php?mdy=11172021
EQStr Changes: https://spells.eqresource.com/eqstrhistory.php?mdy=11172021
Faction Changes:
Spell Changes: https://spells.eqresource.com/history.php?mdy=11172021


Update Notes:
November 17, 2021
_____________________
*** Highlights ***
- Grab your bags for Black Friday and Cyber Monday. All bags sold for Daybreak Cash are 15% off from 11/25/2021 to 12/01/2021!
- Priests of Luclin no longer require soulstones to complete their tasks. Speak with them instead.


*** Items ***
- Fixed a bug where selling a stack of items via barter would sometimes only sell partial stacks.
- Fixed the recourse spell in Claws of Veeshan Bard breastplate click effects.
- Lore items will no longer disappear from a cancelled trade when there is a lore item conflict.


*** Tradeskills ***
- Corrected multiple issues with the success chance label on the Tradeskill window.


*** Quests & Events ***
- Quests with rewards that will result in a lore conflict will now return your items.
- Priests of Luclin no longer require soulstones to complete their tasks. Speak with them instead.
- Fixed an issue with the To Kill a Thel Ereth Ril quest where turning in the quest item to Alchemist Vaskerin would result in getting the wrong quest item in return.


*** Spells ***
- Enchanter - The proc portion of Night's Endless Terror and Night's Perpetual Terror now have a unique buff icon. The illusion portion retains the standard illusion icon.
- Corrected an issue where a combination of Troubadour's Synergy and Evoker's Synergy would proc Ignite Blood.


*** Overseer ***
- Corrected an issue where all available Agents would not always be listed when starting a new quest.
- Fixed a bug that caused Overseer quest stats to sometimes be incorrect after zoning.


*** Progression Servers ***
- Found the missing Agents of Change on Phinigel and made them get back to work.
- Cazic Cenobite will now have a chance to drop Rubicite Boots on Progression servers while in-era.


*** Miscellaneous ***
- The 500 free DBC reward will no longer display "Add Time" for Lifetime accounts as the default.
- Fixed a bug that could cause a client crash when casting spells.
- Added several new zone loading bar messages.
- Corrected an issue with items being removed from the Advanced Loot Window prior to 15 minutes.
- Corrected a bug that could cause the client to crash when zoning.


*** Previously Updated ***
- Corrected an issue where translocate spells resulted in a message about the destination zone not being ready.
- Fixed an issue with the Vex Thal Key Shard drops.
- Corrected an issue where NPCs could strike through a riposte even under the effects of a 100% avoidance discipline, such as Deflection or Deftdance.
- Corrected an issue where the Adventurer's Perk experience bonus didn't apply to AA.
- Corrected an issue where the Merchant's Perk would sometimes display that you got a bonus tradeskill skill-up, but the skill-up chance had failed.
- The Yxxta riddle should function in Avatar of Change instances.

 
- The EverQuest Team



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November 3, 2021 - 64 bit Client and Servers coming soon

Greetings, Norrathians!

We are excited to officially announce the long-awaited conversion to 64-bit Servers and Clients for EverQuest!

You may be wondering, "Why is this important?" The answer is simply, with more available memory we can immediately decrease the "out of memory" client crashes. This update is going to allow for the utilization of more of the memory on your computer and on our servers. Currently, no matter how much physical or virtual memory is on your machine we are limited to using 4GBs of it. With 64-bit clients, we can in theory use up to 16 exabytes. The "out of memory" issue is statistically the number one reason we see client crashes right now. Additionally, this change allows for increased client and server performance by allowing us to load more into memory instead of relying on slow reads from a hard drive. Plus, this puts us on a path to have more and higher resolution art in the game.

We will begin rolling out the new 64-bit update to Beta in the coming weeks, and at that time you will need to run a 64-bit Windows OS to continue participating in Beta. However, the 64-bit update will not be launching with the launch of the new expansion: Terror of Luclin. You will still be able to enjoy EverQuest's 28th Expansion launch without any interruption on live servers. After the launch of the expansion, we will be updating the Test Server about a month before the full launch to live servers. This release to the Test Server is currently targeted for early 2022. We want to make sure this transition is as smooth as possible, so these dates are subject to change in order to make sure we can provide you with the best possible update. LaunchPad will automatically update your client and you will be able to enjoy EverQuest in a new and improved way. It is just around the corner so stay tuned for the Beta and Test Server announcements!

Officially, the sunsetting of the 32-bit client will take effect on the day that the 64-bit clients are released to the live servers. Because of this migration, we will no longer be able to support 32-bit systems. We recommend making backups of any INI files (or other customizations) in your client directory and upgrading to at least the minimum 64-bit specs as shown below:

MINIMUM SYSTEM REQUIREMENTS

    OS: Windows 7 64-bit or newer
    Processor: Intel Core 2 Duo E4400/AMD Athlon x2 4050e
    Memory: 3 GB RAM
    Graphics: Nvidia GeForce 8800/AMD Radeon HD 2600 XT or higher (comparison chart)
    Network: Broadband Internet Connection
    Hard Drive: 15 GB of free hard drive space


OPTIMAL RECOMMENDED SYSTEM SPECIFICATIONS

    OS: Windows 10 64-bit or newer
    Processor: Intel Core 2 Duo E6850/AMD Phenom II x2
    Memory: 4 GB RAM
    Graphics: Nvidia GeForce 260/AMD Radeon HD 4870 or higher (comparison chart)
    Network: Broadband Internet Connection
    Hard Drive: 15 GB of free hard drive space

You can determine if you are running a 64-bit version of Windows on Microsoft's Support Site.

This update is an example of how we here at Darkpaw Games are constantly dedicated to improving and innovating on your favorite game through key modernization initiatives. In the coming years, we are planning on more big projects like this and hope to be able to share some of them with you in the future.



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November 2, 2021 - Producer's Letter Fall 2021


Greetings, Norrathians!

The time has come once again for my latest Producer's Letter. It's been an incredible year since we last touched base. You've gotten to know some of our new game designers and engineers, we've shared in the fun during a handful of annual events, we all saw the amazing success of the launches of Mischief and Thornblade--our Randomized Loot TLPs--and now we're venturing into uncharted waters with the pre-order and beta testing of our next expansion, Terror of Luclin.

If you're like many of us, your minds were blown when video game technology went from 8-bit to 16-bit. (Here's looking at you, speedy blue guy!) Personally, I'm very excited to finally and officially announce 64-bit clients and servers are coming for EverQuest! This was and continues to be a big endeavor and we plan to post an article about it soon. Just know that it's coming, and we're aiming for an early 2022 launch after the release of Terror of Luclin. (It will be coming to the beta server sooner than that, though.)

As many of you saw, we recently opened pre-orders for our 28th expansion, Terror of Luclin. All of us were proud of the new landing page our team members and partners helped create. If you haven't seen it, you can check it out here. But what's most important to note is all of you. The response from you, our community, to Terror of Luclin has been nothing short of spectacular, and we sincerely appreciate all of the positive comments and feedback we've received.

One other important milestone for us is partnering up again with Extra Life to help raise funds for Rady Children's Hospital in San Diego. They really do make a difference in so many children's lives and on a personal note, they hold a special place in my heart for what they've done for my family. When we did this last year, we hoped it would go well, and all of you far exceeded our expectations. We're back at it again this year, and we'd love it if you got involved again. Give a donation or help spread the word--we just want you to be part of this again. You can join our Darkpaw Games team by clicking here. Fundraising will continue through the rest of 2021 but mark your calendar for November 6. That is Extra Life's official day to stream EverQuest and EverQuest II to help raise awareness.

Calling all artists! We're looking to hire some new talent in the coming weeks and months. We've got a lot of ambitious plans, and we're going to need some extra help in reaching our goals. If you're interested or know someone who might be, bookmark and keep an eye on our Careers page for updates.

Also rounding out the rest of 2021 will be the return of the Raid, Raid, Raid! event, a Black Friday and Cyber Monday Sale, Frostfell, and to get you ready for the holidays, a Winter Holiday Sale. Lots of fun still left to be enjoyed before some even more exciting things start to roll out in 2022.

Finally, server merges. While we're not prepared to officially announce specific server mergers because we are still gathering data on our end, just know that we're being diligent about them and will let you know any updates as soon as possible. Look for messaging around this in the first half of 2022.

From all of us here at Darkpaw Games, we deeply appreciate the years you've spent with us and we can't thank you enough for being a valued member of our community. You fuel us every single day with your passion. We know you have your choices, so thank you for spending your time with us as we get closer to 23 years strong.


Wait . . . there is a golden feather on the floor,

--Jenn Chan
Head of Studio



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October 18, 2021 - EQ Patch Weds 10/20

All EverQuest Live Servers will be brought offline on Wednesday, October 20, 2021 at 6:00 AM PT* for an update. Downtime is expected to last approximately 6 hours.



Check this out and more in our EQ Calendar (Be sure to set it to your time zone [in settings on the Calendar] for your times!).


Achievement Changes: https://achievements.eqresource.com/achievementshistory.php?mdy=10202021
DBStr Changes: https://spells.eqresource.com/dbstrhistory.php?mdy=10202021
EQStr Changes: https://spells.eqresource.com/eqstrhistory.php?mdy=10202021
Faction Changes:
Spell Changes: https://spells.eqresource.com/history.php?mdy=10202021


Update Notes:
October 20, 2021
_____________________
*** Items ***
- Look to the Marketplace this month for the Feir'Dal Heritage Crate. Each crate contains a random item. Trade these Feir'Dal Heritage items to your friends or collect them all yourself!


*** Tradeskills ***
- Updated the Combine button to show your chance of successfully combining the selected recipe.
- Added a quantity label to the recipe's component icons in the Tradeskill window.


*** Quests & Events ***
- Changed the aura color used by the banish aura in the Claws of Veeshan Sontalak raid.
- (Raid) Restless Assault - Changed the "melting" decal for Narandi the Restless back to blue.
- Cikdew has found her voice and will be looking for assistance during the Nights of the Dead.


*** Spells ***
- Fixed a bug where Translocate: Primary Anchor and Primary Anchor Push would fail if the request was accepted after 40 seconds.
- Fixed a bug where Translocate spells cast while you were in the same zone would fail to teleport you to the correct location.


*** AA ***
- Increased the cap on banked Mercenary AA experience points to one-half of your current level, every 10 levels, starting at level 50 (up from 10 at level 50, 15 at level 80, and 20 at level 100.)


*** NPCs ***
- The agents of change on live servers are no longer default humans.


*** Mercenaries ***
- Experience granted from quests, tasks, and rewards (non-kill sources) will now increase your Mercenary Alternate Advancement Experience regardless of whether your mercenary is currently active.


*** Overseer ***
- Corrected an issue with recovery quests not prioritizing the correct agent rarity and incapacitation type.


*** Progression Servers ***
- Resolved an issue on progression servers where Xon Quexill would tell the adventurers to go to someone who doesn't exist...yet. Once Planes of Power unlocks on a server, the text will reflect that the correct person is available.
- Added a chance for all NPCs in appropriate zones to drop the pieces needed for the Key to Vex Thal. The droprate will be doubled for the first month of the release of Shadows of Luclin. After that month, it will still have an increased drop rate, however not as much.


*** Miscellaneous ***
- Any server other than Miragul, Mischief, Thornblade, and Firiona Vie can now transfer to Phinigel.
- Guild members who are not really in a guild can now be removed.
- Corrected an issue where an account would sometimes think a player was still online when going from character select to server select.
- Updated the /usetarget command to work with traders and barterers.
- Added the /waypoint command, which can be used to draw a find path to a specific coordinate location. This location is also marked on the map.
- A successful strikethrough of a riposte no longer results in an additional melee hit.


*** UI ***
- Corrected an overlapping slot in the loot window.
- The Marketplace at Character Select will now allow you to keep browsing after a purchase of any item and to make subsequent purchases. Mercenary slot items will be hidden from the Marketplace if they will take you over the maximum allowed feature slots.
- Corrected an issue with the Item Display window having a repeating texture.
- Added an option to the Map window that allows a label to show with your group's position.


- Changed -
EQUI_DragItems.xml
EQUI_ItemDisplay.xml
EQUI_LootWnd.xml
EQUI_MapViewWnd.xml


*** Previously Updated ***
- The Seeds of Destruction Hunter achievements should now properly reward you.
- Corrected an issue where certain players could not enter instances from an Agent of Change.
- Added Agents of Change that were missing from the following zones: Lavastorm, Everfrost, Cauldron, Paineel, Arcstone, Feerrott, Freeport East, and South Ro.
- Fixed a critical zone crash.
- Vulak can now be spawned in the Agent of Change instances.
- Addressed an issue that can cause the Agents of Change to not properly determine if players are able to enter zones in certain cases.


- The EverQuest Team



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