Posted by: Angeliana on 5 September 2024 @ 9:16 am PDT
Hello,
We have moved to new forums! To get to them from here, please click this link:
https://forums.everquest.com/index.php
See you there!
Posted by: Angeliana on 3 September 2024 @ 4:42 pm PDT
Posted by: Angeliana on 3 September 2024 @ 3:50 pm PDT
Why is there a Suggestions & Feedback forum (with sub forums apparently) and a separate Class Skill Suggestions forum (with again sub forums)? Or did they already have a split and it's just a mirror of what existed before?" |
The Suggestions/Feedback has a subforum so when a Feedback or Suggestions topic is resolved, the topc could be moved to a Resolved section.
Will the new forums come with the option to use custom avatars? (I understand if not. It's yet another thing to have to moderate.)" |
Posted by: Angeliana on 31 August 2024 @ 10:54 am PDT
So, same company but no carry over of PMs and Watched Threads... Looks like they didn't want to put in the work to make it truly an upgrade." |
That had nothing to do with, the reason it did take this long to create the the forums is because of the work which had to be put into it. Some things just quite simply could not be moved.
As for dark mode, there are plugins which can create a darkmode environment, but we will not have one at the onset of the forums.
Posted by: Angeliana on 30 August 2024 @ 10:22 am PDT
Posted by: Angeliana on 29 August 2024 @ 4:03 pm PDT
I'm guessing there is no way for me to export my seven pages of PMs? I'm also guessing there is no way to retain my 16 pages of Watched Threads list? Thank you." |
Watched threads is likely one of the backend things which cannot be moved.
Posted by: Angeliana on 29 August 2024 @ 1:40 pm PDT
Are we moving the 8,354 bug reports to the new forums?" |
All threads will be moved.
"The good news is that all your posts will be moving over to the new forums with you!" |
Posted by: Angeliana on 29 August 2024 @ 9:20 am PDT
We are upgrading our forums!
It is time for us to upgrade our forums to the latest iteration. There is so much history and knowledge in these forums that we do not want it to be lost. The good news is that all your posts will be moving over to the new forums with you! The only thing you will need to do is to venture over, log in, and start posting!
While we can move almost everything, there will be some things that cannot be moved. One such thing is Private Messages, and another is Trophies. We will be keeping the old forums up for a while for those who wish to grab details and information from their Private Messages.
Upgrading was a necessity, as these forums are antiquated and no longer supported for updates. The forum we are moving to is new and shiny and will be supported for all security updates and fancy new things coming up. We will have more options, which will allow us to do things these forums restrict, such as adding a Dislike button, allowing staff to create polls, and much more!
The date for the forum changeover will be Wednesday, September 4, 2024 at 8:00 a.m. PDT and will take approximately 12 hours to complete (there is a lot of data to move and check!). The new forums can be found at https://forums.everquest.com
NOTE: These forums will be locked while we work on the transition to our new forums. Please keep an eye on Discord and our social media channels for when the move is complete!
Links to our social media channels and Discord server: ?X,?Facebook,?Instagram,?and?Discord.?
Posted by: Angeliana on 28 August 2024 @ 6:59 pm PDT
This is the exact same release, word for word that was done in 2023, down to the letter. While that is not a bad thing what is a bad thing is not proof reading it and still saying there are 6 NEW quests, there are no NEW quests.:(" |
Thank you, that has been fixed.
Posted by: Angeliana on 28 August 2024 @ 12:04 pm PDT
Posted by: Angeliana on 21 August 2024 @ 12:19 pm PDT
Posted by: Angeliana on 21 August 2024 @ 12:13 pm PDT
Posted by: Angeliana on 21 August 2024 @ 11:48 am PDT
Pinino has won this round! Thanks to everyone for playing!
(Pinino, your code has been sent via PM)
Posted by: Angeliana on 21 August 2024 @ 11:25 am PDT
Servers are unlocked!
Posted by: Angeliana on 21 August 2024 @ 11:24 am PDT
Items
- Changed the icons of some gem items to match the color specified in the item's name.
- Inner Turmoil (Raid) - Fixed the 'Destroy the rubbish' effect on the Trash item. The cast and recast times were removed and the number of charges has been set to 1.
- Daily hotzone quest rewards for levels 100 and 105 now have stats and sockets.
Quests & Events
- Altered the way rares spawn in the Dranik Sewers, Catacombs, and Hollows instances. After killing a number of NPCs in the zone, the chance for the rare to spawn will be activated. They will not spawn 100% of the time, but their chance to spawn has been increased.
- Altered the way that Xenevorash spawns and activates so it will now be loot-locked.
- Missions from The Burning Lands that take place in Plane of Fire will no longer send corpses to the graveyard.
- Added a calendar event that highlights when the Extra Life bonus period will happen.
- Final Fugue (Raid) - The Tertiary Echo will now break Margator out of his spin and break his speed increase. This means that the 'Speed Limit' achievement can be achieved using this method.
- The following achievements have been restored as the underlying quests have been fixed:
- The Hero's Journey - Surefall Glade Quests - Gnoll Paws
- The Hero's Journey - Ak'Anon Quests - Tinmizer's Fabulous Compactor
- The Hero's Journey - Surefall Glade Quests - Gnoll Paws
Spells
- Shrink spells will no longer cause pets to grow if they are already smaller than the new spell would make them.
- Spells that triggercast the highest rank of another spell should no longer consume an extra Frenzied Devastation counter.
Miscellaneous
- Added the item quantity, item name, and sender's name to the chat message when receiving a parcel delivery.
- Auras will no longer cast shadows.
- Improved zone server performance to reduce lag spikes during raid wins.
- Reduced world server lag during raid events.
- Fixed an issue that caused the Expansion column on the Server Select screen to be blank for servers with Laurion's Song unlocked.
- Fixed an issue where attempting to enter a house or guild hall would send you to a different neighborhood.
UI
- Added a minimum height to the Task Selection window's list of offered tasks.
- Added commas to the DoN currency, coin, and Alternate Currency quantities in the Inventory window.
- Adjusted the default column widths of the Alternate Currency list in the Inventory window.
Changed
- EQUI_BlockedBuffWnd.xml
- EQUI_BlockedPetBuffWnd.xml
- EQUI_Inventory.xml
- EQUI_TaskSelectWnd.xml
- InventoryWindowAltCurr.html
- InventoryWindowInv.html
- main.css
Previously Updated
- In-game window positions should be as expected when launching the game, for the first time, with a maximized desktop window.
- Fixed an issue that was causing display device reset failures with a fullscreen window.
- Made a speculative fix to correct the game window's rendering resolution.
- Fixed a bug that prevented the client from opening a fullscreen mode window.
The EverQuest Team
Posted by: Angeliana on 21 August 2024 @ 10:51 am PDT
You can begin donating anytime to be eligible for the incentives (as long as you're a member of Team Darkpaw: https://www.extra-life.org/index.cfm?fuseaction=donordrive.team&teamID=66507 ).
I'm waiting on final approval of the screen shots, then they will be posted into the original article.
Posted by: Angeliana on 20 August 2024 @ 6:51 pm PDT
Reality is breaking in this corridor. Where is it (full zone name)?
Posted by: Angeliana on 20 August 2024 @ 6:50 pm PDT
Do you know EverQuest, like REALLY know EverQuest? How about the lore surrounding locations, NPCs, and more? Well, this is your chance to put your knowledge to work for some sweet loot! This is an extra one since I missed last month!
Once a month, during server downtime on patch day, we will ask a lore-related trivia question on the forums. The first player to respond correctly, with correct spelling, capitalization, and punctuation, will win a code for one of the following, which will change monthly:
- Goblet of Adventure II
- Potion of Energy
- Perfected Augmentation Distiller
- Heritage Crate Choice
Of course, we need to have some guidelines to follow, so be sure to read all of them to ensure they are followed.
Answers must follow all posted forum guidelines and Daybreak Games Terms of Service.
Only posts made in the Lore & trivia thread will be accepted. Answers in private messages to staff will not be counted.
Participants understand that admins can see edits, including timestamps, to posts and will accept admin rulings regarding responses.
- All off-topic posts will be removed without notice, and possible warnings will be issued.
This event will take place solely on the official EverQuest Forum, and we will not be accepting entries from Twitter/X, Facebook, Instagram, or any other social websites, including but not limited to, Reddit and Discord. Participants must have an account on the forum to win.
No purchase necessary. Void where prohibited. Sponsored by Daybreak Games.
Be sure to follow us on social media to keep up with all EverQuest news! Twitter,?Facebook,?Instagram, and?Discord.?
Posted by: Angeliana on 20 August 2024 @ 3:13 pm PDT
Posted by: Angeliana on 16 August 2024 @ 10:37 am PDT
All EverQuest Live Servers will be brought offline on Wednesday, August 21, 2024 at 6:00 AM* PT for an update. Estimated downtime is expected to be 6 hours.
Patch notes for this update will be found in the Game Update Notes section of the forums once they are available.
*Convert to your local time
Posted by: Angeliana on 15 August 2024 @ 2:21 pm PDT
We hope you bundled up, it's about to get a little chilly!
Posted by: Angeliana on 15 August 2024 @ 2:16 pm PDT
It's time to stop Anashti Sul's quest for power! Are you ready?
Posted by: EQ Dev on 13 August 2024 @ 10:43 am PDT
This thread is for new bugs and how to reproduce them only. Please keep all opinions, discussions, posts about balance, and anything else in the other thread.
Patch notes and discussions thread
Posted by: EQ Dev on 13 August 2024 @ 10:42 am PDT
August 13, 2024
_____________________
*** Items ***
- Changed the icons of some gem items to match the color specified in the item's name.
- Inner Turmoil (Raid) - Fixed the 'Destroy the rubbish' effect on the Trash item. The cast and recast times were removed and the number of charges has been set to 1.
- Daily hotzone quest rewards for levels 100 and 105 now have stats and sockets.
*** Quests & Events ***
- Altered the way rares spawn in the Dranik Sewers, Catacombs, and Hollows instances. After killing a number of NPCs in the zone, the chance for the rare to spawn will be activated. They will not spawn 100% of the time, but their chance to spawn has been increased.
- Altered the way that Xenevorash spawns and activates so it will now be loot-locked.
- Missions from The Burning Lands that take place in Plane of Fire will no longer send corpses to the graveyard.
- Added a calendar event that highlights when the Extra Life bonus period will happen.
*** Spells ***
- Shrink spells will no longer cause pets to grow if they are already smaller than the new spell would make them.
- Spells that triggercast the highest rank of another spell should no longer consume an extra Frenzied Devastation counter.
*** Miscellaneous ***
- Added the item quantity, item name, and sender's name to the chat message when receiving a parcel delivery.
- Auras will no longer cast shadows.
- Improved zone server performance to reduce lag spikes during raid wins.
- Reduced world server lag during raid events.
- Fixed an issue that caused the Expansion column on the Server Select screen to be blank for servers with Laurion's Song unlocked.
*** UI ***
- Added a minimum height to the Task Selection window's list of offered tasks.
- Added commas to the DoN currency, coin, and Alternate Currency quantities in the Inventory window.
- Adjusted the default column widths of the Alternate Currency list in the Inventory window.
- Changed -
EQUI_BlockedBuffWnd.xml
EQUI_BlockedPetBuffWnd.xml
EQUI_Inventory.xml
EQUI_TaskSelectWnd.xml
InventoryWindowAltCurr.html
InventoryWindowInv.html
main.css
Posted by: Angeliana on 9 August 2024 @ 2:04 pm PDT
Posted by: Angeliana on 7 August 2024 @ 12:19 pm PDT
Posted by: Angeliana on 5 August 2024 @ 4:38 pm PDT
We encourage anyone who notices any missing krono to contact Customer Service at https://help.daybreakgames.com from the affected account as soon as possible. We are looking into the matter but have no other information to provide at this time.
Posted by: Angeliana on 2 August 2024 @ 1:52 pm PDT
Check out our video of the SDCC Panel! Listen to key team members of DCUO, DDO, LOTRO, MTGO, and the EQ Franchise as they give their perspectives on the development of these renowned long-running titles!
Click here to see the video.
Posted by: Angeliana on 1 August 2024 @ 8:48 am PDT
Posted by: Angeliana on 31 July 2024 @ 4:37 pm PDT
Posted by: Angeliana on 30 July 2024 @ 6:12 pm PDT
That is correct. Extra Life distributes the codes. I do not have exact dates on when it will happen at this time.
Posted by: niente on 25 July 2024 @ 12:22 pm PDT
We're looking for information on any guild halls that have been broken recently.
Symptoms:
- Items can't be interacted with
- If the guild hall instance restarts, no items appear
- Items must be either restored by a GM or the guild hall resets to normal after the next patch
Please let us know if you have had this happen to your guild (or have heard of it happening recently to others). Guild name, server name and a rough date of when the guild hall broke would be helpful.
Thanks
Posted by: Angeliana on 24 July 2024 @ 12:37 pm PDT
Daybreak Games is so excited to partner with Den of Geek to launch their new gaming-themed show, Power-Up!
Join us live this SDCC (San Diego Comic-Con) weekend at Mission Brewing for the Power-Up Power Hour, featuring giveaways, entertainment, and a complimentary special edition beer while supplies last. We hope to see you there!
RSVP for the event here: https://poweruppowerhour.rsvpify.com/
Posted by: Angeliana on 23 July 2024 @ 2:37 pm PDT
Posted by: EQ Dev on 23 July 2024 @ 11:51 am PDT
This thread is for new bugs and how to reproduce them only. Please keep all opinions, discussions, posts about balance, and anything else in the other thread.
Discussion Thread
Posted by: EQ Dev on 23 July 2024 @ 11:49 am PDT
Test has been updated with our current Live build. There are no new patch notes at this time. Everything should match Live.
Posted by: Angeliana on 23 July 2024 @ 10:02 am PDT
Not too surprised - do recall going looking, but was expecting to see it in with the listed awards portion. Apologies for missing it there. It's a long post, so while skipping some makes sense, I skipped an important bit!" |
No worries! The second we get in the screen shots, they will be posted up and along with an update post from me. :)
Posted by: Angeliana on 23 July 2024 @ 9:52 am PDT
Had I spaced out on seeing that previously or was that the edit? Apologies if the former." |
It's been in there since the post was made. The Edit was to fix the font size of one of the headings.
Posted by: Angeliana on 23 July 2024 @ 8:21 am PDT
Are there pics of the awards anywhere yet? If not, when should we expect them?" |
"NOTE: We will update this post with screenshots as soon as we get them, we just wanted to get this information out as early as possible!" |
Posted by: Angeliana on 23 July 2024 @ 8:21 am PDT
I am still waiting for my mallard duck from a few years ago donated 100.00" |
Did you send a help ticket into Extra Life? If not, please do so here: https://support.extra-life.org/support/tickets/new
Posted by: EQ Dev on 22 July 2024 @ 4:40 pm PDT
July 22, 2024
_____________________
*** UI ***
- Fixed a bug that prevented the client from opening a fullscreen mode window.
- The EverQuest Team
Posted by: Angeliana on 22 July 2024 @ 1:01 pm PDT
Posted by: Angeliana on 22 July 2024 @ 12:23 pm PDT
For players that have experienced the recent fullscreen bug and have a fullscreen (or window) size of 800x600, please follow these instructions to reset your screen and window sizes.
- =1">
- Open eqclient.ini in a text editor
- Find the section label [VideoMode]
- Delete the variables in that section. For example, these are the bad variables that were saved by the bug:
[VideoMode]
Width=800
Height=600
WindowedWidth=800
WindowedHeight=600
FullscreenBitsPerPixel=32
FullscreenRefreshRate=60
Fullscreen=1
- Save the file
- Run LaunchPad to launch EQ game client
- =1">
- EQ will recreate the [VideoMode] with default values
- EQ will recreate the [VideoMode] with default values
- Login to a character
- If your window is maximized, click the restore button in the title bar
- Press ALT+O to Open Options window
- Click Display tab
- Click Video Modes button
- Select your desired Video Resolution for the windowed mode size
- Click Accept
- =1">
- The window will change sizes
- The window will change sizes
- Click Switch to Fullscreen button
- Click Video Modes button
- Select your desired Video Resolution, Refresh Rate, and Bit Depth, for the fullscreen mode
- =1">
- You probably want to scroll down to the highest resolution in the list
- You probably want to scroll down to the highest resolution in the list
- Click Accept
- Click Yes in the confirmation dialog
- =1">
- The new settings have been saved to eqclient.ini
- The new settings have been saved to eqclient.ini
You are done updating your video mode settings.
Click Switch to Windowed button if you want play in that mode.
Click the maximize button in the title bar if you want to play in that window style.
Posted by: EQ Dev on 18 July 2024 @ 4:57 pm PDT
July 18, 2024
_____________________
*** UI ***
- In-game window positions should be as expected when launching the game, for the first time, with a maximized desktop window.
- Fixed an issue that was causing display device reset failures with a fullscreen window.
- Made a speculative fix to correct the game window's rendering resolution.
- The EverQuest Team
Posted by: Angeliana on 18 July 2024 @ 4:11 pm PDT
We heard from a little dragon that one the biggest fans of EverQuest and EverQuest II will be holding a player get together on Saturday near Gen Con in Indianapolis!
Will you be there? We sure will. Stay tuned for details!
Posted by: Angeliana on 18 July 2024 @ 2:27 pm PDT
Shhhh, it's a secret! Enjoy!
Posted by: Angeliana on 18 July 2024 @ 2:27 pm PDT
There's really nothing to fear, or is there?
Posted by: Angeliana on 18 July 2024 @ 8:33 am PDT
To further expand on the importance of the community's perception of QA, reference the below thread. This example pertains to a plethora of UI and fullscreen-related issues from the patch today: Is Cairbrae just doing a lot of great work all by themself with no QA resulting in the breakdowns we are seeing? New bugs are being confirmed the very same day, only hours after a patch. This happens often on patch days, causing us to question the integration between development, quality assurance, and leadership. We know the devs are doing tremendous work within their own power, but what about leadership oversight and QA? https://forums.daybreakgames.com/eq/index.php?threads/horrible-patch-destroyed-my-ui.299371/#post-4326554" |
Posted by: Angeliana on 17 July 2024 @ 4:07 pm PDT
As per the intro, "This will not include Community, Brand, Customer Service, Quality Assurance, Operations, and other essential teams throughout the company."
This is a Developer's Log only.
Posted by: Angeliana on 17 July 2024 @ 2:17 pm PDT
We're currently working on fixing some post server-merge issues with the universal chat system (chat channels). Once fixed, you might see some unusual chat message refreshing afterwards, and you may need to restart your client if you encounter issues using chat channels / in-game chat mail.
Posted by: Angeliana on 17 July 2024 @ 12:13 pm PDT
Congratulations to Blanca for being the first one to post the proper location! I will message you shortly with your code!
Posted by: Angeliana on 17 July 2024 @ 11:57 am PDT
Servers are unlocked! Go, Go, GOOOO!!!!
Posted by: Angeliana on 17 July 2024 @ 10:38 am PDT
Highlights
- The Thornblade server has been merged into Mischief.
Items
- Sodden Staff of the Kedge's teleport to Dagnor's Cauldron no longer places players underwater. The new location is still potentially dangerous for players lower than level 15, but should now be less drown-y.
- Eye of Fear and all tiers of Rain of Fear armor template items (Dread Touched, Dread, Dread Washed, and Dread Infused Armguards, Boots, Bracer, Gloves, Helm, Leggings, and Tunic) have been flagged as Quest Items.
- The type 7/8 augments available from Miacallie Herlsas in Tides of Time will now be in Lore-Equip groups based on the predominant stat they give.
- Fixed an issue where "The Golden Pick" has been doing more damage than intended.
- Updated Beryl Hero's Forge Ornaments to drop in all of the hotzones. Additionally, there are new updated hotzones that can be picked up to level 105.
Quests & Events
- Fixed an issue where Sienn Kastane doesn't respond correctly if the player did the the epic 1.5 pre quest.
- Fixed an issue with "The Rise of Marnek" quests not correctly registering the death of Skeleton L`rodd.
- Fixed an issue with the "Predators of the Sea" quest not registering the location of the goblin camp after the zone was changed.
- Fixed an issue with "Into the Leviathan's Lair" that wouldn't allow you to accept the quest with the correct amount of people in your group.
- Reduced the melee and spell damage done by NPCs from level 30 to 75 in heroic adventures, including the Tides of Time, that use the "Normal" heroic adventures table.
- Tides of Time (Heroic Adventures): Reduced the damage of spells cast within the Tides of Time. The level 60 range will see the most significant change.
- Fixed an error in the spell damage scalar for NPCs above level 120. This will result in increased spell damage in heroic adventures when an NPC is above level 120.
- Added a minimum level to Franklin Teek hotzone quests.
Mercenaries
- Buffs that are too powerful for a mercenary will now be removed when it is unsuspended.
Progression Servers
- Removed the additional rules acceptance dialog box from Aradune and Rizlona.
Miscellaneous
- Task replay and request timer chat messages will now show seconds remaining.
- Corrected an issue with the Tribute Gain Modifier not affecting guild tribute donations.
- Improved world performance when a large number of players are online.
- Weapons will no longer give a damage bonus if they are equipped but unusable.
- Optimized spell processing which should result in increased zone performance.
- Made performance improvements to the Tradeskill Depot.
- Added the option to use /who on a player by clicking their name in a chat window.
UI
- Minimizing the game's desktop window no longer causes the client to become unresponsive.
- The game client's desktop window correctly saves its state when camping out by clicking the close window button.
- The game client once again saves the size and position of its desktop window immediately after manually moving/resizing the window.
- Updated the server select screen to fit a resolution of 1024x768.
- With the New UI Engine display option disabled, most in-game windows will now save their positions distinctly for each desktop window mode: restored, maximized, and fullscreen. Notable exceptions that are not yet fixed include: Main Chat Window.
- Fixed an issue where some game windows would reopen automatically after the player closes them.
- Fixed a visual artifact where the cursor would incorrectly display the previously held item.
- Reduced game hitching when using ALT+TAB while in full screen mode.
- Fixed a bug that unmaximized the game's desktop window if it was minimized.
- Fixed a bug that caused the game's desktop window to unminimize when it was deactivated.
Previously Updated
- The game's desktop window once again correctly toggles between maximized and minimized state.
- The game client no longer crashes when spamming the WINDOWS+D key.
The EverQuest Team
Posted by: Angeliana on 17 July 2024 @ 10:20 am PDT
Posted by: Angeliana on 17 July 2024 @ 8:41 am PDT
Posted by: Angeliana on 17 July 2024 @ 8:39 am PDT
Posted by: Angeliana on 17 July 2024 @ 8:37 am PDT
Posted by: Angeliana on 17 July 2024 @ 8:24 am PDT
Where is this ominous archway found? Be precise (full zone name).
Posted by: Angeliana on 17 July 2024 @ 8:20 am PDT
Knowledge test time, we hope you studied!
Do you know EverQuest, like REALLY know EverQuest? How about the lore surrounding locations, NPCs, and more? Well, this is your chance to put your knowledge to work for some sweet loot! This is an extra one since I missed last month!
Once a month, during server downtime on patch day, we will ask a lore-related trivia question on the forums. The first player to respond correctly, with correct spelling, capitalization, and punctuation, will win a code for one of the following, which will change monthly:
- Goblet of Adventure II
- Potion of Energy
- Perfected Augmentation Distiller
- Heritage Crate Choice
Of course, we need to have some guidelines to follow, so be sure to read all of them to ensure they are followed.
Answers must follow all posted forum guidelines and Daybreak Games Terms of Service.
Only posts made in the Lore & trivia thread will be accepted. Answers in private messages to staff will not be counted.
Participants understand that admins can see edits, including timestamps, to posts and will accept admin rulings regarding responses.
- All off-topic posts will be removed without notice, and possible warnings will be issued.
This event will take place solely on the official EverQuest Forum, and we will not be accepting entries from Twitter/X, Facebook, Instagram, or any other social websites, including but not limited to, Reddit and Discord. Participants must have an account on the forum to win.
No purchase necessary. Void where prohibited. Sponsored by Daybreak Games.
Be sure to follow us on social media to keep up with all EverQuest news! Twitter,?Facebook,?Instagram, and?Discord.??
Posted by: Angeliana on 12 July 2024 @ 11:08 am PDT
All EverQuest Live Servers will be brought offline on Wednesday, July 17, 2024 at 6:00 AM PT* for an update. Estimated downtime is expected to be 12 hours (downtime is extended for the Thornblade to Mischief server merge).
Patch notes for this update will be found in the Game Update Notes section of the forums once they are available.
*Convert to your local time
Posted by: Angeliana on 12 July 2024 @ 9:43 am PDT
Posted by: EQ Dev on 11 July 2024 @ 12:03 pm PDT
This thread is for new bugs and how to reproduce them only. Please keep all opinions, discussions, posts about balance, and anything else in the other thread.
Patch notes and discussions thread
Posted by: EQ Dev on 11 July 2024 @ 12:02 pm PDT
July 11, 2024
_____________________
*** Quests & Events ***
- Tides of Time, Year of Darkpaw - Oasis of the Jungle - The Heroic Adventure should now be completable.
***UI***
- The maximized desktop window no longer flashes when switching the active window.
- The in-game windows will use existing windowed mode positions and sizes, if any, when the game is launched in fullscreen or maximized windowed modes for the first time.
- The EverQuest Team
Posted by: ttobey on 11 July 2024 @ 7:25 am PDT
Probably Kevin Burns. That's also his cat on the wall in that one zone.
Posted by: ttobey on 10 July 2024 @ 1:33 pm PDT
Forgive me Mr Semantics. I have updated the first post.
Posted by: ttobey on 10 July 2024 @ 1:15 pm PDT
I bet you are fun at parties!
Posted by: ttobey on 10 July 2024 @ 12:39 pm PDT
Since it launched 25 years ago, 192 Game Dev Artists, have worked on the development of EverQuest.
Since it launched, 192 artists have worked on EQ!
Posted by: EQ Dev on 8 July 2024 @ 4:16 pm PDT
This thread is for new bugs and how to reproduce them only. Please keep all opinions, discussions, posts about balance, and anything else in the other thread.
Patch notes and discussions thread
Posted by: EQ Dev on 8 July 2024 @ 4:15 pm PDT
July 9, 2024
_____________________
*** Items ***
- Sodden Staff of the Kedge's teleport to Dagnor's Cauldron no longer places players underwater. The new location is still potentially dangerous for players lower than level 15, but should now be less drown-y.
- Eye of Fear and all tiers of Rain of Fear armor template items (Dread Touched, Dread, Dread Washed, and Dread Infused Armguards, Boots, Bracer, Gloves, Helm, Leggings, and Tunic) have been flagged as Quest Items.
- The type 7/8 augments available from Miacallie Herlsas in Tides of Time will now be in Lore-Equip groups based on the predominant stat they give.
- Updated Beryl Hero's Forge Ornaments to drop in all of the hotzones. Additionally, there are new updated hotzones that can be picked up to level 105.
*** Quests & Events ***
- Final Fugue (Raid) - Yarith will now cast all of her spells as she should. Previously she was pretty much doing nothing. Also, Firethorn's signature defense will no longer trigger on spells that cost less than 10 mana, so it should no longer trigger on procs.
- Final Fugue (Raid) - Tertiary Echo will now break Margator out of his spin and break his speed increase. This means that the "Speed Limit" achievement can be achieved using this method.
- Fixed an issue where Sienn Kastane doesn't respond correctly if the player did the the epic 1.5 pre quest.
- Fixed an issue with "The Rise of Marnek" quests not correctly registering the death of Skeleton L`rodd.
- Fixed an issue with the "Predators of the Sea" quest not registering the location of the goblin camp after the zone was changed.
- Fixed an issue with "Into the Leviathan's Lair" that wouldn't allow you to accept the quest with the correct amount of people in your group.
- Reduced the melee and spell damage done by NPCs from level 30 to 75 in heroic adventures, including the Tides of Time, that use the "Normal" heroic adventures table.
- Tides of Time (Heroic Adventures): Reduced the damage of spells cast within the Tides of Time. The level 60 range will see the most significant change.
- Fixed an error in the spell damage scalar for NPCs above level 120. This will result in increased spell damage in heroic adventures when an NPC is above level 120.
*** Progression Servers ***
- Removed the additional rules acceptance dialog box from Aradune and Rizlona.
*** Miscellaneous ***
- Task replay and request timer chat messages will now show seconds remaining.
- Corrected an issue with the Tribute Gain Modifier not affecting guild tribute donations.
- Improved world performance when a large number of players are online.
- Optimized spell processing which should result in increased zone performance.
- Made performance improvements to the Tradeskill Depot.
- Added the option to use /who on a player by clicking their name in a chat window.
*** UI ***
- Minimizing the game's desktop window no longer causes the client to become unresponsive.
- The game client's desktop window correctly saves its state when camping out by clicking the close window button.
- The game client once again saves the size and position of its desktop window immediately after manually moving/resizing the window.
- Updated the server select screen to fit a resolution of 1024x768.
- With the New UI Engine display option disabled, most in-game windows will now save their positions distinctly for each desktop window mode: restored, maximized, and fullscreen. Notable exceptions that are not yet fixed include: Main Chat Window.
- Fixed an issue where some game windows would reopen automatically after the player closes them.
- Fixed a visual artifact where the cursor would incorrectly display the previously held item.
- Reduced game hitching when using ALT+TAB while in full screen mode.
*** Previously Updated ***
- The game's desktop window once again correctly toggles between maximized and minimized state.
- The game client no longer crashes when spamming the WINDOWS+D key.
- The EverQuest Team
Posted by: Angeliana on 2 July 2024 @ 11:43 am PDT
Posted by: Angeliana on 1 July 2024 @ 10:43 am PDT
Posted by: Angeliana on 1 July 2024 @ 10:42 am PDT
Bonus reasons to jump into EverQuest and play.
The Scorched Sky Celebration just got hotter! Starting on July 1, 2024 at 12:01 a.m. PDT and ending on July 8, 2024 at 11:00 p.m. PDT, all characters will earn:
- A 76% bonus to character experience.
- A 76% bonus to faction experience.
- A 76% increase to rare spawn chance.
So, as you're out there in Norrath showing your allegiance to Fennin and Solusek Ro, why not reap some extra rewards?
Enjoy, and on behalf of the entire EQ team, Happy Scorched Sky!
Follow us on social media:?X,?Facebook,?Instagram, and?Discord.
Posted by: Angeliana on 27 June 2024 @ 2:16 pm PDT
Time to adventure!
Posted by: EQ Dev on 24 June 2024 @ 12:30 pm PDT
June 24, 2024
_____________________
*** UI ***
- The game's desktop window once again correctly toggles between maximized and minimized state.
- The game client no longer crashes when spamming the WINDOWS+D key.
- The EverQuest Team
Posted by: Angeliana on 24 June 2024 @ 12:08 pm PDT
Posted by: Angeliana on 20 June 2024 @ 2:25 pm PDT
Rare Spawn Modifier is now 200%
Relaxed Truebox to 3
Faction Modifier - 200%
Posted by: Angeliana on 20 June 2024 @ 9:54 am PDT
As the 2 servers are merging together (doesn't really matter which is mergining into which), why isn't the same being done to Mischief? Players on both servers are in the same boat." |
Mischief server is remaining in tact, Thornblade is merging into it. They are not merging together so much as Thornblade will simply no longer exist because Mischief will absorb the players remining on it.
Posted by: Angeliana on 19 June 2024 @ 7:26 pm PDT
Congrats to our winners!
Facebook:
1st- Overlord Krogg
2nd- Kate Sgouros
3rd- Jordan Hall
Instagram:
1st- hallaroundla
2nd- mastinu89
3rd- pippswashere (Please message me at your earliest convenience)
X:
1st- Jordan
2nd- TrueboxSucks and Kourin
3rd- Cobie Wolfe
Posted by: Angeliana on 19 June 2024 @ 3:40 pm PDT
Winners for the Hide N Seek have been sent redemption codes via in-game mail to their test character.
Rondorex - 3 wins
Nniki - 2 wins
Syloria - 1 win
Kikynn - 1 win
Zunnoabe - 1 win
Ramokex - 1 win
Congrats!
Posted by: Angeliana on 19 June 2024 @ 3:37 pm PDT
Congrats to Sy223 for winning today's Lore and Trivia event. Please see your forum PM's for your code!
Posted by: Angeliana on 19 June 2024 @ 10:13 am PDT
Posted by: Angeliana on 19 June 2024 @ 10:10 am PDT
Posted by: Angeliana on 19 June 2024 @ 9:59 am PDT
Servers are unlocked, Go, Go, GOOO!
Posted by: Angeliana on 19 June 2024 @ 8:48 am PDT
Highlights
- The server select screen has been updated to include additional information about each server. All servers now display the ruleset, current expansion, population level, True Box status, membership requirements, and a description.
- Enabled free transfers off Thornblade and updated it to Free-to-Play.
- The Ring of Scale expansion items are available in the Marketplace for a limited time on Agnarr and other servers that have unlocked Ring of Scale.
Items
- Fixed a few typos in messages associated with the Lost and Found rings.
- The spell name attached to Summoned: Modulation Shard VIII has been fixed.
- Emerald of Abjuration, Tourmaline of Alteration, Citrine of Conjuration, Peridot of Divination, and Topaz of Evocation are no longer in a Lore Equip group, and are instead Lore.
- Lowered the level requirement to cast the Transfrogify spell on Transfrogifying Hoops.
- Ankexfen Regalia quest items are now Lore.
- Portho's Spore Pendant, Mycelium Amulet, and Fungal Chain now have Tribute values.
- Fixed an issue with the Traveler's Tapestry incorrectly saying that it was for North Qeynos.
Quests & Events
- Adjusted the spawn rate on some older quests where the items would rarely drop.
- Springy Young Branches will be easier to collect in the Hills of Shade.
- Odd Looking Beetles should spawn more in Foundation.
- Springy Young Branches will be easier to collect in the Hills of Shade.
- Tayla Ironforge only needs rescuing once. Her father, Brohan Ironforge, will only reward you once.
- Spymaster Gephes will be able to spawn as Fabled during the next Fabled event.
- Fixed an issue with "Trust is Earned, Outsider" in Timorous Falls not updating correctly when speaking with the paladins.
- Fixed a typo in Arias dialogue when starting the tutorial.
- Fixed the Korascian Warrens quests "Unusual Properties" and "Primal Terrors" steps to better clarify each step.
- Tides of Time, Year of Darkpaw - Oasis of Sand - The NPCs should no longer attack players during zone-in. They should wait until players take their first step into the room
Spells
- Speed Focus will no longer be overwritten by a refresh of Fists of Fury.
- Fixed an issue where spells cast by clicking an item failed to complete.
- Increased the maximum number of blocked buffs and blocked pet buffs to 60.
AA
- Shadowknight - Updated the Class AA, Mortal Coil, all ranks, to show the raw value applied to base AC by the triggered spell in addition to the effective AC value.
- All Classes - Updated the General AA, Mystical Attuning, with 7 new ranks available from levels 105 to 120, that add an additional mystical effect slot per rank.
- Cleric/Druid/Enchanter/Magician/Wizard - Updated the Archetype AA, Improved Twincast, all ranks, to count down in safe zones and guild halls.
- Necromancer - Updated the Class AA, Heretics Twincast, all ranks, to count down in safe zones and guild halls.
- Paladin - Updated the Class AA, Blessing of the Faithful, all ranks, to show the base value applied to AC by the triggered spell in addition to the effective AC value.
- All Classes - Updated the General AA, Armor of Wisdom, all ranks, to show the base value applied to AC in addition to the effective AC value.
NPCs
- Shroudkeepers have returned to the Plane of Knowledge.
Progression Servers
- Removed the expansion and progression server restrictions on out of combat regen.
- Enabled free transfers off Thornblade and updated it to Free-to-Play.
Miscellaneous
- Backstab angles of attack have been restored to their previous arcs.
- Fixed rendering artifacts caused by TextureQuality settings of 2 (Medium) or 3 (Low) in eqclient.ini.
- The Terror of Luclin expansion is now free-to-play on Test and Live servers.
- Corrected an issue that caused same-level groupmates to receive different amounts of AA experience when killing NPCs in zones that they are considered too high level for.
- Corrected an issue with the final name reservation block displaying incorrect information for the next name reservation block.
- Corrected an issue that caused some teleport spells that landed on players while they weren't in control of themselves (such as from a fear spell) to move them to 0, 0, 0.
- Fixed some Rain of Fear Collection achievement components where the names did not match required item names.
- Corrected an issue where a name change could time out if the desired name was taken.
- Fixed various instances of the word "Crystallized" being spelled incorrectly.
UI
- The display option to overlap the Windows taskbar once again works while in normal windowed mode.
- Updated how owned expansions display on the server select screen.
- Added the current expansion to the server select screen.
- Server status updates at server select should happen more quickly than before.
- Added a server's True Box setting to the server select screen.
- Now showing server status as Low, Med, or High based on player population instead of just "UP".
- The game's desktop window can once again be moved partially offscreen and keep its position, in unmaximized windowed mode.
Changed
- EQUI_BlockedBuffWnd.xml
- EQUI_BlockedPetBuffWnd.xml
- EQLSUI_ServerSelectWnd.xml
Previously Updated
- Laurion's Inn collectibles will not be available on the Collection Item Dispenser until the next expansion unlocks.
- Tides of Time, Year of Darkpaw - Oasis of Sky - The spiroc novices will no longer respawn, preventing a level 100 novice from spawning.
- Fixed a crash while in the server selection window.
- Fixed a crash while using the character selection window.
- Made adjustments to allow more players online simultaneously.
- The Year of Darkpaw key quests now reward coin via the Achievement reward instead of the quest completion.
The EverQuest Team
Posted by: Angeliana on 18 June 2024 @ 5:44 pm PDT
In what precise zone can this portrait be found?
Posted by: Angeliana on 18 June 2024 @ 5:41 pm PDT
Knowledge test time, we hope you studied!
Do you know EverQuest, like REALLY know EverQuest? How about the lore surrounding locations, NPCs, and more? Well, this is your chance to put your knowledge to work for some sweet loot! This is an extra one since I missed last month!
Once a month, during server downtime on patch day, we will ask a lore-related trivia question on the forums. The first player to respond correctly, with correct spelling, capitalization, and punctuation, will win a code for one of the following, which will change monthly:
- Goblet of Adventure II
- Potion of Energy
- Perfected Augmentation Distiller
- Heritage Crate Choice
Of course, we need to have some guidelines to follow, so be sure to read all of them to ensure they are followed.
Answers must follow all posted forum guidelines and Daybreak Games Terms of Service.
Only posts made in the Lore & trivia thread will be accepted. Answers in private messages to staff will not be counted.
Participants understand that admins can see edits, including timestamps, to posts and will accept admin rulings regarding responses.
- All off-topic posts will be removed without notice, and possible warnings will be issued.
This event will take place solely on the official EverQuest Forum, and we will not be accepting entries from Twitter/X, Facebook, Instagram, or any other social websites, including but not limited to, Reddit and Discord. Participants must have an account on the forum to win.
No purchase necessary. Void where prohibited. Sponsored by Daybreak Games.
Be sure to follow us on social media to keep up with all EverQuest news! Twitter,?Facebook,?Instagram, and?Discord.??
Posted by: Angeliana on 18 June 2024 @ 1:29 pm PDT
Posted by: Angeliana on 17 June 2024 @ 6:24 pm PDT
Many of us were still traveling today, or took the day off to recuperate. I'm back to normal hours tomorrow and will work on making sure everyone gets their prizes for this and the puzzle event!
Posted by: Angeliana on 17 June 2024 @ 5:33 pm PDT
All EverQuest Live Servers will be brought offline on Wednesday, June 19, 2024 at 6:00 AM PT* for an update. Estimated downtime is expected to be 6 hours.
Patch notes for this update will be found in the Game Update Notes section of the forums once they are available.
*Convert to your local time
Posted by: Angeliana on 12 June 2024 @ 4:08 pm PDT
What servers are the hide and seeks going to take place on so that we can make sure we have characters made for it?" |
It's all covered in the Let's go on a Hunt! post here in announcements.
Posted by: Angeliana on 12 June 2024 @ 12:03 pm PDT
Posted by: Angeliana on 12 June 2024 @ 10:33 am PDT
Posted by: Angeliana on 12 June 2024 @ 10:22 am PDT
Posted by: Angeliana on 11 June 2024 @ 12:23 pm PDT
We hope to have a rough schedule up within the next few days. And it will be up on demand after the event.
Posted by: Angeliana on 11 June 2024 @ 12:20 pm PDT
Empires of Kunark must be open. For those who have asked.