Sep 21, 2021 - EQ Downtime 9/22 - EQResource Software! - GamParse 1.6.1.x Update Thread - EQResource Discord Server - EQ Resource in-game channel




Posted by: Accendo on 14 October 2021 @ 2:25 pm PDT

Darkpaw Games and Extra Life Team Up Again!



Posted by: Accendo on 13 October 2021 @ 2:22 pm PDT

[Mischief and Thornblade] Welcome to Shadows of Luclin!

Good luck and happy hunting!



Posted by: Accendo on 12 October 2021 @ 3:28 pm PDT

Terror of Luclin

I would like to know about this last line right here. Is this a poorly worded version of 'new tradeskill recipes' or is it a new tradeskill?"


Good catch. It's recipes and I've updated the post and article. Thanks!



Posted by: EQ Dev on 12 October 2021 @ 1:50 pm PDT

Test Update 10/12/2021 - New Bugs Only

This thread is for new bugs and how to reproduce them only. Please keep all opinions, discussions, posts about balance, and anything else in the other thread.
Patch notes and discussions thread



Posted by: EQ Dev on 12 October 2021 @ 1:49 pm PDT

Test Update 10/12/2021 - Patch Notes and Discussions

October 12, 2021
_____________________

*** Items ***

- Look to the Marketplace this month for the Feir'Dal Heritage Crate. Each crate contains a random item. Trade these Feir'Dal Heritage items to your friends or collect them all yourself!


*** Tradeskills ***

- Updated the Combine button to show your chance of successfully combining the selected recipe.
- Added a quantity label to the recipe's component icons in the Tradeskill window.


*** Quests & Events ***

- Changed the aura color used by the banish aura in the Claws of Veeshan Sontalak raid.
- (Raid) Restless Assault - Changed the "melting" decal for Narandi the Restless back to blue.
- Cikdew has found her voice and will be looking for assistance during the Nights of the Dead.


*** Spells ***

- Fixed a bug where Translocate: Primary Anchor and Primary Anchor Push would fail if the request was accepted after 40 seconds.
- Fixed a bug where Translocate spells cast while you were in the same zone would fail to teleport you to the correct location.


*** AA ***

- Increased the cap on banked Mercenary AA experience points to one-half of your current level, every 10 levels, starting at level 50 (up from 10 at level 50, 15 at level 80, and 20 at level 100.)


*** Mercenaries ***

- Experience granted from quests, tasks, and rewards (non-kill sources) will now increase your Mercenary Alternate Advancement Experience regardless of whether your mercenary is currently active.


*** Overseer ***

- Corrected an issue with recovery quests not prioritizing the correct agent rarity and incapacitation type.


*** Progression Servers ***

- Resolved an issue on progression servers where Xon Quexill would tell the adventurers to go to someone who doesn't exist...yet. Once Planes of Power unlocks on a server, the text will reflect that the correct person is available.
- Added a chance for all NPCs in appropriate zones to drop the pieces needed for the Key to Vex Thal. The droprate will be doubled for the first month of the release of Shadows of Luclin. After that month, it will still have an increased drop rate, however not as much.


*** Miscellaneous ***

- Any server other than Miragul, Mischief, Thornblade, and Firiona Vie can now transfer to Phinigel.
- Guild members who are not really in a guild can now be removed.
- Corrected an issue where an account would sometimes think a player was still online when going from character select to server select.
- Updated the /usetarget command to work with traders and barterers.
- Added the /waypoint command, which can be used to draw a find path to a specific coordinate location. This location is also marked on the map.
- A successful strikethrough of a riposte no longer results in an additional melee hit.


*** UI ***

- Corrected an overlapping slot in the loot window.
- The Marketplace at Character Select will now allow you to keep browsing after a purchase of any item and to make subsequent purchases. Mercenary slot items will be hidden from the Marketplace if they will take you over the maximum allowed feature slots.
- Corrected an issue with the Item Display window having a repeating texture.
- Added an option to the Map window that allows a label to show with your group's position.


- Changed -
EQUI_DragItems.xml
EQUI_ItemDisplay.xml
EQUI_LootWnd.xml
EQUI_MapViewWnd.xml


*** Previously Updated ***

- The Seeds of Destruction Hunter achievements should now properly reward you.
- Corrected an issue where certain players could not enter instances from an Agent of Change.
- Added Agents of Change that were missing from the following zones: Lavastorm, Everfrost, Cauldron, Paineel, Arcstone, Feerrott, Freeport East, and South Ro.
- Fixed a critical zone crash.
- Vulak can now be spawned in the Agent of Change instances.
- Addressed an issue that can cause the Agents of Change to not properly determine if players are able to enter zones in certain cases.

- The EverQuest Team



Posted by: Accendo on 12 October 2021 @ 1:35 pm PDT

Terror of Luclin



Posted by: Ratalthor on 29 September 2021 @ 1:35 pm PDT

EverQuest Beta Raid Testing - Looking For Guilds

Hi EverQuest Players!

We are recruiting guilds to help us test new raids during beta alongside our development team!

Your guild must be able to fill a full raid of 50+ members and commit to a 3+ hour testing block in October or November to participate.

If your raid guild would like to be a part of our testing, please Direct Message me, Ratalthor, with your preferred days of the week/times. Please note that we operate in the Pacific Time Zone.

And while we would like to accommodate as many guilds as possible, availability is very limited.

Thanks for your interest in helping EverQuest!

Best,
Ratalthor



Posted by: Accendo on 28 September 2021 @ 12:03 pm PDT

EverQuest Perks Delayed



Posted by: Accendo on 28 September 2021 @ 11:49 am PDT

Fall Fun Returns!

Fall Fun continues with 50% reductions in lockout timers now live.



Posted by: Zieri on 27 September 2021 @ 5:03 pm PDT

Zieri's EQ Question of the Week! #4

Hey all you cool Shir and Kerrans! :cool:

New week, another question!

What's your favorite faction in the game?

I'd love to know, even if it's super obscure and one you can never raise very far.

I look forward to hearing your responses!



Posted by: Accendo on 22 September 2021 @ 2:09 pm PDT

[Mangler] Welcome to Secrets of Faydwer!

Good luck out there!



Posted by: EQ Dev on 22 September 2021 @ 8:53 am PDT

Hotfix Notes: September 22, 2021

September 22, 2021
_____________________


*** Quests & Events ***

- Vulak can now be spawned in the Agent of Change instances.


*** Miscellaneous ***

- Addressed an issue that can cause the Agents of Change to not properly determine if players are able to enter zones in certain cases.


- The EverQuest Team



Posted by: Accendo on 21 September 2021 @ 11:14 am PDT

Server Downtime - September 22, 2021

All EverQuest live servers will be brought offline on Wednesday, September 22, 2021 at 8:00 a.m. PDT to apply an emergency fix for instances not properly functioning. Downtime is expected to last approximately 3 hours.



Posted by: EQ Dev on 21 September 2021 @ 10:00 am PDT

Test Update 9/21/2021 - Patch Notes and Discussions

September 21, 2021
_____________________

*** Quests & Events ***

- Vulak can now be spawned in the Agent of Change instances.


*** Miscellaneous ***

- Addressed an issue that can cause the Agents of Change to not properly determine if players are able to enter zones in certain cases.


- The EverQuest Team



Posted by: EQ Dev on 21 September 2021 @ 9:53 am PDT

Test Update 9/21/2021 - New Bugs Only

This thread is for new bugs and how to reproduce them only. Please keep all opinions, discussions, posts about balance, and anything else in the other thread.
Discussion Thread



Posted by: Zieri on 20 September 2021 @ 3:27 pm PDT

Zieri's EQ Question of the Week! #3

Hey all you cool Shir and Kerrans! :cool:

New week, new question! I love seeing all the participation these threads get. :)

What is your favorite city, including NPC-only cities, and why?

I look forward to hearing your responses!



Posted by: EQ Dev on 15 September 2021 @ 10:17 pm PDT

Hotfix Notes: September 15, 2021

September 15, 2021
_____________________


*** Quests & Events ***

- The Seeds of Destruction Hunter achievements should now properly reward you.
- Corrected an issue where certain players could not enter instances from an Agent of Change.


*** NPCs ***

- Added Agents of Change that were missing from the following zones: Lavastorm, Everfrost, Cauldron, Paineel, Arcstone, Feerrott, Freeport East, and South Ro.


*** Miscellaneous ***

- Fixed a critical zone crash.


- The EverQuest Team



Posted by: Accendo on 15 September 2021 @ 5:41 pm PDT

Server Downtime - September 15, 2021

All EverQuest servers will be taken down for up to 3 hours this evening, starting no earlier than
5:45 p.m. PDT for emergency maintenance related to critical server stability issues.



Posted by: Accendo on 15 September 2021 @ 2:06 pm PDT

[Aradune and Rizlona] Welcome to Gates of Discord!

Best of luck out there!



Posted by: Accendo on 14 September 2021 @ 4:02 pm PDT

Claws of Veeshan Now on Sale!



Posted by: Accendo on 14 September 2021 @ 11:28 am PDT

Fall Fun Returns!



Fall Fun returns to Norrath again. Cool bonuses are coming your way!


  • Starting today and lasting until Monday, September 27, 2021 at 11:00 p.m. PDT, you can enjoy 200% to rare spawn chances and faction gains.
  • On Tuesday, September 28, 2021 at 12:00 a.m. PDT and lasting until Monday, October 11, 2021 at 11:00 p.m. PDT, you can take advantage of a 50% reduction in lockout timers.
  • Finally, on Tuesday, October 12, 2021 at 12:00 a.m. PDT and lasting until Monday, October 25, 2021 at 11:00 p.m. PDT, you'll get to soak up 150% experience gains.


Safe travels, happy hunting, and we hope you enjoy the bonuses!



Posted by: Zieri on 14 September 2021 @ 9:14 am PDT

Zieri's EQ Question of the Week! #2

Rocketboots.

Or maybe some Messenger's Bane, so I can snare my chihuahua when she decides to bolt for the front door."


Nice and practical. :)

ok. then Distillate of Immunization XVII.. and be able to cure diseases like cancer, diabetes, mental disorders, etc."

That's a noble selection. Love it!

Tharkis' Select Reserve Catnip of course ! kitty illusion without the need for vah shir meat"

Nice! Meow.

For Halloween this year I'd like some real:

Cazic's Blood :: Items :: EverQuest :: ZAM (allakhazam.com)"

That's bound to scare anyone who runs across it.

my other choice would be any of the miraculous meals to end hunger."

That'd do it, for sure. :)

Titan Potion."

You'll never need a step ladder again.

gate potions so traveling takes half the time or none of the time if there are other TL potions to any destination i choose."

Bind at home, and you'll only ever need one-way trip tickets.

Potion of unlife awareness for when the zombie apocalypse happens."

You can never be too prepared. :cool:

I would like the gnomish meteorological rocket to work. Nothing is worse than planning a nice fishing trip and having it ruined by rain. I suppose this could save other functions but fishing takes precedence!"

Rain, rain, go away...



Posted by: EQ Dev on 13 September 2021 @ 4:58 pm PDT

Game Update Notes: September 15, 2021

September 15, 2021
_____________________


*** Highlights ***

- Agents of Change are now available for All Access members on all servers.


*** Quests & Events ***

- Bloogy Shellcracker will no longer accept Water Dragon Meat. However, his brother, Roogy Shellcracker, will be able to help you with that.
- NPCs that have an active loot lock will now only accept trades from players who belong to the credited party.
- Cikdew has found her voice and will be looking for assistance during Nights of the Dead.
- Arlien Browch has been seen hauling a large shipment of pumpkins. She should reach the Commonlands Tunnel just in time for Nights of the Dead.
- The mission Gorowyn: Balance of Power now correctly references Gorowyn as the target zone in the Quest Journal, rather than Chardok.


*** Spells ***

- Fixed an issue where Steadfast Servants would refuse to cast Servant's Haste on players who have unlocked any ranks of the Item: Hidden Power / Ancestral Memories AA ability line.
- Dark Rites charges are no longer consumed when memorizing spells.
- Updated the confirmation popup box for translocation spells to not disappear if you enter combat.
- - Updated the confirmation popup box for translocation spells to last for 2 minutes.
- - Updated translocation spells to (once again) be cast by casters if they are in combat and land on targets that may be in combat.
- Corrected an issue where the Gambit line of Wizard spells could cause the Wizard to damage themselves with an offensive proc.


*** AA ***

- Corrected an issue with the AA ability, Companion's Discipline, that granted the ability to use the /pet qswarm command at the wrong rank.
- Corrected an issue where pet command hotkeys would issue the wrong command. Hotkeys for target, swarm, qswarm, resume, and swleave will need to be re-made.
- Corrected an issue where the damage bonuses to Archery and Throwing from Weapon Mastery of the Scout and Weapon Mastery of the Juggernaut were giving only a small percentage of the intended bonus. They should now give roughly the same damage bonus seen for melee weapons.


*** NPCs ***

- Venril Sathir is no longer susceptible to mesmerization spells.
- The Seeds of Destruction Hunter achievements now have appropriate completion rewards:
- - The Voidslayer achievement now grants a 28 slot bag and the titles "Voidslayer" and "the Voidslayer"
- - The Expert Hunter achievement now grants a 26 slot bag
- - The Veteran Hunter achievement now grants a 24 slot bag
- - The Adept Hunter achievement now grants a 22 slot bag
- - The Novice Hunter achievement now grants a 20 slot bag
- Added missing hunter targets to their respective achievements:
- - Gates of Discord: Hunter of Riwwi: Pixxt Hihkx
- - Gates of Discord: Hunter of Riwwi: Pixxt Kihkx
- - Gates of Discord: Hunter of Kod'Taz: Enslaved Vrex Zealot
- - Omens of War: Nobles' Causeway: Stone Thrower


*** Overseer ***

- Made a speculative fix to missing Overseer quests.


*** Progression Servers ***

- Fixed an issue with the loot on some prominent Velious raid targets that prevented proper randomization on Mischief and Thornblade.
- Reduced the respawn time of Gloradin Coldheart by some amount.


*** Miscellaneous ***

- Corrected an issue where NPCs would drop you from their hatelist if you were too far away under the wrong conditions.
- Agents of Change are now available for All Access members on all servers.
- Login timeout errors no longer display the wrong error message, such as "String not found."
- Added a chat message when receiving a translocate.
- - The dialog box from the kickplayers command will no longer invalidate other dialog boxes, like those from translocation spells.
- - Translocation spells can now be cast on yourself.
- Broadcasts of system-wide messages will now always have a single space before the message is displayed.
- Logging in with 500 or more items in your Item Overflow will now display a message, suggesting you collect your belongings.


*** UI ***

- Corrected a spelling error when a player is too low level to give PVP points.
- Corrected an issue where heal-over-time spells would display negative values on NPCs.
- Fixed an issue where the reuse time on activated items would sometimes fail to display correctly.

- Changed -
EQUI_Inventory.xml
EQUI_LootWnd.xml

- The EverQuest Team



Posted by: Zieri on 13 September 2021 @ 1:27 pm PDT

Zieri's EQ Question of the Week! #2



Posted by: EQ Dev on 13 September 2021 @ 11:57 am PDT

Server Downtime: Wednesday, September 15th @ 6:00 AM

All EverQuest Live Servers will be brought offline on Wednesday, September 15, 2021 at 6:00 AM PT* for an update. Downtime is expected to last approximately 6 hours.

Patch notes for this update will be found in the Game Update Notes section of the forums once they are available.

*Convert to your local time



Posted by: Zieri on 13 September 2021 @ 7:34 am PDT

Zieri's EQ Question of the Week! #2

Hey all you cool Shir and Kerrans! :cool:

I'm sorry I missed last week. I got hit with a case of the yucks and was out a good portion of the week. That said, I have a new EQ question for you all!

If any tradeskill recipe/item was available IRL, retaining any magical properties in the real world, which would you want to try?

I look forward to the answers. :)



Posted by: Accendo on 8 September 2021 @ 2:58 pm PDT

New EverQuest Perks



Posted by: Accendo on 8 September 2021 @ 2:13 pm PDT

[Miragul] Welcome to Torment of Velious

Happy hunting!



Posted by: EQ Dev on 8 September 2021 @ 9:20 am PDT

Test Update 9/8/2021 - New Bugs Only

This thread is for new bugs and how to reproduce them only. Please keep all opinions, discussions, posts about balance, and anything else in the other thread.

Patch notes and discussions thread



Posted by: EQ Dev on 8 September 2021 @ 9:18 am PDT

Test Update 9/8/2021 - Patch Notes and Discussions

September 8, 2021
_____________________

*** Highlights ***

- Agents of Change are now available for all-access members on all servers.


*** Quests & Events ***

- Bloogy Shellcracker will no longer accept Water Dragon Meat. However, his brother Roogy Shellcracker will be able to help you with that.
- NPCs that have an active loot lock will now only accept trades from players that belong to the credited party.
- Cikdew has found her voice and will be looking for assistance during the Nights of the Dead.
- Arlien Browch has been seen hauling a large shipment of pumpkins. She should reach the Commonlands Tunnel just in time for the Nights of the Dead.


*** Spells ***

- Fixed an issue where Steadfast Servants would refuse to cast Servant's Haste on players who have unlocked any ranks of the Item: Hidden Power / Ancestral Memories AA ability line.
- Dark Rites charges are no longer consumed when memorizing spells.
- Updated the confirmation popup box for translocate spells to not disappear if you enter combat.
- - Updated the confirmation popup box for translocate spells to last for 2 minutes.
- - Updated translocate spells to land on targets that are in combat. (The caster still cannot be in combat. )
- Corrected an issue where the Gambit line of Wizard spells could cause the Wizard to damage themselves with an offensive proc.


*** AA ***

- Corrected an issue with the AA ability Companion's Discipline that granted the ability to use the /pet qswarm command at the wrong rank.
- - Corrected an issue where pet command hotkeys would issue the wrong command. Hotkeys for target, swarm, qswarm, resume, and swleave will need to be re-made.
- Corrected an issue where the damage bonuses to Archery and Throwing from Weapon Mastery of the Scout and Weapon Mastery of the Juggernaut were giving only a small percentage of the intended bonus. They should now give roughly the same damage bonus seen for melee weapons.


*** NPCs ***

- Venril Sathir is no longer susceptible to mesmerization spells.
- The Seeds of Destruction Hunter achievements now have appropriate completion rewards:
- - The Voidslayer achievement now grants a 28 slot bag and the titles "Voidslayer" and "the Voidslayer"
- - The Expert Hunter achievement now grants a 26 slot bag
- - The Veteran Hunter achievement now grants a 24 slot bag
- - The Adapt Hunter achievement now grants a 22 slot bag
- - The Novice Hunter achievement now grants a 20 slot bag
- Added missing hunter targets to their respective achievements:
- - Gates of Discord: Hunter of Riwi: Pixxt Hihkx
- - Gates of Discord: Hunter of Riwi: Pixxt Kihkx
- - Gates of Discord: Hunter of Kod'Taz: Enslaved Vrex Zealot
- - Omens of War: Nobles' Causeway: Stone Thrower


*** Overseer ***

- Made a speculative fix to missing Overseer quests.


*** Progression Servers ***

- Fixed an issue with the loot on some prominent Velious raid targets that prevented proper randomization on Mischief and Thornblade.
- Reduced the respawn time of Gloradin Coldheart by some amount.


*** Miscellaneous ***

- Corrected an issue where NPCs would drop you from their hatelist if you were too far away under the wrong conditions.
- Agents of Change are now available for all-access members on all servers.
- Login timeout errors no longer display the wrong error message, such as "String not found."
- Added a chat message when receiving a translocate.
- - The dialog box from the kickplayers command will no longer invalidate other dialog boxes, like those from translocate spells.
- - Translocate spells can now be cast on yourself.


*** UI ***

- Corrected a spelling error when a player is too low level to give PVP points.
- Corrected an issue where heal over time spells would display negative values on NPCs.
- Fixed an issue where the reuse time on activated items would sometimes fail to display correctly.

- Changed -
EQUI_Inventory.xml
EQUI_KeyRingWnd.xml
EQUI_LootWnd.xml


- The EverQuest Team



Posted by: Accendo on 2 September 2021 @ 12:39 pm PDT

Labor Day Weekend Bonus Experience



Posted by: Zieri on 31 August 2021 @ 8:42 am PDT

Zieri's EQ Question of the Week! #1



Posted by: Zieri on 30 August 2021 @ 5:06 pm PDT

Zieri's EQ Question of the Week! #1

the Triumvirate of Water, aka Tarew Marr, E'ci and Povar. Why? Povar was my first server, and these deities haven't been killed a thousand times yet."

Perhaps rolling on Povar was fate. :)

I like Quellious. She represents peace. Can we please have a Quellious illusion? :p

"

May the peace of Quellious always be with you.

Bristlebane, The King of Thieves
I play a bard, and bards have traditionally been an offshoot of thieves, from the dnd days."

Bards and tricksters go hand in hand, as well.

True kittys follow no one!"

True, true. However, we're always open to the spirits of nature and our ancestors. Although worshipping the Norrathian pantheon? Bleh! :p

I don't have a favorite EQ diety."

Everyone makes their own path, amirite?

Luclin, Lady of the Shadows.
Native goddes of Vah Shirs and ... she despised Alaran's since before times of humans."

Xean ishta, sivuela xi Xauinae.

Mithaniel Marr the Truthbringer.... because...

The truth is out there!

The truth hurts!

But the truth will set you free!

So say the Freeport Knights of Truth!"

Mithaniel is a great choice.

My thought is that I'm not 100% sure which my favourite is because there's still a few I haven't killed yet :D

Gods whose realms have not yet been accessed/explored or represented yet thus far in EQ:

Erolissi Marr: The Queen of Love - God of Love
Prexus: The Oceanlord - God of Oceans and Seas
Rodcet Nife: The Prime Healer - God of Health (The Plane of Health may be its usual home but its Avatar was not found here)
Torvonnilous: Lord of Greed - Demi-God of Greed
Tholuxe Paells: Demi-God of Lust (Demi-plane of Debauchery)
Vazaelle Kaleine: Demi-God of Madness (Demiplane of Madness)"

So many to still meet. I totally can understand holding off on a favorite until you've met them all. :)

Zebuxoruk for sure! That guy's led a rough life."

I dunno... he doesn't appreciate being worshipped. Poor guy. :)

Torvonnilous: Lord of Greed - Demi-God of Greed
was my original server for playing EQ.. and well, as Svann pointed out.. bards and rogues can be greedy... (I'm not really) I think he never got the backstory, or life he should have."

The story of Norrath is far from complete. Perhaps we'll hear more about him in the future.

Rodcet Nife, is an alien grey and its church is a spinning UFO."

Or are UFOs actually sightings of Rodcet Nife? o_O

Rodcent Nife because it's so out there.

"

I love this art. <3

Zebuxoruk is easily the most interesting deity in Everquest for me. He was the central figure in Everquest's best expansion (opinion, obviously), Planes of Power. He knows the future. He knows what will happen to Norrath. He is cursed, or punished, because he wants to share this knowledge with Norrath's mortals. He is the key to our continued existence."

The price of simply knowing too much... :(

Thanks for the insights so far, everyone! I love this.



Posted by: Zieri on 30 August 2021 @ 11:31 am PDT

Zieri's EQ Question of the Week! #1

Hey all you cool Shir and Kerrans! :cool:

Curiosity is killin' this cat, so I'm going to start a weekly EQ-related question for you all.

Who is your favorite Norrathian/Discordian diety, and why?

What are your thoughts?



Posted by: Accendo on 25 August 2021 @ 3:04 pm PDT

[Coirnav] Veil of Alaris is Live!

Click here to read the article we posted back before the expansion launched in 2011 as a refresher on what's in it.



Posted by: EQ Dev on 24 August 2021 @ 4:27 pm PDT

Test Update 08/24/2021 - New Bugs Only

This thread is for new bugs and how to reproduce them only. Please keep all opinions, discussions, posts about balance, and anything else in the other thread.
Discussion Thread



Posted by: EQ Dev on 24 August 2021 @ 4:26 pm PDT

Test Update 08/24/2021 - Discussion

Test is being updated today with our current Live build. There are no new patch notes at this time. Everything should match Live.



Posted by: EQ Dev on 20 August 2021 @ 5:06 pm PDT

Server Downtime: Wednesday, August 25th @ 5:00 AM

All EverQuest Live and Test Servers will be brought offline on Wednesday, August 25, 2021 at 5:00 AM PT* for internal maintenance. Downtime is expected to last approximately 6 hours.

*Convert to your local time



Posted by: Accendo on 20 August 2021 @ 12:17 pm PDT

Rain of Fear Packs Now on the Marketplace for a Limited Time

Images that work now!

(If you don't see 11 images, try hitting CTRL+F5 on this page.)



Posted by: Accendo on 19 August 2021 @ 5:58 pm PDT

Rain of Fear Packs Now on the Marketplace for a Limited Time

Now with fancy images of some of the items!



Posted by: Accendo on 18 August 2021 @ 2:25 pm PDT

[Mischief and Thornblade] Welcome to The Scars of Velious!

Have fun and good luck!



Posted by: Accendo on 18 August 2021 @ 12:37 pm PDT

Rain of Fear Packs Now on the Marketplace for a Limited Time

Two new Rain of Fear past expansion item bundles are on the Marketplace today. Each will include in-game items that were only available with the expansion back when it was released. The bundles are available for any server that has opened Rain of Fear and will leave the Marketplace on August 31,2021 at 11:59 p.m. PDT so get them now before they're locked up in Bristlebane's Vault again. Additionally, these packs will be available on progression servers for the duration of the Rain of Fear-unlock period.

Rain of Fear Standard Item Bundle


  • Harbinger's Staff
  • Fear Corrupted Phase Spider Metamorph Totem
  • Collector's Dimensional Case
  • Idol of Cazic Thule
  • Holgresh Metamorph Totem
  • Contract of the Apparitional Alaran
  • Bracelet of the Severed Hand
  • Painting: Rain of Fear

Rain of Fear Additional Items Bundle

  • Collectors Only Collection Quest
  • Journeyman's Pocketed Rucksack
  • Evantil's Abode
  • Holgresh House Pet
  • Contract of the Fallen
  • Thulian Bracelet of the Severed Hand
  • Painting: Shards Landing

    • Owning this will allow you to collect the items for the "Stalking Fear" Rain of Fear achievement














Posted by: EQ Dev on 17 August 2021 @ 5:49 pm PDT

Game Update Notes: August 18, 2021

August 18, 2021
_____________________


*** Items ***

- Corrected an issue where many Scars of Velious quest items were not flagged as usable in quests.
- Corrected a typo in the names of Cleaver of Vengeance and Endpoint, Greatbow of Vengeance Ornament.
- Rat Ears have been removed from all merchants.
- Updated the Misty Acorn to look like an acorn rather than a leaf.


*** Tradeskills ***

- Tradeskill Auto-combine will no longer stop randomly from lag.


*** Quests & Events ***

- Vulak`Aerr Raid (Sleeper's Tomb: The Call) - Fixed an issue that could cause the first instance of the auras on the central platform to appear at the same time as the message warning that they are about to appear. To help clarify, the messages are like this: The crystal over the central platform glows and sends power into the yellow crystal.
- Dream Master (Sanctus Somnium Raid) - Fixed an issue where the puzzle grid was not visible.
- Trial of Fire (Plane of Justice) - Added a speculative fix for an issue where this trial can fail to reset.


*** Spells ***

- Added a chat message if you attempt to use a spell or AA ability which triggers another spell that you don't have scribed.
- NPCs that use Cazic Touch will no longer have numbers in their shout message when targeting mercenaries.


*** NPCs ***

- The weaker monsters in Heart of Fear will no longer drop valuable loot.
- Fixed an issue that prevented Findlewill in Meldrath's Majestic Mansion from respawning, though you still have to kill "a crew chief" to actually get him to respawn.


*** Overseer ***

- Overseer quests meant for the infamous Clockwork VIIX no longer insist that he really IS a Clockwork when in fact he is very much a Gnome.


*** Progression Servers ***

- Phinigel Autropos and Drusella Sathir are no longer susceptible to mesmerization.


*** Miscellaneous ***

- Added a new command to allow dismissing your swarm pets: /pet swarmleave.
- Corrected an issue where NPCs with low hatred for all their opponents would not always choose to attack a player that successfully used the taunt skill.
- Made a speculative fix to a crash caused by real estate in a character transfer.
- Corrected an issue that kept you in walk mode if your /follow target zoned.
- Entering offline trader mode will now disable the LFG and AFK flags.
- Moved all Gnome Memorial Mountain achievements to The Burning Lands category.
- Added a new optional hunter achievement:
- - The Serpent's Spine: Veteran Hunter of The Serpent's Spine: Hunter of Frostcrypt (Icefloe)
- Added missing achievements for zones with huntable NPCs:
- - The Buried Sea: Veteran Hunter of The Buried Sea: Hunter of Zhisza, the Shissar Sanctuary
- - Secrets of Faydwer: Adept Hunter of Secrets of Faydwer: Hunter of Gyrospire Beza
- - Secrets of Faydwer: Adept Hunter of Secrets of Faydwer: Hunter of Gyrospire Zeka
- Increased the point values of two existing hunter achievements:
- - The Buried Sea: Veteran Hunter of the Buried Sea (increased from 20 to 30)
- - Secrets of Faydwer: Adept Hunter of Secrets of Faydwer (increased from 40 to 50)
- Added missing hunter targets to their respective achievements:
- - Gates of Discord: Hunter of Kod'Taz: Coerced Tiv Chanter, Subservient Punisher, and Subjugated Vrex Caller
- - Omens of War: Hunter of Harbinger's Spire: Crafter Arvang
- - Omens of War: Hunter of Catacombs of Dranik: High Sorceress Vi'tara
- - Omens of War: Hunter of Sewers of Dranik: Craftsman Ferinio and Stonefoot
- - The Serpent's Spine: Hunter of Blackfeather Roost: A Harpy Explorer and a violent harpy
- - The Serpent's Spine: Hunter of Frostcrypt (Icefloe): Ice, Floe, Icefloe
- - The Buried Sea: Hunter of Zhisza, the Shissar Sanctuary: Chitters, Copperfang, Defiler Jaziriiz, Elder Kazzi, Holloweyes, and The Stonecarver
- - Secrets of Faydwer: Hunter of Gyrospire Beza: Chamberlain XI, Commander Gearmost, Commander Shockmore, Engineer Tristos, Fuelmaster XXI, Garden Keeper IXV, Lerosma, and Minotaur Warleader
- - Secrets of Faydwer: Hunter of Gyrospire Zeka: Chamberlain VI, Commander Gearwell, Engineer LXII, Fuelmaster XI, Repair Steamwork XIV, Shocktroop Commander XIX, Zeka Repairer III
- - Secrets of Faydwer: Hunter of Meldrath's Majestic Mansion: Findlewill


*** UI ***

- Corrected an issue where NPCs couldn't be rotated in real estates.
- Corrected an issue where combat abilities that shared a reuse timer would not display a cooldown correctly on hotbuttons if you used the ability with a longer reuse timer first.
- Corrected an issue with the bazaar window where the price and level-range fields would be reset each time the window was closed.
- Corrected an issue with the bazaar window where the "Max Results Per Trader" field was not properly reset when using the Reset button.


- The EverQuest Team



Posted by: EQ Dev on 16 August 2021 @ 11:55 am PDT

Server Downtime: Wednesday, August 18th @ 6:00 AM

All EverQuest Live Servers will be brought offline on Wednesday, August 18, 2021 at 6:00 AM PT* for an update. Downtime is expected to last approximately 6 hours.

Patch notes for this update will be found in the Game Update Notes section of the forums once they are available.

*Convert to your local time



Posted by: EQ Dev on 10 August 2021 @ 2:20 pm PDT

Test Update 08/10/2021 - New Bugs Only

This thread is for new bugs and how to reproduce them only. Please keep all opinions, discussions, posts about balance, and anything else in the other thread.
Patch notes and discussions thread



Posted by: EQ Dev on 10 August 2021 @ 2:11 pm PDT

Test Update 08/10/2021 - Patch Notes and Discussions

August 10, 2021
_____________________


*** Items ***

- Corrected an issue where many Scars of Velious quest items were not flagged as usable in quests.
- Corrected a typo in the names of Cleaver of Vengeance and Endpoint, Greatbow of Vengeance Ornament.
- Rat Ears have been removed from all merchants.
- Updated the Misty Acorn to look like an acorn rather than a leaf.


*** Tradeskills ***

- Tradeskill Auto-combine will no longer stop randomly from lag.


*** Quests & Events ***

- Vulak`Aerr Raid (Sleeper's Tomb: The Call) - Fixed an issue that could cause the first instance of the auras on the central platform to appear at the same time as the message warning that they are about to appear. To help clarify, the messages are like this: The crystal over the central platform glows and sends power into the yellow crystal.
- Dream Master (Sanctus Somnium Raid) - Fixed an issue where the puzzle grid was not visible.
- Trial of Fire (Plane of Justice) - Added a speculative fix for an issue where this trial can to fail to reset.


*** Spells ***

- Added a chat message if you attempt to use a spell or AA ability which triggers another spell that you don't have scribed.
- NPCs that use Cazic Touch will no longer have numbers in their shout message when targeting mercenaries.


*** NPCs ***

- The weaker monsters in Heart of Fear will no longer drop valuable loot.
- Fixed an issue that prevented Findlewill in Meldrath's Majestic Mansion from respawning, though you still have to kill "a crew chief" to actually get him to respawn.


*** Overseer ***

- Overseer quests meant for the infamous Clockwork VIIX no longer insist that he really IS a Clockwork when in fact he is very much a Gnome.


*** Progression Servers ***

- Phinigel Autropos and Drusella Sathir are no longer susceptible to mesmerization.


*** Miscellaneous ***

- Added a new command to allow dismissing your swarm pets: /pet swarmleave.
- Corrected an issue where NPCs with low hatred for all their opponents would not always choose to attack a player that successfully used the taunt skill.
- Made a speculative fix to a crash caused by real estate in a character transfer.
- Zoning while following someone should no longer keep you in walk mode.
- Entering offline trader mode will now disable the LFG and AFK flags.
- Moved all Gnome Memorial Mountain achievements to The Burning Lands category.
- Added a new optional hunter achievement:
- - The Serpent's Spine: Veteran Hunter of The Serpent's Spine: Hunter of Frostcrypt (Icefloe)
- Added missing achievements for zones with huntable NPCs:
- - The Buried Sea: Veteran Hunter of The Buried Sea: Hunter of Zhisza, the Shissar Sanctuary
- - Secrets of Faydwer: Adept Hunter of Secrets of Faydwer: Hunter of Gyrospire Beza
- - Secrets of Faydwer: Adept Hunter of Secrets of Faydwer: Hunter of Gyrospire Zeka
- Increased the point values of two existing hunter achievements:
- - The Buried Sea: Veteran Hunter of the Buried Sea (increased from 20 to 30)
- - Secrets of Faydwer: Adapt Hunter of Secrets of Faydwer (increased from 40 to 50)
- Added missing hunter targets to their respective achievements:
- - Gates of Discord: Hunter of Kod'Taz: Coerced Tiv Chanter, Subservient Punisher, and Subjugated Vrex Caller
- - Omens of War: Hunter of Harbinger's Spire: Crafter Arvang
- - Omens of War: Hunter of Catacombs of Dranik: High Sorceress Vi'tara
- - Omens of War: Hunter of Sewers of Dranik: Craftsman Ferinio and Stonefoot
- - The Serpent's Spine: Hunter of Blackfeather Roost: A Harpy Explorer and a violent harpy
- - The Serpent's Spine: Hunter of Frostcrypt (Icefloe): Ice, Floe, Icefloe
- - The Buried Sea: Hunter of Zhisza, the Shissar Sanctuary: Chitters, Copperfang, Defiler Jaziriiz, Elder Kazzi, Holloweyes, and The Stonecarver
- - Secrets of Faydwer: Hunter of Gyrospire Beza: Chamberlain XI, Commander Gearmost, Commander Shockmore, Engineer Tristos, Fuelmaster XXI, Garden Keeper IXV, Lerosma, and Minotaur Warleader
- - Secrets of Faydwer: Hunter of Gyrospire Zeka: Chamberlain VI, Commander Gearwell, Engineer LXII, Fuelmaster XI, Repair Steamwork XIV, Shocktroop Commander XIX, Zeka Repairer III
- - Secrets of Faydwer: Hunter of Meldrath's Majestic Mansion: Findlewill


*** UI ***

- Corrected an issue where NPCs couldn't be rotated in real estate.
- Corrected an issue where combat abilities that shared a reuse timer would not display a cooldown correctly on hotbuttons if you used the ability with a longer reuse timer first.
- Corrected an issue with the bazaar window where where the price and level-range fields would be reset each time the window was closed.
- Corrected an issue with the bazaar window where the "Max Results Per Trader" field was not properly reset when using the Reset button.


- The EverQuest Team



Posted by: Accendo on 3 August 2021 @ 4:41 pm PDT

Living Legacy Raids Are Back!

You'll have until the end of the month to help Whizzlebang Twempt!



The Ak'Anon Strike Force is looking for a few good adventurers to help them with their latest project. In their efforts to defeat Meldrath once and for all, these brave gnomes constructed an unstoppable clockwork juggernaut: I.R.A., the Infinitely Regenerative Automaton. Before they unleash I.R.A., however, they need to test it out. Are you up for the challenge?



Starting August 4, 2021 at midnight PDT, and going until August 31, 2021 at 11:59 p.m. PDT, head to Whizzlebang Twempt in Steamfont Mountains to begin your raid challenge. Get the job done, and you and your raid buddies will have earned yourselves some mighty fine rewards. Good luck!



Posted by: EQ Dev on 28 July 2021 @ 11:49 am PDT

Test Update 07/28/21 - New Bugs Only

This thread is for new bugs and how to reproduce them only. Please keep all opinions, discussions, posts about balance, and anything else in the other thread.
Discussion Thread



Posted by: EQ Dev on 28 July 2021 @ 11:46 am PDT

Test Update 07/28/21 - Discussion

Test is being updated today with our current Live build. There are no new patch notes at this time. Everything should match Live.



Posted by: EQ Dev on 26 July 2021 @ 3:30 pm PDT

Hotfix Notes: July 26, 2021

July 26, 2021
_____________________

*** UI ***

- Corrected an issue where DoTs displayed negative healing, and heal over time messages displayed for regen spells. All NPCs should display heal over time messages now (in addition to pets). Adjusted the heal over time messaging amount to a minimum of 10, to avoid displaying chat messages for certain buffs that have a low HP heal amount.
- - This fix currently only applies to new zones that are launched, any existing zones will still see the same behavior.


- The EverQuest Team



Posted by: Accendo on 21 July 2021 @ 4:44 pm PDT

New Overseer Packs Now Available!



Posted by: Accendo on 21 July 2021 @ 4:12 pm PDT

[Aradune and Rizlona] Lost Dungeons of Norrath Unlocked

For Aradune and Rizlona, Lost Dungeons of Norrath is unlocked. For a refresher on what's now available, check out this article we post a few years ago.



Posted by: Accendo on 21 July 2021 @ 3:59 pm PDT

Upcoming Server Merge and Downtime - July 21, 2021

Welcome to Povar, Selo players!



Posted by: Accendo on 21 July 2021 @ 3:36 pm PDT

Death, Death, Death! Returns[Double Exclamation Points]

Is the "[Double Exclamation Points">" a typo for a command to give something similar to "!!" ?
I got a chuckle out of it, so I'm not complaining. I'm just curious."


Just me having a bit of fun since multiple exclamation points mid and end of title felt like too many from a grammatical standpoint[period]



Posted by: EQ Dev on 21 July 2021 @ 12:51 pm PDT

Game Update Notes: July 21, 2021

July 21, 2021
_____________________


*** Highlights ***

- We've updated the Overseer system with new Agent Packs, quests, and traits. See below for more information.
- Merged Selo onto Povar.


*** Items ***

- Rat Ears will no longer be available for purchase from merchants until The Serpent's Spine is active.
- Items that are contained in the Past Expansion Collector's Edition Bundle are now flagged as Heirloom.
- Added text to Guild Teleport items to indicate which zone each item will align the teleporter to.
- Fixed a typo in the Velium Endowed Censer's name.
- All past Heritage Crate wrapped furniture items can now be placed in neighborhoods without having been unwrapped. Restrictions to unwrap these items have now been removed, with the restrictions having been moved to the teleport spells when applicable.
- Renamed the Masterwork Axe Components used for Berserker abilities to Fine Axe Components. Everything will be fine.


*** Quests & Events ***

- Reduced the respawn time for Kurron Ni from about 84 hours to about 4 hours.
- Balls of Ice and Stone and an earthen prison in the Vulak and Aaryonar raid events can now be targeted by bolt spells.


*** Spells ***

- The /disc command has been updated to accept partial discipline names.
- Fixed several instances where bolt-style spells were appearing as bags in flight.
- DoTs and Hate-over-time spells no longer apply hate to players after death or evac.
- Berserker - Corrected the progression of the riposte chance benefits on Ritual Scarification. The values for Rank I and Rank II were swapped.
- Berserker - Raised the HP caps on all ranks of Ritual Scarification.
- Necromancer - Corrected a bad description for Ashen Skin and Frozen Skin.
- Paladin - Increased the stun level cap for Force of Orthiss and Force of the Jade Cohort by 5.
- Rogue - Corrected an issue in the description for Dissident Weapons and Composite Weapons.
- Rogue - Adjusted Pinpoint Defects to improve over previous abilities in the line. All ranks now reduce the target's evasion by 7 percent. The spell now adds an additional amount of damage to every melee strike from the rear arc of its target.
- Multiple Classes - One-tick buffs that trigger other buffs (like Unity buffs or some progressive spells) will now count down in non-combat zones rather than blinking forever.


*** AA ***

- Warrior - The Combatant's Pact description now explicitly lists that it focuses both Druid and Cleric versions of promised healing spells.


*** NPCs ***

- Fixed an issue that prevented The Buried Sea Hunter achievement, Brineslayer, from being completable despite having already completed the Adept Hunter of the Buried Sea achievement.


*** Overseer ***

- New Overseer Agent Packs will be available in late July
- - The Fighter Pack, Worker Pack, and Traveler Pack are coming to the marketplace
- - These packs grant 3 uncommon agents with jobs that match the pack type:
- - - The Fighter Pack can grant Marauders, Spies, or Soldiers.
- - - The Worker Pack can grant Artisans, Harvesters, or Scholars.
- - - The Traveler Pack can grant Diplomats, Merchants, or Explorers.
- New Agents and Quests
- - New Agents of all rarities have been added to the Overseer system.
- - New quests of all levels and rarities, featuring new job and trait combinations exclusive to these new Agents, have also been added.
- - New recruitment quests for new iconic Agents have also been added.
- Quest Party Fixes
- - Quest party slots with a combination of jobs/traits that necessitated using duplicates of the same iconic Agent have been adjusted to NOT have such job/trait combinations; this fixes a few quests that could not be started because of the iconic rule.
- - Quest party slots with a combination of jobs/traits that necessitated using a particular Agent that lacked the requisite job rank have been adjusted to NOT have such job/trait combinations; this fixes a few quests that had a combination of jobs/traits that could not be fully matched.
- - Quest party slots should no longer have duplicates of the same trait assigned to them.
- Agent Lore/Trait Fixes
- - Fixed a number of minor grammatical issues in the Agent lore text of several Agents.
- - Resolved various shenanigans involving Agent lore text and quotation marks.
- - Clockwork VIIX now has lore text calling out his disguise.
- - Guard Orcflayer no longer has any references to Felwithe in his lore text and now has the Warrior trait instead of the Ranger trait.
- - Inquisitive Wanderer now has the Cleric trait instead of the Monk trait.
- - The Fairy trait has been renamed Faerie.
- When choosing an Overseer quest, the window will show the full trait name and the trait will not wrap around to the next line.
- Overseer items, such as Agent Echoes, now have descriptions explaining what they do.


*** Progression Servers ***

- Keys should now drop from the appropriate NPCs on randomized loot servers.
- Removed the auto AFK kick from Aradune.


*** Miscellaneous ***

- Fixed a client crash related to spell particles that would occur most commonly in Claws of Veeshan raids.
- The output from /who now includes the full zone name in addition to the short name.
- Corrected an issue that caused Accuracy, Avoidance, Combat Effects, and Damage Shield Mitigation to be under calculated.
- Merged Selo onto Povar.


*** UI ***

- Healing messages will now be displayed when a player casts a heal over time spell on a damaged pet.
- The /alt list command will now display links correctly.
- Fixed spacing of sections in Achievement_hunter_collect_*.tga.
- Fixed reward window spell links not opening a spell window. Ctrl + click on a spell link the reward window now places a link in the chat window.
- Fixed combat ability links not opening a spell window. Ctrl + click on a skill in the combat ability window or on a skill link now places a link in the chat window.
- The entire armor ornamentation slot is now able to be interacted with.


- Changed -
EQUI_Animations.xml
EQUI_OverseerWnd.xml


- The EverQuest Team



Posted by: EQ Dev on 20 July 2021 @ 4:46 pm PDT

Test Server Downtime: Wednesday July 21 @ 8:00 AM

The Test Server is being brought offline on Wednesday, July 21, 2021 at 8:00 AM PT* for internal maintenance. Downtime is expected to last approximately 3 hours.

*Convert to your local time



Posted by: Accendo on 20 July 2021 @ 12:50 pm PDT

[Mischief and Thornblade] Out-of-Era Items Update

We know this is long overdue so thank you for your patience while we evaluated out-of-era items and how we wanted to respond to the concerns.

Moving forward, these items we've identified will not be removed from characters that looted or purchased them:

Royal Shai`din Insignia
Band of the Shai`Din King
Tolan's Darkwood Breastplate
Shadowhand Ring
Ash's Utility Belt

Keep in mind, due to the sheer volume, there could still be out-of-era items in game. Be mindful and watchful. If you see something you think may be out-of-era, report it to me here on the forums via private message first before spending in-game currency or Krono. We will evaluate each item and decide if we need to remove looted instances of them from the game.

Thanks, all. Remember what the Ancient Egyptians used to say: "Because we focused on the snake, we missed the scorpion."



Posted by: Accendo on 20 July 2021 @ 11:38 am PDT

Death, Death, Death! Returns[Double Exclamation Points]

The Death, Death, Death! Event is coming back! Same as in the past, Tudasali, Emissary of Thurgadin, awaits your return to the Great Divide and has an important mission: How many classic opponents from Norrath's history can you defeat before time runs out?

Many powerful bosses are scoffing at your chances to beat them down so gather up your fellow adventurers and show them what you're made of!

Death, Death, Death! runs from July 21, 2021 at midnight PDT until August 10, 2021 at 11:00 p.m. PDT. Best of luck!



Posted by: EQ Dev on 19 July 2021 @ 12:06 pm PDT

Server Downtime: Wednesday, July 21st @ 6 AM

All EverQuest Live Servers will be brought offline on Wednesday, July 21, 2021 at 6:00 AM PT* for an update. Downtime is expected to last approximately 24 hours.

Patch notes for this update will be found in the Game Update Notes section of the forums once they are available.

*Convert to your local time



Posted by: EQ Dev on 13 July 2021 @ 2:50 pm PDT

Test Update 07/13/2021 - New Bugs Only

This thread is for new bugs and how to reproduce them only. Please keep all opinions, discussions, posts about balance, and anything else in the other thread.
Patch notes and discussions thread



Posted by: EQ Dev on 13 July 2021 @ 2:48 pm PDT

Test Update 07/13/2021 - Patch Notes and Discussions

July 13, 2021
_____________________

*** Items ***
- Rat Ears will no longer be available for purchase from merchants until The Serpent's Spine is active.
- Items that are contained in the Past Expansion Collector's Edition Bundle are now flagged as Heirloom.
- Added text to Guild Teleport items to indicate which zone each item will align the teleporter to.
- Fixed a typo in the Velium Endowed Censer's name.
- All past Heritage Crate wrapped furniture items can now be placed in neighborhoods without having been unwrapped. Further more, restrictions to unwrap these items have now been removed, with the restrictions having been moved to the teleport spells when applicable.
- Renamed the Masterwork Axe Components used for Berserker abilities to Fine Axe Components. Everything will be fine.


*** Quests & Events ***
- Reduced the respawn time for Kurron Ni from about 84 hours to about 4 hours.
- "Root balls" in the Vulak and Aaryonar raid events can now be targeted by spells.


*** Spells ***
- The /disc command has been updated to accept partial discipline names.
- Rogue - Corrected an issue in the description for Dissident Weapons and Composite Weapons.
- Fixed several instances where bolt-style spells were appearing as bags in flight.
- Necromancer - Corrected a bad description for Ashen Skin and Frozen Skin.
- Paladin - Increased the stun level cap for Force of Orthiss and Force of the Jade Cohort by 5.
- Rogue - Adjusted Pinpoint Defects to improve over previous abilities in the line. All ranks now reduce the target's evasion by 7 percent. The spell now adds an additional amount of damage to every melee strike from the rear arc of its target. This effect will fade after a limited number of strikes.
- Multiple Classes - One-tick buffs that trigger other buffs (like Unity buffs or some progressive spells) will now count down in non-combat zones rather than blinking forever.
- Berserker - Corrected the progression of the riposte chance benefits on Ritual Scarification. The values for Rank I and Rank II were swapped.
- - Berserker - Raised the HP caps on all ranks of Ritual Scarification.


*** AA ***
- Warrior - The Combatant's Pact description now explicitly lists that it focuses both Druid and Cleric versions of promised healing spells.


*** NPCs ***
- Fixed an issue that prevented The Buried Sea Hunter achievement, "Brineslayer" from being completable despite having already completed the "Adept Hunter of the Buried Sea" achievement.


*** Overseer ***
- New Overseer Agent Packs available late July
- - The Fighter Pack, Worker Pack, and Traveler Pack are coming to the marketplace
- - These packs grant 3 uncommon agents with jobs that match the pack type; the Fighter Pack can grant Marauders, Spies, or Soldiers; the Worker Pack can grant Artisans, Harvesters, or Scholars; the Traveler Pack can grant Diplomats, Merchants, or Explorers
- New Agents and Quests
- - New agents of all rarities have been added to the Overseer system
- - New quests of all levels and rarities, featuring new job+trait combinations exclusive to these new agents, have also been added
- - New recruitment quests for new iconic agents have also been added
- Quest Party Fixes
- - Quest party slots with a combination of jobs/traits that necessitated using duplicates of the same iconic agent have been adjusted to NOT have such job/trait combinations; this fixes a few quests that could not be started because of the iconic rule
- - Quest party slots with a combination of jobs/traits that necessitated using a particular agent that lacked the requisite job rank have been adjusted to NOT have such job/trait combinations; this fixes a few quests that had a combination of jobs/traits that could not be fully matched
- - Quest party slots should no longer have duplicates of the same trait assigned to them
- Agent Lore/Trait Fixes
- - Fixed a number of minor grammatical issues in the Agent Lore text of several agents
- - Clockwork VIIX now has lore text calling out his disguise
- - Guard Orcflayer no longer has any references to Felwithe in his lore text and now has the Warrior trait instead of the Ranger trait
- - Inquisitive Wanderer now has the Cleric trait instead of the Monk trait
- - The Fairy trait has been renamed Faerie
- When choosing an Overseer quest, the window will show the full trait name and the trait will not wrap around to the next line
- Overseer items, such as Agent Echos, now have descriptions explaining what they do


*** Progression Servers ***
- Keys should now drop from the appropriate NPCs on randomized loot servers.
- Removed the auto AFK kick from Aradune.


*** Miscellaneous ***
- Fixed a client crash related to spell particles that would occur most commonly in Claws of Veeshan raids.
- The "/who" command's output now includes the full zone name in addition to the existing short name.


*** UI ***
- Healing messages will now be displayed when a player casts a heal over time spell on a damaged pet.
- The /alt list command will now display links correctly.


- Changed -
EQUI_Animations.xml
EQUI_OverseerWnd.xml

- The EverQuest Team