Jan 19, 2021 - EQ Roadmap 2022 - EQ Patch 1/19 - EQResource Software! - GamParse 1.6.1.x Update Thread - EQResource Discord Server - EQ Resource in-game channel




Posted by: Accendo on 21 January 2022 @ 1:10 pm PST

Community Resource Council is Relaunching!

As someone with the freshest takes and who hangs with the hottest players, I'd like to know where I can throw my name into the hat. I am also skilled in group conversation and debate."


As noted above, the application platform will open on Friday, January 28, 2022.



Posted by: Accendo on 21 January 2022 @ 1:02 pm PST

Community Resource Council is Relaunching!

Now open for comments, feedback, and questions.



Posted by: Accendo on 21 January 2022 @ 12:24 pm PST

Community Resource Council is Relaunching!

It took some time and a lot of planning, but it's back.

The Community Resource Council is relaunching. It took some time to finalize all the details and prepare the new application process, but we're now ready to recoup and foster what we hope will be a valuable resource for our community and developers alike.

The application process will be made available for all dedicated EverQuest players who wish to participate as a member of the CRC on January 28, 2022. On February 11, 2022, the application process will close and vetting of candidates will begin. We hope to have our new CRC team up, notified, and ready to go by February 18, 2022.

If you're at all curious to know more or interested in becoming a member, please check out our Mission Statement and F.A.Q. We will update this article and subsequent forum post with a link to the Community Resource Council application platform once it's marked live. Thank you for being part of our amazing community and willing to represent your fellow players!



Posted by: Accendo on 21 January 2022 @ 12:18 pm PST

Community Resource Council F.A.Q.



Posted by: Accendo on 21 January 2022 @ 12:18 pm PST

Community Resource Council Mission Statement

The Community Resource Council is a program designed to give players and members of the development team a confidential space to discuss upcoming design decisions with the benefit of a non-disclosure agreement. This allows members of the development team to be able to discuss topics that are still in development and not yet ready for public scrutiny, with an audience of players, providing a degree of player feedback to assist in the making of development decisions. The Community Resource Council also assists members of the development team with research and provides a player perspective on topics where and when it is needed.



Posted by: Accendo on 19 January 2022 @ 11:20 am PST

EverQuest Roadmap 2022



Posted by: EQ Dev on 18 January 2022 @ 7:20 pm PST

Game Update Notes: January 19, 2022

January 19, 2022
_____________________


*** Highlights ***

- AAs assigned to Ring of Scale will now correctly auto grant when Terror of Luclin is unlocked.
- Corrected an issue that caused Claws of Veeshan raid targets to have increased HP coinciding with the launch of Terror of Luclin, these targets have had their HP reduced to pre-ToL values.


*** Items ***

- Attempting to enter a zone you do not have access to with the Fellowship Registration Insignia will no longer give you an item recast timer.
- Two new sets of Hero's Forge armor are now available, and can be acquired through Terror of Luclin group and raid content.
- Bow of Nightfall, Shade Bow, and Luclinite Ensanguined Longbow will now correctly grant Prismatic Ward AA ranks instead of casting Prismatic Ward.
- The Servant's Sustenance augmentation has had its Heroic Stamina corrected.
- Fixed the activated effect on raid tier Bard breastplates to correctly focus level 105-120 spells.
- Blood-soaked weapons are now less icy in appearance.
- Faded Waxing Crescent armor containers are no longer Lore or No Trade.
- Removed the secondary equip slot from Ornate Restless Great Axe.
- Rain of Fear Collector's Edition collection items now correctly state that you need to own Rain of Fear Collector's Edition or Painting: Shard's Landing in order to collect them.
- The weapon ornaments offered in the Royal Antonican Weapon Ornament Pack will now have the option of exchanging them for any other ornament offered in that pack.
- Improved the item descriptions for the Sword of Truth Template and Avanish weapon ornaments to correctly describe what types of weapons they work on.
- The description for Secretion of the Mamba on Torment of Velious and Claws of Veeshan rogue pants now matches the rank of poison given.
- Fixed spell description errors with Personal Hemic Source and several ranks of Alleviating Burst.
- Fixed a typo on the Olive Branch Bow's name.
- Fixed a typo in lore text for Shiny House Key.


*** Tradeskills ***

- Increased the drop rate of tradeskill components in Terror of Luclin zones.
- Increased the odds that foraging for items in Terror of Luclin zones will result in items specific to Terror of Luclin.
- Bloodied Luclinite Corrupted Garnets now have a chance to drop off more enemies in Terror of Luclin zones.
- Small Twigs can no longer be fished in Terror of Luclin zones.
- Fixed typos in the names of the 'Free Range Egg' and 'Snake Egg' variations of the 'Meet Lover's Omelet' recipe.
- Terror of Luclin recipe names should now correctly match the name of the resulting item.
- Corrected the recipe text in the book 'Of Flowing Blood Volume 09 - Runestones'.


*** Quests & Events ***

- Removed the replay timers on all Agent of Change instances. The lockouts will remain, of course.
- Netherbian Swarm Commander (Raid) - Fixed a bug that would grant the 'Each in Turn' achievement under conditions where it had been failed.
- Zelnithak (Raid) - The rumbling ground particle will now more closely match the area where the danger lies.
- Doomshade (Raid) - Doomshade will now increase the number of doom targets by 1 each time it activates, instead of 2.
- Shei Vinitras (Raid):
- - Moved Shei Vinitras to the edge of the platform.
- - Fixed the issue the kept Shei Vinitras locked at 2% health
- - Changed Mark of Vinitras to be in the songs buff window. Also, made this change to the mission version of this spell.
- - Fixed a typo in the enrage timer messaging.
- Close the Gate (Raid):
- - It will no longer be possible to reset the raid after it has been won.
- - Kratakel, Lord Misery will no longer call out NPCs for nightmares.
- - Increased the damage done by Never Awaken, Neck Slice, and Touch of Light.
- Close the Gate (Mission):
- - Improved the name and description of the following challenge achievement: Incomplete Shadows - Do not allow the light and dark orbs created by Pli Liako to overlap.
- - Kratakel, Lord Misery will now choose proper targets for his daggers.
- Aten Ha Ra (Raid and Mission) - Taking too long will now cause unstable shadows to appear as reinforcements.
- Aten Ha Ra (Mission) - Fixed the min/max player count for the mission to be 1 to 6 instead of 6 to 54.
- Oubliette of Light (Raid and Mission) - Made a speculative fix to issues that caused people to be teleported to odd places when falling off platforms.
- Threading the Loop - Reduced the experience gained from NPCs spawned during the quest.
- Free the Goranga - The pli senshali will now have to wait a little while after being called into the fight before they can start killing people.
- Eliknot Terrilon's Shadow Valley quests: Tripled the drop rate of items needed to complete the tasks: A Taste of Venom, Hunting Beetles, and Terror Limbs for Firewood.
- Basilica of Adumbration partisan quests now have 1 hour replay timers instead of 30 minutes.
- Live as Brothers or Perish as Fools quest:
- - Fixed an issue where stealth characters would cause the shimmering presence to not spawn.
- - Fixed an issue with Terro Kai not continuing the quest as expected.
- Corrected hail steps in the following tasks: 'Even If They Weren't So Great', 'Sincerely, Cissela', and 'When Soul Meets Soul'.
- Gigglegibber goblins' Frostfell quests:
- - Saga of the Empty Purse - Fixed a typo that referred to one of the dolls as 'Ticking' when it was intended to be 'Cicking'.
- - An Adorable Yeti Doll - Belumb, the Yeti will no longer offer this quest until House of Thule is unlocked.
- - Corrected the quest giver listed in the 'Frostfell: Braxi Roundup' achievement to be 'Santug Claugg's Helper'.
- - Added an experience reward to the collection set 'Misplaced Dollies'.
- The Journeyman's Compass now recognizes explorers who have ventured to every zone released with the Claws of Veeshan and Terror of Luclin expansions.
- The Key of Veeshan achievement will now unlock under the same conditions as the Cipher of Veeshan achievement, removing the need to speak to Enrid Ebonclaw to re-obtain the original key.
- Ring of Slime (Raid) - This Temple of Cazic-Thule raid event should now function properly in Agent of Change instances.
- Vex Thal (Raid) - Corrected an issue where Agent of Change instances would contain akhevan warders for bosses that were not spawned due to event lockout timers.
- Blessed Coldain Prayer Shawl - Only the person that hands the Runed Coldain Prayer Shawl to General Bragmur will be able to hand it to the Avatar of Below to obtain the final shawl.
- Extended Target Window (Tutorial Quest) - Fixed text that was cut off in the the last dialog window of this quest.
- Using the Marketplace (Tutorial Quest) - Updated the task to better reflect the current state of the Marketplace window.
- Parcel Merchants (Tutorial Quest) - Improved the instructions offered by Caden Zharik to better describe the Parcel system.


*** Spells ***

- Added 20 pages to the spellbook.
- Fixed cases where the word 'mesmerized' was misspelled in several spell descriptions.
- Bard item benefit spells Niv's Melody of Preservation, Wind of Marr, and Doben's Spry Sonata Rk. II should no longer have stacking issues with other longer duration buffs.
- Beastlord - Corrected the spelling of emnity in several spells in the Bestial Vivisection line. You may now growl with enmity.
- Berserker - Corrected the name of Frothing Rage Rk. II. Previously both ranks II and III were named Rk. III.
- Enchanter - Enchant Refined Velium now refers to the correct component of Refined Velium.
- Druid - Added ranks II and III of Moonwhisper Crystals to the Glowing Etched Bloodstone and Glowing Shadowscribed Parchment reward sets. While Rank I now does slightly less damage, ranks II and III are more powerful.
- Druid - Renamed Onyx Blessing to Luclinite Blessing to match the single target version of the spell.
- Druid - Added the spell Howling Hail at level 116. It is available alongside Cinch of Ro.
- Druid and Wizard - Corrected the spell descriptions for all spells that teleport to Shadow Valley.
- Shaman - Renamed Antediluvian Interruption to Antediluvian Intervention.
- Warrior - Fixed a misspelling in the worn off message of the Dichotomic shielding line.


*** AA ***

- AAs assigned to Ring of Scale will now correctly auto grant when Terror of Luclin is unlocked.
- Updated the following Monk AAs:
- - Weapon Mastery of the Katori - Increased the two-hand blunt damage modifier for ranks 70-75.
- - Zan Fi's Whistle - Increased the hand-to-hand, one-hand blunt, two-hand blunt, and flying kick damage modifiers for ranks 31 and 32.
- - Zan Fi's Whistle - Increased the skill attack damage percent modifier for ranks 31 and 32.
- Updated the following Wizard AAs:
- - Arcane Fury - Reduced the max level of spells that can be buffed by the rank 12 spell to 120.
- - Arcane Fusion - Reduced the hate gain on the new rank.
- - Mana Burn - Reduced the hate gain on the new rank.
- - Focus: Evoker's Synergy - Updated rank 14 to only focus "Thaumaturgic Vortex".
- Updated the following Necromancer AAs:
- - Cascade of Decay - Updated ranks 38 and 40 to be actual upgrades over previous ranks.
- - Gift of the Grave - Updated rank 12 to be an actual upgrade over previous ranks.
- - Swarm of Decay - Updated the NPCs spawned by ranks 32-34 to use a new rank of "Dark Arrow".
- - Wake the Dead - Updated the NPCs spawned by ranks 46-48 to use a new rank of "Spirit Claw".
- Updated the following Magician AA:
- - Flames of Power - Updated the counter increase on rank 8 to be 3 instead of 2.
- Updated the following Shaman AA:
- - Turgur's Swarm / Turgur's Virulent Swarm - Updated the description of rank 10 to correctly indicate that the strength debuff is slightly weaker than the dexterity and agility debuffs.
- - Union of Spirits - Updated ranks 22-36 to have buff components comparable to ranks 30-42 of Ancestral Aid, which will once again let Union of Spirits correctly overwrite Ancestral Aid.
- Added new ranks to the following Shaman AAs:
- - Turgur's Swarm (Rank: 11) (Level: 120)
- - Turgur's Virulent Swarm (Rank: 11) (Level: 120)
- - Focus: Spiritual Swell (Rank: 10-11) (Level: 118-120)
- Updated the following Druid AA:
- - Distant Conflagration - Updated the AA description for ranks 6-7 to include a reference to "Remote Sunbolt" and "Remote Moonchill".
- Added new ranks to the following Druid AAs:
- - Blessing of Ro (Rank: 8) (Level: 116)
- - Vortex of Ro (Rank: 5) (Level: 117)
- - Wildtender's Survival (Rank: 16) (Level: 118)
- - Focus: Plummeting Hail (Rank: 11-12) (Level: 118-120)
- Added a new rank to the following Cleric AA:
- - Yaulp (Rank: 9) (Level: 116)
- Updated the following Enchanter AAs:
- - Rune of Banishment - Updated the description string for all ranks to show the correct max target level that the activated spell can affect.
- - Phantasmal Opponent - Updated the levels of the spawned NPCs for ranks 11 and 12 to be 115 and 120.
- Added new ranks to the following Enchanter AAs:
- - Beam of Slumber (Rank: 24-26) (Level: 116-120)
- - Bite of Tashani (Rank: 8) (Level: 117)
- - Focus: Gravity Twist (Rank: 15-16) (Level: 117-120)
- Added new ranks to the following Bard AA:
- - Focus: Tsaph's Insult (Rank: 11-12) (Level: 117-120)
- Added new ranks to the following Shadowknight AAs:
- - Gift of the Quick Spear (Rank: 2) (Level: 119)
- - Focus: Focused Bites (Rank: 5) (Level: 116)
- Added new ranks to the following Paladin and Shadowknight AA:
- - Focus: Enduring Reproval (Rank: 4-6) (Level: 118-120)


*** NPCs ***

- Creatures introduced in The Burning Lands, Torment of Velious, Claws of Veeshan, and Terror of Luclin expansions now correctly count towards Slayer achievements and can be the targets of Banestrike.
- Removed fling and knockback immunity from the majority of base population in Terror of Luclin raid instances.
- Removed fling, gravitate, and shadowstep immunity from most standard NPCs in Ka Vethan, Basilica of Adumbration, Vex Thal, Maiden's Eye, and Umbral Plains. A few will have some, but not all of these immunities.
- Corrected an issue that caused Claws of Veeshan raid targets to have increased HP coinciding with the launch of Terror of Luclin, these targets have had their HP reduced to pre-ToL values.
- Charmed NPCs in Torment of Velious, Claws of Veeshan, and Terror of Luclin have been made stronger.
- Bloodfalls - The bats of Bloodfalls are no longer displaying false modesty, and will now have weaker combat stats to match their '' consider description.
- Ka Vethan - Fixed an issue that errantly caused some NPCs to give 5 minute out of combat timers.
- Ka Vethan - Corrected the appearance of shades in Ka Vethan that were errantly displaying a human skeleton within their floating robes.
- Maiden's Eye (ToL) - Added dialogues to the Spell and Augment vendors.
- Basilica of Adumbration and Vex Thal (ToL) - Rare NPCs in these zones have been eating well and have grown tougher.
- Vex Thal (ToL) - Akheva in Vex Thal can now be headshot.
- Lavastorm - Solusek goblins no longer have expansive mana pools, and now have mana in line with similar level creatures.
- Adjusted the area where the Stonegrabber NPCs can be targeted.


*** Mercenaries ***

- Restless Orc, Othmir, and Stonegrabber mercenaries will now equip proper focus items.


*** Collections ***

- Added Gnome Memorial Mountain collection items to the Overseer collection item dispenser.


*** Overseer ***

- Added the critical success rewards for Claws of Veeshan tradeskill items.
- Fixed a bug where Overseer quests would sometimes stop rotating and max active quests would be stuck at 1.


*** Progression Servers ***

- Tagged the following Planes of Power items as Quest items: Mouths of Baraguj Szuul, Mystical Essence of Wind, Mystical Essence of Smoke, Mystical Essence of Mist, and Mystical Essence of Dust.
- - This guarantees that the items will drop from their expected NPCs on servers with randomized loot.
- Adjusted the rarity of Planes of Power raid NPCs. This will affect how much loot they get on Random Loot servers, not what loot they get. Also moved 15 NPCs to different buckets.
- Added some additional items for Monks and Beastlords in the Shadows of Luclin era Umbral Plains.
- Updated Miragul to be a standard live server.


*** Miscellaneous ***

- Fixed the zone line between Bloodfalls and the Castle Mistmoore so it will show on find and function properly in the zone guide. This is not a fix to the other way around.
- Addressed an issue that could cause achievements to not properly allow for completion after a zone is repopped.
- Corrected the appearance of the sky in Shadow Valley to look more shadowy, like it actually exists in the Plane of Shadow.
- Renamed the "CPUAffinity" setting to "ClientCore" in the eqclient.ini file. The new default has been set to "-1" which allows the client to run on any and multiple cores. Setting a number other than the default will still force the client to run on a specific core.
- Added a coin sound when you receive alternate currency.
- Updated zoning logic to better balance players across a zone's available instances.
- The 5 minute pickzone timer should now only apply when using /pickzone.
- Added the "/kickplayers raid" command which allows a raid leader to remove everyone from their raid.


*** UI ***

- When receiving an AA experience reward, text will inform the player of any AA experience gained.
- Fixed the Raid Window to save and persist the adjusted sizes of the 'Players in a Group' and 'Players not in a Group' lists.
- Removed the auto consent options from the Options Window and turned them on by default. These options can still be disabled from within your character's INI file in the Defaults section with the property AutoConsentGroup, AutoConsentRaid, or AutoConsentGuild set to either 1 or 0.
- Added an option to the chat context menu dropdown to allow users to change the font size in a specific window.
- Fixed an annoyance where the reward selection window list would reset its vertical position each time a reward option was selected for preview.
- Added a minimum required player count to the dynamic zone window.
- Added a minimum, maximum, and current player count to the Shared Task tab of the task window.
- Decreased the space that targets take up in the extended target window.
- NPCs with locked HP will now report damage they are taking more accurately. Damage will include the (Locked) tag if it was a partial hit on an NPC with locked HP. If no damage occurred, it will not be reported.
- Added the ability to sort the members in the Fellowship Window by any of the columns.
- A message is now displayed when loot is left on a corpse after expiring from the Advanced Loot Window.
- - Fixed messages from loot expiring from the Advanced Loot Window to not have an extra "a" or "an".

- Changed -
EQUI_DynamicZoneWnd.xml
EQUI_ExtendedTargetWindow.xml
EQUI_OptionsWindow.xml
EQUI_TaskWnd.xml


*** Previously Updated ***

- Basic NPCs in the Terror of Luclin expansion will drop coins.
- Live as Brothers or Perish as Fools (Quest) - Fixed an issue with Terro Kai not continuing the quest.
- Corrected an issue where quests that awarded the same item you turned in would result in a lore item error.
- Corrected an issue where the Teleportation Item Key Ring slots were not available for purchase.
- Corrected an issue where items could not be removed from the Familiar or Illusion Key Rings.


- The EverQuest Team



Posted by: EQ Dev on 18 January 2022 @ 4:31 pm PST

Wednesday, January 19th @ 6:00 AM

All EverQuest Live Servers will be brought offline on Wednesday, January 19, 2022 at 6:00 AM PT* for an update. Downtime is expected to last approximately 6 hours.

Patch notes for this update will be found in the Game Update Notes section of the forums once they are available.

*Convert to your local time



Posted by: EQ Dev on 11 January 2022 @ 2:30 pm PST

Test Update 1/11/2022 - New Bugs Only

This thread is for new bugs and how to reproduce them only. Please keep all opinions, discussions, posts about balance, and anything else in the other thread.
Patch notes and discussions thread



Posted by: EQ Dev on 11 January 2022 @ 2:29 pm PST

Test Update 1/11/2022 - Patch Notes and Discussions



Posted by: EQ Dev on 5 January 2022 @ 2:03 pm PST

Hotfix Notes: January 5, 2022

*** Overseer ***

- Corrected an issue where incapacitated agents would errantly display as ready.


- The EverQuest Team



Posted by: EQ Dev on 20 December 2021 @ 8:29 pm PST

ALERT: Emergency Maintenance - Dec. 20, 2021

Servers are back up and unlocked. Thank you for your patience.



Posted by: EQ Dev on 20 December 2021 @ 7:10 pm PST

ALERT: Emergency Maintenance - Dec. 20, 2021

All EverQuest servers are being brought offline today, December 20, 2021, at 7:30 p.m. PST for emergency maintenance. Downtime is expected to last approximately 2 hours.

Updates or changes to this downtime will be posted here. We apologize for the inconvenience.



Posted by: Accendo on 15 December 2021 @ 2:52 pm PST

[Mangler] Welcome to Seeds of Destruction!

Good luck and happy hunting!



Posted by: Accendo on 15 December 2021 @ 12:09 pm PST

EverQuest Vinyl Almost Gone!


Get your hands on a copy of the legendary vinyl record album before it's too late.


In case you missed it, the EverQuest Original Soundtrack on Vinyl is still available and our stock is almost gone! Relive your favorite moments and adventures in a style that is sure to help you experience the kind of nostalgia we all love to feel.

This black, 180-gram vinyl is a must-have for EverQuest audiophiles and vinyl aficionados! With a deluxe color gatefold cover, the front features the game's iconic hero, Firiona Vie, and the inner gatefold features Keith Parkinson's original game box artwork in stunning scale and detail.

On the back is a lovingly illustrated map of the lands of EverQuest. Let this be your guide as the music carries you on your trip down memory lane.
All of the music included in this exclusive release is the 20th Anniversary remaster of the original music with some tracks that are not currently available anywhere else.

For you international players, we've just opened up shipping to more countries! Please see below for the full list of countries to which we can now ship.

There is a very limited number of vinyl records left so don't miss out! Order your copy here.

(Shipping for this vinyl is now open to residents in the United States, Canada, United Kingdom, Japan, France, Germany, and Australia.)



Posted by: EQ Dev on 14 December 2021 @ 12:45 pm PST

Test Update 12/14/2021 - New Bugs Only

This thread is for new bugs and how to reproduce them only. Please keep all opinions, discussions, posts about balance, and anything else in the other thread.
Discussion Thread



Posted by: EQ Dev on 14 December 2021 @ 12:44 pm PST

Test Update 12/14/2021 - Discussion

Test is being updated today with our current Live build. There are no new patch notes at this time. Everything should match Live.



Posted by: Accendo on 9 December 2021 @ 5:36 pm PST

Issue with Auto Renewal on Everquest Perks for Lifetime Accounts

There was an issue where some EverQuest Lifetime players who purchased EverQuest Perks were not re-billed, causing their Perks to stop instead of renewingon the renewal date. If you were affected, please re-purchase your chosenPerks to restart billing so you can continue enjoying EverQuest Perks.

We apologize for the inconvenience.

The Daybreak Team



Posted by: EQ Dev on 9 December 2021 @ 1:12 pm PST

Zone Restarts: Thursday, December 9th

Repops for ToL zones should finish in about 30 minutes (1:40 PM PT) (some have already finished!) and zone reboots should be done.



Posted by: EQ Dev on 9 December 2021 @ 12:48 pm PST

Hotfix Notes: December 9, 2021

*** Items ***

- Corrected an issue where the Teleportation Item Key Ring slots were not available for purchase.

*** Quests & Events ***

- Fixed an issue with Terro Kai not continuing the "Live as Brothers or Perish as Fools" quest.
- Corrected an issue where quests that awarded the same item you turned in would result in a lore item error.


*** NPCs ***

- Basic NPCs in the Terror of Luclin expansion will now drop coins.


- The EverQuest Team



Posted by: EQ Dev on 9 December 2021 @ 11:33 am PST

Zone Restarts: Thursday, December 9th

At 12:00 PM PT, we will be doing a rolling shutdown of multiple zones to fix an issue with quest item turn ins that rewarded the same item (previously it would fail and give you a lore conflict error). Each affected zone will give you a 5-minute warning before it is shut down.

Around the same time we will also be repopping the new zones from Terror of Luclin to address an issue with NPCs not dropping coin. These zones will give you a 30-minute warning before repopping.

Thank you for your patience.



Posted by: Accendo on 8 December 2021 @ 3:06 pm PST

[Mischief and Thornblade] Welcome to Planes of Power and Legacy of Ykesha!

Have fun and happy hunting!



Posted by: Accendo on 7 December 2021 @ 12:29 pm PST

Terror of Luclin is Now Live!



Beware, Norrathians!

The shadows cast by the light of Luclin have been whispering of intrigues. The Akheva are on the move, striving to reassert their power and rebuild their moon-wide empire. Amidst the turmoil of their actions, rumors abound. Mayong Mistmoore has been seen on Luclin. The only known truth is that the master vampire has since disappeared into the shadows and even his devoted followers and sycophants have begun to worry.

Clearly something is stirring on the moon of Luclin. What secrets or magical power was the Lord of Mistmoore seeking? Is he trying to usurp another god? Do you have the strength to peer behind the shades and track down the vampire lord to prevent whatever evil he is plotting?


Terror of Luclin
is now live!


OZsr689mN48

Here is what you can look forward to in our latest expansion:


  • Grow in strength by leveling up your character to 120
  • New spells, Combat abilities, and AAs
  • Gather up all the new Collections
  • New Teleport Item Key Ring for all your characters (and more slots can be added via the Marketplace)
  • Conquer new raids
  • Experience new adventures
  • Explore new zones


Don't let the Akhevian rituals and shadows dominate the world. Only you can become the force that will banish them all!

Don't forget, there are a lot of great benefits that go hand-in-hand with our newest expansion as well as a 10% discount on your purchase by becoming an All Access member!



Posted by: EQ Dev on 7 December 2021 @ 10:34 am PST

Game Update Notes: December 7, 2021

December 7, 2021
_____________________


*** Highlights ***

- The shadows cast by the light of Luclin have been whispering of intrigues. The Akheva are on the move, striving to reassert their power and rebuild their moon-wide empire. Amidst the turmoil of their actions, rumors abound. Mayong Mistmoore has been seen on Luclin. The only known truth is that the master vampire has since disappeared into the shadows and even his devoted followers and sycophants have begun to worry.
-- Reach the new maximum level of 120.
-- Learn new spells, combat abilities, and Alternate Abilities.
-- Find new items and learn new tradeskill recipes.
-- Explore seven new zones.
-- Participate in new raids and quests.
-- Gain a new teleportation item key ring.
-- Complete new achievements.
-- To join the investigation, seek out a concerned shade in the Nexus.


*** Items ***

- Fixed lore text grammar issues for the Satchel of the Combine Hero.
- Small Bottle of Soy Sauce can now be stacked.
- Moved keys into achievements for easy tracking.
- Fixed an issue that prevented the Hole Key from saving to your list of /keys.
- Fixed an issue that prevented Veeshan's Key from saving to your list of /keys after the arrival of Dry Sapara.


*** NPCs ***

- New merchants have moved into the Guild Lobby.


*** Progression Servers ***

- Miragul will no longer show an unlock for Terror of Luclin on the calendar.
- Fixed an issue with expansion unlock voting on Ragefire.


*** Miscellaneous ***

- Added a new key ring for Teleportation Items.
- Addressed an issue with the Advanced Loot system where multiple counts of the same item couldn't be properly assigned to people or left on the corpse.


*** UI ***

- Changed /keys to toggle the display of the General > Keys achievements category in the achievement window, replacing the old behavior of listing key text in the chat window.
- Fixed a custom UI crash when trying to render decal files that don't exist in the default UI.
- Fixed a visual bug that could occur when moving items from inventory slots into key ring slots.
- The "Players not in a group" section of the raid window can now be resized instead of having to scroll through it.

- Changed -

EQUI_Animations.xml
EQUI_KeyRingWnd.xml
EQUI_RaidWindow.xml


- The EverQuest Team



Posted by: EQ Dev on 6 December 2021 @ 7:33 am PST

Server Downtime: Tuesday, December 7th @ 6:00 AM

All EverQuest Live Servers will be brought offline on Tuesday, December 7, 2021 at 6:00 AM PT* for an update. Downtime is expected to last approximately 6 hours.

Patch notes for this update will be found in the Game Update Notes section of the forums once they are available.

*Convert to your local time



Posted by: Accendo on 3 December 2021 @ 11:25 am PST

That Chill in the Air Can Mean Only One Thing: Frostfell Is Back!


Who's ready for some wintery fun?

Hang the stockings and pin the mistletoe because everyone's favorite holiday, Frostfell, is back! And of course, what's a holiday festival without Santug Claugg? Don't get caught being naughty before the big, red ogre comes to town!

Starting today and ending on January 7, 2022 at 11:59 p.m. PST, all players can get in on the snowy action and festivities.


New Quests, Collections, and Achievements

Head to the snow-covered island in Timorous Deep, the Gigglegibber goblin Ginjleg has taken his yearly vacation to study the mysteriously magnificent boats that traverse those open waters. He would be happy to share his love of boats and discuss how his Frostfell dolls are made. Ginjleg, Ganjleg and Belumb will be celebrating all Frostfell long.


  • Case of the Misplaced Dollies
  • Saga of the Empty Purse
  • An Adorable Yeti Doll


Returning Quests

The first stage of returning Frostfell festivities begins Friday, December 3, 2021, and runs until 11:00 p.m. PST on December 15. Head to your local hometown to help the Frostfell Goblins thwart that dastardly Grinnuch. Then head to the Great Divide, to assist Zobb in finding the missing toymakers.

  • Frostfell - Searching for Clues (#1)
  • Frostfell - Saving Santug (#2)
  • Search for Bram Bandyboot
  • Rescue Hailie Biggeyes
  • The Freedom of Kanf Shadowhands
  • The Savior of Gemmi Goodkin
  • Misplaced Wishes
  • The Frostclaw Lair
  • Gathering Holiday Cheer
  • Operation: Jolliness


The second stage of festivities begins at 12:00 a.m. PST on Thursday, December 16, and runs through 11:00 p.m. PST on December 30. This is your chance to personally assist Santug Claugg with his list and gifts. For those of you who enjoy a good confection, make sure to stop in and see Hargar the Velium Chef. The only thing sweeter than his food is his love of fancy dress!

  • Frostfell - Santug's List (#3)
  • Frostfell - A Gift for Tinam (#4)
  • Frostfell - Fishing for a Feast (#5)
  • Frostfell - Baking for a Feast (#6)
  • Frostfell - Fireworks (#7, low, mid, and high-level)


All kinds of rewards and items await, so put on your mittens and galoshes and get out there! Happy Frostfell, adventurers!



Posted by: Accendo on 1 December 2021 @ 3:04 pm PST

[Miragul] Welcome to Claws of Veeshan!

Happy adventuring!



Posted by: Accendo on 30 November 2021 @ 12:10 pm PST

Get to Know Your Dev: Episode 8



Posted by: EQ Dev on 30 November 2021 @ 12:09 pm PST

Test Update 11/30/2021 - New Bugs Only

This thread is for new bugs and how to reproduce them only. Please keep all opinions, discussions, posts about balance, and anything else in the other thread.
Patch notes and discussions thread



Posted by: EQ Dev on 30 November 2021 @ 12:08 pm PST

Test Update 11/30/2021 - Patch Notes and Discussions

November 30, 2021
_____________________


*** Highlights ***

- The shadows cast by the light of Luclin have been whispering of intrigues. The Akheva are on the move, striving to reassert their power and rebuild their moon-wide empire. Amidst the turmoil of their actions, rumors abound. Mayong Mistmoore has been seen on Luclin. The only known truth is that the master vampire has since disappeared into the shadows and even his devoted followers and sycophants have begun to worry.
-- Level your hero up to the new limit of 120
-- Learn new spells, combat abilities, and Alternate Abilities.
-- Find new items and learn new tradeskill recipes.
-- Explore seven new zones.
-- Participate in nine new raids and more than forty new quests.
-- Gain a new teleportation item keyring.
-- Explore new achievements, including achievements that represent the keys you have earned.

*** Progression Servers ***

- Miragul will no longer show an unlock for Terror of Luclin on the calendar.


*** Miscellaneous ***

- Added a new key ring for Teleportation Items.
- Addressed an issue with the Advanced Loot system where multiple counts of the same item couldn't be properly assigned to people or left on the corpse.


*** UI ***

- Changed /keys to toggle the display of the General > Keys achievements category in the category window, replacing the old behavior of listing key text in the chat window.
- Fixed a custom UI crash when trying to render decals files that don't exist in the default UI.
- Fixed a visual bug that could occur when moving items from inventory slots into keyring slots.
- Fixed an issue that prevented the Hole Key from saving to your list of /keys.
- Fixed an issue that prevented Veeshan's Key from saving to your list of /keys after the arrival of Dry Sapara.
- The "Players not in a group" section of the raid window can now be resized instead of having to scroll through it.


- Changed -

EQUI_Animations.xml
EQUI_KeyRingWnd.xml
EQUI_RaidWindow.xml


- The EverQuest Team



Posted by: Accendo on 24 November 2021 @ 11:16 am PST

Feast of Giving is Here!

Our way of showing our gratitude for you.

Hail, Norrathians! It's time once again for the Feast of Giving. Starting today and ending on November 29, 2021 at 11:00 p.m. PST, enjoy 50% experience gains, 50% faster rare spawn timers, and 50% increased faction changes.

We're grateful to all of you for being part of the EverQuest family. So eat up, gear up, adventure up, and enjoy the holiday!



Posted by: Accendo on 23 November 2021 @ 11:38 am PST

Are You Prepared for Terror of Luclin?


Launching December 7, 2021!


From inside the shadows and darkness come stories of heroics that only come from true adventurers and conquerors like you. This time, however, could the secrets that are about to be revealed be too much? Are you truly prepared?

We are super excited to announce that Terror of Luclin will be launching December 7, 2021 at 12:00 p.m. PST on live servers. Take on new feats and challenges as you level up to 120, explore new zones, and strengthen your characters through new raids. If you haven't pre-ordered a copy of Terror of Luclin yet, you can get it here and receive the Shadow Weapon Ornament and immediately join in on the remaining days of beta.

Will you have what it takes to thwart the evil plans of Mayong Mistmoore? We'll see you in the shadows!

(Convert to your local time here.)



Posted by: Accendo on 22 November 2021 @ 4:58 pm PST

Regarding the Crashes and Emergency Maintenance Downtimes



Posted by: EQ Dev on 20 November 2021 @ 4:24 pm PST

ALERT: Emergency Maintenance - Nov. 20, 2021

We've completed this maintenance. Again, we're sorry for the emergency downtime.



Posted by: EQ Dev on 20 November 2021 @ 2:22 pm PST

ALERT: Emergency Maintenance - Nov. 20, 2021

All EverQuest servers are being brought offline today, November 20, 2021, at 3:30 p.m. PST, for an emergency update to address the world stability issues. Downtime is expected to last approximately 2 hours.

Updates or changes to this downtime will be posted here. We apologize for the inconvenience.



Posted by: Accendo on 19 November 2021 @ 6:59 pm PST

EverQuest Vinyl Are Back!

If it is new recordings, I think it is important to point that out to folks before they buy this please. And again, if I have this wrong please correct me as I would like to buy one myself. I play records on a regular basis."


The music on this vinyl release is the same as last year's vinyl release. The music here is the 20th Anniversary remasters of the original music with SOME tracks that are not currently available anywhere else.



Posted by: Accendo on 19 November 2021 @ 6:57 pm PST

ALERT: Emergency Maintenance - Nov. 19, 2021

Thank you for your patience during this time. All servers are now back online.



Posted by: Accendo on 19 November 2021 @ 5:04 pm PST

ALERT: Emergency Maintenance - Nov. 19, 2021

All EverQuest servers are being brought offline today, November 19, 2021, at 6:00 p.m. PST, for an emergency update. Downtime is expected to last approximately 2 hours.

Updates or changes to this downtime will be posted here. We apologize for the inconvenience.



Posted by: Accendo on 18 November 2021 @ 2:59 pm PST

EverQuest Vinyl Are Back!



Posted by: Accendo on 18 November 2021 @ 10:49 am PST

ALERT: Emergency Maintenance

All EverQuest servers are currently being brought offline today, November 18, 2021, for an emergency update. Downtime is expected to last approximately 2 hours.

Updates or changes to this downtime will be posted here. We apologize for the inconvenience.



Posted by: Accendo on 17 November 2021 @ 2:02 pm PST

[Coirnav] Welcome to Rain of Fear!

We hope you enjoy the latest content!