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Developer Tracker

Developer Tracker


Posted by: EQ Dev on 28 July 2021 @ 1:49 pm CDT

Test Update 07/28/21 - New Bugs Only

This thread is for new bugs and how to reproduce them only. Please keep all opinions, discussions, posts about balance, and anything else in the other thread.
Discussion Thread



Posted by: EQ Dev on 28 July 2021 @ 1:46 pm CDT

Test Update 07/28/21 - Discussion

Test is being updated today with our current Live build. There are no new patch notes at this time. Everything should match Live.



Posted by: EQ Dev on 26 July 2021 @ 5:30 pm CDT

Hotfix Notes: July 26, 2021

July 26, 2021
_____________________

*** UI ***

- Corrected an issue where DoTs displayed negative healing, and heal over time messages displayed for regen spells. All NPCs should display heal over time messages now (in addition to pets). Adjusted the heal over time messaging amount to a minimum of 10, to avoid displaying chat messages for certain buffs that have a low HP heal amount.
- - This fix currently only applies to new zones that are launched, any existing zones will still see the same behavior.


- The EverQuest Team



Posted by: Accendo on 21 July 2021 @ 6:44 pm CDT

New Overseer Packs Now Available!



Posted by: Accendo on 21 July 2021 @ 6:12 pm CDT

[Aradune and Rizlona] Lost Dungeons of Norrath Unlocked

For Aradune and Rizlona, Lost Dungeons of Norrath is unlocked. For a refresher on what's now available, check out this article we post a few years ago.



Posted by: Accendo on 21 July 2021 @ 5:59 pm CDT

Upcoming Server Merge and Downtime - July 21, 2021

Welcome to Povar, Selo players!



Posted by: Accendo on 21 July 2021 @ 5:36 pm CDT

Death, Death, Death! Returns[Double Exclamation Points]

Is the "[Double Exclamation Points">" a typo for a command to give something similar to "!!" ?
I got a chuckle out of it, so I'm not complaining. I'm just curious."


Just me having a bit of fun since multiple exclamation points mid and end of title felt like too many from a grammatical standpoint[period]



Posted by: EQ Dev on 21 July 2021 @ 2:51 pm CDT

Game Update Notes: July 21, 2021

July 21, 2021
_____________________


*** Highlights ***

- We've updated the Overseer system with new Agent Packs, quests, and traits. See below for more information.
- Merged Selo onto Povar.


*** Items ***

- Rat Ears will no longer be available for purchase from merchants until The Serpent's Spine is active.
- Items that are contained in the Past Expansion Collector's Edition Bundle are now flagged as Heirloom.
- Added text to Guild Teleport items to indicate which zone each item will align the teleporter to.
- Fixed a typo in the Velium Endowed Censer's name.
- All past Heritage Crate wrapped furniture items can now be placed in neighborhoods without having been unwrapped. Restrictions to unwrap these items have now been removed, with the restrictions having been moved to the teleport spells when applicable.
- Renamed the Masterwork Axe Components used for Berserker abilities to Fine Axe Components. Everything will be fine.


*** Quests & Events ***

- Reduced the respawn time for Kurron Ni from about 84 hours to about 4 hours.
- Balls of Ice and Stone and an earthen prison in the Vulak and Aaryonar raid events can now be targeted by bolt spells.


*** Spells ***

- The /disc command has been updated to accept partial discipline names.
- Fixed several instances where bolt-style spells were appearing as bags in flight.
- DoTs and Hate-over-time spells no longer apply hate to players after death or evac.
- Berserker - Corrected the progression of the riposte chance benefits on Ritual Scarification. The values for Rank I and Rank II were swapped.
- Berserker - Raised the HP caps on all ranks of Ritual Scarification.
- Necromancer - Corrected a bad description for Ashen Skin and Frozen Skin.
- Paladin - Increased the stun level cap for Force of Orthiss and Force of the Jade Cohort by 5.
- Rogue - Corrected an issue in the description for Dissident Weapons and Composite Weapons.
- Rogue - Adjusted Pinpoint Defects to improve over previous abilities in the line. All ranks now reduce the target's evasion by 7 percent. The spell now adds an additional amount of damage to every melee strike from the rear arc of its target.
- Multiple Classes - One-tick buffs that trigger other buffs (like Unity buffs or some progressive spells) will now count down in non-combat zones rather than blinking forever.


*** AA ***

- Warrior - The Combatant's Pact description now explicitly lists that it focuses both Druid and Cleric versions of promised healing spells.


*** NPCs ***

- Fixed an issue that prevented The Buried Sea Hunter achievement, Brineslayer, from being completable despite having already completed the Adept Hunter of the Buried Sea achievement.


*** Overseer ***

- New Overseer Agent Packs will be available in late July
- - The Fighter Pack, Worker Pack, and Traveler Pack are coming to the marketplace
- - These packs grant 3 uncommon agents with jobs that match the pack type:
- - - The Fighter Pack can grant Marauders, Spies, or Soldiers.
- - - The Worker Pack can grant Artisans, Harvesters, or Scholars.
- - - The Traveler Pack can grant Diplomats, Merchants, or Explorers.
- New Agents and Quests
- - New Agents of all rarities have been added to the Overseer system.
- - New quests of all levels and rarities, featuring new job and trait combinations exclusive to these new Agents, have also been added.
- - New recruitment quests for new iconic Agents have also been added.
- Quest Party Fixes
- - Quest party slots with a combination of jobs/traits that necessitated using duplicates of the same iconic Agent have been adjusted to NOT have such job/trait combinations; this fixes a few quests that could not be started because of the iconic rule.
- - Quest party slots with a combination of jobs/traits that necessitated using a particular Agent that lacked the requisite job rank have been adjusted to NOT have such job/trait combinations; this fixes a few quests that had a combination of jobs/traits that could not be fully matched.
- - Quest party slots should no longer have duplicates of the same trait assigned to them.
- Agent Lore/Trait Fixes
- - Fixed a number of minor grammatical issues in the Agent lore text of several Agents.
- - Resolved various shenanigans involving Agent lore text and quotation marks.
- - Clockwork VIIX now has lore text calling out his disguise.
- - Guard Orcflayer no longer has any references to Felwithe in his lore text and now has the Warrior trait instead of the Ranger trait.
- - Inquisitive Wanderer now has the Cleric trait instead of the Monk trait.
- - The Fairy trait has been renamed Faerie.
- When choosing an Overseer quest, the window will show the full trait name and the trait will not wrap around to the next line.
- Overseer items, such as Agent Echoes, now have descriptions explaining what they do.


*** Progression Servers ***

- Keys should now drop from the appropriate NPCs on randomized loot servers.
- Removed the auto AFK kick from Aradune.


*** Miscellaneous ***

- Fixed a client crash related to spell particles that would occur most commonly in Claws of Veeshan raids.
- The output from /who now includes the full zone name in addition to the short name.
- Corrected an issue that caused Accuracy, Avoidance, Combat Effects, and Damage Shield Mitigation to be under calculated.
- Merged Selo onto Povar.


*** UI ***

- Healing messages will now be displayed when a player casts a heal over time spell on a damaged pet.
- The /alt list command will now display links correctly.
- Fixed spacing of sections in Achievement_hunter_collect_*.tga.
- Fixed reward window spell links not opening a spell window. Ctrl + click on a spell link the reward window now places a link in the chat window.
- Fixed combat ability links not opening a spell window. Ctrl + click on a skill in the combat ability window or on a skill link now places a link in the chat window.
- The entire armor ornamentation slot is now able to be interacted with.


- Changed -
EQUI_Animations.xml
EQUI_OverseerWnd.xml


- The EverQuest Team



Posted by: EQ Dev on 20 July 2021 @ 6:46 pm CDT

Test Server Downtime: Wednesday July 21 @ 8:00 AM

The Test Server is being brought offline on Wednesday, July 21, 2021 at 8:00 AM PT* for internal maintenance. Downtime is expected to last approximately 3 hours.

*Convert to your local time



Posted by: Accendo on 20 July 2021 @ 2:50 pm CDT

[Mischief and Thornblade] Out-of-Era Items Update

We know this is long overdue so thank you for your patience while we evaluated out-of-era items and how we wanted to respond to the concerns.

Moving forward, these items we've identified will not be removed from characters that looted or purchased them:

Royal Shai`din Insignia
Band of the Shai`Din King
Tolan's Darkwood Breastplate
Shadowhand Ring
Ash's Utility Belt

Keep in mind, due to the sheer volume, there could still be out-of-era items in game. Be mindful and watchful. If you see something you think may be out-of-era, report it to me here on the forums via private message first before spending in-game currency or Krono. We will evaluate each item and decide if we need to remove looted instances of them from the game.

Thanks, all. Remember what the Ancient Egyptians used to say: "Because we focused on the snake, we missed the scorpion."



Posted by: Accendo on 20 July 2021 @ 1:38 pm CDT

Death, Death, Death! Returns[Double Exclamation Points]

The Death, Death, Death! Event is coming back! Same as in the past, Tudasali, Emissary of Thurgadin, awaits your return to the Great Divide and has an important mission: How many classic opponents from Norrath's history can you defeat before time runs out?

Many powerful bosses are scoffing at your chances to beat them down so gather up your fellow adventurers and show them what you're made of!

Death, Death, Death! runs from July 21, 2021 at midnight PDT until August 10, 2021 at 11:00 p.m. PDT. Best of luck!



Posted by: EQ Dev on 19 July 2021 @ 2:06 pm CDT

Server Downtime: Wednesday, July 21st @ 6 AM

All EverQuest Live Servers will be brought offline on Wednesday, July 21, 2021 at 6:00 AM PT* for an update. Downtime is expected to last approximately 24 hours.

Patch notes for this update will be found in the Game Update Notes section of the forums once they are available.

*Convert to your local time



Posted by: EQ Dev on 13 July 2021 @ 4:50 pm CDT

Test Update 07/13/2021 - New Bugs Only

This thread is for new bugs and how to reproduce them only. Please keep all opinions, discussions, posts about balance, and anything else in the other thread.
Patch notes and discussions thread



Posted by: EQ Dev on 13 July 2021 @ 4:48 pm CDT

Test Update 07/13/2021 - Patch Notes and Discussions

July 13, 2021
_____________________

*** Items ***
- Rat Ears will no longer be available for purchase from merchants until The Serpent's Spine is active.
- Items that are contained in the Past Expansion Collector's Edition Bundle are now flagged as Heirloom.
- Added text to Guild Teleport items to indicate which zone each item will align the teleporter to.
- Fixed a typo in the Velium Endowed Censer's name.
- All past Heritage Crate wrapped furniture items can now be placed in neighborhoods without having been unwrapped. Further more, restrictions to unwrap these items have now been removed, with the restrictions having been moved to the teleport spells when applicable.
- Renamed the Masterwork Axe Components used for Berserker abilities to Fine Axe Components. Everything will be fine.


*** Quests & Events ***
- Reduced the respawn time for Kurron Ni from about 84 hours to about 4 hours.
- "Root balls" in the Vulak and Aaryonar raid events can now be targeted by spells.


*** Spells ***
- The /disc command has been updated to accept partial discipline names.
- Rogue - Corrected an issue in the description for Dissident Weapons and Composite Weapons.
- Fixed several instances where bolt-style spells were appearing as bags in flight.
- Necromancer - Corrected a bad description for Ashen Skin and Frozen Skin.
- Paladin - Increased the stun level cap for Force of Orthiss and Force of the Jade Cohort by 5.
- Rogue - Adjusted Pinpoint Defects to improve over previous abilities in the line. All ranks now reduce the target's evasion by 7 percent. The spell now adds an additional amount of damage to every melee strike from the rear arc of its target. This effect will fade after a limited number of strikes.
- Multiple Classes - One-tick buffs that trigger other buffs (like Unity buffs or some progressive spells) will now count down in non-combat zones rather than blinking forever.
- Berserker - Corrected the progression of the riposte chance benefits on Ritual Scarification. The values for Rank I and Rank II were swapped.
- - Berserker - Raised the HP caps on all ranks of Ritual Scarification.


*** AA ***
- Warrior - The Combatant's Pact description now explicitly lists that it focuses both Druid and Cleric versions of promised healing spells.


*** NPCs ***
- Fixed an issue that prevented The Buried Sea Hunter achievement, "Brineslayer" from being completable despite having already completed the "Adept Hunter of the Buried Sea" achievement.


*** Overseer ***
- New Overseer Agent Packs available late July
- - The Fighter Pack, Worker Pack, and Traveler Pack are coming to the marketplace
- - These packs grant 3 uncommon agents with jobs that match the pack type; the Fighter Pack can grant Marauders, Spies, or Soldiers; the Worker Pack can grant Artisans, Harvesters, or Scholars; the Traveler Pack can grant Diplomats, Merchants, or Explorers
- New Agents and Quests
- - New agents of all rarities have been added to the Overseer system
- - New quests of all levels and rarities, featuring new job+trait combinations exclusive to these new agents, have also been added
- - New recruitment quests for new iconic agents have also been added
- Quest Party Fixes
- - Quest party slots with a combination of jobs/traits that necessitated using duplicates of the same iconic agent have been adjusted to NOT have such job/trait combinations; this fixes a few quests that could not be started because of the iconic rule
- - Quest party slots with a combination of jobs/traits that necessitated using a particular agent that lacked the requisite job rank have been adjusted to NOT have such job/trait combinations; this fixes a few quests that had a combination of jobs/traits that could not be fully matched
- - Quest party slots should no longer have duplicates of the same trait assigned to them
- Agent Lore/Trait Fixes
- - Fixed a number of minor grammatical issues in the Agent Lore text of several agents
- - Clockwork VIIX now has lore text calling out his disguise
- - Guard Orcflayer no longer has any references to Felwithe in his lore text and now has the Warrior trait instead of the Ranger trait
- - Inquisitive Wanderer now has the Cleric trait instead of the Monk trait
- - The Fairy trait has been renamed Faerie
- When choosing an Overseer quest, the window will show the full trait name and the trait will not wrap around to the next line
- Overseer items, such as Agent Echos, now have descriptions explaining what they do


*** Progression Servers ***
- Keys should now drop from the appropriate NPCs on randomized loot servers.
- Removed the auto AFK kick from Aradune.


*** Miscellaneous ***
- Fixed a client crash related to spell particles that would occur most commonly in Claws of Veeshan raids.
- The "/who" command's output now includes the full zone name in addition to the existing short name.


*** UI ***
- Healing messages will now be displayed when a player casts a heal over time spell on a damaged pet.
- The /alt list command will now display links correctly.


- Changed -
EQUI_Animations.xml
EQUI_OverseerWnd.xml

- The EverQuest Team



Posted by: Accendo on 30 June 2021 @ 7:10 pm CDT

Summer Bonuses Are Back!



Posted by: EQ Dev on 23 June 2021 @ 12:19 pm CDT

Test Update 06/23/2021 - New Bugs Only

This thread is for new bugs and how to reproduce them only. Please keep all opinions, discussions, posts about balance, and anything else in the other thread.
Discussion Thread



Posted by: EQ Dev on 23 June 2021 @ 12:19 pm CDT

Test Update 06/23/2021 - Discussion

Test is being updated today with our current Live build. There are no new patch notes at this time. Everything should match Live.



Posted by: Accendo on 21 June 2021 @ 8:07 pm CDT

Upcoming Server Merge and Downtime - July 21, 2021



Posted by: Ratalthor on 21 June 2021 @ 2:44 pm CDT

Aaryonar Raid: Grolik's Roar silencing players that are not LoS

We updated some of the objects in the environment to properly break LOS.

If anyone still encounters the issue, please let us know.



Posted by: Accendo on 16 June 2021 @ 7:12 pm CDT

Past Expansion Collector's Edition Bundle Now Available!



Posted by: Accendo on 16 June 2021 @ 5:45 pm CDT

Hail, Norrathians. I'm your new Community Manager!

What is it your position actually does?

In the past we would see very sporadic posts here and on the discord from Community Manager but those surely cannot take up a 40 hour work week.

In fact I spend less than 3 hours on the forums and can answer tons of questions, resolve problems and sometimes just be a pita.:D"


I wish it was that simple! :) Most days, I'm jam-packed with meetings, research, article drafting, relaying community concerns/questions to developers for feedback, answering questions when I can on Discord and on here. 8+ hours goes by quickly most days.



Posted by: Accendo on 16 June 2021 @ 2:25 pm CDT

The Burning Lands is Now Free for Everyone!



Posted by: Accendo on 15 June 2021 @ 6:53 pm CDT

Hail, Norrathians. I'm your new Community Manager!

Welcome.

What ways of building up the community are you most excited to pursue this year?"

Thanks, Tucoh. I'd say getting the whole CRT thing back on track for sure. And trying to be as active as I possible can through all forms of communication. All of you are the reason I am lucky enough to have this job.

Oh, and is this cancelled?

https://forums.daybreakgames.com/eq/index.php?threads/community-resource-council-applications-now-closed.274026/"

I don't believe so, but I've got that tab open as a reminder to discuss with our team. Appreciate the heads up!



Posted by: EQ Dev on 14 June 2021 @ 7:12 pm CDT

Game Update Notes: June 16, 2021

June 16, 2021
_____________________

*** Highlights ***

- Check out the new Past Expansion Collector's Edition Bundle in the Marketplace this month from June 16 to June 30! Available on servers with Underfoot unlocked. Individual items are available while the expansion they originally came with is active.
- Made many changes to Gates of Discord through Underfoot hunter achievements. See the NPCs section for details.
- Updated randomized loot tables for Mischief and Thornblade in Classic. See the Progression Servers section for details.
- Granted The Burning Lands for free to Test Server and live players.


*** Items ***

- Starting bag, food, and drink on newly created characters is no longer tradable even on a free-trade server.
- Check out the new Past Expansion Collector's Edition Bundle in the Marketplace this month from June 16 to June 30! Available on servers with Underfoot unlocked. Individual items are available while the expansion they originally came with is active.
- Increased the size and the cap of the Dragon's Hoard for all players. The free to play limit has been increased from 25 to 40 slots, and the all access limit has been increased from 100 to 125 slots.
- Guild Hall packages will now be available in the marketplace when the Veil of Alaris expansion is available, which is when neighborhood guild halls can be used.
- Limited the purchase of Incense of Tranquility to ten per transaction, and altered the packages to match the same limit, keeping the same discount rates. You may purchase more, but doing so will require multiple transactions.


*** Quests & Events ***

- The reward chest for The Amalgam Arbiter will have all of its loot all the time.
- The mail delivery quests offered by members of the League of Antonican Bards have been changed to be non-repeatable.


*** Spells ***

- Hate over time spells no longer apply hate to players after death or evac as long as you don't respawn in the same zone or evac in under 6 seconds.
- Corrected an issue where certain types of healing and damage spells would display focus effect messages even if the Focus Effect filter was turned off.
- Beastlord - The Trushar's Mending line of healing spells will now heal your target if it is an ally, or your target's target if it is cast on a foe.
- Ranger - The Sylvan Light and Desperate Deluge lines of healing spells will now heal your target if it is an ally, or your target's target if they are cast on a foe.
- Paladin - The Burst of Sunlight, Light of Life/Gleaming Light, and Ethereal Cleansing lines of healing spells will now heal your target if it is an ally, or your target's target if they are cast on a foe.


*** AA ***

- Corrected an issue where the 'Buy All' button for AA Abilities was not properly checking remaining points and prerequisite ranks.


*** NPCs ***

- Headshot will no longer work on the wyverns in Cobalt Scar (Claws of Veeshan).
- The following incompletable hunter achievements have been removed:
- - Depths of Darkhollow: Hunter of The Hatchery
- - The Buried Sea: Hunter of Suncrest Isle
- - The Buried Sea: Hunter of Jardel's Hook
- Adjusted hunter achievement point values for Gates of Discord through Underfoot to better reflect their actual hunter target counts.
- The following hunter achievement now grants a title reward:
- - Prophecy of Ro: Hunter of Sverag, Stronghold of Rage (Rageslayer, and the Rageslayer)
- The following hunter achievement components have been removed:
- - Gates of Discord: Hunter of Qinimi, Court of Nihilia: Rarundel`s Memory
- - Gates of Discord: Hunter of Barindu, Hanging Gardens: Colossus of War
- - Omens of War: Hunter of Nobles' Causeway: a murkglider pup, Stone Thrower
- - Dragons of Norrath: The Accursed Nest: Protector Kanadin
- - Depths of Darkhollow: Adept Hunter of Depths of Darkhollow: Hunter of The Hatchery
- - Prophecy of Ro: Hunter of Relic, the Artifact City: a raging spellstream, a relic crushpile, a walking bone pile
- - Prophecy of Ro: Hunter of Sverag, Stronghold of Rage: Martihaz the Destroyer, Zaignoz the Insane
- - The Serpent's Spine: Hunter of Goru`kar Mesa: Lup Calea
- - The Serpent's Spine: Hunter of Blackfeather Roost: a harpy explorer
- - The Serpent's Spine: Hunter of Vergalid Mines: Vegalak
- - The Serpent's Spine: Hunter of Direwind Cliffs: Blackwolf, Direwing
- - The Serpent's Spine: Hunter of Icefall Glacier: a dire wolf pup
- - The Serpent's Spine: Hunter of Frostcrypt: Floe, Ice, Icefloe
- - The Serpent's Spine: Hunter of Valdeholm: tornado servant
- - The Buried Sea: Novice Hunter of The Buried Sea: Hunter of Suncrest Isle, Hunter of Jardel's Hook
- - Secrets of Faydwer: Hunter of Fortress Mechanotus: Oxidilus the Junk Collector
- - Secrets of Faydwer: Hunter of Meldrath's Majestic Mansion: Findlewill
- Corrected a typo in the name Chieftain Darkmaw in Prophecy of Ro: Hunter of Sverag, Stronghold of Rage.
- The following hunter achievement component names have been updated:
- - Prophecy of Ro: Hunter of Sverag, Stronghold of Rage: Chieftain Darkmaw
- - Secrets of Faydwer: Hunter of Fortress Mechanotus: Hardbottom, Recycler Union
- - Underfoot: Hunter of Kernagir, the Shining City: A Shop Sweeper (Trelinna, Lady of Pain)
- - Underfoot: Hunter of Kernagir, the Shining City: A Wary Guard (Sirana, the Knife Mistress)
- Additionally, all hunter achievement component names now use the same casing as their targets.
- The following hunter achievement components are now part of the following achievements:
- - Prophecy of Ro: Slayer of Prophecy: Hunter of Sverag, Stronghold of Rage
- - Prophecy of Ro: Veteran Hunter of Prophecy of Ro: Hunter of Theater of Blood
- - The Buried Sea: Novice Hunter of The Buried Sea: Hunter of Thalassius, the Coral Keep
- - The Buried Sea: Novice Hunter of The Buried Sea: Hunter of Jewel of Atiiki
- - The Buried Sea: Hunter of The Buried Sea: Dreadclaw
- - The Buried Sea: Hunter of The Buried Sea: Helushka
- - The Buried Sea: Hunter of The Buried Sea: Blacksail Bob
- - The Buried Sea: Hunter of The Buried Sea: Bloody Marc
- - The Buried Sea: Hunter of The Buried Sea: Jelly Bones Bud
- - The Buried Sea: Hunter of The Buried Sea: Tetraton
- The following hunter achievement component is now optional:
- - Prophecy of Ro: Slayer of Prophecy: Hunter of Sverag, Stronghold of Rage
- The following hunter targets should now reliably spawn:
- - Dragons of Norrath: Hunter of Stillmoon Temple: Jadewing, Wei Zhang, Stoneskin
- - Dragons of Norrath: Hunter of Thundercrest Isles: Fersama, Fumi the Vigilant, Gox Ironmaw, Hidekazu, Hidetada, Hidetora, Kafu the Turbulent, Kodama the Voltaic, Kunz Boomsetter, Mihoko the Rector, Minoru the Crafty, Ninsei the Tempest, Rinako the Stalwart, Sor Stormreach, Sugita the Vicarious, Toshiharu, Toshinobu, Yoshiaga, Yoshihiro, Yukari the Enlightened
- The following hunter targets can be killed in the given zone and correctly give hunter kill credit:
- - The Buried Sea: Hunter of The Buried Sea: Dreadclaw, Helushka
- The following hunter target can no longer be killed without spawning its adds, correctly spawns its adds at <=50% HP, and correctly gives hunter kill credit (and loot) when the loot granting add is killed:
- - Underfoot: Hunter of The Convorteum: Animated Lava


*** Progression Servers ***

- Updated Phinigel to be a standard live server instead of a progression server, and enabled free to play.
- Mischief and Thornblade now allow character transfers to Firiona Vie when characters have reached the requirements for transfers.
- Made the following changes to randomized loot tables on Mischief and Thornblade in Classic:
- - Moved spite golems to the same loot table as trash in Plane of Hate and Plane of Fear.
- - Moved the Plane of Hate and Plane of Fear mini bosses to their own loot table.
- - Removed the Plane of Sky azaracks from being randomized.


*** Miscellaneous ***

- Fixed an issue where %1 was being displayed when certain spells or combat abilities failed.
- Added a message when security locked accounts log in without LaunchPad.
- Added a message for all unhandled login errors that includes the error code.
- All heroic stats now have diminishing returns for values over 4000.
- Granted The Burning Lands for free to Test Server and live players.


*** UI ***

- Out of date custom EQUI_ItemDisplay files will no longer cause a client crash and instead will log an error.
- Corrected an issue where only 85 debuffs would display in the target window instead of the total 97.
- Invite all DZ in the guild interface now sends invites to people already in raid to the DZ.

- Changed -
EQUI_TargetWindow.xml

- The EverQuest Team



Posted by: EQ Dev on 14 June 2021 @ 5:14 pm CDT

Server Downtime: Wednesday June 16, 2021 @ 6:00 AM

All EverQuest Live Servers will be brought offline on Wednesday, June 16, 2021 at 6:00 AM PDT* for an update. Downtime is expected to last approximately 6 hours.

Patch notes for this update will be found in the Game Update Notes section of the forums once they are available.

*Convert to your local time



Posted by: Accendo on 14 June 2021 @ 1:47 pm CDT

Hail, Norrathians. I'm your new Community Manager!

Hrm, if fresh doesn't mean these things, then possibly he is fresh like mentos. Or fresh like the fresh prince? :D We will accept either a mentos themed satirical reproduction describing your freshness, or a fresh prince styled introduction now.... (?)"


Put some Mentos in your left hand and The Fresh Prince in your right hand, and then press them together with gusto.



Posted by: EQ Dev on 12 June 2021 @ 10:26 pm CDT

Bristlebane Character Transfers

Transfers to Bristlebane are disabled until we can make a permanent fix to prevent it from crashing.

Apologies for the inconvenience; we will enable character transfers again as soon as we are able to do so safely.



Posted by: Accendo on 11 June 2021 @ 6:55 pm CDT

Hail, Norrathians. I'm your new Community Manager!

Does this mean you're clean shaven or that you're about 30 years younger than everyone else in the office? Or both?"


No and no. :D



Posted by: Accendo on 10 June 2021 @ 4:02 pm CDT

Hail, Norrathians. I'm your new Community Manager!

Cake or Pie?

Tread carefully, your answer will be judged heavily!"


I generally lean more towards pie than cake. Unless it's a tres leches cake, then it's a tough choice.



Posted by: Accendo on 10 June 2021 @ 3:55 pm CDT

Hail, Norrathians. I'm your new Community Manager!

Do you actually play EQ? No offense ment, but you've yet to answer this question and with a game this old we need to know up front what we are dealing with."


I play both EQ and EQ2. Been gaming for longer than I'd like to confess.



Posted by: Accendo on 9 June 2021 @ 5:46 pm CDT

Hail, Norrathians. I'm your new Community Manager!

The issue is fixed now. Thanks for the heads up, all, and for the tips. Mepps got me squared away so credit to him.

Clicking on your profile tells us:
This member limits who may view their full profile.
All we can see of you is:
Member Since:
Yesterday

Take heart, this won't be the first mess up in the game for you:D"



Posted by: Accendo on 9 June 2021 @ 4:56 pm CDT

Hail, Norrathians. I'm your new Community Manager!

Accendo, your posts do not show on the Staff Post Tracker. You might want to look into why.

Oh, and welcome. :D"


Thanks, Fanra. And weird. I can see myself listed (maybe a CTRL+F5 on your end?), but I'll have Mepps double check.



Posted by: Accendo on 9 June 2021 @ 4:54 pm CDT

Hail, Norrathians. I'm your new Community Manager!

Welcome Accendo

Please don't take this the wrong way. Do you prefer to be referred to as he or she?

In terms of feedback, could you resurrect major GM events, forum contests, and charity-related marketplace offering? Of course, with approval of management."


Would never take this the wrong way, and I appreciate you asking. I'm a he.

And of course, I'll definitely look into what you suggested and see how I may be able to spur more community involvement/fun stuff.



Posted by: Accendo on 9 June 2021 @ 3:56 pm CDT

Hail, Norrathians. I'm your new Community Manager!

Do you have a cat?"


Don't hate me: yes. And she's begging for tummy scratches right now. AFK BRB!



Posted by: Accendo on 9 June 2021 @ 3:55 pm CDT

Hail, Norrathians. I'm your new Community Manager!

Some people are saying that you are in fact the dev in the pocket of a prominent TLP guild, Mr. Accendo.

/Ducks and runs"


I can neither confirm or deny despite there being no truth to this whatsoever.



Posted by: Accendo on 9 June 2021 @ 2:04 pm CDT

Hail, Norrathians. I'm your new Community Manager!

Welcome Accendo!

You are in a great community.

Most players on EQ1 are over the age of 18. Therefore, you can hold everyone to higher standards and the community can be self-governing for the most part.

I think Dreamweaver found the formula to success: ask people to use Ignore (if exchanges spiral out of control) instead of invoking forum bans or suspensions."


Funny enough, my roots in Community Management grew from being a forum moderator and heavy-handed was my old way of dealing with issues/complaints. I've aged (just a wee bit) since then and want to get to know all of you first. I have no intention of being too ban-y or too suspend-y for a long while. :)



Posted by: Accendo on 9 June 2021 @ 2:01 pm CDT

Hail, Norrathians. I'm your new Community Manager!

Welcome!

Friendly advice for the new person: Respond often, post informatively, assume we need more information always. Beyond that, patience, you're going to need mountains of patience to deal with this crowd. Feel free to provide us that patience at whatever expense the EQ2 crowd has to pay for it. ;)"


Much appreciated, Niskin!



Posted by: Accendo on 9 June 2021 @ 1:36 pm CDT

Hail, Norrathians. I'm your new Community Manager!



Posted by: EQ Dev on 8 June 2021 @ 12:43 pm CDT

Test Update 06/08/2021 - New Bugs Only

This thread is for new bugs and how to reproduce them only. Please keep all opinions, discussions, posts about balance, and anything else in the other thread.
Patch notes and discussions thread



Posted by: EQ Dev on 8 June 2021 @ 12:42 pm CDT

Test Update 06/08/2021 - Patch Notes and Discussions

June 8, 2021
_____________________

*** Items ***

- Starting bag, food, and drink on newly created characters is no longer tradable even on a free-trade server.
- Check out the new Past Expansion Collector's Edition Bundle in the Marketplace this month! Available on severs with Underfoot unlocked. Individual items are available while the expansion they originally came with is active.
- Increased the size and the cap of the Dragon's Hoard for all players.


*** Quests & Events ***

- The reward chest for The Amalgam Arbiter will have all of its loot all the time.


*** Spells ***

- Hate over time spells no longer apply hate to players after death or evac as long as you don't respawn in the same zone or evac in under 6 seconds.
- Corrected an issue where certain types of healing and damage spells would display focus effect messages even if the Focus Effect filter was turned off.
- Beastlord - The Trushar's Mending line of healing spells will now heal your target if it is an ally, or your target's target if it is cast on a foe.
- Ranger - The Sylvan Light and Desperate Deluge lines of healing spells will now heal your target if it is an ally, or your target's target if they are cast on a foe.
- Paladin - The Burst of Sunlight, Light of Life/Gleaming Light, and Ethereal Cleansing lines of healing spells will now heal your target if it is an ally, or your target's target if they are cast on a foe.


*** AA ***

- Corrected an issue where the 'Buy All' button for AA Abilities was not properly checking remaining points and prerequisite ranks.


*** NPCs ***

- Headshot will no longer work on the wyverns in Cobalt Scar (CoV).
- The following hunt achievements have been removed:
- - Depths of Darkhollow: Hunter of The Hatchery
- - The Buried Sea: Hunter of Suncrest Isle
- - The Buried Sea: Hunter of Jardel's Hook
- The following hunter achievement point values have been changed:
- - Depths of Darkhollow: Adept Hunter of Depths of Darkhollow (decreased from 30 to 20)
- - Prophecy of Ro: Hunter of Sverag, Stronghold of Rage (increased from 10 to 60)
- - The Buried Sea: Adept Hunter of The Buried Sea (increased from 10 to 30)
- - The Buried Sea: Veteran Hunter of The Buried Sea (decreased from 40 to 20)
- The following hunter achievement now grants a title reward:
- - Prophecy of Ro: Hunter of Sverag, Stronghold of Rage (Rageslayer, and the Rageslayer)
- The following hunter achievement components have been removed:
- - Gates of Discord: Hunter of Qinimi, Court of Nihilia: Rarundel`s Memory
- - Gates of Discord: Hunter of Barindu, Hanging Gardens: Colossus of War
- - Omens of War: Hunter of Nobles' Causeway: a murkglider pup
- - Depths of Darkhollow: Adept Hunter of Depths of Darkhollow: Hunter of The Hatchery
- - Prophecy of Ro: Hunter of Sverag, Stronghold of Rage: Martihaz the Destroyer
- - Prophecy of Ro: Hunter of Sverag, Stronghold of Rage: Zaignoz the Insane
- - The Serpent's Spine: Hunter of Goru`kar Mesa: Lup Calea
- - The Serpent's Spine: Hunter of Blackfeather Roost: a harpy explorer
- - The Serpent's Spine: Hunter of Vergalid Mines: Vegalak
- - The Serpent's Spine: Hunter of Direwind Cliffs: Blackwolf
- - The Serpent's Spine: Hunter of Direwind Cliffs: Direwing
- - The Serpent's Spine: Hunter of Icefall Glacier: a dire wolf pup
- - The Serpent's Spine: Hunter of Frostcrypt: Icefloe
- - The Serpent's Spine: Hunter of Valdeholm: tornado servant
- - The Buried Sea: Novice Hunter of The Buried Sea: Hunter of Suncrest Isle
- - The Buried Sea: Novice Hunter of The Buried Sea: Hunter of Jardel's Hook
- - Secrets of Faydwer: Hunter of Fortress Mechanotus: Oxidilus the Junk Collector
- - Secrets of Faydwer: Hunter of Meldrath's Majestic Mansion: Findlewill
- The following hunter achievement component names have been updated:
- - Prophecy of Ro: Hunter of Sverag, Stronghold of Rage: Chieftain Darkmaw
- - Secrets of Faydwer: Hunter of Fortress Mechanotus: Hardbottom, Recycler Union
- - Underfoot: Hunter of Kernagir, the Shining City: A Shop Sweeper (Trelinna, Lady of Pain)
- - Underfoot: Hunter of Kernagir, the Shining City: A Wary Guard (Sirana, the Knife Mistress)
- The following hunter achievement components are now part of the following achievements:
- - Prophecy of Ro: Slayer of Prophecy: Hunter of Sverag, Stronghold of Rage
- - Prophecy of Ro: Veteran Hunter of Prophecy of Ro: Hunter of Theater of Blood
- - The Buried Sea: Novice Hunter of The Buried Sea: Hunter of Thalassius, the Coral Keep
- - The Buried Sea: Novice Hunter of The Buried Sea: Hunter of Jewel of Atiiki
- - The Buried Sea: Hunter of The Buried Sea: Dreadclaw
- - The Buried Sea: Hunter of The Buried Sea: Helushka
- - The Buried Sea: Hunter of The Buried Sea: Blacksail Bob
- - The Buried Sea: Hunter of The Buried Sea: Bloody Marc
- - The Buried Sea: Hunter of The Buried Sea: Jelly Bones Bud
- - The Buried Sea: Hunter of The Buried Sea: Tetraton
- The following hunter achievement component is now optional:
- - Prophecy of Ro: Slayer of Prophecy: Hunter of Sverag, Stronghold of Rage
- The following hunter targets should now reliably spawn:
- - Dragons of Norrath: Hunter of Stillmoon Temple: Jadewing
- - Dragons of Norrath: Hunter of Stillmoon Temple: Wei Zhang
- - Dragons of Norrath: Hunter of Stillmoon Temple: Stoneskin
- - Dragons of Norrath: Hunter of Thundercrest Isles: Fersama
- - Dragons of Norrath: Hunter of Thundercrest Isles: Fumi the Vigilant
- - Dragons of Norrath: Hunter of Thundercrest Isles: Gox Ironmaw
- - Dragons of Norrath: Hunter of Thundercrest Isles: Hidekazu
- - Dragons of Norrath: Hunter of Thundercrest Isles: Hidetada
- - Dragons of Norrath: Hunter of Thundercrest Isles: Hidetora
- - Dragons of Norrath: Hunter of Thundercrest Isles: Kafu the Turbulent
- - Dragons of Norrath: Hunter of Thundercrest Isles: Kodama the Voltaic
- - Dragons of Norrath: Hunter of Thundercrest Isles: Kunz Boomsetter
- - Dragons of Norrath: Hunter of Thundercrest Isles: Mihoko the Rector
- - Dragons of Norrath: Hunter of Thundercrest Isles: Minoru the Crafty
- - Dragons of Norrath: Hunter of Thundercrest Isles: Ninsei the Tempest
- - Dragons of Norrath: Hunter of Thundercrest Isles: Rinako the Stalwart
- - Dragons of Norrath: Hunter of Thundercrest Isles: Sor Stormreach
- - Dragons of Norrath: Hunter of Thundercrest Isles: Sugita the Vicarious
- - Dragons of Norrath: Hunter of Thundercrest Isles: Toshiharu
- - Dragons of Norrath: Hunter of Thundercrest Isles: Toshinobu
- - Dragons of Norrath: Hunter of Thundercrest Isles: Yoshiaga
- - Dragons of Norrath: Hunter of Thundercrest Isles: Yoshihiro
- - Dragons of Norrath: Hunter of Thundercrest Isles: Yukari the Enlightened
- The following hunter targets can be killed in the given zone and correctly give hunt kill credit:
- - The Buried Sea: Hunter of The Buried Sea: Dreadclaw
- - The Buried Sea: Hunter of The Buried Sea: Helushka
- The following hunter target can no longer be killed without spawning its adds, correctly spawns its adds at <=50% HP, and correctly gives hunt kill credit (and loot) when the loot granting add is killed:
- - Underfoot: Hunter of The Convorteum: Animated Lava


*** Progression Servers ***

- Updated Phinigel to be a standard live server instead of a progression server, and enabled free to play.


*** Miscellaneous ***

- Fixed an issue where %1 was being sent in a message to the user when certain spells or combat abilities failed.
- Added a message when security locked accounts log in without LaunchPad.
- Added a message for all unhandled login errors that includes the error code.
- Heroic Charisma now has diminishing returns for values over 4000.
- Heroic Intelligence and Wisdom now have diminishing returns for values over 4000.
- Heroic Stamina now has diminishing returns for values over 4000.
- Heroic Dexterity now has diminishing returns for values over 4000.
- Heroic Agility now has diminishing returns for values over 4000.
- Heroic Strength now has diminishing returns for values over 4000.


*** UI ***

- Fixed an issue where out of date custom EQUI_ItemDisplayWnd files would cause a client crash instead of the expected behavior of reloading the default UI and reporting an error.
- Corrected an issue where only 85 debuffs would display in the target window instead of the total 97.
- Invite all DZ in the guild interface now sends invites to people already in raid to the DZ.

- Changed -
EQUI_TargetWindow.xml

- The EverQuest Team



Posted by: Mepps on 4 June 2021 @ 12:36 pm CDT

Celebrate Pride in EverQuest

New Pride Familiars

This year to celebrate Pride, look for new Pride-themed bunny familiars in the Marketplace (for 0 Daybreak Cash). Join us and show your support for your fellow gamers, friends, and loved ones.


  • Erollisi's Flawless Heart Hare
  • Erollisi's Boldheart Hare
  • Erollisi's Sisterheart Hare



These familiars will be available from June 4-July 8, 2021.



Posted by: Ratalthor on 2 June 2021 @ 2:42 pm CDT

Aaryonar Raid: Grolik's Roar silencing players that are not LoS

We have a potential fix for this issue in the upcoming June update.



Posted by: Mepps on 28 May 2021 @ 5:07 pm CDT

Mischief & Thornblade - Ticking Companion Removed

Today we removed the Ticking Companion from anyone that had purchased this marketplace item on Mischief or Thornblade and refunded everyone's Daybreak Cash.

This item was not intended for these servers / in classic, and the accompanying buff was very much too good. We apologize for the mistake and confusion.


If you do not believe your Daybreak Cash has been refunded:


  • Try logging out of the game completely and then logging back in
  • If still missing, open a ticket with our team at http://help.everquest.com or /petition in-game

We believe all purchasers have been refunded at the time of this post.



Posted by: EQ Dev on 27 May 2021 @ 5:56 pm CDT

Hotfix Notes: May 27, 2021

May 27, 2021
_____________________

*** Progression Servers ***

- Removed a number of out of era items that were dropping from randomized loot targets. Examples include rare creatures from The Feerrott, Freeport Sewers, Lavastorm Mountains, Rathe Mountains, The Plane of Fear, The Plane of Hate, and Temple of Cazic-Thule.
- Corrected an issue where certain zones had NPCs who could not be targeted.


*** Quests & Events ***

- The mail delivery quests offered by members of the League of Antonican Bards have been changed to be non-repeatable.


- The EverQuest Team



Posted by: Mepps on 27 May 2021 @ 5:53 pm CDT

Mischief & Thornblade Zone Restarts - May 27, 2021

We believe this fix has now rolled out to all zones and servers.

Please let us know if you see NPCs untargetable, dying on their own, vendors empty, etc. *after* the time of this post.



Posted by: Mepps on 27 May 2021 @ 4:31 pm CDT

Mischief & Thornblade Zone Restarts - May 27, 2021

We have the fix and will be rolling it out shortly.



Posted by: Mepps on 27 May 2021 @ 4:17 pm CDT

How to Recover Your Account

Have you just returned to EverQuest after some time? Has it been so long that you have completely forgotten your login info, email, or perhaps even your own name?

We may be able to help.

Automated Account Recovery

You can use the automated system to recover your account if you have:


  • Access to the email address on the account
  • The answer to your secret question

If you do have these, follow the steps on this help page under "Recover My Account."

Manual Account Recovery

If you do not have access to your email and secret answer, you will need to contact our support team for assistance. Before you do, locate as much of this information as you can:

  • Daybreak username*
  • Email address on account*
  • Answer to secret question
  • name on credit card
  • last 4 of credit card

*You will need to provide either the Daybreak username or email address used on the account in order for customer service to locate your account.

Once you have this information assembled and to open a ticket, follow the steps on this help page under "That Didn't Work."

Please note: you may need to open a new Daybreak account for the purposes of opening a ticket, and additional info may still be required.



Posted by: Mepps on 27 May 2021 @ 3:14 pm CDT

Mischief & Thornblade Zone Restarts - May 27, 2021

We are working on this.



Posted by: Mepps on 27 May 2021 @ 2:01 pm CDT

Mischief & Thornblade Zone Restarts - May 27, 2021

Beginning today around 12:30 PM PT, most zones on Mischief and Thornblade will go through a series of rolling shutdowns and restarts to remove out-of-era random loot from dropping.

Each zone will broadcast a 10 minute countdown. When you see this, leave the zone or camp. The zone should be back up within another 10 minutes.

After these restarts, please continue to let us know if you see any out-of-era loot dropping.


Mischief & Thornblade


  • Rolling zone restarts will remove out-of-era random loot from dropping.


Update 2: We believe this fix has now rolled out to all zones and servers. Please let us know if you still see NPCs untargetable, dying on their own, vendors empty, etc.



Posted by: Mepps on 27 May 2021 @ 11:17 am CDT

Memorial Day Bonus Weekend!

Will have 20 % disccount on expansions too?"


No, the member discount is for marketplace items purchased with digital currency.



Posted by: Mepps on 26 May 2021 @ 6:22 pm CDT

Memorial Day Bonus Weekend!



Posted by: Mepps on 26 May 2021 @ 4:13 pm CDT

GUIDE: What Are EverQuest's Progression Servers?

This has been updated - same link: https://www.everquest.com/guides/eq-what-is-a-progression-server



Posted by: Mepps on 26 May 2021 @ 4:03 pm CDT

FAQ for the EQ Queue

FAQ for the EQ Queue

If you are logging in near the launch of any progression server, you may see the login queue. What is it? How does it work? We've compiled this F-A-Queue to explain!

Q: What does this "queue" message mean?

A: When a server is in extreme demand, we place players in a queue so that the server doesn't get overloaded and become unplayable for everyone. As players log out of the server, we allow players waiting in the queue to log in.

Q: Do I have to leave the message up? Does clicking "OK" reset my place in the queue?

A: You don't have to do anything. Once your account is in the queue, your place is set. You don't lose your place by clicking OK or entering chat. As long as you are online when your account gets to the head of the queue, you will enter the game at that time. If you are not online at that time, you will be removed from the queue and start at the back again next time you attempt to log in.

Q: What happens if I get disconnected? Do I lose my place?

A: No. If you log back in and click "Play" on your desired server, you will resume your position in the queue where you were (as long as your account didn't reach the head of the queue while you were away).

Q: Why does the time estimate keep going up if I'm not losing my place?

A: The time estimate message for the queue is the estimate of the TOTAL time for someone new to the queue to get through. While the estimate is based on how quickly other players are logging off and being replaced, it can not predict lulls when no one logs out, or technical problems if players are unable to log in for some reason. If players are adding themselves in to the queue faster than players are leaving the server, the time estimate will go up.

Q: Can I play on another server while I wait in the queue?

A: No. Once you log in to any server you will be removed from the queue.

Q: Is there a way for me to know my position in the queue?

A: Not at this time.



Posted by: Mepps on 26 May 2021 @ 2:06 pm CDT

Bristlebane Invites YOU to join his new Progression Servers!



The name's Bristlebane. Fizzlethorpe Bristlebane.

And too long have Norrath's worlds known order and predictability. No more! I have taken these worlds and bent them to my will.

Well, I tried to take all of these worlds, but there were a lot more than I thought there were and, look, remaking worlds is actually a ton of work. I appreciate all those other gods a bit more now. A little bit more.

BUT my efforts were not in vain, because two new worlds have now risen in my vision: Mischief and Thornblade. I hereby invite all rogues, rapscallions, scoundrels, tricksters, wit-mongers, hooligans, jokers, and scamps to join these worlds for adventures in Norrath like you have never dreamed of before!

Random Loot Time-Locked Progression Servers

Two new Random Loot Time-Locked Progression Servers are now live! These identical servers offer a new twist on EverQuest where loot is further randomized across similar rare and raid NPCs.

Like all Progression Servers, Mischief and Thornblade invite everyone to experience EverQuest as it grew over time, starting with the original launch zones and adding expansions over time (again, with changes inspired by that devious, fun-loving God of Tricks). Read on for details and the release cadence.

Mischief and Thornblade Ruleset

EXP: Mangler EXP Progression
Agents of Change: Enabled
Pick Zones: Enabled
Truebox: Enabled
Free Trade: Enabled
Random Loot: Enabled


  • These servers randomize loot.
  • Rare NPCs drop loot from other NPCs of a similar level within the same expansion.
  • Raids drop loot from other raid NPCs of a similar level within the same expansion.
  • Rare NPCs have a greater chance of spawning.

Unlock Cadence:

  • Expansions:

    • 1 month for Classic
    • 2 months for Kunark

  • Followed by:

    • 2 months for expansions with no level increase
    • 3 months for expansions with a level increase
    • Exception: LDoN will only be one month



By playing on Mischief and Thornblade you agree to:

  • Absolutely no automated/unattended game-play. Any incident of automated gameplay is an immediate suspension, and a second offense is a ban including all Mischief and Thornblade associated accounts.


To play on the these or any Progression Server, all you'll need is an All Access Membership. You can discover all of the perks of being an All Access Member and sign up here!

New Packs

You may also want (let's face it, you DO want) to start your adventuring off on the left foot by picking up these new adventure packs and weight reduction bags:

Roguish Rapscallion Pack

  • Roguish Rucksack - One 40-slot 100% weight reduction bag claimable on any server! (Lore)
  • Bottle of Adventure II (x3) - A bundle of three 25% experience potions usable on any server.

Successful Shenanigans Bundle

  • Everything in the Roguish Rapscallion Pack, plus:
  • Shenanigan Satchel - One 40-slot 100% weight reduction bag
  • Bottle of Adventure II (x5) - A bundle of five 25% experience potions usable on any server.
  • Token of Challenged Resurrection (x5) - A bundle of five 85% experience resurrection tokens.
  • Bottle of Clarity Pack - One mana regeneration potion appropriate to your level.
  • Bottle of Alacrity Pack - One melee haste potion appropriate to your level.
  • Potion of Speed - One movement haste potion.

Please note: you can purchase either or both packs. The Rucksack is Lore but can be claimed on different characters.


So what are you waiting for? Tricks and treasures await on Mischief and Thornblade!



Posted by: EQ Dev on 25 May 2021 @ 2:43 pm CDT

Test Update 05/25/2021 - New Bugs Only

This thread is for new bugs and how to reproduce them only. Please keep all opinions, discussions, posts about balance, and anything else in the other thread.
Discussion Thread



Posted by: EQ Dev on 25 May 2021 @ 2:42 pm CDT

Test Update 05/25/2021 - Discussion

Test is being updated today with our current Live build. There are no new patch notes at this time. Everything should match Live.



Posted by: EQ Dev on 19 May 2021 @ 8:35 am CDT

Game Update Notes: May 19, 2021

May 19, 2021
_____________________

*** Highlights ***

- For the first time, you can quickly identify the gains and losses of equipping an item to determine if an item is an upgrade and by how much. See the UI section below for more information.
- New Hunter Achievements have been added for expansions Gates of Discord through Underfoot. See the NPCs section for details.
- Look to the Marketplace this month for the Halfling Heritage Crate. Each crate contains a random item. Trade these Halfling Heritage items to your friends or collect them all yourself!
- Check out everquest.com/packs this month for the new Roguish Rapscallion Pack and Successful Shenanigan Bundle!

*** Items ***

- Descriptive text has been corrected for Outrider of Karana and Norrath Keeper's bundles.
- Augmentation Distillers now stack up to 100.
- Added missing descriptive text for the Evantil Guild Trophy.
- Corrected an issue with the Legend of the Jarsath Destroyer pack that prevented it from giving the Visage of the Girplan as a prize. Replaced one chance at a Jester with Prize: Visage of the Girplan. The chance to get other items is unchanged.
- Look to the Marketplace this month for the Halfling Heritage Crate. Each crate contains a random item. Trade these Halfling Heritage items to your friends or collect them all yourself!
- Check out everquest.com/packs this month for the new Roguish Rapscallion Pack and Successful Shenanigan Bundle!

*** Quests & Events ***

- There will no longer be broadcasts about the tipsy gnome race. You can speak to Teena to get an idea of when it starts up again.
- Fixed an issue that was causing some fabled NPCs to restore all of their health every tick. The following should no longer have this issue: The Fabled Manaetic Behemoth, The Fabled Saryrn, The Fabled Terris-Thule, and The Fabled Warlord Gintolaken. In the Plane of Time instance: The Fabled Tallon Zek, The Fabled Vallon Zek, and The Fabled Saryrn.
- Fixed an issue with the Zlandicar Raid that could cause the dracoliches to spawn too quickly.
- Fixed a reset issue with the Defenders of the Tomb raid that could cause the event to reset if all the drakes were killed. Also reduced the hit points and damage of the drakes by 20% or more.
- Reworked the Rhag Cycle in Ssraeshza Temple using more modern techniques. Each boss should spawn reliably upon the death of the last.
- Modified the fourth event in Deathknell. Ayonae Ro will now become "vulnerable" over time (and health) rather than all at once.

*** Spells ***

- Fixed the spelling of Root Ball Exlosion and Root Bundle Exlosion.
- Corrected an issue where beam spells would sometimes try to hit mounts and targets out of line of sight.
- Necromancer - The Necrotizing Wounds line of spells will no longer stack with itself if cast by the same caster. The spells will do more damage and cost more mana. The proliferation spells that are triggered by these spells are unchanged.
- Necromancer - The Splurt line of spells will no longer stack with itself or with the Necrotizing Wounds line of spells. Higher ranks will deal more damage and cost more mana.
- Necromancer - The Scourge of Fates line of spells will no longer stack with itself. Scourge of Destiny now deals more damage and costs more mana. The spell line no longer uses a shared timer.
- Necromancer - Reduced the damage and mana cost for several DoT lines, including Pyre of Mori, Flashblaze, Searing Shadow, Pallid Haze, Curse of Mortality, and Swift Deconstruction. While these lines were individually not overperforming, in combination they resulted in far more damage than was healthy to allow to continue. Further changes to these or other lines may occur in the future.

*** AA ***

- Corrected an issue where the 'Buy All' button for Mercenary AA Abilities was not properly checking remaining points and prerequisite ranks.

*** NPCs ***

- A full set of Hunter achievements, including new titles and era-appropriate container rewards, have been added to the following achievement categories:
- - Gates of Discord
- - Omens of War
- - Dragons of Norrath
- - Depths of Darkhollow
- - Prophecy of Ro
- - The Serpent's Spine
- - The Buried Sea
- - Secrets of Faydwer
- - Underfoot
- The following Hunter achievement container rewards have had their capacity increased:
- - Novice Dream Hunter's Satchel, from 15 to 26
- - Adept Dream Hunter's Satchel, from 15 to 28
- - Veteran Dream Hunter's Satchel, from 16 to 30
- - Expert Dream Hunter's Satchel, from 16 to 32
- - Satchel of the Dreamslayer, from 20 to 34
- - Novice Veil Hunter's Satchel, from 16 to 30
- - Adept Veil Hunter's Satchel, from 18 to 32
- - Veteran Veil Hunter's Satchel, from 22 to 34
- - Expert Veil Hunter's Satchel, from 24 to 36
- - Satchel of the Veilslayer, from 28 to 38
- - Adept Fear Hunter's Satchel, from 24 to 32
- - Expert Fear Hunter's Satchel, from 28 to 34
- - Expert Shadow Hunter's Satchel, from 30 to 36
- - Satchel of the Fearslayer, from 32 to 40
- All expansion achievement sub-categories have been re-ordered to be more consistent.
- The Hunter achievement "Hunter of Gnome Memorial Mountain" has been moved from the Secrets of Faydwer category to The Burning Lands category as an optional component of the "Burnslayer" achievement.

*** Miscellaneous ***

- Fixed the exit from Velketor's Labyrinth in Torment of Velious to deposit folks in the Great Divide rather than Eastern Wastes.
- Fixed a longstanding zone instability problem related to fellowship campfires.
- Merged groups will no longer include offline members in the creation of a new group. They will need to be invited to the group again if they log back in.

*** UI ***

- Added in the Item Compare feature.
- - You can now easily identify the gains and losses of equipping an item or which slot to equip it in to gain the most benefit.
- - To use this, inspect any equippable or augment item and select the currently equipped item in the new dropdown box you want to compare to.
- - This will allow you to see all the relevant equipment traits, stats, and effects that would be added or removed and any value differences.
- - Your race, class, and deity must match on the item in order to compare.
- Added two additional color options 'Item Stat Positive' and 'Item Stat Negative' which allow you to customize the colors used to display stat values in the Item Display Window.
- Corrected an issue that allowed shared bank bags to be opened while shrouded.
- Corrected an issue where weapon ratio would not accumulate damage correctly if the base item and an augment both had elemental or bane damage. Moved elemental damage to a secondary ratio that displays in parenthesis since it varies by NPC resistances.
- Added a potential fix for the raid window sometimes causing the client to lock up when moving players into groups.
- Messages about pending overflow items when logging in will now be displayed with the System Messages filter instead of showing up with Spell Failures.
- Fixed a typo in the Server Transfer Window.
- Corrected an issue that prevented Loot All in the Advanced Loot window from looting all.

- Changed -
EQUI_ItemDisplay.xml
EQUI_Templates.xml

*** Previously Updated ***

- Extended the first phase of the anniversary events by two weeks.
- Fixed an issue in the mission A Different Perspective that prevented the 6th step "Unlock the way to the seventh floor" element from completing successfully.
- Fixed an issue that was preventing all NPCs in the Plane of Time and some NPCs in other Planes of Power zones from becoming Fabled.

- The EverQuest Team



Posted by: EQ Dev on 17 May 2021 @ 2:10 pm CDT

Server Downtime: Wednesday, May 19th @ 6:00 AM

All EverQuest Live Servers will be brought offline on Wednesday, May 19, 2021 at 6:00 AM PDT* for an update. Downtime is expected to last approximately 6 hours.

Patch notes for this update will be found in the Game Update Notes section of the forums once they are available.

*Convert to your local time



Posted by: EQ Dev on 11 May 2021 @ 3:08 pm CDT

Test Update 05/11/2021 - New Bugs Only

This thread is for new bugs and how to reproduce them only. Please keep all opinions, discussions, posts about balance, and anything else in the other thread.
Patch notes and discussions thread



Posted by: EQ Dev on 11 May 2021 @ 3:06 pm CDT

Test Update 05/11/2021 - Patch Notes and Discussions

May 11, 2021
_____________________


*** Highlights ***

- For the first time, you can quickly identify the gains and losses of equipping an item to determine if an item is an upgrade and by how much. See the UI section below for more information.
- New Hunter Achievements have been added for expansions Gates of Discord through Underfoot. See the NPCs section for details.
- Look to the Marketplace this month for the Halfling Heritage Crate. Each crate contains a random item. Trade these Halfling Heritage items to your friends or collect them all yourself!
- Check out everquest.com/packs this month for the new Roguish Rapscallion Pack and Successful Shenanigan Bundle!


*** Items ***

- Descriptive text has been corrected for Outrider of Karana and Norrath Keeper's bundles.
- Augmentation Distillers can now be stacked up to 100.
- Added missing descriptive text for the Evantil Guild Trophy.
- Corrected an issue with the Legend of the Jarsath Destroyer that prevented it from giving the Visage of the Girplan as a prize. Replaced one chance at a Jester with Prize: Visage of the Girplan. The chance to get other items is unchanged.
- Look to the Marketplace this month for the Halfling Heritage Crate. Each crate contains a random item. Trade these Halfling Heritage items to your friends or collect them all yourself!
- Check out everquest.com/packs this month for the new Roguish Rapscallion Pack and Successful Shenanigan Bundle!


*** Quests & Events ***

- There will no longer be broadcasts about the tipsy gnome race. You can speak to Teena to get an idea of when it starts up again.
- Fixed an issue that was causing some fabled NPCs to restore all of their health every tick. The following should no longer have this issue: The Fabled Manaetic Behemoth, The Fabled Saryrn, The Fabled Terris Thule, and The Fabled Warlord Gintolaken. In the Plane of Time instance: The Fabled Tallon Zek, The Fabled Vallon Zek, and The Fabled Saryrn.
- Fixed an issue with the Zlandicar Raid that could cause the dracoliches to spawn too quickly.
- Fixed a reset issue with the Defenders of the Tomb raid that could cause the event to reset if all the drakes were killed. Also reduced the hit points and damage of the drakes by 20% or more.
- Reworked the Rhag Cycle in Ssraeshza Temple using more modern techniques. Each boss should spawn reliably upon the death of the last.
- Modified the fourth event in Deathknell. Ayonae Ro will now become "vulnerable" over time (and health) rather than all at once.


*** Spells ***

- Fixed the spelling of Root Ball Exlosion and Root Bundle Exlosion.
- Corrected an issue where beam spells would sometimes try to hit mounts and targets out of line of sight.
- Necromancer - The Necrotizing Wounds line of spells will no longer stack with itself if cast by the same caster. The spells will do more damage and cost more mana. The proliferation spells that are triggered by these spells are unchanged.
- Necromancer - The Splurt line of spells will no longer stack with itself or with the Necrotizing Wounds line of spells. Higher ranks will deal more damage and cost more mana.
- Necromancer - The Scourge of Fates line of spells will no longer stack with itself. Scourge of Destiny now deals more damage and costs more mana. The spell line no longer uses a shared timer.


*** AA ***

- Corrected an issue where the 'Buy All' button for Mercenary AA Abilities was not properly checking remaining points and prerequisite ranks.


*** NPCs ***

- A full set of Hunter achievements, including new titles and era-appropriate container rewards, have been added to the following achievement categories:
- - Gates of Discord
- - Omens of War
- - Dragons of Norrath
- - Depths of Darkhollow
- - Prophecy of Ro
- - The Serpent's Spine
- - The Buried Sea
- - Secrets of Faydwer
- - Underfoot
- The following Hunter achievement container rewards have had their capacity increased:
- - Novice Dream Hunter's Satchel, from 15 to 26
- - Adept Dream Hunter's Satchel, from 15 to 28
- - Veteran Dream Hunter's Satchel, from 16 to 30
- - Expert Dream Hunter's Satchel, from 16 to 32
- - Satchel of the Dreamslayer, from 20 to 34
- - Novice Veil Hunter's Satchel, from 16 to 30
- - Adept Veil Hunter's Satchel, from 18 to 32
- - Veteran Veil Hunter's Satchel, from 22 to 34
- - Expert Veil Hunter's Satchel, from 24 to 36
- - Satchel of the Veilslayer, from 28 to 38
- - Adept Fear Hunter's Satchel, from 24 to 32
- - Expert Fear Hunter's Satchel, from 28 to 34
- - Expert Shadow Hunter's Satchel, from 30 to 36
- - Satchel of the Fearslayer, from 32 to 40
- All expansion achievement sub-categories have been re-ordered to be more consistent
- The Hunter achievement "Hunter of Gnome Memorial Mountain" has been moved from the Secrets of Faydwer category to The Burning Lands category as an optional component of the "Burnslayer" achievement


*** Miscellaneous ***

- Fixed the exit from Velketor's Labyrinth in Torment of Velious to deposit folks in the Great Divide rather than Eastern Wastes.
- Fixed a longstanding zone instability problem related to fellowship campfires.
- Merged groups will no longer include offline members in the creation of a new group. They will need to be invited to the group again if they log back in.


*** UI ***

- Added in the Item Compare feature.
- - You can now easily identify the gains and losses of equipping an item or which slot to equip it in to gain the most benefit.
- - To use this, inspect any equippable or augment item and select the currently equipped item in the new dropdown box you want to compare to.
- - This will allow you to see all the relevant equipment traits, stats, and effects that would be added or removed and any value differences.
- - Your race, class, and deity must match on the item in order to compare.
- Added two additional color options 'Item Stat Positive' and 'Item Stat Negative' which allow you to customize the colors used to display stat values in the Item Display Window.
- Corrected an issue that allowed shared bank bags to be opened while shrouded.
- Corrected an issue where weapon ratio would not accumulate damage correctly if the base item and an augment both had elemental or bane damage. Moved elemental damage to a secondary ratio that displays in parenthesis since it varies by NPC resistances.
- Added a potential fix for the raid window sometimes causing the client to lock up when moving players into groups.
- Messages about pending overflow items when logging in will now be displayed with the System Messages filter instead of showing up with Spell Failures.
- Fixed a typo in the Server Transfer Window.
- Corrected an issue that prevented Loot All in the Advanced Loot window from looting all.

- Changed -
EQUI_ItemDisplay.xml
EQUI_Templates.xml


*** Previously Updated ***

- Extended the first phase of the anniversary events by two weeks.
- Fixed an issue in the mission A Different Perspective that prevented the 6th step "Unlock the way to the seventh floor element" from completing successfully.
- Fixed an issue that was preventing all NPCs in the Plane of Time and some NPCs in other Planes of Power zones from becoming Fabled.

- The EverQuest Team



Posted by: EQ Dev on 27 April 2021 @ 4:08 pm CDT

Test Update 04/27/21 - New Bugs Only

This thread is for new bugs and how to reproduce them only. Please keep all opinions, discussions, posts about balance, and anything else in the other thread.
Discussion Thread



Posted by: EQ Dev on 27 April 2021 @ 4:06 pm CDT

Test Update 04/27/21 - Discussion

Test is being updated today with our current Live build. There are no new patch notes at this time. Everything should match Live.



Posted by: EQ Dev on 26 April 2021 @ 5:45 pm CDT

Hotfix Notes: April 26, 2021

April 26, 2021
_____________________

*** Quests & Events ***

- Extended the first phase of the anniversary events by two weeks.
- Fixed an issue in the mission A Different Perspective that prevented the 6th step "Unlock the way to the seventh floor element" from completing successfully.
- Fixed an issue that was preventing all NPCs in the Plane of Time and some NPCs in other Planes of Power zones from becoming Fabled.


- The EverQuest Team



Posted by: Ratalthor on 26 April 2021 @ 2:36 pm CDT

Aaryonar Raid: Grolik's Roar silencing players that are not LoS

I've seen a Shaman aura referenced a few times in this thread. Which Shaman aura specifically, can you provide the spell name?



Posted by: EQ Dev on 21 April 2021 @ 2:17 am CDT

Game Update Notes: April 21, 2021

April 21, 2021
_____________________

*** Items ***
- Added Incense of Tranquility to the marketplace. This is available once Planes of Power opens on your server.
- Increased the duration of the 22nd Anniversary food to match that of the drink.
- Fixed a typo in Prismatic Lance Ornament's name.
- Removed class restrictions on some items that drop from discordlings.

*** Quests & Events ***
- Amalgam Arbiter (Raid) - The retribution spectres will now float up into the center of the room instead of on the other side of the ice wall.
- Vulak'Aerr (Raid) - Fixed messaging about the root balls that claimed way more targets than would be affected.
- Restless Assault (Mission)- Changed the word 'axe' to 'weapon' in one of Narandi's messages because sometimes he's carrying a spear.
- Unity (Anniversary Task) - Added a one hour request timer.
- Guardian of the Sand (Task)- Corrected an issue where the task steps could be completed out of order.

*** Spells ***
- Druid and Wizard - Created teleport spells that teleport to the Plane of Tranquility. These are sold in Shadowhaven and are available once Planes of Power opens. Look for Ealerel Tidebringer and Goesl Sealsonich.
- Enchanter - All spells in the Color Flux line now share the same timer.
- Necromancer - Increased the damage done by Withering Decay, Sphere of Blight, Sphere of Withering, and Sphere of Dissolution. Decreased the damage done by Echo of Dissolution, Remote Sphere of Decay, Remote Sphere of Blight, and Remote Sphere of Withering. Increased the mana costs of the entire line.
- Fixed a bug where group auras would not reapply if a player died, re-entered the zone, and was then resurrected within the area of the aura.

*** NPCs ***
- The efreeti in Western Wastes (CoV) will no longer death-touch their targets.
- The razorgills in the Unity mission will now look like fish.
- Audri Deepfacet in the Plane of Knowledge will now hand you the correct Legendary Jewel Crafting journal.
- Milas An`Rev will no longer be able to be in the same place multiple times.

*** Mercenaries ***
- Fixed some missing text when hiring Othmir mercenaries from Iauld Atiqa in the Plane of Knowledge.

*** Collections ***
- Corrected an issue with collection items from Claws of Veeshan that did not have the attunable flag.

*** Progression Servers ***
- Corrected an issue where out of era AAs could be purchased on progression servers.
- For the first two months after Planes of Power first opens on a server, the giants in the Plane of Storms that normally carry Esoteric Medallions will carry more of them, and other giants in that zone will have a small chance to carry their own medallion.

*** Miscellaneous ***
- Fixed a typo in the name of 'Captain Alron Cuppboard' for the achievement 'Mercenary of The Western Wastes'.
- Fixed an issue where some players would be stuck loading indefinitely when attempting to enter the world. - 22nd Anniversary achievements have now been added.
- Officers can now take leadership of the guild with the /usurp command if no leader or senior officers have been online in the past year.

*** UI ***
- Corrected a typo in the /usurp command.
- Corrected an issue where the Message of the Day would display each time you zoned.
- Adjusted the position of the 'Not Scribed / Scribed' and 'Collected' labels in the Item Display window to not overlap with the tribute values.
- Added weapon ratio to the Item Display Window.
- - Added weapon ratio, damage, and delay to the Find Item and Bazaar search.
- Adjusted the default column widths in the Aura Window to reduce the likelihood that aura names will be cut short by the aura slot value.
- Pet hold and ghold now correctly keep their states after logging out of the game.

- The EverQuest Team



Posted by: EQ Dev on 19 April 2021 @ 3:37 pm CDT

Server Downtime: Monday, April 19th @ 11:00 PM

All EverQuest Live Servers will be brought offline on Monday, April 19, 2021 at 11:00 PM PDT* for an update. Downtime is expected to last approximately 36 hours.

Patch notes for this update will be found in the Game Update Notes section of the forums once they are available.

*Convert to your local time



Posted by: EQ Dev on 13 April 2021 @ 2:54 pm CDT

Test Update 04/13/21 - New Bugs Only

This thread is for new bugs and how to reproduce them only. Please keep all opinions, discussions, posts about balance, and anything else in the other thread.
Patch notes and discussions thread



Posted by: EQ Dev on 13 April 2021 @ 2:51 pm CDT

Test Update 04/13/21 - Patch Notes and Discussions

*** Items ***
- Added Incense of Tranquility to the marketplace. This is available once Planes of Power opens on your server.
- - Created teleport spells for wizards and druids that teleport to tranquility. These are sold in Shadowhaven and are available once Planes of Power opens. Look for Ealerel Tidebringer and Goesl Sealsonich.
- Increased the duration of the 22nd Anniversary food to match that of the drink.
- Fixed a typo in Prismatic Lance Ornament's name.
- Removed class restrictions on some items that drop from discordlings.


*** Quests & Events ***
- Aaryonar Raid and Mission - Fixed an issue that could cause the 'Fiery Touch' and 'Flame Touch' buffs to drop prematurely. These buffs will now only expend charges when attacking elementals and should no longer fade before expending their charges.
- Amalgam Arbiter Raid - The retribution spectres will now float up into the center of the room instead of on the other side of the ice wall.
- Vulak'Aerr Raid - Fixed messaging about the root balls that claimed way more targets than would be affected.
- Restless Assault - Changed the word 'axe' to 'weapon' in one of Narandi's messages because sometimes he's carrying a spear.
- Unity (Anniversary Task) - Added a one hour request timer.
- Guardian of the Sand - Corrected an issue where the task steps could be completed out of order.


*** Spells ***
- Enchanter - All spells in the Color Flux line now share the same timer.
- Necromancer - Increased the damage done by Withering Decay, Sphere of Blight, Sphere of Withering, and Sphere of Dissolution. Decreased the damage done by Echo of Dissolution, Remote Sphere of Decay, Remote Sphere of Blight, and Remote Sphere of Withering. Increased the mana costs of the entire line.
- Fixed a bug where group auras would not reapply if a player died, re-entered the zone, and was then resurrected within the area of the aura.


*** NPCs ***
- The efreeti in Western Wastes (CoV) will no longer death-touch their targets.
- The razorgills in the Unity mission will now look like fish.
- Audri Deepfacet in the Plane of Knowledge will now hand you the correct Legendary Jewel Crafting journal.
- Milas An`Rev will no longer be able to be in the same place multiple times.


*** Mercenaries ***
- Fixed some missing text when hiring Othmir mercenaries from Iauld Atiqa in Plane of Knowledge


*** Collections ***
- Corrected an issue with collection items from Claws of Veeshan that did not have the Attunable flag.


*** Progression Servers ***
- Corrected an issue where out of era AAs could be purchased on progression servers.


*** Miscellaneous ***
- Fixed a typo in the name of 'Captain Alron Cuppboard' for the achievement 'Mercenary of The Western Wastes'.
- Fixed an issue where some players would be stuck loading indefinitely when attempting to enter the world.
- 22nd Anniversary achievements have now been added.
- Officers can now take leadership of the guild with the /usurp command if no leader or senior officers have been online in the past year.


*** UI ***
- Corrected a typo in the /usurp command.
- Corrected an issue where the Message of the Day would display each time you zoned.
- Adjusted the position of the 'Not Scribed / Scribed' and 'Collected' labels in the Item Display window to not overlap with the tribute values.
- Added weapon ratio to the Item Display Window.
- - Added weapon ratio, damage, and delay to the Find Item and Bazaar search.
- Adjusted the default column widths in the Aura Window to reduce the likelihood that aura names will be cut short by the aura slot value.
- Pet hold and ghold now correctly keep their states after logging out of the game.


- Changed -
EQUI_ItemDisplay.xml


*** Previously Updated ***
- Removed the Anniversary Pack and Bundle that is no longer available from the marketplace.


- The EverQuest Team



Posted by: Ratalthor on 12 April 2021 @ 2:34 pm CDT

Aaryonar Raid: Grolik's Roar silencing players that are not LoS

Is there a specific pillar or environment object that isn't working? We haven't been able to reproduce this issue internally.



Posted by: EQ Dev on 30 March 2021 @ 5:59 pm CDT

Selo and Character Transfer Downtime - 03/31/2021

Selo and character transfers on all servers will be down for approximately 1 hour beginning at 02:00 PM PST on 03/31/2021.

Update: Selo and Character Transfers are back up as of 03/31/2021 at 03:00PM PST. Selo is now listed under Standard Servers, but you will need to relaunch your client to see the changes.



Posted by: Ratalthor on 29 March 2021 @ 2:58 pm CDT

Aaryonar Raid: Grolik's Roar silencing players that are not LoS

Axxius reported in this thread:


"What's still not fixed (and very annoying) is Grolik's Roar silencing people at random no matter where they hide. It's supposed to be a line-of-sight AE. But his model is over-scaled and it breaks the geometry/LoS calculations. Shrink him, and/or use a different model."



Posted by: Ratalthor on 29 March 2021 @ 2:53 pm CDT

Launcher saying "Playing" or "cannot connect message" on account that isn't logged in

Aanuvane reported in this thread:

"Trying to log in a 4th account right now and when I choose the account I do not have a character logged into, it says "Playing" and won't let me click the play button.

If I choose one of the accounts that I actually do have logged in - the play button is enabling.

If I choose either one of the other two of the accounts that I actually do have logged in, it says "Playing"

I am using "saved" credentials.

Just tried opening the patcher again and got a "cannot connect message"

Got the patcher to open again, clicked the x next to the account I'm trying to log in and re-entered the credentials for that account and now I'm stuck on "installing".

The only way I know to solve this is to log everyone out, reboot and start over.

The 4th account I am attempting to log in has been in offline trader mode for at least 2 days.

I'm pretty sure my PC has been rebooted at least once since that account was in offline trader mode.

Edit: After rebooting, I am able to log in the account that was causing me issues a few minutes ago."



Posted by: Ratalthor on 29 March 2021 @ 2:50 pm CDT

Issue with Launcher saved credentials

Bigstomp reported in this thread:

"Launcher, Drop down, select account A.
Click play and continue through server select, char select, and into world.
Launcher again, select account B.
Click play, reach server select.
Server select tells me you already have a character logged in on this account.
Repeat a few times making sure it was not something I was doing wrong.
Removed account from the menu.
Re-added account and signed in.
Everything is good again now.

It's almost like it saved invalid credentials or in this case valid but the wrong accounts credentials in whatever powers the accounts menu."



Posted by: EQ Dev on 18 March 2021 @ 7:21 pm CDT

Hotfix Notes: March 18, 2021

March 18, 2021
_____________________

*** NPCs ***

- Guard Blevins will now spawn in pick zones for Qeynos Hills.


*** Quests & Events ***

- The Unity mission Commanders will now speak to you, no matter how much they hate you.
- Items on the reward chest for Defenders of the Tomb will no longer be locked by the loot lock lockout.
- Loot, including the luck and type 19 chase loot, will now drop on basepop in the Defenders of the Tomb raid.


- The EverQuest Team



Posted by: EQ Dev on 16 March 2021 @ 8:28 pm CDT

Test Server Downtime: Tuesday March 16 @ 6:30 PM

The Test Server is being brought offline on Tuesday, March 16, 2021 at 6:30 PM PT* for an emergency update. Downtime is expected to last approximately 2 hours.

*Convert to your local time



Posted by: EQ Dev on 16 March 2021 @ 12:53 pm CDT

Hotfix Notes: March 16, 2021

March 16, 2021
_____________________

*** UI ***

- Fixed a string related to the anniversary promotion. You will need to re-patch to see this fix.


- The EverQuest Team



Posted by: EQ Dev on 16 March 2021 @ 10:35 am CDT

Test Update 03/16/21 - New Bugs Only

This thread is for new bugs and how to reproduce them only. Please keep all opinions, discussions, posts about balance, and anything else in the other thread.
Discussion Thread



Posted by: EQ Dev on 16 March 2021 @ 10:33 am CDT

Test Update 03/16/21 - Discussion

Test is being updated today with our current Live build. There are no new patch notes at this time. Everything should match Live.



Posted by: JChan on 15 March 2021 @ 2:15 pm CDT

Producer's Letter - Winter 2021 and 22nd Anniversary!



Posted by: Ratalthor on 11 March 2021 @ 7:41 pm CST

Contract of the Othmir is not useable on Progression Servers

The Contract of the Othmir is not working on progression servers.

Expected: The Contract of the Othmir should be useable/accessible on progression servers that have reached Seeds of Destruction or later expansions.



Posted by: EQ Dev on 10 March 2021 @ 11:03 am CST

Game Update Notes: March 10, 2021

March 10, 2021
_____________________


*** Highlights ***

- March 16th marks EverQuest's 22nd anniversary! The Mechanical Fortune Teller in the Plane of Knowledge has information about new quests and a new mission. The Jubilant Merchant has new rewards to earn! We're grateful to all of you for an incredible 22 years of support, and we're excited for the future!


*** Items ***

- Proc chance increase is now correctly applied to Surge of Ice on the Velium Threaded Arcane Staff.
- Volcanic Billow Shard can no longer be placed in a bank.


*** Quests & Events ***

- This Can't Be Good - Animated spell books will have Glowing Pages again.
- Zlandicar Reborn Mission - Fixed an exploit that could grant an unearned chest.
- Sontalak Raid - Both wing buffets are now chromatic resist.
- Aaryonar Raid - The Echoes will no longer be removed when they block a spell. Consider that this will force a change of tactics to control which person has the highest rank of these spells.
- Aaryonar Mission - Made the aura punishment effects less harsh. Root balls will no longer explode and will go away much faster. Reduced the damage caused by Pull of Sleet. Only one fireball will be fired at the target(s) with the highest rank of Echo of Fire.
- Aaryonar Raid and Mission - Added a message when the smaller golems spawn.
- Cleric Epic Changes
- - Blood Soaked Prismatic Priest Robe can no longer be traded.
- - Lake Rathe
- - - Only someone that has handed Lord Bergurgle's Crown to Shmendrik can loot the Damaged Goblin Crown from the spirit of flame.
- - - Once you hand the Damaged Goblin Crown to Natasha you will have to hand a new Lord Bergurgle's Crown to Shmendrik to loot the Damaged Goblin Crown again.
- - - Natasha no longer despawns.
- - - Most of the time Natasha cannot be attacked. She can only be fought when she engages with Shmendrik.
- - - Shmendrik cannot be attacked until someone hands him Lord Bergurgle's Crown.
- - Timorous Deep
- - - Only someone that has handed Blood Soaked Plasmatic Priest Robe to Omat will receive the Ornate Sea Shell II when handing Lord Gimblox's Signet Ring to Natasha.
- - - Once you hand the Lord Gimblox's Signet Ring to Natasha you will have to hand a new Blood Soaked Plasmatic Priest Robe to Omat for Natasha to accept another Signet Ring from you.
- - - Natasha no longer despawns and cannot be killed.
- - - Only someone that has handed Sceptre of Ixiblat Fer and Singed Scroll to Omat will receive the Shimmering Pearl when handing A Message to Natasha to Natasha.
- - - Once you hand A Message to Natasha to Natasha you will have to hand a new Sceptre of Ixiblat Fer and Singed Scroll to Omat for Natasha to accept another Message from you.


*** Spells ***

- Necromancer and Shadowknight - Restored the effectiveness of Spell: Summon Corpse. Lowered its mana cost but it now only summons corpses up to level 60.


*** AA ***

- Wizard - Added 3 new ranks to Fury of Magic that will be auto-granted at levels 12, 30, and 50 to replace the previously hard-coded critical chance bonus wizards are granted at these levels.


*** NPCs ***

- During the Anniversary event, check out the Jubilant Merchant in Plane of Knowledge for some new celebratory goods!


*** UI ***

- Players should now only have to confirm the server ruleset on Aradune and Rizlona once per login.
- Attempting to /consider the corpse of a player who has not yet returned to their bind point will no longer report that the corpse is invalid.


- The EverQuest Team



Posted by: EQ Dev on 8 March 2021 @ 1:52 pm CST

Server Downtime: Wednesday, March 10th @ 6:00 AM

All EverQuest Live Servers will be brought offline on Wednesday, March 10, 2021 at 6:00 AM PT* for an update. Downtime is expected to last approximately 6 hours.

Patch notes for this update will be found in the Game Update Notes section of the forums once they are available.

*Convert to your local time



Posted by: EQ Dev on 4 March 2021 @ 1:32 pm CST

Test Update 03/04/2021 - Discussion

Test was updated this afternoon. This was in preparation for our Live update next week and there are no additional patch notes.



Posted by: EQ Dev on 2 March 2021 @ 11:47 am CST

Test Update 03/02/21 - New Bugs Only

This thread is for new bugs and how to reproduce them only. Please keep all opinions, discussions, posts about balance, and anything else in the other thread.
Patch notes and discussions thread



Posted by: EQ Dev on 2 March 2021 @ 11:44 am CST

Test Update 03/02/21 - Patch Notes and Discussions

*** Items ***

- Proc chance increase is now correctly applied to Surge of Ice on the Velium Threaded Arcane Staff.
- Volcanic Billow Shard can no longer be placed in a bank.


*** Quests & Events ***

- This Can't Be Good - animated spell books will have Glowing Pages again.
- Fixed an exploit in the Zlandicar Reborn mission that could grant an unearned chest.
- Aaryonar Raid - The Echoes will no longer be removed when they block a spell. Consider that this will force a change of tactics to control which person has the highest rank of these spells.
- - Aaryonar Mission - Made the aura punishment effects less harsh. Root balls will no longer explode and will go away much faster. Reduced the damage caused by Pull of Sleet. Only one fireball will be fired at the target(s) with the highest rank of Echo of Fire.
- - Aaryonar Raid and Mission - added a message when the smaller golems spawn.


*** Spells ***

- Necromancer and Shadowknight - Restored the effectiveness of Spell: Summon Corpse. Lowered its mana cost but it now only summons corpses up to level 60.


*** AA ***

- Wizard Fury of Magic has been updated to automatically grant 1/2/3% spell crit chance at levels 12/30/50. The spell crit chance of all preexisting Fury of Magic ranks has been subsequently increased by 3%, with the current max rank now granting 53% total spell crit chance. This change both surfaces and replaces the spell crit chance formerly granted to Wizards innately, which was exactly 1/2/3% at levels 12/30/50.


*** UI ***

- Players should now only have to confirm the server ruleset on Aradune and Rizlona once per login.
- Attempting to /consider the corpse of a player who has not yet returned to their bind point will no longer report that the corpse is invalid.



Posted by: Pip on 23 February 2021 @ 5:55 pm CST

EverQuest Lore Feedback - We need your help!

You are all incredible! Thank you for helping us out with this, it means a lot. Keep them coming though. This is helping the creative brain juices...ferment? I got lost in that metaphor, the point is that if you have more ideas you wanted to submit or if you got that one friend who says something like.
"I want to come back to EQ but they never continued <insert story here>!"

Then this is your(or theirs's) chance!
We love you all and look forward to hearing more stories.



Posted by: EQ Dev on 23 February 2021 @ 3:13 pm CST

Test Update 02/23/21 - New Bugs Only

This thread is for new bugs and how to reproduce them only. Please keep all opinions, discussions, posts about balance, and anything else in the other thread.
Discussion Thread



Posted by: EQ Dev on 23 February 2021 @ 3:11 pm CST

Test Update 02/23/21 - Discussion

Test is being updated today with our current Live build. There are no new patch notes at this time. Everything should match Live.



Posted by: EQ Dev on 16 February 2021 @ 1:53 pm CST

Game Update Notes: February 17, 2021

February 17, 2021
_____________________

*** Highlights ***

- Changed some of the modern Spell Casting Proc items so they won't trigger from other proc effects or twincast. This is a step, but not the entire solution, to reduce raid lag. Recursive proc casting is causing a huge amount of spells to be cast in a short time.
- Many changes have been made to Epic 1.0 quests. See the Quests & Events sections for details.
- All wares sold by Morton Stonebreaker in Western Wastes have had a pricing decrease.


*** Items ***

- Marionette puppet familiars can now be placed in a real estate without looking like a brown bag.
- Augments purchased from Tanin Gleamstone in Western Wastes can now be sold back to him for 70% of the purchase price.
- Increased AC values for caster 2-handed blunt weapons from Claws of Veeshan.
- Claws of Veeshan augments now have the correct Lore and Lore Equip groups attached.
- Merchants that sell the 'Tracker's Water Extractor' will now carry an unlimited stock of this item.
- Changed some of the modern Spell Casting Proc items so they won't trigger from other proc effects or twincast. This is a step, but not the entire solution, to reduce raid lag. Recursive proc casting is causing a huge amount of spells to be cast in a short time.


*** Quests & Events ***

- Aaryonar Raid - Made a speculative fix to a reported issue that would cause Grolik to lock his hit points.
- Paladin and Rogue Epic: Reduced the respawn time for the Oracle of K'Arnon from about 7 hours to 2 hours.
- Paladin Epic: Lich of Miragul will now spawn 35 hours after being killed. There will now be a delay for between 5 and 14 hours before it will spawn for the first time.
- Druid and Ranger Epic: Venril Sathir's remains will spawn every 20 hours instead of just over 26 hours. This will increase the window to access this NPC for quest hand-ins.
- Magician Epic: Undertow (and its placeholder) will spawn every 6 hours instead of just over 7 hours.
- Monk Epic changes:
- - Increased the chance for Targin the Rock from 5% to 15% and Raster of Guk from 2% to 10%.
- - Brother Zephyl, Brother Qwinn, Ran'un, Brother Velan Torresk, and Thena Lonnes have grown in strength. They are much more dangerous. Also, persons killing these folks will be greatly disliked by monk factions.
- Rogue Epic changes:
- - Eldreth will now return after leaving for 1 hour rather than 8. He can no longer be killed by miscreants.
- - Founy Jestands and Tani N'Mar will no longer have any parchment on their corpses if killed. They will, however, always have them in their pockets if someone happens to be clever enough to take them.
- - Renux Herkanor will no longer carry a Jagged Diamond Dagger.
- - General V'ghera will no longer carry a Cazic Quill.
- - Karg IceBear will be a bit easier to find and will be carrying the Gigantic Zweihander more often.
- Enchanter Epic changes:
- - Vessel Drozlin and Wraith of a Shissar will now respawn 9 hours after being killed and from 5 to 14 hours after a zone or server reset.
- - Verina Tomb will now respawn 13 hours after being killed and from 5 to 14 hours after a zone or server reset.
- - The One Key, Lost Scroll, and Charm and Sacrifice have had their respawn time reduced from 24 to 5 hours.
- Shadowknight Epic changes:
- - Caradon will now spawn 8 hours after being killed and from 5 to 14 hours after a zone or server reset.
- - Lhranc will now spawn 13 hours after being killed and from 5 to 15 hours after a zone or server reset.
- - NPCs involved in the quest for Innoruuk's Curse can now see things that are invisible. They will only deal with people they like.
- Wizard Epic: Broken golem will now spawn 8 hours after being killed and from 4 to 12 hours after a zone or server reset.


*** Spells ***

- Beastlord - Auspice of Kildrukaun Rk. II and Rk. III can now be selected as rewards from the Lesser Bloodmarked Velium Gem and Lesser Dragontouched Rune, respectively.


*** NPCs ***

- All wares sold by Morton Stonebreaker in Western Wastes have had a pricing decrease.


*** Overseer ***

- Changed how Overseer quests load and save as a speculative fix to the bug where Overseer quests sometimes disappear. As part of this change, all Overseer Active Quests have been deleted. For the inconvenience, all players who have used Overseer before should have an Overseer Agent Pack available in /itemoverflow.


*** Miscellaneous ***

- Made the following changes to guild halls to prevent them from being removed when a player deletes their character or server transfers:
- - Placed guild halls no longer have an item owner, instead, they are owned by the guild.
- - Only the guild leader will be able to put a placed guild hall in their inventory.
- - Anyone with Move-Item access will be able to adjust a guild hall's placement.
- Activated combat skills (ex: kick, bash) with reuse times affected by haste or slow effects can now only be slowed to a maximum of 2x their base reuse time.
- - This ensures that skills activated while you are heavily slowed will no longer be locked out for exceptionally long periods of time.
- Marketplace - Corrected an issue where additional Mount Key Ring Slots were not visible for purchase.
- Fixed a bug that caused group invites to someone that has a shortened version of your name to not function.


- The EverQuest Team



Posted by: EQ Dev on 12 February 2021 @ 2:41 pm CST

Server Downtime: Wednesday February 17th @ 4:30 AM

All EverQuest Live Servers will be brought offline on Wednesday, February 17, 2021 at 4:30 AM PT* for an update. Downtime is expected to last approximately 7.5 hours.

Patch notes for this update will be found in the Game Update Notes section of the forums once they are available.

*Convert to your local time



Posted by: EQ Dev on 9 February 2021 @ 3:06 pm CST

Test Update 02/09/2021 - New Bugs Only

This thread is for new bugs and how to reproduce them only. Please keep all opinions, discussions, posts about balance, and anything else in the other thread.
Patch notes and discussions thread



Posted by: EQ Dev on 9 February 2021 @ 3:03 pm CST

Test Update 02/09/2021 - Patch Notes and Discussions

February 09, 2021
_____________________

*** Items ***

- Marionette puppet familiars can now be placed in real estate without looking like a brown bag.
- Augments purchased from Tanin Gleamstone in Western Wastes can now be sold back to him for a fraction of the purchase price.
- Corrected AC values for caster 2-handed blunt weapons.
- Claws of Veeshan augments now have the correct Lore and Lore Equip groups attached.
- Merchants that sell the 'Tracker's Water Extractor' will now carry an unlimited stock of this item.
- Changed some of the modern Spell Casting Proc items so they won't trigger from other proc effects or twincast. This is a step, but not the entire solution, to reduce raid lag. Recursive proc casting is causing a huge amount of spells to be cast in a short time.

*** Quests & Events ***

- Aaryonar Raid - Made a speculative fix to a reported issue that would cause Grolik to lock his hit points.
- Paladin and Rogue Epic: Reduced the respawn time for the Oracle of K'Arnon from about 7 hours to 2 hours.
- Paladin Epic: Lich of Miragul will now spawn thirty-five hours after being killed. There will now be a delay for between five and fourteen hours before it will spawn for the first time.
- Druid and Ranger Epic: Venril Sathir's remains will spawn every twenty hours instead of just over twenty-six hours. This will increase the window to access this NPC for quest hand-ins.
- Magician Epic: Undertow (and its placeholder) will spawn every six hours instead of just over seven hours.
- Monk Epic changes:
- - Increased the chance for Targin the Rock from 5 percent to 15 percent and Raster of Guk from 2 percent to 10 percent.
- - Brother Zephyl, Brother Qwinn, Ran'un, Brother Velan Torresk, and Thena Lonnes have grown in strength. They are much more dangerous. Also, persons killing these folks will be greatly disliked by monk factions.
- Rogue Epic changes:
- - Eldreth will now return after leaving for one hour rather than eight. He can no longer be killed by miscreants.
- - Founy Jesthands and Tani N'Mar will no longer have any parchment on their corpses if killed. They will, however, always have them in their pockets if someone happens to be clever enough to take them.
- - Renux Heranor will no longer carry a Jagged Diamond Dagger.
- - General V'ghera will no longer carry a Cazic Quill.
- - Karg IceBear will be a bit easier to find and will be carrying the Gigantic Zweihander more often.
- Enchanter Epic changes:
- - Vessel Drozlin and Wraith of Shissar will now respawn nine hours after being killed and from five to fourteen hours after zone or server reset.
- - Verina Tomb will now respawn thirteen hours after being killed and from five to fourteen hours after zone or server reset.
- - The One Key, Lost Scroll, and Charm and Sacrifice have had their respawn time reduced from twenty-four to five hours.
- Shadowknight epic changes:
- - Caradon will now spawn 8 hours after being killed and from five to fourteen hours after a zone or server reset.
- - Lhranc will now spawn 13 hours after being killed and from five to fifteen hours after a zone or server reset.
- - NPCs involved in the quest for Innoruuk's Curse can now see things that are invisible. They will only deal with people they like.
- Wizard Epic: Broken golem will now spawn 8 hours after being killed and from four to twelve hours after a zone or server reset.

*** Spells ***

- Beastlord - Auspice of Kildrukaun Rk. II and Rk. III can now be selected as rewards from the Lesser Bloodmarked Velium Gem and Lesser Dragontouched Rune, respectively.

*** NPCs ***

- All wares sold by Morton Stonebreaker in Western Wastes have had a pricing decrease.

*** Overseer ***

- Changed how Overseer quests load and save as a speculative fix to the bug where Overseer quests sometimes disappear. As part of this change, all Overseer Active Quests have been deleted. For the inconvenience, all players who have used Overseer before should have an Overseer Agent Pack available to you in /itemoverflow.

*** Miscellaneous ***

- Made the following changes to guild halls to prevent them from being removed when a player deletes their character or server transfers:
- - Placed guild halls no longer have an item owner, instead, they are owned by the guild.
- - Only the guild leader will be able to put a placed guildhall in their inventory.
- - Anyone with Move-Item access will be able to adjust a guild hall's placement.
- Activated combat skills (ex: kick, bash) with reuse times affected by haste or slow effects can now only be slowed to a maximum of 2x their base reuse time.
- - This ensures that skills activated while you are heavily slowed will no longer be locked out for exceptionally long periods of time.
- Marketplace - Corrected an issue where additional Mount Key Ring Slots were not visible for purchase.
- Fixed a bug that caused group invites to someone that has a shortened version of your name to not function.

- The EverQuest Team



Posted by: Ratalthor on 3 February 2021 @ 7:11 pm CST

Account logged out when backing out from character select to server select multiple times

If the user backs out from character select to server select twice in a row, the client will require them to submit their login credentials again.

This issue was reported initially in this thread: https://forums.daybreakgames.com/eq/index.php?threads/fast-camp-equals-trip-to-server-select.272522/#post-3995821



Posted by: EQ Dev on 25 January 2021 @ 4:04 pm CST

Test Update 01/25/2021 - New Bugs Only

This thread is for new bugs and how to reproduce them only. Please keep all opinions, discussions, posts about balance, and anything else in the other thread.
Discussion Thread



Posted by: EQ Dev on 25 January 2021 @ 4:03 pm CST

Test Update 01/25/2021 - Discussion

Test is being updated today with our current* Live build.
There are no new patch notes at this time.
Everything should match Live.


*This update includes some additional code upgrades but should otherwise be identical to live.



Posted by: EQ Dev on 19 January 2021 @ 4:59 pm CST

Game Update Notes: January 20, 2021

January 20, 2021
_____________________

*** Items ***

- Made changes to many items that have unlimited charges and instant-cast spells attached:
- - Many items that previously had no cast or recast time now have a 1 second recast time.
- - Many spells on these items, such as the Poison Fungus Skull Staff, Pale Dragon Bone Ring, and Aspect of the Brood, will no longer generate aggro.
- - Items that cast player spells, such as Lute of the Flowing Waters, Rod of Insidious Glamour, or Robe of the Whistling Fists, will now cast new copies of those spells that do not generate aggro. The player-usable spells that were on them remain unchanged.
- Added tribute to the Item Display Window.
- Corrected an issue where the bandolier wouldn't allow you to swap between sets of lore equipped items that had a conflict with each other.
- Many illusion potions have had their spell descriptions adjusted to make more sense.
- Kitlaa's War Whip is now Kitlaa's War Blade.
- Scroll: Illusion: Hooded Othmir can now be traded as intended.
- Adjusted the AC stats on Claws of Veeshan ranged items to the intended values.
- Reduced the drop rate of Crystallized Restless Ore on basepop.
- - Added Crystallized Restless Ore to Claws of Veeshan rare NPCs and mission treasure chests.
- Changed the focus effect on Claws of Veeshan Shaman chest items to Roar Duration.
- Added descriptive text to Skyshrine Dragon Brazier to indicate it teleports you to Cobalt Scar.
- Fixed an issue with the Contract of the Othmir where it wouldn't remove itself from your inventory after being used.
- Claws of Veeshan Ranger bows have had their click effects attached.
- Zieri's Shawl of Compassion now has the correct rank of Myrmidon's Skill.
- The Warforged Emblem currency no longer has a double-space in its name.
- Ornate Restless Shield and Bow ornamentations will now fit in the correct items.
- The Warrior's Velium Threaded Broadsword no longer has Sympathetic Vampiric Draw.
- Fixed a typo in the book 'Of Moving Ice Volume 7 - Weapons'.
- Reactive Frozen Grommet, Complimentary Frozen Grommet, Reactive Velium Threaded Gem of Striking, Complimentary Velium Threaded Gem of Striking, Reactive Velium Threaded Gem of Devastation, and Complimentary Velium Threaded Gem of Devastation now fit in the appropriate items with the correct slots and have the intended spells attached.
- Fixed many weapon ornaments that had incorrect restrictions or description text.
- Changed the name of Knowm's Rod of Disempowerment to Mrtyu's Rod of Disempowerment.
- Corrected the description for Velium Composite Scale.
- Torment of Velious raid spells can now be found on Hrenvy Bloodyhand of East Wastes.
- Claws of Veeshan raid spells will be available on Morton Stonebreaker of West Wastes after six months have passed from the launch of Claws of Veeshan.
- Changed the Silver Spoon Ornament to work on bows exclusively.


*** Quests & Events ***

- Fixed a bug that would sometimes prevent players from zoning out of a dynamic zone.
- The Conflagration Generals - Changed the filter for the zone-wide message that occurs when a whorling wildfire is hit with the proper spell. The message will now be displayed through the Direct Damage (Others) filter.
- Zlandicar Reborn (Mission) - Basepop will not respawn within the event, and will no longer con higher than they should.
- Aaryonar (Mission) - Fixed an issue that would leave the Echo debuffs on PCs when the event resets.
- Aaryonar (Mission) - Fixed an issue that caused the Echo auras to despawn prematurely. Reduced the damage on the Intruder's Curse spell to be more reasonable. Fixed an issue that would cause the echo auras to fail to give their protective buffs. When the earthen orb is absorbed by the earthen echo, if there are no guardians to be destroyed, no message about destroying one will appear. Now only two orbs will spawn at a time. Racnar will no longer spawn in this event. Lastly, Aaryonar will not rejoin the fight until Grolik has been defeated.
- The Call (Mission) - Fixed an issue that prevented all of the golems from spawning. This prevented successful accomplishment of the Let Them Go achievement.
- The Call (Mission) - The worried golem will now send PCs back up to access the rest of the tomb, if they wish.
- The Crusaders (Mission) - Many of the spells used by the NPCs in this event now have a chance to be resisted. Those spells have had their damage slightly increased. Dramatically reduced the damage on Dismal Fury of the Shrine (Sussarak's breath weapon). Reduced the damage on the spell cast by the foyer guardians.
- Quincy Algernope (Dragon Necropolis) - Corrected an issue that prevented "sorry" when spoken in /say from progressing this quest giver's conversation.
- The Coldain Ring War - Churn the Axeman, Kargin the Archer, Corbin Blackwell, Dobbin Crossaxe, and Garadain Glacierbane will now only give their rewards once at the end of the event.
- Boridain Glacierbane has gone home, as his services are not needed. Speak with Essedera to obtain the same services.
- Defenders of the Tomb - The drakes will be much harder to avoid now, they are much more aware of their surroundings.
- The Call (Raid) - Fixed an issue with achievement messaging talking about the wrong achievements. Vulak will now have his HP locked until all of the tomb guardians are killed. Eliminated a couple of exploits.
- Restless Assault (Mission and Raid) - Huntmaster Grondo will no longer sometimes cast Frozen Feet immediately when engaged.
- Eye of Zomm will no longer break the "Others' Things" Heroic Adventure when clicking on crystals to cause them to disappear.
- Resolved an issue in the Tower of Rot where Scions would create a mega train when a player completes a specific step of the quest "Narius' Plan."
- 13th Anniversary (Raid) - Tserrina's Keepsake - Fixed an issue where defeating Lanys too quickly would cause the event to break.


*** Spells ***

- We removed Mount Blessing Kala from all players. If you are on live, or a progression server that has reached Torment of Velious, you may re-click your mount to gain the buff again.
- Corrected an issue where Quick Time could sometimes cause spells to become locked out.
- Magician - Fixed several errors in Claws of Veeshan spell descriptions that create items.


*** NPCs ***

- Updated basepop NPCs in Sleeper's Tomb, Dragon Necropolis, Western Wastes, and Skyshrine raid so they will drop their rare loot, including the luck augment.
- "The Overseer Reborn" is now correctly listed as a hunt target, instead of "The Captain of the Guard" for the hunter achievement "Hunter of The Sleeper's Tomb."
- - Fixed an issue that caused "The Captain of the Guard" to report being a rare spawn when /considered.
- Fixed an issue with necromancers in the Dragon Necropolis where they could see through invisibility.
- Sirens in the Cobalt Scar no longer see through invisibility.
- Adjusted the bats in the Dragon Necropolis to behave correctly when pathing near water.
- The terror of the flying sharks of the Cobalt Scar has been resolved. Sharks now stay in the water where they belong...for now.


*** Mercenaries ***

- Several new ranks have been added to the following mercenary AAs:
- - Improved Health
- - Improved Mana
- - Improved Melee Defense
- - Improved Spell Resistance
- - Furious Wrath
- - Steadfast Resolve
- - Subtle Magic
- - Healing Acumen
- - Subtle Strikes
- - Rising Fury
- - Silent Arcanum
- - Mystic Destruction


*** Collections ***

- Claws of Veeshan collection item achievement links should now work, and lore text should be more grammatically consistent.
- Fixed an issue where some collectibles said they were from a different zone than they actually were.
- Fixed a typo in the component name 'Don't be a Guppy' for the collection achievement "Cobalt Scar Scavenger."
- Changed the component name "Journal of a Shadow Knight" to be more "Lost" to better match the other components for the collection achievement "More Lost Journals."


*** Overseer ***

- Made a speculative fix to prevent Overseer quests from failing to start.
- Added in a message reporting when an Overseer agent has recovered.
- The Conflagrant Platinum in the Ring of Scale worker reward is limited to The Burning Lands like the rest of the items in that reward option.


*** Miscellaneous ***

- "Watcher Scots" is now correctly listed as the mission giver for the mission achievement "Hero of Dragon Necropolis"
- Corrected an issue where /testcopy would fail if you had no items in the Dragon's Hoard.
- Addressed a client crash when unloading models during the zoning or camping process.
- Addressed a client crash when rendering text.
- Fixed a client crash that could occur when failing to initialize chat windows.
- Added diagnostics to help prevent future zone crashes.
- The pet who leader command should once again be usable by all players to find out the leader of a targeted pet.
- Fixed a bug where the help message from /lootnodrop was being displayed incorrectly.
- Server select and the old login screens will now properly use your default browser when opening a web page.
- Improved pathing in the Claws of Veeshan version of Temple of Veeshan.
- Corrected typos in the Dwarf Heritage Crate: Dwarf Art Collector achievement.


*** UI ***

- Removed the no longer in use embedded browser window.
- Fixed an issue that could occur if you tried to deposit an item in your Dragon's Hoard before it completely loaded.
- Corrected an issue where Task Overlay options weren't loading and saving correctly.
- The Dragon's Hoard will now automatically re-sort stackable items so that the partial stack will always be on the top or bottom (depending on which way you have the window sorted).
- Replaced the item filter type 'Combinable' with 'Tradeskill' which should prove to be a more useful search type.
- Added a help window to the Dragon's Hoard window.
- Added tribute as a search option to the Find Item Window and Bazaar Window.
- Fixed the text description for augments that require using a Perfected Augmentation Distiller to remove.
- Added the Zone Guide connections between Cobalt Scar and Kael Drakkel.

- Changed -
EQUI.xml
EQUI_DragonHoardWnd.xml

- Removed -
EQUI_HtmlWnd.xml


- The EverQuest Team



Posted by: EQ Dev on 19 January 2021 @ 2:14 pm CST

Server Downtime: Wednesday, January 20th @ 6:00 AM

All EverQuest Live Servers will be brought offline on Wednesday, January 20, 2021 at 6:00 AM PT* for an update. Downtime is expected to last approximately 8 hours.

Patch notes for this update will be found in the Game Update Notes section of the forums once they are available.

*Convert to your local time