January 13, 2020 - EQ Patch 1/15 - HoT Section Updates for Miragul - EQResource Software! - GamParse 1.6.1.x Update Thread - EQResource Discord Server - EQ Resource in-game channel




Developer Tracker

Developer Tracker


Posted by: EQ Dev on 15 January 2020 @ 10:34 am CST

Jan 15, 2020 - Test Server Outage

Test Server is now back up and unlocked.



Posted by: EQ Dev on 15 January 2020 @ 9:32 am CST

Jan 15, 2020 - Test Server Outage

There was a brief outage this morning during our Live update with the Test server. The Test server is currently being brought back online.



Posted by: EQ Dev on 13 January 2020 @ 8:19 pm CST

Game Update Notes: January 15, 2020

January 15, 2020
_____________________


*** Highlights ***

- Crusader Vraket in the Eastern Wastes is looking for adventurers who are willing to prove their crafting skills and pay tribute to Rallos Zek.


*** Items ***

- Corrected an issue where right-clicking the Compressed Banquet Complete Set would cause the item to poof with no reward if you didn't have a top level inventory slot open.
- Added a range value to Frostbite, Frost Strike, Spruce Berry Bow, and Sparkling Soul Bow.
- Berserkers can now use Mazicul's Magical Makeup.
- Velium Infused Gem of Striking now fits in all weapons and Reactive Velium Infused Gem of Striking and Complimentary Velium Infused Gem of Striking now fit in all items that have compatible equip slots.
- Fixed an issue that prevented the Torment of Velious armor set charms from working correctly.
- Arctic Ornament is now named Arctic Orb, as it was not actually an Ornament.
- The cursed items offered by the yearning inhabitants on the 3rd floor of the Tower of Frozen Shadow are now lore and cannot be traded on free trade ruleset servers.


*** Collections ***

- Increased the drop rate of collectibles within the Broken Mirror mission 'The Head of the Snake'.
- Made the following changes to Torment of Velious collections:
- - All collections should now be acquirable.
- - The Restlessly Shattered collectibles drop from restless dwarves, giants, and orcs in Eastern Wastes.
- - The Useless Tools collectibles drop from restless kobolds and Coldain in the Seeking the Sorcerer mission in Velketor's Labyrinth.
- - Rare NPCs in Kael can now drop collectibles.
- - Geonids in Crystal Caverns no longer drop spider parts.


*** Tradeskills ***

- The tradeskill questline for Torment of Velious is now available.


*** Quests & Events ***

- You Can't Go Back Home - Fixed an issue that could cause the Restless Ry'Gorr to not appear if there was already one there. This prevented two people from completing the task at the same time and would make it so that the second person to scoop up Orctooth would not be able to continue the task without stealing the Restless Ry'Gorr from the other player(s).
- Last of the Storm Boars - Fixed issue that caused pets to sometimes prevent task updates.
- The Way Back Home - Made the following changes to this quest:
- - Reduced the experience and coin granted for completing this quest.
- - The NPC named a restless aged Coldain is no longer unique, which could have prevented her from spawning if multiple groups working on the quest at the same time.
- - The NPC named a restless aged Coldain now has an undead body type and uses a restless ice visual.
- Rustbottom, Grinder of Gears - Rustbottom is now immune to stun, mesmerization, charm, etc.
- Velium Coldain Insignia Ring (8th Ring) - The character that hands in the Marching Orders will now have loot rights for Chief Ry'Gorr.
- Unfettered Emerald Excellence - Made the following changes:
- - Unbearable Heat and Magnificent Presence will no longer apply on aura entry. They will only be applied periodically.
- - In the final phase, suits of armor that spawn will always be of different types.
- - Added logic to have the suits of armor despawn themselves if the raid has been completed.
- - Reordered the logic for an Elemental Incompatibility penalty so that the messaging occurs before the penalty spell is applied.
- - When the Mark of <type> buffs indicating which wing is safe are applied, all characters will also receive a buff that blocks up to 3 applications of Steaming Stone Scorch.


*** Spells ***

- Scribing a new rank of a spell will now try to auto-memorize the spell for you.
- Scribing reward set spells will always close your spellbook if updating your memorized spell list.
- Damaging Aura spells now report last hit damage to players who did not receive kill credit.
- Elemental Minion III will now summon the intended pet.


*** AA ***

- All - Fixed numerous description errors.
- All - Fixed an issue where Glyphs were unavailable at levels 69, 84, 99, and 114.
- All - Adjusted the levels that ranks 11-12 of each classes' Synergy ability can be purchased to match the required level of the spell or combat ability that triggers the ability.
- Bard - Improved the duration extension of all ranks of Selo's Sonata from 2 to 5 minutes.
- Beastlord - Improved the resist modifier for ranks 11-18 and 23-28 of Raven's Claw and Gorilla Smash.
- Berserker - Changed Binding Axe to trigger Lingering Wound when fading for any reason rather than only when fading to duration.
- Enchanter - Updated all ranks of Tashan's Lingering Cry to focus spells up to level 115.
- Enchanter - Self Stasis will now count down in buff-held zones.
- Enchanter - Changed the spell landed message on all ranks of Mental Contortion to differ from the Mind Shatter spell line.
- Enchanter - Changed the spell worn off messages for all ranks of Chromatic Haze and Gift of Chromatic Haze to be more unique.
- Magician - Updated all ranks of Steel Vengeance to include Shock of Burning Steel.
- Magician - Updated ranks 5-6 of Flames of Power to include Chaotic Pyroclasm.
- Necromancer - Updated all ranks of Funeral Pyre to focus spells up to level 115.
- Paladin - Fixed an issue where the duration of Inquisitor's Judgment ranks 16+ was less than intended.
- Rogue - Fixed ranks 7-8 of Focus: Exuberant Dagger-Throw to properly include Powerful Dagger-Throw.
- Shadowknight - Updated all ranks of Focused Bites to include Vulak's Bite.
- Shadowknight - Fixed an issue where the duration of Veil of Darkness ranks 2+ was less than was intended.
- Shaman - Inconspicuous Totem will now count down in buff-held zones.
- Warrior - Improved the resist modifier for all ranks of Gut Punch and Gut Punch Strike.
- Wizard - Updated ranks 3+ of Trifurcating Magic to allow Cryomancy to overwrite Arcane Disjunction Aura Effect.


*** NPCs ***

- Corrected an issue where pets and mounts could be left behind when their owner left the zone.
- Re-tuned rare spawns throughout Torment of Velious to address some that were spawning too frequently or too rarely.
- Zombies in Torment of Velious Great Divide now use newer zombie models.
- Thosgromri, and other rare creatures in Torment of Velious, will no longer equip the weapon augment Arctic Ornament and use it as a makeshift blender.
- Fixed a problem with some gargoyles in Velketor's Labyrinth that caused them to have a low chance to land attacks.
- Removed a rare that was spawning in the Kael Drakkel instance erroneously.


*** Progression Servers ***

- Guild teleport merchants will no longer sell Brilliant Frigid Gemstone until Torment of Velious unlocks.
- Veteran Reward AA abilities have been updated for progression servers to more closely reflect the timeline of their introduction.
- - The ability to claim Veteran Rewards on a character has been moved from Gates of Discord to Dragons of Norrath.
- - Abilities for years 1-7 (Lesson of the Devoted, Infusion of the Faithful, Chaotic Jester, Expedient Recovery, Steadfast Servant, Staunch Recovery, and Intensity of the Resolute) will now be usable starting with the release of Dragons of Norrath.
- - The 8th year ability, Throne of Heroes, will be usable with the release of Prophecy of Ro.
- - The 9th year ability, Armor of Experience, will be usable with the release of The Buried Sea.
- - The 10th year ability, Summon Resupply Agent, will be usable with the release of Secrets of Faydwer.
- - The 11th year ability, Summon Clockwork Banker, will be usable with the release of Seeds of Destruction.
- - The 12th year ability, Summon Permutation Peddler, will be usable with the release of Underfoot.
- - The 13th year ability, Summon Tribute Master, will be usable with the release of House of Thule.
- - The 14th year ability, Blessing of the Devoted, will be usable with the release of Veil of Alaris.


*** Miscellaneous ***

- Special locations that allow the use of Bind Affinity on melee classes will now display a message when entering and exiting their boundaries.
- Addressed an issue that would cause the client to appear hung when it should have just closed due to graphics issues.
- Achievement links in tells now log correctly.
- Corrected an issue where Heroic Characters would not always have their AAs auto-granted.
- Added achievements for reaching level 115 skill caps.


*** UI ***

- Corrected an issue where the AA window wouldn't always update if Can Purchase was enabled.
- Corrected an issue where critical nukes caused by the innate wizard critical hit chance were not reported as critical hits.


- Changed -
EQUI_GroupSearchWnd.xml



- The EverQuest Team



Posted by: EQ Dev on 13 January 2020 @ 2:39 pm CST

Server Downtime: Wednesday, Jauary 15th @ 6:00 AM


All EverQuest Live Servers will be brought offline on Wednesday, January 15, 2020 at 6:00 AM PST for an update. Downtime is expected to last approximately 5 hours.

Patch notes for this update will be found in the Game Update Notes section of the forums once they are available.

*Convert to your local time



Posted by: EQ Dev on 12 January 2020 @ 2:04 pm CST

Test Update 01/12/2020 - New Bugs Only

This thread is for new bugs and how to reproduce them only. Please keep all opinions, discussions, posts about balance, and anything else in the other thread.
Patch notes and discussions thread



Posted by: EQ Dev on 12 January 2020 @ 2:02 pm CST

Test Update 01/12/2020 - Patch Notes and Discussions

January 12, 2020
_____________________

*** Highlights ***

- Crusader Vraket in the Eastern Wastes will speak with Norrathians willing to prove their crafting skills and pay tribute to Rallos Zek.

*** Items ***

- Added a range value to Frostbite, Frost Strike, Spruce Berry Bow, and Sparkling Soul Bow.
- Berserkers can now use Mazicul's Magical Makeup.
- Set Velium Infused Gem of Striking to fit in all weapons and set Reactive Velium Infused Gem of Striking and Complimentary Velium Infused Gem of Striking to fit in all items that have compatible equip slots.
- Fixed an issue that prevented the Torment of Velious armor set charms from working correctly.

*** Tradeskills ***

- The tradeskill questline for Torment of Velious is now available.

*** Quests & Events ***

- Rustbottom, Grinder of Gears - Rustbottom is now immune to stun, mesmerization, charm, etc.
- The Way Back Home - Reduced the experience and coin granted for completing this quest.

*** Spells ***

- Elemental Minion III will now summon the intended pet.

*** AA ***

- All - Fixed numerous description errors.
- All - Fixed an issue where Glyphs were unavailable at levels 69, 84, 99, and 114.
- All - Adjusted the levels that ranks 11-12 of each class' Synergy ability can be purchased to match the required level of the spell or combat ability that triggers the ability.
- Bard - Improved the duration extension of all ranks of Selo's Sonata from 2 to 5 minutes.
- Beastlord - Improved the resist modifier for ranks 11-18 and 23-28 of Raven's Claw and Gorilla Smash.
- Berserker - Changed Binding Axe to trigger Lingering Wound when fading for any reason rather than only when fading to duration.
- Enchanter - Updated all ranks of Tashan's Lingering Cry to focus spells up to level 115.
- Enchanter - Self Stasis will now count down in buff-held zones.
- Enchanter - Changed the spell landed message on all ranks of Mental Contortion to differ from the Mind Shatter spell line.
- Enchanter - Changed the spell worn off messages for all ranks of Chromatic Haze and Gift of Chromatic Haze to be more unique.
- Magician - Updated all ranks of Steel Vengeance to include Shock of Burning Steel.
- Magician - Updated ranks 5-6 of Flames of Power to include Chaotic Pyroclasm.
- Necromancer - Updated all ranks of Funeral Pyre to focus spells up to level 115.
- Paladin - Fixed an issue where the duration of Inquisitor's Judgment ranks 16+ was less than intended.
- Rogue - Fixed ranks 7-8 of Focus: Exuberant Dagger-Throw to properly include Powerful Dagger-Throw.
- Shadowknight - Updated all ranks of Focused Bites to include Vulak's Bite.
- Shadowknight - Fixed an issue where the duration of Veil of Darkness ranks 2+ was less than was intended.
- Shaman - Inconspicuous Totem will now count down in buff-held zones.
- Warrior - Improved the resist modifier for all ranks of Gut Punch and Gut Punch Strike.
- Wizard - Updated ranks 3+ of Trifurcating Magic to allow Cryomancy to overwrite Arcane Disjunction Aura Effect.

*** NPCs ***

- Re-tuned rare spawns throughout Torment of Velious to address some that were spawning too frequently or too rarely.

*** Progression Servers ***

- Guild teleport merchants will no longer sell Brilliant Frigid Gemstone until Torment of Velious unlocks.


- The EverQuest Team



Posted by: EQ Dev on 6 January 2020 @ 3:24 pm CST

Test Update 01/07/2020 - New Bugs Only

This thread is for new bugs and how to reproduce them only. Please keep all opinions, discussions, posts about balance, and anything else in the other thread.
Patch notes and discussions thread



Posted by: EQ Dev on 6 January 2020 @ 3:22 pm CST

Test Update 01/07/2020 - Patch Notes and Discussions

January 07, 2020
_____________________


*** Items ***

- Corrected an issue where right clicking the Compressed Banquet Complete Set would cause the item to poof with no reward if you didn't have a top-level inventory slot open.


*** Quests & Events ***

- You Can't Go Back Home - Fixed an issue that could cause the Restless Ry'Gorr to not appear if there was already one there. This prevented two people from completing the task at the same time and would make it so that the second person to scoop up Orctooth would not be able to continue the task without stealing the Restless Ry'Gorr from the other player(s).
- Last of the Storm Boars - Fixed issue that caused pets to sometimes prevent task updates.


*** Spells ***

- Scribing a new rank of a spell will now try to auto-memorize the spell for you.
- - Scribing reward set spells will always close your spellbook if updating your memorized spell list.
- Damaging Aura spells now report last hit damage to players who do not receive kill credit.


*** NPCs ***

- Fixed an issue with Margidor spawning too frequently in the Eastern Wastes
- Corrected an issue where pets and mounts could be left behind when their owner left the zone.


*** Collections ***

- Increased the drop rate of collectibles within the instance for "The Head of the Snake".


*** Progression Servers ***

- Veteran Reward AA abilities have been updated for progression servers to more closely reflect the timeline of their introduction.
- - The ability to claim Veteran Rewards on a character has been moved from Gates of Discord to Dragons of Norrath.
- - Abilities for years 1-7 (Lesson of the Devoted, Infusion of the Faithful, Chaotic Jester, Expedient Recovery, Steadfast Servant, Staunch Recovery, and Intensity of the Resolute) will now be usable starting with the release of Dragons of Norrath.
- - The 8th year ability, Throne of Heroes, will be usable with the release of Prophecy of Ro.
- - The 9th year ability, Armor of Experience, will be usable with the release of The Buried Sea.
- - The 10th year ability, Summon Resupply Agent, will be usable with the release of Secrets of Faydwer.
- - The 11th year ability, Summon Clockwork Banker, will be usable with the release of Seeds of Destruction.
- - The 12th year ability, Summon Permutation Peddler, will be usable with the release of Underfoot.
- - The 13th year ability, Summon Tribute Master, will be usable with the release of House of Thule.
- - The 14th year ability, Blessing of the Devoted, will be usable with the release of Veil of Alaris.


*** Miscellaneous ***

- Special locations that allow the use of Bind Affinity on melee classes will now display a message when entering and exiting their boundaries.
- Addressed an issue that would cause the client to appear hung when it should have just closed due to graphics issues.
- Fixed an issue that prevented achievements from logging in tells correctly.


*** UI ***

- Corrected an issue where the AA window wouldn't always update if Can Purchase was enabled.
- Corrected an issue where critical nukes caused by the innate wizard chance were not reported as critical hits.


- Changed -
EQUI_GroupSearchWnd.xml


- The EverQuest Team



Posted by: EQ Dev on 20 December 2019 @ 8:12 am CST

Game Update Notes December 20, 2019

December 20, 2019
_____________________

*** Items ***

- Players on free-trade servers (Firiona Vie and Brekt) can now trade Gift: Torment of Velious Standard Expansion Ticket and Gift: Level 85 Heroic Character Boost.
- Added the class based armor emblems to Sandrice Gemheart in Froststone.


*** Quests & Events ***

- Removed beta token rewards from Torment of Velious quests.
- All Torment of Velious raid, mission, and quest givers should now be findable.
- All findable Torment of Velious NPCs should have a title, which shows up as their Category in the Find Window.
- - Reward chests are an exception. They are findable, but have no title.
- Corrected the Challenger of Torment of Velious Achievement so it now checks for the correct group challenge achievements for Zero Command, Zero Tolerance, and Zero Loss.
- You Can't Go Back Home
- - Fixed a bug that prevented the blessed torch from burning Ry`Gorr corpses if you'd already completed the step to kill 7 infected orcs.
- - Ry`Gorr Blessed Torch and Ry`Gorr Blessed Sack are now lore items.
- - Adjusted a few of the quest steps to make more sense, grammar wise.
- - Various task text was not able to be seen if the player left the zone.
- - Updated the icon for the necklace to make more sense.
- - Fixed a misspelling of Grunak's name in the task text.


*** Spells ***

- Fixed several spell descriptions that were referencing item names that weren't displaying correctly.
- Added spell descriptions to all NPC spells created for Torment of Velious.
- Bind Affinity will now function in the Torment of Velious Eastern Wastes and Great Divide zones.
- Made several corrections to spells used by NPCs in Torment of Velious.
- - Chilling Touch, Stone Bite, Spider's Web, and Acidic Ice Pool will slow attack speed without removing attack speed buffs.
- - Crushing Ice and Acidic Ice Pool have been given a duration so that their detrimental effects can have some actual effect.
- - Vorag's Curse of the Laggard changed so that it will be harmful rather than beneficial for the target.


*** NPCs ***

- Grunak and Reclamation Officer Borminn have found their way back to the Eastern Wastes.
- Excellent Raiton Evasion and chilled carcasses in Eastern Wastes should no longer display as humans.
- An wandering icepaw kobold is now a wandering icepaw kobold.
- Sanra Gemheart will now work with parcels as advertised.


*** Miscellaneous ***

- Zeflmin Welikanin can now teleport you to the Torment of Velious version of the Eastern Wastes.


*** UI ***

- Fixed a linking issue with the Ry`Gorr Mines section of the Atlas.


- The EverQuest Team



Posted by: EQ Dev on 19 December 2019 @ 2:14 pm CST

Server Downtime: Friday, December 20th @ 6:00 AM

All EverQuest Live Servers will be brought offline on Friday, December 20, 2019 at 6:00 AM PT* for an update. Downtime is expected to last approximately 4 hours.

Patch notes for this update will be found in the Game Update Notes section of the forums once they are available.

*Convert to your local time



Posted by: dreamweaver on 19 December 2019 @ 11:58 am CST

Celebrating Frostfell with Sales and a bonus!


The list is insanely long at this point >.<

Just off the top of my head, I still need to complete Red Dead Redemption 2 (PS4), Persona 5 (PS4), Pokemon Sword (Switch), and Witcher 3 (Switch).

Then there's the whole pile of games I bought and never actually played. That list is longer than anyone would ever want to admit to having lol.

Also, there's the new Stardew Valley update that I need to download and play through on the Switch. I truly LOVE this game. Anybody that hasn't played Stardew Valley before is missing out.

Last but not least, there's the new games I will be getting (er buying for myself) including Luigi's Mansion 3 (Switch) and Links Adventure (Switch).

In fact, if y'all could hold off bonus experience, releasing new expansions, opening old expansions on TLP servers, and, of course, opening new TLP servers for... let's say... two years, I could maybe kinda possibly get through half of my game backlog list. /sigh..."



I'm not sure I can hold it off that long, but good luck! That backlog is filled with some amazing games.



Posted by: EQ Dev on 18 December 2019 @ 7:51 pm CST

Test Update 12/19/2019 - New Bugs Only

This thread is for new bugs and how to reproduce them only. Please keep all opinions, discussions, posts about balance, and anything else in the other thread.
Discussions thread

UPDATE: The file issue has been addressed. If you are still running into issues please let us know.

Workaround:
There is currently an issue with some clients updating in LaunchPad. If this happens to you, please switch your version to live, complete the patch, and then switch back to test in LaunchPad.



Posted by: EQ Dev on 18 December 2019 @ 7:50 pm CST

Test Update 12/19/2019 - Discussions

This update has completed. No patch notes for this.

UPDATE: The file issue has been addressed. If you are still running into issues please let us know.

Workaround:
There is currently an issue with some clients updating in LaunchPad. If this happens to you, please switch your version to live, complete the patch, and then switch back to test in LaunchPad.



Posted by: dreamweaver on 18 December 2019 @ 7:15 pm CST

Celebrating Frostfell with Sales and a bonus!


No bonus experience this Christmas just means I can spend more time doing non-Everquest stuff I guess. Disappointed, but really I have a stack of games on the shelf in my backlog of games I need to get to at some point. This just encourages me to see which ones I can complete instead of playing EverQuest."



When you come back let us know which ones you were able to get through! I always love backlog stories.



Posted by: dreamweaver on 18 December 2019 @ 5:05 pm CST

Celebrating Frostfell with Sales and a bonus!


So what is it?
+50% Rare spawns as you updated your original post here from +50% Rare Item Drops
or
+50% Rare Item Drops as posted/referenced from the release email that just went out today with subject "Torment of Velious Out Now!" that pointed to this url that states Item Drops...
https://www.everquest.com/news/tempting-treasures-eq-dec-2019"



It should be rare spawns it looks like the email was not updated along with the article. The post is the correct bonus.

Thank you for pointing out the post, I will edit.



Posted by: dreamweaver on 18 December 2019 @ 2:23 pm CST

Torment of Velious is live!





Venture forth Norrathians!

Save Velious and tell new tales of your adventures!

Check out the ToV launch article here!



Posted by: dreamweaver on 18 December 2019 @ 2:00 pm CST

Torment of Velious Known Issues



Posted by: EQ Dev on 18 December 2019 @ 11:20 am CST

Game Update Notes: December 18, 2019



Posted by: dreamweaver on 18 December 2019 @ 10:59 am CST

Celebrating Frostfell with Sales and a bonus!


Please clarify the Dark Elf Heritage Crate and Golden Armor "bonus". My questions are:
    =1">
  • These can only be bought between 12/20 and 12/26? This might be a silly question, but I do not understand why theres a limited window?

  • This is not meant to troll, but I feel it should be said: How is offering something for sale a "bonus"?

  • Will any info be available regarding these two items? If so when?


Other than that I think these are fantastic bonuses! I really am happy with the Krono discount as this is the first time I have seen them included in any kind of sale.

Always a fan of increased rare spawns. I like to complete everything I can and this helps a ton when going back to older content (Not to mention meeting all req's for the gloves!) Would have been a lot nicer to offer the marketplace items during the sale though!!
Last note, DBG has certainly addressed the customer relations and communications side this year. It is something many including myself have complained about. While its certainly not perfect it is much better and gratifying to see a company listen to its customer base. So KUDOS to DBG this holiday season!!
-Saerza, Enchantress of FV"



The Dark Elf Heritage Crate and Golden Armor being sold are more of a sale, since they go up for purchase at limited times.

The bonus is the Rare Spawn increase.



Posted by: dreamweaver on 17 December 2019 @ 11:38 am CST

Torment of Velious Launch date!


I don't think its happening ;)"



That is true. It isn't going to happen unfortunately. BUT, I am currently working on plans for the new year, that I hope to roll out in late January or early February.



Posted by: EQ Dev on 16 December 2019 @ 1:07 pm CST

Server Downtime: Wednesday, December 18th @ 6:00 AM

All EverQuest Live Servers will be brought offline on Wednesday, December 18, 2019 at 6:00 AM PT* for an update. Downtime is expected to last approximately 6 hours.

Patch notes for this update will be found in the Game Update Notes section of the forums once they are available.

*Convert to your local time



Posted by: dreamweaver on 15 December 2019 @ 11:35 am CST

Celebrating Frostfell with Sales and a bonus!


Hmm, well ... you could do both. It is a wonderful time of the year, after all."



At the moment it is only spawns.



Posted by: dreamweaver on 15 December 2019 @ 11:28 am CST

Celebrating Frostfell with Sales and a bonus!

Rare drops should have read rare spawns, apologies! I'll update.



Posted by: dreamweaver on 13 December 2019 @ 9:19 pm CST

Celebrating Frostfell with Sales and a bonus!





Frostfell is in full swing and it's getting colder in Norrath, it's time to celebrate with some tempting treasures, a selection of sales and bonuses to celebrate the launch of Torment of Velious and the new year!

First off is a Krono sale! Starting this Monday, December 16, 2019 at 12 PM PST (Noon) through December 23, 2019 at 12 PM PST (Noon) you'll get 20% off all Krono packs! Want to gift a few to the friend or family member you just gave Torment of Velious to? Now is the perfect time.

Then from December 20, 2019 12 PM PST (Noon) through December 26, 2019 at 12 PM PST (Noon), Golden Armor and the Dark Elf Heritage Crate goes on sale!


Finally from December 27, 2019 at 12 PM PST (Noon) through January 3, 2020 at 12 PM PST (Noon) it's a 30% sale off all marketplace items for members (Replaces current bonus for members does not stack) and +50% Rare spawns!



Posted by: dreamweaver on 13 December 2019 @ 12:36 pm CST

Friends and Family Edition Reminder

Don't forget if you're buying the friends and family edition and don't want to have to wait until after release to trade the items because of the 72 hour fraud protection you need to buy them no later than tomorrow.



Posted by: Pip on 12 December 2019 @ 5:00 pm CST

Bout time I introduce myself.


"Try the lobby , lots of free buffs there :)"

Would you buff me? I'd buff me.
/goodbyehorses



Posted by: Pip on 12 December 2019 @ 12:03 pm CST

Bout time I introduce myself.

I do have to make a quick shout out to Klanderso. Her and I climbed the ranks together all the way from C.S. and have been carrying each other ever since.



Posted by: Pip on 11 December 2019 @ 4:33 pm CST

Bout time I introduce myself.


"Props for the lowkey Pantheon shoutout."


This is a "blue car" situation. I used that word not as a shout out, but as a word to depict a caste of gods. Because that is how I view the prestigious group of people that I get the honor to work along side with every day. These people are the "Gods" of EQ and I can't think of a better term to call a group of gods. Hope that clears up any confusion!

To alleviate any further confusion: I too am excited to see what Pantheon (the game) brings to the industry.



Posted by: Pip on 11 December 2019 @ 1:35 pm CST

Bout time I introduce myself.

Hail Norrathians!

Many of you may have already seen me here on the forums, and many of you have seen me in game. I'm more active on the beta forums at the moment while we build up for the release of Torment of Velious. However, I realized that I have never fully introduced myself to you all. I'm Phillip "Pip" Sexton and I have been an EQ Dev for over a year now.

The main reason I haven't introduced myself is because well, to be honest, I didn't feel I earned the right to say that I even sit among this pantheon of developers for EverQuest. I felt like I needed to do more work in order to prove to not only myself, but to all of you, that I'm worthy enough to even call myself a developer, let alone a developer for a game as prestigious as EverQuest. I started my career at SOE as a Customer Service representative. At the time I was a contract employee but when we switched over to Daybreak, a lot of us C.S. contractors got to be hired on. After that, I worked for a while in C.S. before switching over to Quality Assurance for H1Z1 and when Just Survive was ramping up, I was put on that team of Quality Assurance experts.

With time on J.S. I made my intentions known that someday, I wanted to be a developer, so through study and experience, I was eventually given an opportunity to be a part of the J.S. Developer team, and thus my lifelong goal of being a developer was realized. You see, the only thing I've ever wanted since picking up my first NES controller, was to work on/with video games. I knew that I would have to work hard in this industry, and that its a rather unstable and unfair career path, but I couldn't resist. I guess I like the abuse?

Anyway, after my time on J.S. I was asked by Windstalker and Prathun to join the EQ team and how could I say no?! (Seriously how? I got bills to pay) So I was able to join up during the development of TBL, and started work. This team has been phenomenal with their patience and understanding and have been teaching me the ways of EQ development. Its a true honor to be a part of this team. I was 18 years old sitting at my computer in my first apartment when a friend of mine brought his EQ disk over, we installed it, and he showed me the game. I was floored an I remember having the epiphany at the time of "Wait... people... ACTUAL people... get to work in this world... Can you imagine what it must be like to be a person who gets to WORK in this universe?!"

Never did I ever CONCEIVE the idea that I could be one of those people. I always thought that these were gods and I would never be able to do what they do, but here I am. So I hope I can live up to your expectations and hope that I can help be a part of the EQ journey with all of you. You'll see me from time to time now and if you haven't interacted with me yet, just know that I don't know how to be serious. I've made it my lifelong goal to make sure I do what I can to get people to smile and have fun. I cannot stress this enough. If I'm EVER serious, then something TERRIBLY WRONG has happened. The only thing I take super seriously is my job to give you all a fun and enjoyable jaunt into the world of Norrath. Thank you for taking the time to read this and I hope to see you in Velious!
~ Pip



Posted by: EQ Dev on 9 December 2019 @ 4:57 pm CST

Test Update 12/10/2019 - New Bugs Only

This thread is for new bugs and how to reproduce them only. Please keep all opinions, discussions, posts about balance, and anything else in the other thread.
Patch notes and discussions thread



Posted by: EQ Dev on 9 December 2019 @ 4:55 pm CST

Test Update 12/10/2019 - Patch Notes and Discussions



Posted by: dreamweaver on 6 December 2019 @ 5:54 pm CST

Torment of Velious TS Questline Update


The sarcasm is strong with this one



Dreamweaver responds just in case it wasn't..

:p"



Always, just in case.



Posted by: dreamweaver on 6 December 2019 @ 12:59 pm CST

Torment of Velious TS Questline Update

I can't definitively speak to that at this point but I don't believe that will be the case. It will probably be easier to answer that once those servers are closer to ToV.



Posted by: dreamweaver on 6 December 2019 @ 12:22 pm CST

Torment of Velious TS Questline Update



Posted by: dreamweaver on 27 November 2019 @ 9:43 pm CST

Torment of Velious Launch date!


Now for the bigger question... When's the livestream? Not doing it anymore?!"


There won't be a livestream until at or around launch.



Posted by: dreamweaver on 27 November 2019 @ 12:00 pm CST

Torment of Velious Launch date!

We know you have all been eagerly awaiting the announcement of the launch date for Torment of Velious, and to be honest so have we! We're thrilled to announce that Torment of Velious will be launching on December 18, 2019!

You'll end up seeing the key art in quite a few different places, including that awesome home painting. But check it out below in all it's glory!



Want to check out beta before launch?
Pre-order today!

and don't forget, this weekend is a holiday in the US, which means bonuses and sales for you, there is more information in the link below!

Here!

One More thing! A quick note regarding pre-orders and expansion purchases. There will be a 72 hour hold on tradeable items in the Friends & Family edition within the period before launch - through the sale of the F&F edition.

What does this mean for you? If you want to make sure the items are tradeable on launch day be sure to buy the edition at least 72 hours before launch day!

We hope your adventures in Norrath continue onward and your preparations to save Velious are going well!



Posted by: dreamweaver on 26 November 2019 @ 5:02 pm CST

Celebrating the Feast of Giving!


Awesome! The 50% rares is for named mobs, yes?"



Depends on what you consider "named mobs" I suppose, but if the named mob is rare it is included. You can find out if one is rare by considering it.



Posted by: dreamweaver on 26 November 2019 @ 12:34 pm CST

Celebrating the Feast of Giving!



Posted by: dreamweaver on 25 November 2019 @ 5:30 pm CST

Server Discussion - Non Truebox rule set.


Thank you .. and this thread is so long I probably missed a page or two where the last update was, thats on me sorry."



No need to apologize! I definitely understand wanting to be up-to-date especially on a topic so many of you are incredibly passionate about.



Posted by: dreamweaver on 25 November 2019 @ 3:50 pm CST

Server Discussion - Non Truebox rule set.

I believe there is an update somewhere in this thread but I can update the main post as well. This was more or less the previous update.

There is no information at the moment and there will likely not be for the time being as the team is currently busy with beta and then with the expansion launch.

I have shared the responses in the thread with the team and they are aware of the desire for a server based around a non-true box rule set, besides that there are no other updates at this time.

Once there is more information to share I will share it.



Posted by: EQ Dev on 21 November 2019 @ 6:07 pm CST

Test Update 11/26/2019 - New Bugs Only

This thread is for new bugs and how to reproduce them only. Please keep all opinions, discussions, posts about balance, and anything else in the other thread.
https://forums.daybreakgames.com/eq/index.php?threads/test-update-11-22-2019-discussion.260958/">Discussion Thread



Posted by: EQ Dev on 21 November 2019 @ 6:07 pm CST

Test Update 11/26/2019 - Discussion

Test has been updated with our current Live build. There are no new patch notes at this time. Everything should match Live.