Jun 10, 2022 - EQ Patch 6/15 - Phinigel + Miragul Merges + 24 Hour Downtime on 7/20 - EQ Roadmap 2022 - EQResource Software! - GamParse 1.6.1.x Update Thread - EQResource Discord Server - EQ Resource in-game channel




Posted by: Accendo on 23 June 2022 @ 3:39 pm PDT

[Ragefire] Rain of Fear

And now activated for use on Ragefire.



Posted by: Accendo on 23 June 2022 @ 3:12 pm PDT

[Ragefire] Rain of Fear

any chance we can get a response to why or when Heroic characters will be available on Ragefire."


Heroic characters should be in the Marketplace now.



Posted by: Angeliana on 22 June 2022 @ 5:26 pm PDT

Hail adventurers, well met!

It was a reference to one of their newest commercials. If you've seen it, you'll remember it. :) And yes, I also get the anonymous warranty renewal robocalls, despite the fact I don't drive and don't own a car!"


I've seen that one, where you "have a moment" with the gecko. hehehe



Posted by: Angeliana on 22 June 2022 @ 5:13 pm PDT

Hail adventurers, well met!

Do you get those calls too? Sad to see disgruntled WoW players having to turn to that sort of work."


Yes, and I get them every Saturday at 7am. That's my day to sleep in!! So rude!



Posted by: Angeliana on 22 June 2022 @ 5:04 pm PDT

Hail adventurers, well met!

Geico wants to talk to you about sticky buns."
Is it because my car's warranty is up again?



Posted by: EQ Dev on 22 June 2022 @ 2:27 pm PDT

Hotfix Notes: June 22, 2022

*** Progression Servers ***

- Plane of Fear - Added a version of the Ireblind Imp for the Berserker epic that will spawn in The Plane of Fear before Omens of War launches on Level Locked Progression servers.
- South Karana - Lowered a level check made by Kelkim Menkia for the Bard epic on Level Locked Progression servers.
- Shar Vahl - Lowered a level check made by Elder Animist Dumul for the Beastlord epic on Level Locked Progression servers.


- The EverQuest Team



Posted by: Accendo on 22 June 2022 @ 2:14 pm PDT

[Vaniki] Level 50 Unlocked!

Best of luck as you level up!



Posted by: EQ Dev on 22 June 2022 @ 2:09 pm PDT

Test Update 6/22/22 - New Bugs Only

This thread is for new bugs and how to reproduce them only. Please keep all opinions, discussions, posts about balance, and anything else in the other thread.
Discussion Thread



Posted by: EQ Dev on 22 June 2022 @ 2:07 pm PDT

Test Update 6/22/22 - Discussion

Test is being updated today with our current Live build. There are no new patch notes at this time. Everything should match Live.



Posted by: Angeliana on 20 June 2022 @ 2:15 pm PDT

[Ragefire] Welcome to Call of the Forsaken!

Lady Lendiniara wishes you all the best of luck in your adventures!



Posted by: Angeliana on 19 June 2022 @ 10:57 am PDT

Hail adventurers, well met!

Welcome!

I am certain we'll speak again - or rather you'll speak to me. :p

PS: <3 U Accendo!"



o_O Sounds like a plan on the speaking! *notes your forum handle down while eyeballing you suspiciously* o_O



Posted by: Angeliana on 17 June 2022 @ 5:16 pm PDT

Hail adventurers, well met!

Welcome!
Very nice introduction."


Thank you. I wrote it in pink crayon with my tongue hanging out the left side of my mouth. :D



Posted by: EQ Dev on 17 June 2022 @ 4:19 pm PDT

Hotfix Notes: June 17, 2022

*** Progression Servers ***

- Agents of Change - Fixed the minimum level check to enter AoC instances on Vaniki.
- The Level Locked Progression challenges that grant titles now grant 999 quantity.


*** Miscellaneous ***

- Fixed a zone crash related to Divine Intermediation and similar effects.*


- The EverQuest Team

* This change will only affect zones that have started after the hotfix, such as new instances.



Posted by: Angeliana on 15 June 2022 @ 4:58 pm PDT

Hail adventurers, well met!

I used to get ill playing Turok on the N64. But that was the only game that did that to me.



Posted by: Accendo on 15 June 2022 @ 12:01 pm PDT

Torment of Velious Now Free and Call of the Forsaken Items Now Available!


Who among you will be brave enough to venture into the icy terrors that await?


Torment of Velious is joining the free-to-play list of expansions! Crystal Caverns, Kael Drakkel, Ry'Gorr Mines, The Eastern Wastes, The Great Divide, and more await capable and comfortably layered adventurers to explore the frozen region and face its icy challenges. Are you ready?


Check out the trailer we premiered back in 2019!


7oz7Trg4dl0

You can revisit past articles about Torment of Velious by clicking here, here, here, here, and here.


We're also introducing the Call of the Forsaken Standard Item Bundle which will include the following:


  • Journeyman's Pocketed Rucksack
  • Vestments of the Forsaken I
  • Gargoyle Statue
  • Metamorph Totem: Tirun
  • Painting: Naythox Thex
  • Painting: Cristanos Thex
  • Mark of Neriak

This pack can be purchased for 3999 DBC for the standard version and 4999 DBC for the Call of the Forsaken Additional Items Bundle which contains:

  • Ethernere Wurm Saddle
  • Honeycomb Satchel
  • Hive of the Bixie
  • Contract of the Bixie


For Torment of Velious, all you gotta do is log in. For the Call of the Forsaken item bundles, head to the in-game Marketplace to get yours today!


Be sure to follow us on social media: Twitter, Facebook, and Instagram.



Posted by: Angeliana on 15 June 2022 @ 11:41 am PDT

Hail adventurers, well met!

Thank you! As soon as there is a more defined role, it will be made known for sure! Until then, I am playing and learning like a good minion. Any advice or information is always welcome however. :)



Posted by: EQ Dev on 15 June 2022 @ 11:11 am PDT

Game Update Notes: June 15, 2022

June 15, 2022
_____________________


*** Highlights ***

- Torment of Velious is now free-to-play on Test and Live servers.
- Enjoy new seasonal Overseer quests and agents. See Overseer section below for more information.


*** Items ***

- Familiars available from the Ogre Heritage Crate will now show a casting bar when being used as a pet illusion.
- The Animated Pawn Familiar is now a more reasonable size when used as a pet illusion.
- The Infected Rat Familiar will now have the correct appearance when used as a pet illusion.
- The Tradable: Teleport Item Key Ring Slot (5) will now only convert if the player owns the Teleport Item Key Ring Slot feature.
- Frightening Flatbread and Ashen Apple Juice are now No-Trade.
- Pliant Purity Peridot can now be slotted into primary, secondary, and range items.
- Currency rewards offered by the Bag of Currency can now be claimed on all server types if the appropriate expansion is available.


*** Quests & Events ***

- Tome of New Beginnings (Tacvi Raid) - The remains of Prathun, Rashere, Vahlara, and Valtron will now appear in consistent locations.


*** Spells ***

- Corrected an issue where charmed pets were limited to 10 buffs.
- Berserker, Monk, Rogue, Warrior - Fixed a bug that caused Composite/Dichotomic/Dissident combat abilities to trigger twice upon activation.
- Divine Intermediation and similar spells now report the name of the spell instead of 'Unknown Spell' when triggered.


*** Overseer ***

- New Agents and Quests for Scorched Skies
- - Several new agents specific to the Scorched Skies event are coming to Overseer in July.
- - A new line of event quests are also coming in July, featuring new job and trait combinations exclusive to the new event agents. These can be earned as rewards for completing the quests.
- New Overseer Event Agent Packs will be available during seasonal events.
- - The Scorched Skies Pack, available on the marketplace in July.
- - The Nights of the Dead Pack, available on the marketplace in October.
- - The Frostfell Pack, available on the marketplace in December.
- - These packs each grant 12 agents belonging to their respective events.


*** Progression Servers ***

- Added missing unlock events for the Vaniki server.
- The Berserker epic NPCs will allow players level 36 and up to participate on Level Locked Progression servers.

*** Miscellaneous ***

- Torment of Velious is now free-to-play on Test and Live servers.
- Removed the minimum level requirement to use /autoskill.
- Bug reports (/bug) will now prompt you for information, copy the relevant information to your clipboard, and open up the Bug Reports section of the forums to create a new post.
- Fixed an issue that would prevent a player's Dragon's Hoard from being included in server transfers.


*** UI ***

- Added 'Leave All' buttons to the Advanced Loot window for both Personal and Shared Loot.
- Updated the Inventory window to show 7-digit HP, mana, and endurance values.
- Updated the Combat Skills Selection Window to save and persist adjusted column sizes and layout settings.


- Changed -

EQUI_AdvancedLootWnd.xml
EQUI_BugReportWnd.xml
EQUI_CombatSkillsSelectWindow.xml
EQUI_Inventory.xml


*** Previously Updated ***

- Corrected an issue where beneficial dispel and certain detrimental dispel effects (such as Splash of Repentance) did not remove any buffs/debuffs.
- Apprentice mercenaries may now be purchased and used by all free-to-play accounts.
- The agent of change in Feerrott, South Ro, and Paineel will send you to the 'original version' progression instances until Omens of War unlocks.
- Corrected an issue where the Level Locked Progression ruleset did not apply a 10 level offset when entering Plane of Fear, Plane of Growth, Temple of Veeshan, and Plane of Mischief.
- Corrected an issue where the bonus loot modifier did not apply to NPC equipment. This affects NPCs such as Lord Bergurgle, Lord Gimblox, and Lord Yelinak.
- Corrected an issue on Level Locked Progression servers where certain stun spells would only work on NPCs up to level 10.


- The EverQuest Team



Posted by: Angeliana on 15 June 2022 @ 9:09 am PDT

Hail adventurers, well met!



Posted by: Angeliana on 15 June 2022 @ 9:07 am PDT

Hail adventurers, well met!

Ooooh. Favorite chicken recipes?! Go!

"


Arroz con Pollo, Chicken Marsala, Chicken Fettucine, Chicken Noodle Soup and Roasted Whole Chicken. You? (I have actual recipes if you want them :P )



Posted by: Angeliana on 15 June 2022 @ 9:05 am PDT

Hail adventurers, well met!

Welcome Angeliana! What Disney character do you relate to the most?

(Please say Cruella DeVille!)"


I really tried hard to be Belle from Beauty and the Beast, but wound up growing into Ursula.

Also, thank you all for the welcomes and warning! <3



Posted by: Angeliana on 14 June 2022 @ 3:50 pm PDT

Hail adventurers, well met!

I loveeeeee talking about food. I love eating it too, but I have way more fun cooking and talking about it.



Posted by: Angeliana on 14 June 2022 @ 3:48 pm PDT

Hail adventurers, well met!

I do play EQ (first played the year it came out for a few years, then took a decade off while I worked my tush off for another company). I came back to playing a month or so ago and realize I am lost once again. I am a wizard (I know, I know...but I'm always a wizard on my CM chars). :P



Posted by: Angeliana on 14 June 2022 @ 3:36 pm PDT

Hail adventurers, well met!

Disney ? do you watch the news ?"


No, I do not like to be mad or sad.



Posted by: Angeliana on 14 June 2022 @ 3:22 pm PDT

Hail adventurers, well met!

At this particular point in time, I am in training.



Posted by: Angeliana on 14 June 2022 @ 12:24 pm PDT

Hail adventurers, well met!



Posted by: Angeliana on 14 June 2022 @ 12:16 pm PDT

Hail adventurers, well met!

Thank you all!



Posted by: Angeliana on 14 June 2022 @ 12:05 pm PDT

Hail adventurers, well met!



Posted by: EQ Dev on 10 June 2022 @ 3:05 pm PDT

Server Downtime: Wednesday, June 15th @ 6:00 AM

All EverQuest Live Servers will be brought offline on Wednesday, June 15th, 2022 at 6:00 AM PT* for an update. Downtime is expected to last approximately 6 hours.

Patch notes for this update will be found in the Game Update Notes section of the forums once they are available.

*Convert to your local time



Posted by: Accendo on 9 June 2022 @ 4:28 pm PDT

Level Locked Time Locked Progression Vaniki Server FAQ

Okay, the article has been updated once more to include the original rewards and the new rewards. This thread is open again so all of you can have a chance to share your feedback so please do.



Posted by: Accendo on 9 June 2022 @ 4:23 pm PDT

Level Locked Time Locked Progression Vaniki Server FAQ

Are the old rewards no longer available? The new displayed reward list is shorter then the challenges listed above and the old rewards are no longer listed. Just looking for clarification."


The old rewards are still in. I am working to get those listed again in the article. Thanks for pointing this out.



Posted by: Accendo on 9 June 2022 @ 4:09 pm PDT

Level Locked Time Locked Progression Vaniki Server FAQ

And thread unlocked now that there is new information. I've also updated the FAQ article but only here can you see the challenge order.



Posted by: Accendo on 9 June 2022 @ 4:04 pm PDT

Level Locked Time Locked Progression Vaniki Server FAQ

Updated rewards:

Defeat Phinigel Autropos, Lady Vox, and Lord Nagafen by level 40


  • Title: the Valiant

Defeat Severilous, Gorenaire, Talendor, and Trakanon by level 50

  • Metamorph Wand - Trakaraptor

Defeat Emperor Ssraeshza by level 55

  • Metamorph Wand - Emperor Ssraeshza

Defeat Solusek Ro by level 55

  • Title: the Penultimate Element

Defeat Deepest Guk: The Curse Reborn (Raid) by level 55

  • Token of the Magus

Defeat Vishimtar the Fallen by level 60

  • Raid Currency

Defeat Sendaii, the Hive Queen by level 60

  • Metamorph Wand - Lava Spider

Defeat The Tolling of Dissonant Bells by level 60

  • White Skystrider Whistle

Defeat Mayong's Mistresses by level 65

  • Bright Bag of Collection

Defeat Fippy's Revenge by level 75

  • Title: the Relentless

Defeat The Doomscale Horde by level 90

  • Contract of the Nihil

Defeat Defense of the City by level 90

  • Bridle of the Tranquil Shriekpaw

Defeat Doorstep of War by level 95

  • Trinket of the Frontier Mountains

Defeat Fight Fire by level 100

  • Contract of the Phoenix

Defeat Tantor by level 105

  • Raid Currency


Updated challenges and their order:

Challenge: Defeat the Classic Three
Challenge: Defeat Cazic-Thule
Challenge: Defeat Dragons of Kunark
Challenge: Defeat Lord Yelinak
Challenge: Defeat Emperor Ssraeshza
Challenge: Defeat Solusek Ro
Challenge: Defeat Deepest Guk: The Curse Reborn (Raid)
Challenge: Defeat Cragbeast Queen
Challenge: Defeat Queen Pyrilonis or King Gelaqua
Challenge: Defeat Vishimtar the Fallen
Challenge: Defeat Sendaii, the Hive Queen
Challenge: Defeat The Tolling of Dissonant Bells
Challenge: Defeat Lethar
Challenge: Defeat Mayong's Mistresses
Challenge: Defeat Meldrath the Malignant
Challenge: Defeat Pallorax the Soul Slayer
Challenge: Defeat Fippy's Revenge
Challenge: Defeat Cazic-Thule
Challenge: Defeat Two Sides of the Stone
Challenge: Defeat High Priest Syltetzalvek
Challenge: Defeat The Doomscale Horde
Challenge: Defeat Defense of the City
Challenge: Defeat Innoruuk, the Prince of Hate
Challenge: Defeat Doorstep of War
Challenge: Defeat Balance of Power
Challenge: Defeat Fight Fire
Challenge: Defeat Griklor the Restless
Challenge: Defeat Tantor
Challenge: Defeat Doomshade



Posted by: EQ Dev on 7 June 2022 @ 10:01 am PDT

Test Update 06/07/2022 - New Bugs Only

This thread is for new bugs and how to reproduce them only. Please keep all opinions, discussions, posts about balance, and anything else in the other thread.
Patch notes and discussions thread



Posted by: EQ Dev on 7 June 2022 @ 9:57 am PDT

Test Update 06/07/2022 - Patch Notes and Discussions

June 7, 2022
_____________________


*** Highlights ***

- Torment of Velious is now free-to-play on Test and Live servers.
- Enjoy new seasonal Overseer quests and agents. See Overseer section below for more information.


*** Items ***

- Familiars available from the Ogre Heritage Crate will now show a casting bar when being used as a pet illusion.
- The Animated Pawn Familiar is now a more reasonable size when used as a pet illusion.
- The Infected Rat Familiar will now have the correct appearance when used as a pet illusion.
- The Tradable: Teleport Item Key Ring Slot (5) will now only convert if the player owns the Teleport Item Key Ring Slot feature.


*** Quests & Events ***

- Tome of New Beginnings (Tacvi Raid) - The remains of Prathun, Rashere, Vahlara, and Valtron will now appear in consistent locations.


*** Spells ***

- Corrected an issue where charmed pets were limited to 10 buffs.
- Berserker, Monk, Rogue, Warrior - Fixed a bug that caused Composite/Dichotomic/Dissident combat abilities to trigger twice upon activation.
- Divine Intermediation and similar spells now report the name of the spell instead of 'Unknown Spell' when triggered.


*** Overseer ***

- New Agents and Quests for Scorched Skies
- - Several new agents specific to the Scorched Skies event are coming to Overseer in July.
- - A new line of event quests are also coming in July, featuring new job and trait combinations exclusive to the new event agents. These can be earned as rewards for completing the quests.
- New Overseer Event Agent Packs will be available during seasonal events.
- - The Scorched Skies Pack, available on the marketplace in July.
- - The Nights of the Dead Pack, available on the marketplace in October.
- - The Frostfell Pack, available on the marketplace in December.
- - These packs each grant 12 agents belonging to their respective events.


*** Progression Servers ***

- Added missing unlock events for the Vaniki server.
- The Berserker epic NPCs will allow players level 36 and up to participate on Level Locked Progression servers.

*** Miscellaneous ***

- Torment of Velious is now free-to-play on Test and Live servers.
- Removed the minimum level requirement to use /autoskill.
- Bug reports (/bug) will now prompt you for information, copy the relevant information to your clipboard, and open up the Bug Reports section of the forums to create a new post.
- Fixed an issue that would prevent a player's Dragon's Hoard from being included in server transfers.


*** UI ***

- Added 'Leave All' buttons to the Advanced Loot window for both Personal and Shared Loot.
- Updated the Inventory window to show 7-digit HP, mana, and endurance values.
- Updated the Combat Skills Selection Window to save and persist adjusted column sizes and layout settings.


- Changed -

EQUI_AdvancedLootWnd.xml
EQUI_BugReportWnd.xml
EQUI_CombatSkillsSelectWindow.xml
EQUI_Inventory.xml


*** Previously Updated ***

- Corrected an issue where beneficial dispel and certain detrimental dispel effects (such as Splash of Repentance) did not remove any buffs/debuffs.
- Apprentice mercenaries may now be purchased and used by all free-to-play accounts.
- The agent of change in Feerrott, South Ro, and Paineel will send you to the 'original version' progression instances until Omens of War unlocks.
- Corrected an issue where the Level Locked Progression ruleset did not apply a 10 level offset when entering Plane of Fear, Plane of Growth, Temple of Veeshan, and Plane of Mischief.
- Corrected an issue where the bonus loot modifier did not apply to NPC equipment. This affects NPCs such as Lord Bergurgle, Lord Gimblox, and Lord Yelinak.
- Corrected an issue on Level Locked Progression servers where certain stun spells would only work on NPCs up to level 10.


- The EverQuest Team



Posted by: Accendo on 6 June 2022 @ 12:03 pm PDT

Characters on Phinigel and Miragul will be merged with Vox on June 15, 2022.



Posted by: Accendo on 3 June 2022 @ 11:48 am PDT

Pride Month Returns

New familiars for everyone!

We are once again celebrating LGBTQ+ Pride Month in EverQuest with brand new familiars! These new fluffy friends can be found on the Marketplace for 0 Daybreak Cash. Team up with us to show support for ourselves, our fellow gamers, families, and friends!


For this year, players can "purchase" the following for free:


  • Mithaniel's Proudheart Lion
  • Mithaniel's Trueheart Lion
  • Mithaniel's Boundlessheart Lion


These new familiars along with last year's bunnies are available today and will come off the Marketplace on July 7, 2022.

Be sure to follow us on social media: Twitter, Facebook, and Instagram.



Posted by: Accendo on 1 June 2022 @ 2:45 pm PDT

[Aradune and Rizlona] Welcome to Prophecy of Ro

After a couple of hiccups, Prophecy of Ro is a go. Happy hunting!



Posted by: Accendo on 1 June 2022 @ 2:38 pm PDT

[Mischief and Thornblade] Welcome to Omens of War!

After a slight hiccup, you're all set now. Happy hunting!



Posted by: Accendo on 1 June 2022 @ 2:32 pm PDT

Hardcore Heritage 2022

Dates and wording adjusted. Event ends on July 5, not July 7, and listed levels are suggested.



Posted by: Accendo on 1 June 2022 @ 11:06 am PDT

Hardcore Heritage 2022

Tough challenges, awesome rewards!

It's on! Time for Hardcore Heritage to return and for you to feel the heat. These challenges once again won't be easy, but you'll surely be handsomely rewarded for your efforts. Everything begins today and ends on July 5, 2022 at 11:00 p.m. PDT.

For anyone new to Hardcore Heritage, popular zones from the early days of EverQuest get ramped for higher level characters to earn some sweet, sweet loot. If you can make it to the end, that is. [Insert echo-y, evil laugh here.">

Here's the zone schedule for this year.

Phase 1: June 1 to June 21, characters at a suggested level of 80 and up can cross over to the dark side in Blackburrow, Cazic Thule, and characters at a suggested level of 85 and up can take on The Ruins of Old Guk, and the Estate of Unrest.

Phase 2: June 15 to July 5, put on the new, fancy loot and head to Crushbone and Permafrost if you're at a suggested level of 90 and above, and then head over to The Castle of Mistmoore and Nagafen's Lair if you're at a suggested level of 100 and above.

We're also turning things up to 11 in raids in those zones again. Engage the more challenging Emperor Crush, Lady Vox, Lord Nagafen, and Trakanon.

Here's the raid schedule for this year.

Old Sebilis: June 1 to July 5, if you're at a suggested level of 105 and above, Ruins of Sebilis beckons and wants to see if you have what it takes to survive. Once that's done, the denizens of Trakanon will call your name to see if you dare to earn the finest, even greater-er loot.

What challenges will you overcome and what awesome loot will you equip? We'll know soon enough. Good luck!

Be sure to follow us on social media:?Twitter,?Facebook, and?Instagram.



Posted by: EQ Dev on 31 May 2022 @ 8:16 pm PDT

Hotfix Notes: May 31, 2022

*** Progression Servers ***

- The agent of change in Feerrott, South Ro, and Paineel will send you to the "original version" progression instances until Omens of War unlocks.
- Corrected an issue where the Level Locked Progression ruleset did not apply a 10 level offset when entering Plane of Fear, Plane of Growth, Temple of Veeshan, and Plane of Mischief.
- Corrected an issue where the bonus loot modifier did not apply to NPC equipment. This affects NPCs such as Lord Bergurgle, Lord Gimblox, and Lord Yelinak.
- Corrected an issue on Level Locked Progression servers where certain stun spells would only work on NPCs up to level 10.*

- The EverQuest Team

* This change will only affect zones that have started after the hotfix, such as new instances.



Posted by: Accendo on 27 May 2022 @ 12:29 pm PDT

Memorial Day Celebration 2022

All sorts of bonuses and benefits!

EverQuest's Memorial Day Celebration is back and that means all kinds of bonuses and benefits for players! Here's what you'll get to enjoy this year starting at 12:00 a.m. PDT on May 28, 2022 and ending at 11:00 p.m. PDT on June 1, 2022:


  • A 50% bonus to character experience.
  • A 50% bonus to faction experience.
  • A 50% increase to rare spawn chance.
  • Unvaulted a selection of Marketplace items.
  • A 20% discount on Marketplace purchases for All Access Members.

In Norrath, we remember our heroes and celebrate their bravery. Now is a great time to log into the game this weekend and enjoy the bonuses and benefits of being a Norrathian!

Be sure to follow us on social media:?Twitter,?Facebook, and?Instagram.



Posted by: Accendo on 26 May 2022 @ 4:51 pm PDT

Level Locked Time Locked Progression Vaniki Server FAQ

Another update to note - added just now:

"Q: Will Vaniki have True Box?A: This server starts with standard True Box. Only one EverQuest client may be run per computer. When Prophecy of Ro unlocks, we will move to a Relaxed True Box. You may have up to 3 clients per computer logged into the server at the same time. When The Buried Sea unlocks, True Box will be removed. [Updated 5/26/2022">"



Posted by: Accendo on 25 May 2022 @ 4:24 pm PDT

Vaniki and Yelinak Launching Next Week!

UChat issues should now be resolved.



Posted by: Accendo on 25 May 2022 @ 1:06 pm PDT

Vaniki and Yelinak Launching Next Week!

Sorry if I missed it. But was just wondering, if you are still in the queue if you hit the Ok button?"


You're in the queue once you attempt to connect to the server. The dialogue box is just a heads up. Clicking Okay just closes it.



Posted by: Accendo on 25 May 2022 @ 11:50 am PDT

Vaniki and Yelinak Launching Next Week!

As Vaniki and Yelinak are about to open, please know that UChat may not be available. We're aware of the issue and are working as fast as possible to resolve it.



Posted by: EQ Dev on 24 May 2022 @ 4:44 pm PDT

Test Update 05/24/2022 - New Bugs Only

This thread is for new bugs and how to reproduce them only. Please keep all opinions, discussions, posts about balance, and anything else in the other thread.
Discussion Thread



Posted by: EQ Dev on 24 May 2022 @ 4:42 pm PDT

Test Update 05/24/2022 - Discussion

Test was updated tonight (5/24/2022) with our current Live build. There are no new patch notes at this time. Everything should match Live.



Posted by: Accendo on 20 May 2022 @ 3:11 pm PDT

Level Locked Time Locked Progression Vaniki Server FAQ

Just edited in some updates to the Vaniki FAQ:


  • Challenge rewards section > Level 60, Omens of War/Dragons of Norrath/Depths of Darkhollow/Prophecy of Ro > Goal, Riftseekers (King or Queen) > Reward, 4 primitive weapon ornaments.
  • Additionally, simply for playing to level 60, you will be granted a Vaniki illusion and a primitive weapon ornament for reaching each level cap after that.



Posted by: Accendo on 20 May 2022 @ 2:59 pm PDT

Updates to the Vaniki Challenge Achievements and Rewards

We received significant player feedback about the challenges on the Vaniki server. Much of the feedback was contradictory, but one main commonality was that there is a desire for more challenge points. We evaluated it and we agree. There should be more challenge points. We are currently discussing and evaluating where additional targets for challenge achievements should be.

We will announce these new targets as soon as we can.

Additionally, every character on the Vaniki server that reaches level 60 will now be rewarded one Vaniki illusion that they can claim on any character on any server on the same account, including Vaniki if you prefer. As a result, we are replacing the Vaniki Illusion from the Omens of War Riftseekers challenge with 4 of the primitive ornaments. This change will not show in the achievements at launch but will change before Omens of War and level 60 is available.



Posted by: EQ Dev on 19 May 2022 @ 3:11 pm PDT

Hotfix Notes: May 19, 2022

*** Spells ***
- Corrected an issue where beneficial dispel and certain detrimental dispel effects (such as Splash of Repentance) did not remove any buffs/debuffs.*

*** Mercenaries ***
- Apprentice mercenaries may now be purchased and used by all free-to-play accounts.


- The EverQuest Team

* This will only take effect in zones that have been started after the hotfix (all new instances).



Posted by: Accendo on 18 May 2022 @ 12:59 pm PDT

Vaniki and Yelinak Launching Next Week!



Posted by: Accendo on 17 May 2022 @ 12:33 pm PDT

Characters on Phinigel and Miragul will be merged with Vox on June 15, 2022.



Posted by: EQ Dev on 16 May 2022 @ 11:43 am PDT

Game Update Notes: May 18, 2022

May 18, 2022
_____________________


*** Highlights ***

- Refactored the way buffs/debuffs are stored on characters and NPCs, enabling an increase in hostile NPC's maximum from 97 to 200. This required a one-time clearing of saved buffs on mercenaries and pets.
- Check out everquest.com/packs this month for the new Trying Toxicologist and Vexing Vermin Bundles!
- Mercenary tiers have been simplified. See below for details.
- Look to the Marketplace this month for the Ogre Heritage Crate. Each crate contains a random item. Trade these Ogre Heritage items to your friends or collect them all yourself!


*** Items ***

- Added a chance for Weather-Worn Signet, Tarnished Signet, and Glimmering Signet to drop off of dragorn within The Ruined City of Dranik, Muramite Proving Grounds, and Wall of Slaughter. Crystal-Gemmed Signet have a chance to drop from pyrilen in the Riftseekers' Sanctum.
- Added the quest flag to the following items: Weather-Worn Signet, Tarnished Signet, Glimmering Signet, Crystal-Gemmed Signet, Two-Toned Signet, Discolored Signet, Dust-Marred Signet, Mastery of Mind Rune, Mastery of Body Rune, Mastery of Tactics Rune, Mastery of Arcana Rune, Mastery of Realms Rune, and Mastery of Power Rune.


*** Quests & Events ***

- Whispers in the Dark: The Shak Dratha Overseer can be defeated at any time during the mission and get credit for doing so.
- Close the Gate (Raid): The ravens will now be removed on success and reset. Also, NPCs should no longer be targeted by the dark aura and shining light emotes.
- Solteris Raid: Ur-Floxiz Lochmaul will now be active and ready to fight.
- Torment of Velious raid chests can once again be looted.
- Mistmoore Catacombs: The Lost Party - The two-group LDON adventure offered by Alinai Kaneriti has been updated to use the shared task system.
- The Rujarkian Hills: Rescue Bartleby - The two-group LDON adventure offered by Eewatt Halmoore has been updated to use the shared task system and should now function as expected.
- Updated the achievement "Hero's Journey >> Quests >> Qeynos Quests - Bard Report" to register quest completion if a combination of day and night shift reports are turned in.
- The Revolt of Gloomingdeep: The step "Speak to Elegist and learn about Mercenaries" is now optional.


*** Spells ***

- Druid - Debuff values now match for Cowl and Gaze of Ro, as well as Cinch and Scrutiny of Ro. This will once again allow the single target debuffs to overwrite the AE debuffs and vice versa.
- Paladin - Remorseful Effect now focuses heal spells up to level 120.
- Shaman - Added a worn off message to the Pack of Aina line of spells that add swarm pets as a cast proc.
- Corrected an issue where spells that increase incoming damage by a percentage, such as Season's Wrath, would apply their bonus twice if the target was also affected by spells that increase incoming damage by a flat rate, such as Tenebrous Sunray.
- Spells that consume the target's mana or endurance to heal or harm the target, such as Tears of Xenacious, will now report the amount of damage or healing done to the target and caster.
- Refactored the way buffs/debuffs are stored on characters and NPCs, enabling an increase in hostile NPC's maximum from 97 to 200. This required a one-time clearing of saved buffs on mercenaries and pets.


*** NPCs ***

- Updated Mayong Mistmoore to consistently use the undead bodytype.
- Updated shades in Terror of Luclin to consistently use the undead bodytype and akheva to consistently use the humanoid bodytype.
- Relm M'Lock will now send your entire party to either the Plane of Hate or the Plane of Sky when you hand in the proper stone.


*** Mercenaries ***

- Mercenaries have been simplified. There are no longer Tiers of mercenaries, only Apprentice and Journeyman ranks.
- - The Apprentice mercenaries are the former Apprentice Tier-V while Journeyman mercenaries are the former Journeyman Tier-V.
- - You must have an all-access account in order to use Journeyman mercenaries. This includes temporary all access gained through using Krono.


*** Progression Servers ***

- Enabled free transfers off Phinigel to other non-progression servers.


*** Miscellaneous ***

- Fixed an issue that caused cloth skirt armor to display for erudite females when wearing a chain tunic.
- Fixed a client disconnect when exchanging coins at a banker.


*** UI ***

- Fixed an issue where right clicking a social would not reset the currently running social line.
- Corrected an issue that caused the keybind for toggling the visibility of the Spell Gems and Player Information windows to not work properly.
- Updated the EQ button to always have the Achievements button available on all servers.
- Corrected an issue that caused some window settings, such as lock status, to reset when zoning.
- Updated the Grab Item button in the Find Item Window to use a slider for choosing a quantity of items to grab. Using CTRL or SHIFT while pressing the button now grabs one or all of an item, respectively.


*** Previously Updated ***
- Corrected an issue that caused some disciplines to be unusable after zoning.
- Ikkinz (Raid Event) - Fixed Stalwart Defender being immune to pick pocket.
- Corrected an issue where specialization skills would reset when you zoned at lower levels.
- The Shades of Luclin have had their ability to see through invisibility reduced in cases where the change to undead body types created unintentionally hostile environments.


- The EverQuest Team



Posted by: EQ Dev on 16 May 2022 @ 10:46 am PDT

Server Downtime: Wednesday, May 18th @ 6:00 AM

All EverQuest Live Servers will be brought offline on Wednesday, May 18, 2022 at 6:00 AM PT* for an update. Downtime is expected to last approximately 6 hours.

Patch notes for this update will be found in the Game Update Notes section of the forums once they are available.

*Convert to your local time



Posted by: Accendo on 11 May 2022 @ 10:59 am PDT

Level Locked Time Locked Progression Vaniki Server FAQ

The FAQ article was just updated to include the following:


"Q. Can we complete the challenge achievements in the open world?
A. Except for the Queen Pyrilonis and King Gelaquain in Omens of War, characters must complete the challenge within an Agent of Change instance or the normal instance for the appropriate raid in later expansions. [Updated 5/11/2022">

Q. Will Plane of Fear be in the Secrets of Luclin state at launch?
A. The following zones will be in their launch state until Omens of War unlocks: The Lair of the Splitpaw, The Ruins of Old Paineel, Temple of Cazic-Thule, The Plane of Fear, The Temple of Droga, The Mines of Nurga, The Plane of Mischief, and The Plane of Hate. [Updated 5/11/2022">"



Posted by: EQ Dev on 9 May 2022 @ 7:49 pm PDT

Test Update 5/10/2022 - New Bugs Only

This thread is for new bugs and how to reproduce them only. Please keep all opinions, discussions, posts about balance, and anything else in the other thread.
Patch notes and discussions thread



Posted by: EQ Dev on 9 May 2022 @ 7:48 pm PDT

Test Update 5/10/2022 - Patch Notes and Discussions

May 10, 2022
_____________________


*** Highlights ***

- Refactored the way buffs/debuffs are stored on characters and NPCs, enabling an increase in hostile NPC's maximum from 97 to 200. This required a one-time clearing of saved buffs on mercenaries and pets.
- Check out everquest.com/packs this month for the new Trying Toxicologist and Vexing Vermin Bundles!
- Mercenary tiers have been simplified. See below for details.


*** Items ***

- Added a chance for Weather-Worn Signet, Tarnished Signet, and Glimmering Signet to drop off of dragorn within The Ruined City of Dranik, Muramite Proving Grounds, and Wall of Slaughter. Crystal-Gemmed Signet have a chance to drop from pyrilen in the Riftseekers' Sanctum.
- Added the quest flag to the following items: Weather-Worn Signet, Tarnished Signet, Glimmering Signet, Crystal-Gemmed Signet, Two-Toned Signet, Discolored Signet, Dust-Marred Signet, Mastery of Mind Rune, Mastery of Body Rune, Mastery of Tactics Rune, Mastery of Arcana Rune, Mastery of Realms Rune, and Mastery of Power Rune.


*** Quests & Events ***

- Free the Goranga (Raid): It will no longer be possible to avoid the shackle effect by hiding behind a wall.
- Whispers in the Dark: The Shak Dratha Overseer can be defeated at any time during the mission and get credit for doing so.
- Close the Gate (Raid): The ravens will now be removed on success and reset. Also, NPCs should no longer be targeted by the dark aura and shining light emotes.
- Solteris Raid: Ur-Floxiz Lochmaul will now be active and ready to fight.
- Torment of Velious raid chests can once again be looted.
- Mistmoore Catacombs: The Lost Party - The two-group LDON adventure offered by Alinai Kaneriti has been updated to use the shared task system.
- The Rujarkian Hills: Rescue Bartleby - The two-group LDON adventure offered by Eewatt Halmoore has been updated to use the shared task system and should now function as expected.
- Updated the achievement "Hero's Journey >> Quests >> Qeynos Quests - Bard Report" to register quest completion if a combination of day and night shift reports are turned in.
- The Revolt of Gloomingdeep: The step "Speak to Eligist and learn about Mercenaries" is now optional.


*** Spells ***

- Druid - Debuff values now match for Cowl and Gaze of Ro, as well as Cinch and Scrutiny of Ro. This will once again allow the single target debuffs to overwrite the AE debuffs and vice versa.
- Paladin - Remorseful Effect now focuses heal spells up to level 120.
- Shaman - Added a worn off message to the Pack of Aina line of spells that add swarm pets as a cast proc.
- Corrected an issue where spells that increase incoming damage by a percentage, such as Season's Wrath, would apply their bonus twice if the target was also affected by spells that increase incoming damage by a flat rate, such as Tenebrous Sunray.
- Spells that consume the target's mana or endurance to heal or harm the target, such as Tears of Xenacious, will now report the amount of damage or healing done to the target and caster.
- Refactored the way buffs/debuffs are stored on characters and NPCs, enabling an increase in hostile NPC's maximum from 97 to 200. This required a one-time clearing of saved buffs on mercenaries and pets.


*** NPCs ***

- Updated Mayong Mistmoore to consistently use the undead bodytype.
- Updated shades in Terror of Luclin to consistently use the undead bodytype and akheva to consistently use the humanoid bodytype.
- Relm M'Lock will now send your entire party to either the Plane of Hate or the Plane of Sky when you hand in the proper stone.


*** Mercenaries ***

- Mercenaries have been simplified. There are no longer Tiers of mercenaries, only Apprentice and Journeyman ranks.
- - The Apprentice mercenaries are the former Apprentice Tier-V while Journeyman mercenaries are the former Journeyman Tier-V.
- - You must have an all-access account in order to use Journeyman mercenaries. This includes temporary all access gained through using Krono.


*** Progression Servers ***

- Enabled free transfers off Phinigel and Miragul to other non-progression servers.


*** Miscellaneous ***

- Fixed an issue that caused cloth skirt armor to display for erudite females when wearing a chain tunic.
- Fixed a client disconnect when exchanging coins at a banker.


*** UI ***

- Fixed an issue where right clicking a social would not reset the currently running social line.
- Corrected an issue that caused the keybind for toggling the visibility of the Spell Gems and Player Information windows to not work properly.
- Updated the EQ button to always have the Achievements button available on all servers.
- Corrected an issue that caused some window settings, such as lock status, to reset when zoning.
- Updated the Grab Item button in the Find Item Window to use a slider for choosing a quantity of items to grab. Using CTRL or SHIFT while pressing the button now grabs one or all of an item, respectively.


*** Previously Updated ***
- Corrected an issue that caused some disciplines to be unusable after zoning.
- Ikkinz (Raid Event) - Fixed Stalwart Defender being immune to pick pocket.
- Corrected an issue where specialization skills would reset when you zoned at lower levels.
- The Shades of Luclin have had their ability to see through invisibility reduced in cases where the change to undead body types created unintentionally hostile environments.


- The EverQuest Team



Posted by: Accendo on 6 May 2022 @ 2:08 am PDT

TLP Guild Recruitment Forum

You have a new forum to post in: https://forums.daybreakgames.com/eq/index.php?forums/tlp-guild-recruitment.311/



Posted by: Accendo on 4 May 2022 @ 2:06 pm PDT

[Mangler] Welcome to House of Thule!

Have fun with all the new content!



Posted by: Accendo on 4 May 2022 @ 12:31 pm PDT

Forum Guidelines

In the TLP Guild Recruitment forum, threads should be used for communicating about the guild (by members) and for learning about guilds (from interested applicants).

Recruitment threads do not exist for others to offer opinions on guilds/members or for rivalries. Also, please refrain from bumping threads.



Posted by: Accendo on 4 May 2022 @ 12:30 pm PDT

Forum Guidelines



Posted by: Accendo on 3 May 2022 @ 1:23 pm PDT

Yelinak Progression Server FAQ

This is not the originally advertised timeline in the Producer's letter herre: https://www.everquest.com/news/eq-producers-letter-spring-2022

Is this change intentional or a typo, please?"


Intentional.



Posted by: Accendo on 3 May 2022 @ 12:06 pm PDT

Yelinak Progression Server FAQ

All the latest details about Yelinak along with frequently asked questions.


  • Ruleset: True-Box Timelocked Progression - New expansions unlock automatically every 8-12 weeks (Early expansions unlock more often. The specific schedule is below), and only one EverQuest client may be run per computer.
  • Experience: Progression standard. Starts off slower than live, but faster than EverQuest at the original launch and increases at Gates of Discord, Depths of Darkhollow, and The Serpent Spine. At The Serpent Spine experience is as normal live servers.

Unlock Schedule:

  • Eight weeks after launch: Ruins of Kunark
  • Eight weeks later: Scars of Velious
  • Eight weeks later: Shadows of Luclin
  • Eight weeks later: Planes for Power and Legacy of Ykesha
  • Twelve weeks later: Lost Dungeons of Norrath
  • Four weeks later: Gates of Discord
  • At this point the schedule becomes consistent. Enjoy expansions for twelve weeks when a new level cap is unlocked, and eight weeks in expansions where the level cap stays the same.

True Box

  • This server starts with standard True Box. Only one EverQuest client may be run per computer.
  • When Omens of War unlocks, we will move to a Relaxed True Box. You may have up to 3 clients per computer logged into the server at the same time.
  • When The Buried Sea unlocks, True Box will be removed.

New Questions and Answers:

Q: Will the accelerated keying implemented for Vex Thal be included on this server.
A: Yes. We made that change to apply to all progression servers. Additionally, we will be doing something similar for Omens of War.

Q: Why is Yelinak using a standard progression server ruleset and not any special rules?
A: There is a strong demand for a classic progression server and this is to satisfy that demand. While there are voices for other rule subsets, we find it best to have something traditional along with something as different as the Vaniki server.

For additional questions regarding Progression Servers: https://www.everquest.com/guides/eq-what-is-a-progression-server



Posted by: Accendo on 3 May 2022 @ 12:03 pm PDT

Level Locked Time Locked Progression Vaniki Server FAQ

You can find the Vaniki FAQ here: https://www.everquest.com/news/eq-vaniki-server-faq

Due to how it is formatted, I am unable to post the details here so please be sure to check out the news article.



Posted by: Accendo on 3 May 2022 @ 11:23 am PDT

Welcome to Tempest Festival

Edited the info above to note that TLP servers that have opened House of Thule have access to the new event for this year.



Posted by: Accendo on 2 May 2022 @ 1:21 pm PDT

Welcome to Tempest Festival


Food, fun, and celebrating victories await!

The followers of Karana have taken to the streets to inaugurate the first annual Tempest Festival celebration. Rejoice with them and with your friends and family as we raise a flagon and cheer the founding of the Throne of Karana's Fury!



As Karana's followers come together to celebrate his blessings, join in with everyone to eat, drink, and be merry as the farmers gather to celebrate life-giving rain and a bountiful harvest. If you're a seasoned champion, you too can get in on the fun by pounding your weapons on your shields to herald Karana's victories over Bertoxxulous' advances into the plains.



It's a festival for the rest of . . . all! Oh, and you really can't miss it. You can join in by heading to the Plane of Knowledge and speaking with Rosalind. Help the Mischeva Clan spread the blessings of Karana, by travelling to Qeynos, Freeport, Rivervale, Crescent Reach, and more. Tempest Festival started today and will end on May 15, 2022 at 11:00 p.m. PDT for all live servers and TLP servers that have opened House of Thule.


Be sure to follow us on social media: Twitter, Facebook, and Instagram.



Posted by: Accendo on 27 April 2022 @ 5:10 pm PDT

Yelinak Questions?

Update: We're still reviewing the Vaniki and Yelinak FAQs, and we plan to post them next week.



Posted by: Accendo on 27 April 2022 @ 11:41 am PDT

Yelinak Questions?

Thank you for your responses.



Posted by: Accendo on 26 April 2022 @ 3:41 pm PDT

Yelinak Questions?

I don't want to call anyone out specifically, but please keep the questions about Yelinak to actually be questions about Yelinak, and not things you hope will be changed. Base your questions on what you saw in the Producer's Letter here. :) The powers that be are waaaaatching.



Posted by: Accendo on 26 April 2022 @ 11:27 am PDT

Yelinak Questions?

As many of you know, a robust FAQ is in the works to help clarify details about the new TLP, Vaniki. We're also open to the idea of making an FAQ for Yelinak since we've received a handful of requests. Please use this thread to ask questions about Yelinak.

EDIT: Previously asked questions.

Curious if it's a ruleset that's been used on another server or if there will be any variations. Some general info would be good.

Can Yelinak go live with truebox removed? Can it go live with random loot and free trade?



Posted by: EQ Dev on 25 April 2022 @ 1:57 pm PDT

Game Update Notes: April 25, 2022

April 25, 2022
_____________________

*** Quests & Events ***

- Ikkinz (Raid Event) - Fixed Stalwart Defender being immune to pick pocket.


*** Spells ***

- Corrected an issue that caused some disciplines to be unusable after zoning.
- Corrected an issue where specialization skills would reset when you zoned at lower levels.


*** NPCs ***

- The Shades of Luclin have had their ability to see through invisibility reduced in cases where the change to undead body types created unintentionally hostile environments.


- The EverQuest Team



Posted by: Accendo on 25 April 2022 @ 1:16 pm PDT

Emergency Server Downtime - April 25, 2022

To add: downtime is expected to last up to 2 hours.



Posted by: Accendo on 25 April 2022 @ 12:58 pm PDT

Emergency Server Downtime - April 25, 2022

All EverQuest servers will be brought offline today at 1:30 p.m. PDT (20:30 UTC) for emergency maintenance in order to patch the game. This downtime is subject to delay but an in-game warning will be given 30 minutes prior to the servers coming down.



Posted by: Accendo on 20 April 2022 @ 2:19 pm PDT

Addressing Latency



Posted by: EQ Dev on 20 April 2022 @ 8:01 am PDT

Game Update Notes: April 20, 2022

April 20, 2022
_____________________


*** Highlights ***

- Added two more missions for the 23rd Anniversary. See Quests & Events for details.
- Replay timers will now apply their full duration upon completion of their associated task/quest.
- Removed the need for and distinction between magical and non-magical weapons.
- All NPCs have had their 'body type' reviewed and potentially adjusted. See NPCs for details.
- Many new achievements have been added for quests belonging to each of the original starting cities on Norrath! See Quests & Events for details.


*** Items ***

- Processing Gizmo, Oiled Cog, and Flickering Finkenheimer are all now flagged as Quest items.
- Choker of Entropy has had its AC adjusted to be more inline with intentions.
- Honed Wurmslayer and Invested Honed Wurmslayer will no longer apply their effect on players under the required level of the item (currently 105).
- Tidal Force and Eclipsed Light armor ornaments will now show correctly when equipped on Frogloks.
- Blessed Akhevan Shadow Shears can now be converted to a version without stats and is useable by all classes and races. This is so anyone can take advantage of the tailoring skill mod.
- Magmatic Sessiloid Saddle size when placed in a housing plot will now better match other Sessiloid sizes.
- Removed the concept of Recommended Skill on equipment and added equivalent Recommended Levels to the following items: Gauntlets of the Blood Fiend, Girdle of Magnificence, Helm of the Vampyric Traitor, Jezekiell's Fervent Blade, and Katta Staff of Peace.
- Altered the statistics on swarm pets summoned by Vicious Rabbit, Flute of the Dead, Burned Rabbit Foot, Vander's Bane, Rune of Tallon (both items), Spiked Scale Whip, and Invested Spiked Scale Whip. These changes reduce the health and DPS of these swarm pets.
- Removed the need for and distinction between magical and non-magical weapons.


*** Quests & Events ***

- Many new achievements have been added for quests belonging to each of the original starting cities on Norrath!
- - You can find these achievements under The Hero's Journey >> Quests.
- Close the Gate (Raid) - When Pli Liako dies, his aura will despawn. Also, fixed issues with the messaging about nightmares from Kratakel, Lord Misery.
- The Masked Invaders (Raid) - raid in Underfoot will no longer spawn a chest before the raid starts.
- Mad Emperor (Raid) - Corrected issue that caused the event lockout to be triggered on the death of any NPC rather than the chest.
- Mad Emperor (Raid) - Credit should now be given for completing the Everything For Last achievement.
- Added the 23rd Anniversary mission Risky Rat Rescue, given by Drifter Minki in The Nexus.
- Added the 23rd Anniversary mission Whispers in the Dark, given by Spiritist Nathra in Shar Vahl.
- Primal Vampire (Raid) - The Boiling Bloodrage effect will be removed on success and reset. This might help with occasional UI interactions that can be caused by charm.
- Aten Ha Ra (Raid) - Updated the raid basepop so they they can now drop the luck augment.
- Ostorm in the Temple of Solusek Ro now has a different method for allowing you to reset your specializations. It no longer requires the use of a ruby and will let you choose values to preserve for your primary, secondary, and tertiary specializations.
- Tasks with a replay timer between one and six hours have had their replay timer reduced by 20%.
- Replay timers will now apply their full duration upon completion of their associated task/quest.


*** Spells ***

- Necromancer - Increased the maximum level focus limiter on Flesh to Venom from 115 to 120.
- Necromancer - Chaotic Power X (used by Proclamation for Blood) now has no maximum level cap on its effectiveness and is slightly more powerful.
- Ranger - Strength of the Dusksage Stalker should no longer overwrite Protection of the Valley and vice versa. Each will once again prevent the other from landing. This should be true for all spells in the line.
- Paladin - Increased the damage and mana cost of Doctrine of Annulment.
- Shaman - The Responsive Spirit and Attentive Spirit buffs' healing ability will now work if the caster is sitting or ducking when the conditions are met to cast it.
- Shadowknight - Remorselessness now focuses lifetap spells up to level 120.
- Enchanter - Fixed several errors in the descriptions for Subjugate and later spells in that line.
- Corrected an issue with effects (such as Restless Ice) not being removed when respawning to bind.
- Made the following changes to specialization skills:
- - Corrected an issue where the difference in specialization skills slowly disappeared starting with level 91, having been completely eliminated by level 120.
- - Once a player is above level 40, their secondary specialization skill cap (from Secondary Forte) will be set to 50 skill points below the primary cap, while tertiary specializations are 100 points below the primary skill cap. This should smooth the difference in skill values from level 40 to 120.
- - Characters over level 90 who had high third, fourth, and fifth specialization skills have had those skills updated to be below the tertiary cap. You will have to intentionally improve your specialization skill again. See Ostorm in the Temple of Solusek Ro to reorder your skills.


*** NPCs ***

- Raid bosses and rare NPCs are universally no longer susceptible to begging or pick pocket.
- All NPCs have had their 'body type' reviewed and potentially adjusted:
- - Removed the distinction between summoned elementals and other constructs, insects and other animals, lycanthropes and other humanoids, vampires and other undead, distinguished figures of the Ring of Scale or the Claws of Veeshan and other dragons, and distinguished figures of Kael Drakkel and other giants.
- - Creatures now uniformly belong to one of the following categories:
- - - Special damage targets - Greater Akheva, Draz Nurakk, and Zek.
- - - Animals - Non-magical living organisms, not plants, not quite humanoids.
- - - Construct/Elemental - Conjured, Elemental, or animated matter, including Clockworks.
- - - Dragons - Draconic creatures (Dragons, Drakes, Wurms, Wyverns). Excludes dinosaurs and Drakkin.
- - - Extraplanar - Death-Touching creature, typically the Avatar of a God.
- - - Giants - Large bipedal creatures descended from the creations of Rallos Zek.
- - - Humanoids - Living non-magical sentient bipedal organisms.
- - - Magical - Magical creatures and anything that does not fit into another category.
- - - Plants - Potentially sentient living photosynthetic or fungus-based non-animal organism.
- - - Undead - Deceased souls, optionally corporeal, distinct from animist spirits and other magical beings.


*** Progression Servers ***

- Omens of War will open June 1st instead of May 25th on Mischief and Thornblade.
- Prophecy of Ro will open June 1st instead of May 25th on Aradune and Rizlona.
- Removed the auto AFK kick from Thornblade.
- Out of combat regeneration will now be available when Gates of Discord is unlocked.


*** Miscellaneous ***

- Fixed an issue that would prevent new zone instances from properly starting, which will reduce the load on zone servers.
- Fixed a bug that could prevent auras from detecting players, this will resolve issues where players are sometimes unable to enter The Mechamatic Guardian, Caverns of Endless Song, or activate their Guild Hall Portal.
- Fixed a bug that prevented mounted vendors from properly being hidden when hide traders and barterers is set. Pets of hidden vendors will now be hidden as well.
- Potentially fixed a client crash that could occur when processing buffs in raids.
- Fixed an issue where pet illusion items would not properly summon the familiar when targeting another player.
- Added a message when an NPC is successfully disarmed.
- Successfully disarming an NPC will now move that weapon into the NPC's inventory rather than dropping the item on the ground.
- Pick pocketing items from NPCs is now restricted to items that cannot be worn rather than items that were non-magical.
- Added messaging when a rogue uses the pick pocketing skill.


*** UI ***

- Updated pet window to use a single template for buffs.
- Added a chat message when your pet's spells are resisted. The message uses the Pet Spells chat filter and is only visible to the pet's owner.
- The Fellowship Window will now display the correct last online time for leaders.
- Added parcels to the Find Item window.
- Added a 'Clear Tab Text' option to the chat window context menu (right click menu) as a shortcut for /clearchat.

- Changed -
EQUI_AdvancedDisplayOptionsWnd.xml
EQUI_PetInfoWindow.xml
EQUI_Templates.xml


- The EverQuest Team



Posted by: EQ Dev on 19 April 2022 @ 5:08 pm PDT

Test Server Downtime: Wednesday, April 20, 2022 @ 6:00 AM

The Test Server is being brought offline on Wednesday, April 20, 2022 at 6:00 AM PT* for internal maintenance. Downtime is expected to last approximately 4 hours.

*Convert to your local time



Posted by: Accendo on 18 April 2022 @ 2:36 pm PDT

Upcoming Unlocks

This is the trouble maker, Accendo. Great work, mod team!"


April Fools!


(Whoopsies.)



Posted by: Accendo on 18 April 2022 @ 1:11 pm PDT

Upcoming Unlocks

Here is the latest info regarding upcoming TLP expansion unlocks. What was originally scheduled for May 25, 2022 is now set for June 1, 2022.

Aradune: PoR
Rizlona: PoR
Mischief: OoW
Thornblade: OoW

These expansions will be one week shorter and the changes will also show up in the in-game calendar after the April patch.



Posted by: Accendo on 15 April 2022 @ 11:36 am PDT

Stomples Day Celebration Returns

Stomples Day bonuses are now on! Don't miss out on 50% extra faction gains, XP gains, and rare spawn timers. Hop in, happy hunting, and have a great weekend, everyone!



Posted by: EQ Dev on 15 April 2022 @ 9:17 am PDT

Server Downtime: Wednesday, April 20th @ 6:00 AM

All EverQuest Live Servers will be brought offline on Wednesday, April 20, 2022 at 6:00 AM PT* for an update. Downtime is expected to last approximately 6 hours.

Patch notes for this update will be found in the Game Update Notes section of the forums once they are available.

*Convert to your local time



Posted by: EQ Dev on 14 April 2022 @ 4:50 pm PDT

Test Update 4/14/2022 - New Bugs Only

This thread is for new bugs and how to reproduce them only. Please keep all opinions, discussions, posts about balance, and anything else in the other thread.
Patch notes and discussions thread



Posted by: EQ Dev on 14 April 2022 @ 4:43 pm PDT

Test Update 4/14/2022 - Patch Notes and Discussions

April 14, 2022
_____________________


*** Miscellaneous ***

- Fixed a zone crash related to buffs on suspended pets.
- Fixed a zone crash related to mercenaries.


- The EverQuest Team



Posted by: EQ Dev on 13 April 2022 @ 5:32 pm PDT

Test Update 4/13/2022 - New Bugs Only

This thread is for new bugs and how to reproduce them only. Please keep all opinions, discussions, posts about balance, and anything else in the other thread.
Patch notes and discussions thread



Posted by: EQ Dev on 13 April 2022 @ 1:31 pm PDT

Test Update 4/13/2022 - Patch Notes and Discussions

April 13, 2022
_____________________

*** Items ***
- Removed the need for and distinction between magical and non-magical weapons.


*** Miscellaneous ***
- Fixed a zone crash that sometimes occurred related to buffs.


- The EverQuest Team



Posted by: EQ Dev on 12 April 2022 @ 9:41 am PDT

Test Update 4/12/2022 - New Bugs Only

This thread is for new bugs and how to reproduce them only. Please keep all opinions, discussions, posts about balance, and anything else in the other thread. Patch notes and discussions thread



Posted by: EQ Dev on 12 April 2022 @ 9:39 am PDT

Test Update 4/12/2022 - Patch Notes and Discussions

April 20, 2022
_____________________

*** Highlights ***

- Added two more missions for the 23rd Anniversary. See Quests & Events for details.
- Replay timers will now apply their full duration upon completion of their associated task/quest.
- All NPCs have had their 'body type' reviewed and potentially adjusted. See NPCs for details.


*** Items ***

- Processing Gizmo, Oiled Cog, and Flickering Finkenheimer are all now flagged as Quest items.
- Choker of Entropy has had its AC adjusted to be more inline with intentions.
- Honed Wurmslayer and Invested Honed Wurmslayer will no longer apply their effect on players under the required level of the item (currently 105).
- Tidal Force and Eclipsed Light armor ornaments will now show correctly when equipped on Frogloks.
- Blessed Akhevan Shadow Shears can now be converted to a version without stats and is useable by all classes and races. This is so anyone can take advantage of the tailoring skill mod.
- Magmatic Sessiloid Saddle size when placed in a housing plot will now better match other Sessiloid sizes.
- Removed the concept of Recommended Skill on equipment and added equivalent Recommended Levels to the following items: Gauntlets of the Blood Fiend, Girdle of Magnificence, Helm of the Vampyric Traitor, Jezekiell's Fervent Blade, and Katta Staff of Peace.
- Altered the statistics on swarm pets summoned by Vicious Rabbit, Flute of the Dead, Burned Rabbit Foot, Vander's Bane, Rune of Tallon (both items), Spiked Scale Whip, and Invested Spiked Scale Whip. These changes reduce the health and DPS of these swarm pets.


*** Quests & Events ***

- Close the Gate (Raid) - When Pli Liako dies, his aura will despawn. Also, fixed issues with the messaging about nightmares from Kratakel, Lord Misery.
- The Masked Invaders (Raid) - raid in Underfoot will no longer spawn a chest before the raid starts.
- Mad Emperor (Raid) - Corrected issue that caused the event lockout to be triggered on the death of any NPC rather than the chest.
- Mad Emperor (Raid) - Credit should now be given for completing the Everything For Last achievement.
- Added the 23rd Anniversary mission Risky Rat Rescue, given by Drifter Minki in The Nexus.
- Added the 23rd Anniversary mission Whispers in the Dark, given by Spiritist Nathra in Shar Vahl.
- Primal Vampire (Raid) - The Boiling Bloodrage effect will be removed on success and reset. This might help with occasional UI interactions that can be caused by charm.
- Aten Ha Ra (Raid) - Updated the raid basepop so they they can now drop the luck augment.
- Ostorm in the Temple of Solusek Ro now has a different method for allowing you to reset your specializations. It no longer requires the use of a ruby and will let you choose values to preserve for your primary, secondary, and tertiary specializations.
- Tasks with a replay timer between one and six hours have had their replay timer reduced by 20%.
- Replay timers will now apply their full duration upon completion of their associated task/quest.


*** Spells ***

- Necromancer - Increased the maximum level focus limiter on Flesh to Venom from 115 to 120.
- Necromancer - Chaotic Power X (used by Proclamation for Blood) now has no maximum level cap on its effectiveness and is slightly more powerful.
- Ranger - Strength of the Dusksage Stalker should no longer overwrite Protection of the Valley and vice versa. Each will once again prevent the other from landing. This should be true for all spells in the line.
- Paladin - Increased the damage and mana cost of Doctrine of Annulment.
- Shaman - The Responsive Spirit and Attentive Spirit buffs' healing ability will now work if the caster is sitting or ducking when the conditions are met to cast it.
- Shadowknight - Remorselessness now focuses lifetap spells up to level 120.
- Enchanter - Fixed several errors in the descriptions for Subjugate and later spells in that line.
- Corrected an issue with effects (such as Restless Ice) not being removed when respawning to bind.
- Made the following changes to specialization skills:
- - Corrected an issue where the difference in specialization skills slowly disappeared starting with level 91, having been completely eliminated by level 120.
- - Once a player is above level 40, their secondary specialization skill cap (from Secondary Forte) will be set to 50 skill points below the primary cap, while tertiary specializations are 100 points below the primary skill cap. This should smooth the difference in skill values from level 40 to 120.
- - Characters over level 90 who had high third, fourth, and fifth specialization skills have had those skills updated to be below the tertiary cap. You will have to intentionally improve your specialization skill again. See Ostorm in the Temple of Solusek Ro to reorder your skills.


*** NPCs ***

- All NPCs have had their 'body type' reviewed and potentially adjusted:
- - Removed the distinction between summoned elementals and other constructs, insects and other animals, lycanthropes and other humanoids, vampires and other undead, distinguished figures of the Ring of Scale or the Claws of Veeshan and other dragons, and distinguished figures of Kael Drakkel and other giants.
- - All creatures that are not humanoids or animals require a magical weapon to attack.
- - Creatures now uniformly belong to one of the following categories:
- - - Special damage targets - Greater Akheva, Draz Nurakk, and Zek.
- - - Animals - Non-magical living organisms, not plants, not quite humanoids.
- - - Construct/Elemental - Conjured, Elemental, or animated matter, including Clockworks.
- - - Dragons - Draconic creatures (Dragons, Drakes, Wurms, Wyverns). Excludes dinosaurs and Drakkin.
- - - Extraplanar - Death-Touching creature, typically the Avatar of a God.
- - - Giants - Large bipedal creatures descended from the creations of Rallos Zek.
- - - Humanoids - Living non-magical sentient bipedal organisms.
- - - Magical - Magical creatures and anything that does not fit into another category.
- - - Plants - Potentially sentient living photosynthetic or fungus-based non-animal organism.
- - - Undead - Deceased souls, optionally corporeal, distinct from animist spirits and other magical beings.


*** Progression Servers ***

- Omens of War will open June 1st instead of May 25th on Mischief and Thornblade.
- Prophecy of Ro will open June 1st instead of May 25th on Aradune and Rizlona.
- Removed the auto AFK kick from Thornblade.
- Out of combat regeneration will now be available when Gates of Discord is unlocked.


*** Miscellaneous ***

- Fixed an issue that would prevent new zone instances from properly starting, which will reduce the load on zone servers.
- Fixed a bug that could prevent auras from detecting players, this will resolve issues where players are sometimes unable to enter The Mechamatic Guardian, Caverns of Endless Song, or activate their Guild Hall Portal.
- Fixed a bug that prevented mounted vendors from properly being hidden when hide traders and barterers is set. Pets of hidden vendors will now be hidden as well.
- Potentially fixed a client crash that could occur when processing buffs in raids.
- Fixed an issue where pet illusion items would not properly summon the familiar when targeting another player.


*** UI ***

- Updated pet window to use a single template for buffs.
- Added a chat message when your pet's spells are resisted. The message uses the Pet Spells chat filter and is only visible to the pet's owner.
- The Fellowship Window will now display the correct last online time for leaders.
- Added parcels to the Find Item window.
- Added a 'Clear Tab Text' option to the chat window context menu (right click menu) as a shortcut for /clearchat.

- Changed -
EQUI_AdvancedDisplayOptionsWnd.xml
EQUI_PetInfoWindow.xml
EQUI_Templates.xml


- The EverQuest Team



Posted by: Accendo on 8 April 2022 @ 5:55 pm PDT

EverQuest Producer's Letter April 2022

Update regarding True Box: Both Vaniki and Yelinak will have Mangler-style True Box enabled at launch. When Yelinak unlocks Omens of War, we will enable Relaxed True Box. This means that you can have up to 3 clients per computer logged into the server at the same time. When Vaniki unlocks Prophecy of Ro, we will enable Relaxed True Box there. When each server reaches The Buried Sea, we will disable True Box on the server that has just reached The Buried Sea. This only applies to these servers and any other True Box / not True Box rules remain the same.



Posted by: Accendo on 7 April 2022 @ 11:37 am PDT

EverQuest Producer's Letter April 2022

Now with more "bit" goodness and TLPs!

It's been 23 years since this grand journey called EverQuest was launched, and I'd like to take a moment to pause and reflect on all the things we've accomplished together. We've defeated powerful foes and we've brought balance; we've traversed, explored, and collected experiences during 28 expansions in which we traveled to the moon, assaulted the gods across their planes, met with beings of alternate realities, and defended against the chaos of Discord. We've also had our fair share of tribulations through the friends we've lost and the heartache we've borne. Through it all, you showed up and met the call. Ultimately, and possibly most importantly, we've found family. So, thank you for being an integral part of us and a part of Clan Darkpaw.

Earlier this year, we experimentally released the 2022 roadmap. Thank you for your warm reception to the idea and for your thoughtful comments. If you missed that, the original article is at EQ Roadmap 2022. Since then, we've delivered on it plus a plethora of smaller fixes and improvements. You can read more about each one in the links below.

2022 Roadmap Update:


You might be wondering what the rulesets for the new Time-Locked Progression Servers will be. Well, wait no further. We're proud to announce that the new names and rulesets will be: Vaniki, a Level Locked Progression server, and Yelinak, a more traditional progression server similar to the rules for Mangler. We're planning on unlocking those servers on May 25, 2022, at 12:00 p.m. PDT.*

Vaniki will open with Gates of Discord available and a level cap of 40. Then, over time, we will unlock new level caps along with the new expansions. In general, expansions will open when the level cap is 10 levels below the original level cap of the expansions. In many cases, this will cause multiple expansions to unlock on the same day. Once level 60 is reached, the next level change is eight weeks later if more than one expansion opens, and four weeks if only one expansion opens.

The currently planned (subject to change) unlock schedule for Vaniki is:

  • Open at level 40 with expansions up to Gates of Discord unlocked
  • Four weeks later: level 50 unlocks
  • Two weeks later: level 55 unlocks
  • Four weeks later: level 60 unlocks along with expansions up to Prophecy of Ro
  • Eight weeks later: level 65 unlocks along with expansions up to The Buried Sea
  • Eight weeks later: level 70 unlocks along with Secrets of Faydwer
  • Four weeks later: level 75 unlocks along with expansions up to Underfoot
  • Eight weeks later: level 80 unlocks along with House of Thule
  • Four weeks later: level 85 unlocks along with Veil of Alaris
  • Four weeks later: level 90 unlocks along with expansions up to Call of the Forsaken
  • Eight weeks later: level 95 unlocks along with expansions up to Empires of Kunark
  • Eight weeks later: level 100 unlocks along with expansions up to The Burning Lands
  • Eight weeks later: level 105 unlocks along with expansions up to Claws of Veeshan
  • Eight weeks later: level 110 unlocks along with Terror of Luclin
  • Eight weeks later: level 115 unlocks
  • Eight weeks later: level 120 unlocks

Note: When expansions unlock on the same day, the first unlocks at approximately 2:00 p.m. Pacific Time, and each additional expansion approximately one hour after the previous. Future expansions will unlock as appropriate to the schedule above.

Challenge achievements will also be available. If you participate in a chosen event and defeat it when you are at a certain level, you will gain a reward that you can use on any character on the same account. For example, defeat Cazic Thule at level 40, Meldrath at level 70, or Griklor at level 105.
To make these goals more attainable, many level restrictions will be relaxed on this server, allowing players to use items they normally could not and land spells on NPCs far above your level. Zone level restrictions will also be relaxed, but not removed.

Yelinak is a traditional progression server using the new unlock schedule generally requested by progression server players. Yelinak opens at the original EverQuest then unlocks with the following schedule:

  • Four weeks later: Ruins of Kunark
  • Eight weeks later: Scars of Velious
  • Eight weeks later: Shadows of Luclin
  • Eight weeks later: Planes for Power and Legacy of Ykesha
  • Twelve weeks later: Lost Dungeons of Norrath
  • Four weeks later: Gates of Discord
  • At this point the schedule becomes consistent. Enjoy expansions for twelve weeks when a new level cap is unlocked, and eight weeks in expansions where the level cap stays the same.

In case you missed it, we are seeking new talent and need your help to continue delivering and strengthening our paths to the future. If you have ever wanted to be a part of creating the EQ experiences you love, check out the list of positions that we're hiring for at Darkpaw on this page. We love having applicants who love our game!



Keep your whiskers out for disturbances in the spirit world, and don't let the rat race get to you,

Jenn Chan
Head of Studio


*Convert to your local time.

Follow us on social media! Twitter, Facebook, and Instagram.



Posted by: Accendo on 6 April 2022 @ 2:34 pm PDT

[Coirnav] Welcome to The Darkened Sea!

Anchors away!



Posted by: Accendo on 31 March 2022 @ 11:20 am PDT

Get to Know Your Dev: Ed Hardin



Posted by: Accendo on 30 March 2022 @ 2:12 pm PDT

[Aradune and Rizlona] Welcome to Depths of Darkhollow!

Happy hunting, all!



Posted by: Accendo on 30 March 2022 @ 2:12 pm PDT

[Mischief and Thornblade] Welcome to Gates of Discord!

Best of luck, adventurers!



Posted by: Accendo on 23 March 2022 @ 11:24 am PDT

Bristlebane Day is Back



Posted by: Accendo on 21 March 2022 @ 11:07 am PDT

Stomples Day Celebration Returns



Posted by: Accendo on 17 March 2022 @ 11:26 am PDT

The Brew Day Celebration is Upon Us!



Posted by: EQ Dev on 16 March 2022 @ 12:35 pm PDT

Test Update 03/16/22 - Discussion

There was a mix-up with the patch yesterday. It's been redone today and you should be able to patch now.



Posted by: Accendo on 16 March 2022 @ 9:12 am PDT

Celebrating EverQuest's 23rd Anniversary!



Posted by: Accendo on 15 March 2022 @ 6:14 pm PDT

On March 22, 2022 at 6 a.m. PDT, we will be starting a planned 1 hour maintenance period on our commerce systems. During this time frame:


  • Commerce will be down and no purchases will be able to be made.
  • Commercial website stores/shops will be unable to complete purchases (Krono, subscriptions, DLC, packs, etc.).
  • Your wallet balance will show as 0 during this time frame as well.

It's important to note, this maintenance does not mean the game servers will be down. You will still be able to log in and play.



Posted by: EQ Dev on 15 March 2022 @ 4:16 pm PDT

Test Update 03/16/22 - New Bugs Only

This thread is for new bugs and how to reproduce them only. Please keep all opinions, discussions, posts about balance, and anything else in the other thread.

Patch notes and discussions thread