Test Server History
24 Hour -=- 1 Week -=- 1 Month -=- 6 Months
*A White bar indicates Census data was unavailable at the time we requested it. This is generally due to a network issue, or Census being overloaded.
High Count: 0
Medium Count: 0
Low Count: 143 (99.31%) - Estimated Time: 23h 50m
Total Uptime Count: 143 (99.31%) - Estimated Time: 23h 50m
Locked Count: 0
Down Count: 0
Total Downtime Count: 0
Server didn't go Down or get Locked!
Status Error Count: 1 (0.69%) - Estimated Time: 10m
Server History shouldn't be considered 100% accurate. There are many factors that can skew the numbers, including but not limited to: Daybreak Games API not responding, EQ servers not reporting population in a timely fashion, and network lag.
Estimations are due to time between tracking - servers can do things such as go down and up many times in this period. These are mostly special cases, but can and do happen. Percentages are Rounded to 2 decimal places so may not add to exactly 100%.