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September 18, 2023 - EQ Patch Weds 9/20

Started by Riou, September 18, 2023, 04:24:18 PM

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Riou

All EverQuest Live Servers will be brought offline on Wednesday, September 20th, 2023 at 6:00 AM PT* for an update. Downtime is expected to last approximately 6 hours.



Check this out and more in our EQ Calendar (Be sure to set it to your time zone [in settings on the Calendar] for your times!).


Achievement Changes: https://achievements.eqresource.com/achievementshistory.php?mdy=09202023
DBStr Changes: https://spells.eqresource.com/dbstrhistory.php?mdy=09202023
EQStr Changes: https://spells.eqresource.com/eqstrhistory.php?mdy=09202023
Faction Changes:
Spell Changes: https://spells.eqresource.com/history.php?mdy=09202023


Update Notes:
September 20, 2023
_____________________
*** Highlights ***
- Improved the loading time of Overseer agent windows.


*** Quests & Events ***
- Pit Fight (Raid) - The event will only message you about failing the Unshattered achievement once, and will no longer do so when you have not failed that achievement.


*** Spells ***
- Bard - Corrected the spell timer for Nord's Disdain.
- Magician - Corrected an issue that prevented Remorseless Servant (Level 105) from being properly focused by Enhanced Minion XXV.
- Necromancer - Corrected an issue that prevented Call Skeleton Mob (Level 105) from being properly focused by Enhanced Minion XXV.
- Player spells with Stun and SpinStun effects that do not have explicit level caps set in data will now stun targets up to level 55 in all zones, rather than level 52 in some zones and level 55 in others.
- - The stun levels will be more clearly displayed in their spell descriptions.


*** Overseer ***
- Improved the loading time of Overseer agent windows.


*** Progression Servers ***
- Encounter Locked NPCs will now properly check whether they should attack a player's charmed pet.
- Encounter Locked NPCs will no longer unlock, when picking a target outside their lock group, if someone on their hate list can still attack them.
- NPCs spawned with a loot lock on servers with the Encounter Lock ruleset will now also be Encounter Locked to the person that spawned them.
- Fixed an issue where the Legacy Experience Bonus was reduced after losing a level, even though the account still had at least 10 max level characters.


*** Miscellaneous ***
- The /follow command now supports the name of another player, as an argument, in place of targeting that player.
- Added the /swarm command with arguments "qattack", "attack", and "leave".
- - These commands have identical effects as the /pet qswarm, /pet swarm, and /pet swarmleave commands.
- Fixed an issue where elemental damage was not being applied appropriately with ranged attacks.
- Added the /extralife command that will open your browser to the Darkpaw Games team page for Extra Life.


*** UI ***
- Fixed an issue that would cause slow loading of items in tradeskill containers when experimenting.
- Fixed an issue that would cause items in the hotbar to not update properly.
- Added a Reset button to the Barter Search window that clears the search text.
- Added a search box to the Dragon's Hoard window.
- Fixed an issue where UI windows moved with the right-click arrange options were not saving their new positions.
- Split the Achievements chat filter into Achievements (You) and Achievements (Others).
- Added a chat filter for Food and Drink messages.
- Added item quantity to the confirmation message when looting a stack of NO TRADE items.

- Changed -             
EQUI_BarterSearchWnd.xml
EQUI_DragonHoardWnd.xml


*** Previously Updated ***
- Fixed an issue that prevented the Stone Cold Summer event from running on some eligible progression servers.
- Fixed a client crash when closing the Parcel window.
- Added a replay timer of 2.5 days to all Agent of Change instances.


- The EverQuest Team