Author Topic: [GamParse] Characters with the name Total cause a break in name detection  (Read 455 times)

0 Members and 1 Guest are viewing this topic.

Offline Total

  • Newbie
  • *
  • Posts: 1
If you are near enough to catch a character named 'Total' in your parse and they do even 1 damage you get this:


Which is probably not correct. This happens on 100% of clients 100% of the time by all reports, and I know as my character's name is Total on Selo as of now and we can't get a parse to work when I melee. If you need I can come hit things and show you more. If needed I can send you a curated log file.

Offline Beimeith

  • Premium Member
  • Newbie
  • *****
  • Posts: 78
Re: [GamParse] Characters with the name Total cause a break in name detection
« Reply #1 on: September 24, 2019, 09:19:13 PM »
1) Don't name yourself Total.

2) I can probably fix it at some point, but it isn't going to be soon.

GamParse uses a fake character named "Total" for doing sums. This is why it is causing issues.