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General => News and Announcements => Topic started by: Riou on July 15, 2019, 04:19:31 PM

Title: July 15, 2019 - Patch on Wednesday 7/17
Post by: Riou on July 15, 2019, 04:19:31 PM
All EverQuest Live Servers will be brought offline on Wednesday, July 17, 2019 at 4:00 AM PT* for an update. Downtime is expected to last approximately 5 hours.

Check this out and more in our EQ Calendar (https://events.eqresource.com/) (Be sure to set it to your time zone [in settings on the Calendar] for your times!).

Achievement Changes: https://achievements.eqresource.com/achievementshistory.php?mdy=07172019
DBStr Changes: https://spells.eqresource.com/dbstrhistory.php?mdy=07172019
EQStr Changes: https://spells.eqresource.com/eqstrhistory.php?mdy=07172019
Spell Changes: https://spells.eqresource.com/history.php?mdy=07172019

Update Notes:
July 17, 2019
*** Items ***
- Fixed a bug that prevented the zonewide rare drops in Harbingers' Spire and The Bloodfields from dropping from non-rare NPCs in those zones.
- Wooden Wand of Whispers is now usable by healers and casters.
- Updated the spell description for Erollisi's Boundless Heart Hare, Erollisi's Trueheart Hare, and Erollisi's Proudheart Hare.
- Changed the way procs on items work to reduce the number of spells used.
- Look to the Marketplace this month for the Trollish Heritage Crate. Each crate contains a random item. Trade these Trollish Heritage items to your friends or collect them all yourself!

*** Quests And Events ***
- Return artifacts to the Wraithguard quests - The skeletal spirits that can spawn upon the deaths of zombies in Frostcrypt are now unique and will despawn after 30 minutes.
- Mechamatic Whirlrender (Raid and Group) - Made the following changes:
- - Removed the tether from the boss to prevent situations where the boss could regenerate to full health when switching phases.
- - Added a message when an NPC tethers.
- Unfettered Emerald Excellence - Made the following changes:
- - Fixed the bug that caused raid achievements to always be rewarded.
- - Doubled the time in-between the zonewide auras' pulses and doubled the impact of their effects.
- - Waves of mephits will no longer spawn at the same moment that it's necessary to flee to the correctly colored wing to avoid being struck by Elemental Incompatibility.
- - Added a chat message when a wave of mephits spawns.

*** Spells ***
- Fixed the bug that would result in a caster's spells not being focused after taking a resurrection.
- Accepting a resurrection will now break charm.
- Call of the Hero will now break charm.
- Beneficial spells with a dispel component cast by players will no longer land on pets or mercenaries unless the target belongs to you or a member of your group.
- Berserker - Corrected an issue that prevented Temple Chop Rk. III from being cast in combat as intended.

*** NPCs ***
- Restored some missing rare spawns in The Bloodfields.
- Fang, a rare in Dranik's Scar, will now drop loot.

*** Collections ***
- Made the following changes to ground spawn collectibles in Trials of Smoke, Stratos, Aalishai, Empyr, Esianti, and Mearatas:
- - Reduced the respawn rate.
- - Increased the number of spawns that can be up simultaneously.

*** Progression Servers ***
- Gorenaire and Severilous will no longer depop themselves in the instances provided by the Agent of Change.
- Either Essence of Concealment or Philter of Concealment can be used to craft Nexona's Poison Vial.

*** Miscellaneous ***
- Corrected an issue where some NPCs spawned via item turn in were not loot locked as expected.
- Fixed an issue where a loot locked NPC would not make its items available to the group or raid of the player credited with spawning that NPC.
- Guild tags in chat will now properly write to your client's log file.
- Faction messages in chat will now be properly cleaned when writing to your client's log file.
- Fixed a bug that could cause your helmet to display incorrectly after removing an illusion.
- Turned the sky on for Everfrost, Eastern Wastes, Cobalt Scar, and Great Divide.
- Players should no longer be able to attack mercenaries of other players who are hovering.

*** UI ***
- When linking a list of items from the loot window into chat, messages that do not fit on a single line will now be output to the channel specified by the pending message.
- - Ex: If your default chat channel is 'say' and you have queued up the text '/ooc The following items have dropped: ...', the item links will be output to the out of character channel rather than the say channel if they do not all fit in one line.
- Corrected an issue where not having a hitpoints, mana, or endurance gauge in the Player Window caused a crash.
- Fixed an issue causing mana percentage for pure melee classes in custom UIs to show incorrectly.
- Mana in the player window will now display the correct percentage.
- Added a Loot Messages chat filter.
- Damage and healing will now properly report to the caster even if they are out of range.
- Added a message if you try to invite someone to a task or dynamic zone, but you aren't a member of one, or you aren't the leader.
- When creating a new chat tab or window, the font size of the currently selected tab/window will apply to the new one.
- When 'Use Tell Windows' is enabled, receiving a tell that creates a new chat tab will no longer interrupt your response when typing a reply in that tell window.
- Disabled the UI option to toggle Hardware Vertex Shaders / Software Vertex Shaders.
- - This will still be supported through the eqclient INI, with the VertexShaders option under the 'Defaults' section.
- Added coin split messaging to the Loot Messages filter.
- - Split messages for receiving 0 copper will no longer be displayed.

- Changed -

*** Previously Updated ***
- Fixed a bug that would result in a caster's spells not being focused after taking a resurrection in the same zone.

- The EverQuest Team