Author Topic: [GamParse] Tallon Zek parsing  (Read 1530 times)

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Offline scotty0100

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[GamParse] Tallon Zek parsing
« on: June 05, 2017, 09:46:18 AM »
I don't know if this only applies to Tallon Zek, but his damage is not tracked.

I believe this is because when you get hit by TZ, it uses 'Tallon Zek tries to shoot YOU' this might be unique to Tallon Zek?

Sample of a hit and miss text from the log file.

[Sun Jun 04 22:11:57 2017] Tallon Zek tries to shoot YOU, but YOU riposte!
[Sun Jun 04 22:11:58 2017] Tallon Zek shoots YOU for 1213 points of damage.

Offline Beimeith

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Re: [GamParse] Tallon Zek parsing
« Reply #1 on: August 19, 2017, 09:23:41 AM »
Fixed for 1.5.2.10.

Locking thread as solved.

Thanks for letting me know! Having an entire damage type not being parsed is a pretty big oversight. I'm totally blaming Gamanarn for this one though
« Last Edit: November 19, 2017, 01:21:52 AM by Beimeith »