warning to all:
for the step "Recover one of Miragul’s missing journals 0/1 (Neriak - Fourth Gate)" the pathing in this room is atrocious - mobs inside the room, when pulled, will very frequently just go tearing off out of the room and down the halls, up to the Queen's room above, call-for-help aggoring every mob in the building. i noticed this happens most often if you tag a mob from any sort of distance, and getting close to them stops them from running off.
be extremely careful when pulling this part, and whenever possible use snares even when first tagging it, so if it does go running off you have time to get near it and stop it from pathing funny.