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November 19, 2024 - EQ Patch 11/20

Started by Riou, November 19, 2024, 02:37:55 PM

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Riou

All EverQuest Live Servers will be brought offline on Wednesday, November 20, 2024 at 6:00 AM PT* for an update. Estimated downtime is expected to be 6 hours.



Check this out and more in our EQ Calendar (Be sure to set it to your time zone [in settings on the Calendar] for your times!).


Achievement Changes: https://achievements.eqresource.com/achievementshistory.php?mdy=11202024
DBStr Changes: https://spells.eqresource.com/dbstrhistory.php?mdy=11202024
EQStr Changes: https://spells.eqresource.com/eqstrhistory.php?mdy=11202024
Faction Changes:
Spell Changes: https://spells.eqresource.com/history.php?mdy=11202024


Update Notes:
November 20, 2024
_____________________
*** Highlights ***
- Made performance improvements that should improve zoning times and end-of-raid lag.


*** Items ***
- Violet Hero's Forge Cloth Robe Ornament now counts toward the Violet Hero's Forge Cloth achievement.
- When switching equipment sets, unused augments will now go to your item overflow after one is placed on your cursor.
- Reduced world server lag caused by real estate item loading.


*** Quests & Events ***
- Oasis of Fear: Corrected an issue where some NPCs could be attacked out of order.
- Oasis of Fire: Corrected an issue with the bosses idle not resetting.
- Oasis of Swamp: Lowered the NPC awareness range to allow players a safer location to zone in.
- Oasis of the Jungle: Added a way for the player to reset the barrels with the boss.
- Fixed an issue that caused the November Year of Darkpaw Illusions to malfunction.


*** Spells ***
- Call of the Zero and Fabled Call of the Zero spells will no longer summon the player into the dragon's body.
- NPC combatants no longer warp back to their target after being flung by spells such as Lure of the Siren's Song, Hate's Attraction, and Moving Mountains.


*** NPCs ***
- NPC should prefer walking, rather than warping, to their destination.


*** Progression Servers ***
- Updated Mangler to be a standard live server.


*** Miscellaneous ***
- Equipment sets should once again save empty augment slots.
- Updated several messages that include a replay or request timer to show the amount of seconds remaining.
- Improved zone server performance to reduce lag spikes caused by rewards given at the end of raids and in general.


*** UI ***
- Fixed a bug where your target was invalid after respawning until reselecting it.
- Added a chat message when trying to tribute an item that has at least one augment in it.
- Converted the Trade window to the new UI engine.
- Converted the Give window to the new UI engine.
- Fixed an issue where the Real Estate Items window failed to update correctly after placing an item.

- Added -
GiveWnd.html
TradeWnd.html

- Changed -
EQUI_GiveWnd.xml
EQUI_TradeWnd.xml
index.html
InventoryWindowPersonas.html
main.css
NameReservationWnd.html
style.css



*** Previously Updated ***
- Oasis of Sand: Corrected an issue where some NPCs could not be attacked.
- Oasis of the Jungle: Corrected an issue where approaching the frenzied gorilla would not progress the task.
- Added Blood of Ssraeshza to the loot lock exception list in the progression instance.


- The EverQuest Team