Sphynx CT: hom, how long are the anniversary events scheduled to be around for this year? Also, are there going to be any raids associated with the 15th anniversary or any additional information you can give out yet about what is going to be new for the 15th?
Thom Terrazas: We are going to start rolling out Anniversary events from past years as early as late February and we will be rolling more out each week or two and tie into Player Designed Missions.
Baramos123: on the test server assassination is still triggering off of ripostes
Elidroth SOE: Yeah.. Assassinate triggering off ripostes was retained due to the change in direction
Elidroth SOE: I thought I had mentioned that in my updates in the forum post
Rorce: Is decap going to continue firing off riposte too, then?
Elidroth SOE: Yes. Decapitation also wasn't changed in that respect as a result of the proc chance changes
Drachnor: This one is something I have brought up before as well. Have you all ever considered updating the Casino to include more items. There are many items that no longer exist for instance the BFG. I would love to see the Casino revamped with more no longer dropped items. I even think that a new system maybe adding the items to the Casino but making them require a Platinum ticket instead of a Gold. Since gold can be gotten through loyalty now.
EQ-Aristo: Casino - We've had a lot of discussions about adding more items to the Casino. We're probably not going to update that specifically, but we're exploring other options for getting items that no longer drop into the game. We may have something you'll like coming in later this year...
Aludex: froglok or guktan?
EQ-Aristo: Frogloks taste gamier.
Elidroth SOE: Aludex - is that a Boxers of Briefs kind of question?
Dimencia: DEV-Question(s): AA Why is there no other path of consideration being discussed as a way to obtain catch up AA's Other than the 1 time DUMP of 16 expansions? also with auto dump of aa's if you opt in at 75, is this a reopt out after? can you toggle it on and off as you see fit?
Piestro: you can toggle it on and off dimencia
Sphynx CT: Elidroth, any chance at getting the Battle Leap ability looked at so you don't land on top of the mob, unable to see your target?
Elidroth SOE: unfortunately, the Battle Leap type abilities simply don't have that kind of precision control over landing point.
Iceeagle2: What I would like to see is mannequins brought into the game so you could display your armor in your house. Weapons are nice, but I am just as proud of my armor as well.
Thom Terrazas: I agree. That would be an excellent addition. Something that is always on the list that doesn't win out on the priority of work
Something to discuss this year though to move it up if we can
Kinadorm: Are there plans to update the audio trigger interface to allow categories or notes about triggers?
JChanSOE: There aren't any current plans to update the audio triggers for categories or notes. It's an interesting idea, I'll add it to "The List".
Pintoy: I would like to see the perfected augmentation distiller moved to a vendor and sold for plat.
Jcaraker: The Perfected Augmentation Distiller is available on the Loyalty Vendor. In addition, it will also soon be available on the Marketplace (if it isn't already).
Ashrtan: EQ Devs - Can you add a filter to turn off flurry message spam at some point in the future?
JChanSOE: Yes, going on "The List" right now.
Dimencia: will there be any requirements other than Level to be granted approx 4k aa's?
Lyndro: Lots of other options were considered, both before we announced our plans and after they went out. We had to weigh our balance desires against what was technically feasible, and after everything this was what we chose. Yes though, you can opt in and opt out. The grant is a toggle. This is really only viable as you unlock prereqs (ie level mostly).
Qalliel: any chance of adding instances of old worl dungeons for higher levels like tne unrest mission?
Thom Terrazas: Definitely a chance. I think allowing you to go back and adventure in an nostalgic zone that you played in early on but now at a higher level is pretty exciting. We have done a little bit of that work in our Hardcore Heritage events and we could do more this year. Nothing definite at this time though.
Elidroth SOE: Some clarification on the auto-grant of AAs. Forgive me if this is long-winded. The AA auto-granting is a button that is toggle-able. You can turn it on and off as you desire. The AA's granted come as a function of your level. For example, if you opt-in at 55, you would receive the AA from Level 51 to 55. You could then turn it off, and level to 70 if you want, and not receive any more AA granted to you. If you then turned it on, you would receive the AA from 55 to 70. You can opt-in or out at any time.
WarriorSheena: Aristo, what direction do you plan on taking the warrior class in? What should our niche be and have you looked into cleric spell conflict issues with No Time to Bleed?
EQ-Aristo: As always, we're looking at ways to make sure that Warriors are capable tanks in the most situations, while retaining the unique styles of play for all three tank classes. We're aware the current implementaion of No Time To Bleed does have a conflict with some other abilities, and it might change in the future, but right now this implementation is the only way it works without unintended other immunities.
Mike.mcgoveran.1: Was anyone at SoE concerned that a huge set of changes this massive right before the 15th Anniversary would be a bad move? Serious question, not trying to be obnoxios here.
Thom Terrazas: It definitely was a concern to make changes like this at anytime but we're making the right changes for the game and there was a decent effort to implement this before the Anniversary content a month from now.
Darkomen42: Elidroth. Is there any possible chance of survivability for melee being increased where we might be able to molo T1 mobs of an expansion? I'm raid geared and still get smoked if I try to tank entry level mobs in VoA/RoF.
Elidroth SOE: EverQuest is at its heart a group-centric game. While some classes are fully capable of soloing or moloing, we don't set out to design content in order to enable that play style. Adding in additional mitigation or survivability in something we might consider but it would have to be done VERY carefully to ensure we're not creating another balance issue down the road.
Argon1: as far the perfect distillers goes,, since you have to buy that item with loyalty tokens,, it should be a permanent item that does not disappear in 1 click
Jcaraker: In the case of the Perfected Augmentation Distiller and loyalty vendor items, we want those to be expendable items.
Grickous: Are there any plans to host more (any?) "GM Events", such as the arena tournaments that are cross-servers like I saw years ago?
Piestro: GM events are hard, we work with the guide program to do a lot of this type of stuff though
PirloEQ: Question : Thom, what is 'the next big thing' in store for EQ down the road? Can you give us a hint? (ie cross server instancing, new game features, etc)
Lyndro: PirloEQ - I know this is addressed at Thom (And he may add something still) but I'm going to take a stab at it. We want to buckle down and focus on content and making things fun. Getting tools in for the team. We do have plans for features that we'd like to add to the game, but you'll likely see fewer "big features" down the road as we focus on shoring up the features that we have. We have a massive laundry list of things we want to add, fix, or change though.
Dimencia: Will the Autogrant Include ??outdated?? DoN progression AA's?
Jcaraker: Content reward types of AAs like the DoN progression AAs and the Muramite Proving Ground group event AAs will not be auto-granted. You'll still need to do the content to receive those AAs.
WarriorSheena: Are there plans to tune down the rampage damage of raid mobs or give melee some survivability against ramp?
Elidroth SOE: WarriorSheena: Rampage and AOERampage is a delicate balance for sure. I don't think we'll really be altering the way we handle rampage damage, but AOE Rampage is certainly something we need to keep careful eye on.
Thom Terrazas: <not sure who asked this> About another TLP Server - We chose not to do another TLP server for the Anniversary. There are two servers now and one of them is a much higher population and opening another might confuse people. However, we have discussed over the last year to do a different rule set server. These do take a lot of effort and we receive many suggestions all the time. Maybe we ought to open more dialogue on the forums and then do a poll for In-Game for the most requested/favorite.
Mike.mcgoveran.1: Since people that post on the forums are considered to be "the vocal minority", are there any plans in place to learn what "the silent majority" think? This time I was trying to be obnoxios.
Piestro: Please don't try to be obnoxious Mike
Spewspawns: Question = Is this wiki site considered 'official' SOE EQ info or just community driven and thus could be inaccurate?
Piestro: It can be inaccurate spew
Palijim: Can you please make an option on the extended target screen that would allow the player to target the highest HP mob in the vicinity up at the top?
JChanSOE: That system really isn't architected that way. We would need to completely rework how that system determines what NPCs are listed on that window.
Eluwenie: Hi everyone, I read there will be a patch on the 17th, sorry I got in late.. can someone bring me up to speed?
Jcaraker: We're aiming for the week of the 17th, which will land the patch on or around the 19th.
JacklSK: Have a question for the fellows/ladies handling the coding for the housing items - could you give a reason it would not be possible to use screenshots as pictures? Going through a QA screening process would filter out immature/offensive/incredibly gross snapshots.
Lyndro: Mostly an issue of storage or transmission. We'd need to potentially store X screenshots for all players (Storage is cheap, is a common response, but the more storage you have the slower you get your data), or we'd need to stream them directly from client to client, which is bad in a lot of different ways. If there is something you really want to put up in your house, Player Studio is a good option (Although I don't believe they take paintings from screenshots).
Dimencia: Devs: will there be a Station Cash Option for Pre-Leveled 85 toons? there are some rumors of this for a preposed 3500sc (being asked through teamspeak)
Thom Terrazas: We have announced we will be doing Heroic Level 85 Characters for the Anniversary. We will be announcing more of the details on this very soon. We are updating our Patch next week on Wednesday and then we'll be focused on how you can obtain one of these characters at the Anniversary.
Lyndro: We haven't settled on a price yet, but they will be SC purchases.
Aludex: sorry not sure if it was answered, is it possible to make headshot proc only off our spells called/focused line instead of randomly and that way with spells we could contol how we use it?
Elidroth SOE: Currently no. Headshot procs off of the archery skill and there is no way to limit it via spell or spell group at this time.
Kearsedtwo: So the only question I have is. what happens after the update to the 3200 aa's I have earned the hard way ? Do they just poof away if I elect the Free aa's ?
Piestro: No AA will be lost as a result of the grant Kearse
Pukgruk: Will heroic characters be implemented at the same time as the auto grant AA?
Thom Terrazas: No they will not. The Auto-Grant will be live next week if things go as scheduled and the Heroic Characters will go live around the Anniversary
KylarNghtangel: You say the game is balanced around groups and yet you have some classes that solo with ease and others who cant do anything without a group. You can not pick and choose you ether need all classes able to solo or none. As it stands now this game is working out outdated ideas and is just barely hanging on. Instead of improving it and building a strong group based community driven game, people solo are antisocial and you do nothing in innovate and improve on systems that were outdated 7 years ago. I miss the days when groups were abundant and you would spend hours to get a few bars of exp and enjoy peoples company and make friends. Now you can get PLed from 1-85+ in a day or less and that does nothing to help anyone
Piestro: that's not a question kylar
Exovane: Will Finishing Blow's Level be increased with the changed to other "killing" blow techniques?
Elidroth SOE: I don't see any reason why not, though all other conditions of Finishing Blow will still remain. Those changes won't make it into the Feb update though. They'll have to wait until March.
Eluwenie: What is included with the patch Jcaraker?
Jcaraker: There are far too many changes in any of our monthly updates to list them all here. To see the latest version of the update notes, go here
https://forums.station.sony.com/eq/index.php?threads/test-update-02-12-14.208081/