General > General EQ Discussion

Wizard AA Chat for The Darkened Sea

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Riou:
[11:58] <@Elidroth> So we're going to start with Wizards today..
[11:58] <@Elidroth> You guys know the drill by now
[11:58] <@Elidroth> One question at a time
[11:59] <Katee> Increase Level Limit or create new version of 21659 Glyph of Lost Secrets and optionally 9477 Glyph of Arcane Secrets.
[11:59] <@Elidroth> No acronyms
[11:59] <@Elidroth> Focus on AA topics only
[11:59] <@Elidroth> I haven't started yet Katee.. lol
[11:59] <Mykaylla> Good morning Elidroth. Katee, that was already answered- he's going to increase the level cap on it.
[12:00] <Mykaylla> Was answered on Tank + ranger day.
[12:00] <@Elidroth> ok.. now go
[12:00] <Katee> Increase Level Limit or create new version of 37014 Empowered Focus of Arcanum.
[12:00] <@Elidroth> yeah.. Lost Secrets is going to be raised in level cap
[12:02] <@Elidroth> Empowered Focus will get an upgrade.. I guess I missed that one
[12:02] <Katee> Harvest of Druzzil, increase mana like 37027/3338 and/or reduce the base cast time like 41189/3338.
[12:02] <Tweelis> Any chance theft of essence will be upgraded?
[12:02] <Beimeith> morning mykaylla
[12:03] <Beimeith> and elidroth of course
[12:03] <Tweelis> or Thaumatize pet made into an AA?
[12:03] <Beimeith> Those aren't Wizard Tweelis
[12:03] <@Elidroth> I'm not planning on upgrading Harvest of Druzzil right now..
[12:03] <Katee> New rank to extend range of 40969 Eradicate Magic, currently 200.
[12:03] <sojuu> wiz and enchanters have made channles for those interested #EQenchanters and #eqaawizard
[12:04] <@Elidroth> No. 200 range is fine there.
[12:04] <Katee> New Hastened 6094 Secondary Recall, currently 10min.
[12:05] <Tweelis> I thought this was all casters Beimeith. If mage's aren't supposed to be in here or if we're at a different time/day I apologize.
[12:05] <@Elidroth> Sorry Tweelis.. that's my fault
[12:05] <@Elidroth> Wizards now, Necros next, then Mage, then Ench
[12:06] <@Elidroth> Hastened Secondary Recall can be done. I'll do 3 ranks of 1 minute
[12:06] <Katee> More rank(s) of Hastened 16248 Forceful Rejuvenation, currently 27min.
[12:06] <Starlight> 2 hours each, with a break for lunch truck somewhere between wizards and necros if I know Elidroth's schedule by now ;)
[12:06] <@Elidroth> No
[12:06] <Katee> New Hastened 16884/16131 Netherstep, currently 20sec.
[12:07] <@Elidroth> Nope.. 20 seconds is fine
[12:07] <Katee> More rank(s) of Delay Death, currently 2500hp.
[12:08] <@Elidroth> Delay Death is currently at 7000hp
[12:09] <@Elidroth> Delay Death 40
[12:10] <Beimeith> That isn't what the window says
[12:10] <Beimeith> It says 50 x 30 and 100 x 31-40
[12:10] <@Elidroth> 36-40 are 1000hp per
[12:10] <@Elidroth> hmm.. guess the description needs updating
[12:10] <Mykaylla> Woops!
[12:10] <Katee> More rank(s) of General Sturdiness, currently 5000hp possibly
[12:11] <@Elidroth> There are 10 new ranks already
[12:12] <Katee> More rank(s) of Natural Durability, currently 13%.
[12:12] <@Elidroth> Do you really want to use up so much of Wizard's time discussing General AA?
[12:13] <Katee> DPS increases can come from spells and focus, general AA have no alternate source
[12:13] <AndChat|533225> Can we get another rank of netherstep, which moves us a further distance? Monk blink appears to move you around twice as far as wizard netherstep does.
[12:14] <AndChat|533225> Also I believe rank three spell netherstep may be superior to as netherstep in distance.
[12:14] <@Elidroth> There's a 5' difference between Neshika's Blink and Netherstep
[12:14] <AndChat|533225> I know that's what the sell data says.
[12:14] <@Elidroth> Spells will generally be superior
[12:15] <@Elidroth> because they require mana and a spell gem
[12:15] <AndChat|533225> But it doesn't seem to work that way in... reality? EQ reality.
[12:15] <AndChat|533225> Fait enough on the spell vs As one though.
[12:16] <AndChat|533225> Friggen autocorrect.
[12:16] * AndChat|533225 is now known as xikteny
[12:17] <Beimeith> I did not see Destructive Fury on the list for Wizards, (it wasn't upgraded for CotF either), which many consider a core AA, could that be upgraded again?
[12:18] <@Elidroth> It wasn't upgraded in CotF on purpose
[12:18] <@Elidroth> as that wasn't a level cap expansion
[12:19] <Beimeith> Every other class that has it, got an upgrade to it
[12:19] <Beimeith> Except Wizards
[12:19] <Beimeith> Which is fine since we didn't need it :)
[12:19] <@Elidroth> I'll look into it..
[12:19] <Beimeith> Thanks
[12:20] <Beimeith> Destructive adept was a new AA you created last year everyone seemed to like. Could we get 3 more ranks of 1%?
[12:21] <@Elidroth> No. That would use up almost all of the AA damage increase planned
[12:22] <Morulak> Necros please join #necrotalk
[12:23] <Beimeith> Arcane Destruction, the damage mod is good where it is, but would we get an upgrade to the rune since there will be higher damage on NPCs?
[12:23] <Beimeith> *could
[12:25] <@Elidroth> I think that's pretty good as is
[12:26] <Beimeith> Abscond Rank 2, with a .5 second cast time (similar to Druids' Succor rank 2 AA)
[12:26] <illa> *Egress
[12:26] <Beimeith> close enough!
[12:27] <@Elidroth> That should be ok. Let me think about it a bit
[12:28] <Beimeith> Eradicate Magic upgrade to the chance. As I understand dispel, it has a 40^ chance to remove buffs? Could that be made higher?
[12:28] <Beimeith> 40%
[12:28] <Katee> [40969] Eradicate Magic
[12:28] <Katee> Target: Single
[12:28] <Katee> Range: 200'
[12:28] <Katee> Resist: Magic -120
[12:28] <Katee> Reflectable: No
[12:28] <Katee> Casting: 0.5s, Recast: 1.5s
[12:28] <Katee> 1: Dispel Beneficial (95% Chance)
[12:28] <Katee> 2: Dispel Beneficial (95% Chance)
[12:28] <Katee> 3: Dispel Beneficial (95% Chance)
[12:28] <Katee> 4: Dispel Beneficial (95% Chance)
[12:29] <@Elidroth> Not sure where your numbers came from Beitmeith.. it's 95% as Katee mentioned
[12:29] <Beimeith> my mistake
[12:30] <@Elidroth> and by the way.. off topic.. Rytan is an evil human being.. because he got me hooked on Puzzles and Dragons
[12:30] <Beimeith> Force of Flame / Ice. Could these get a hastened AA similar to Force of Will? (Or added to the Hasted Force of Will line)
[12:30] <Eanelder> haha .. awesome game!
[12:30] <Mykaylla> Well, he *is* the Wyrmlord.
[12:30] <Beimeith> nice
[12:31] * Mykaylla goes back to observing.
[12:31] <Beimeith> yes, he is
[12:31] <Beimeith> Elidroth slays dragons though, like NToV!
[12:32] <@Elidroth> I'll give you some Hastened.. but it won't be 8 seconds
[12:32] <Beimeith> Totally fine
[12:33] <Morulak> hastened ww he said no yeah
[12:33] <Morulak> sorry
[12:33] * Benz slaps Tadenea around a bit with a large trout
[12:33] <Beimeith> Mind Crash. This could really use a huge boost. -26000 hate doesn't come close to the amount of hate we generate, and for having such a long recast (29) minutes
[12:34] <@Elidroth> I'll do some Hastened ranks.. and I'll look at updating the hate reduction.
[12:35] <Beimeith> Our spell consussion, castable every 15 seconds is 13k hate, for reference
[12:35] <Beimeith> thanks
[12:36] <Beimeith> In a similar vein, Concussive Intuition AA. It is 7k hate, recast of 90 seconds. Has not been upgraded since House of Thule. (I know last update isn't importan, but out hate generation has grown massively since then)
[12:37] <Beimeith> It was also asked if we could get a hastened line to go with it as well.
[12:38] <@Elidroth> I'll upgrade it, but I don't think reducing reuse is necessary
[12:38] <Beimeith> Ok, thanks.
[12:39] <Beimeith> I know you said that Harvest of Druzzil was good mana-wise. Would you be willing to create a new rank to reduce the cast time by another 2 seconds. (The last rank did this iirc)
[12:39] <@Elidroth> No
[12:40] <Beimeith> ok
[12:41] <Beimeith> Arcane Fury, could this get an upgrade? Another few ranks of 5%?
[12:41] <Beimeith> Additionally, could this get a hastened line? It is currently 30 minutes,
[12:42] <@Elidroth> Hastened I can do.. I'm not upgrading the base ability though
[12:42] <Beimeith> IDeally something like 5 ranks of 2 minutes to bring it down to 20 minutes.
[12:42] <Beimeith> ok, thanks
[12:43] <Beimeith> Could we get a Hasten line for Frost Shackles. It is currently 12 seconds recast. Ideally would like to see it around 6 seconds. (This is the recast on Atol's Shackles AA snare)
[12:45] <@Elidroth> I might reduce it some.. not sure
[12:46] <Beimeith> ok, thanks
[12:47] <Beimeith> Spell Casting Fury Mastery. Could this see another 3 ranks. I know crit rate upgrades are nearing the end, but there is still design space left in ours (it hasn't yet caught up to Fury of Magic).
[12:47] <@Elidroth> Not a chance
[12:48] <Beimeith> Prolonged Destruction, could this get an upgrade to the damage aspect?
[12:49] <@Elidroth> Not right now
[12:49] <Beimeith> ok
[12:49] <Beimeith> Twincast (passive) could we get another rank of 1%?
[12:49] <@Elidroth> No
[12:50] <@Elidroth> Twincast is not something we want to upgrade anymore
[12:50] <Beimeith> check, I'll make a note of it
[12:50] <Beimeith> Arcane Fusion. Would you be willing to consider removing the crit rate limitation until it can be fixed to work properly?
[12:51] <@Elidroth> No.. you guys are doing fine on damage.
[12:52] <Beimeith> In lieu of that, would you consider a new rank with a higher proc rate and/or slightly higher base damage?
[12:52] <@Elidroth> No.
[12:53] <Beimeith> That was mostly it for upgrades, the rest are new ideas
[12:54] <Axxius> why don't you set that bugged crit rate=dmg parameter to 0.61 so that it results in the same dps you intended with 0.15 rate * 2.5 dmg? 0.61*0.61 is almost the same as 0.15*2.5
[12:55] <@Elidroth> Because I'd rather code fix their issue
[12:56] <Beimeith> New AA: Amplified Destruction : Similar to Destructive Adept, but using SPA 413 instead of 124. 3 ranks od 1%
[12:57] <@Elidroth> Nope
[12:59] <Beimeith> I don't have a name for it, (and mine are terrible anyway) but it was asked for an AA Rune. Not a huge one like Arcane Destruction, but a rune that could be recast quicker. Similar to Eldritch Rune, but not as powerful of course.
[12:59] <Beimeith> Wizards are a Rune class too from the beginning.
[13:00] <@Elidroth> I'll work something out on that.. Runes have become more of an Enchanter thing.. and I don't want to infringe upon that too much if I can help it
[13:01] <Beimeith> ok
[13:02] <Ismel> we can do a trade for some spare dps! and opor sned bind =)
[13:02] <Beimeith> a new proc buff. like mancies, but just procs a straight damage proc, nothing fancy like the mancies
[13:03] <Narye> yes, we'll trade some dps for a rune
[13:03] <EverChanter> How's the tooth feeling today E?
[13:03] <@Elidroth> not as bad
[13:03] <@Elidroth> I'd rather not do more procs, Beimeith.. straight damage adds are better.. just less variance
[13:05] <Beimeith> ok, on that note, Fury of Ro/Eci/Druzzil. Could these also get an upgrade? (Kerafyrm was on the list, but these weren't)
[13:05] <@Elidroth> No.. Upgrading Kerafyrm was intended as that's the catch-all
[13:06] <@Elidroth> Pretty sure I've already mentioned we're trying to be very careful on expanding player power with this expansion
[13:06] <Beimeith> Ok
[13:07] <@Elidroth> NPCs aren't getting significantly stronger, as we want to content to stretch out a bit more..
[13:07] <@Elidroth> hard to explain I guess
[13:07] <Katee> Sometime in the next 6-12 months before new AA come out after these ones can you make a post in Sense Heading listing spires, tradeskill mastery, run speed and/or whatever other AA has no reasonable chance to ever get upgraded and even listing abilities like *Gift of Mana with a note of *only level cap increases to this AA.
[13:07] <Axxius> i.e. you want lv 105 to stay for more than 1 expansion? ;)
[13:07] <@Elidroth> for some it won't, but it'd be nice to have it be relevant for more than one
[13:08] <Beimeith> Ah
[13:09] <Vizard> Hasten Beam of Displacement; Shaman have knockbacks on ~6s timers as I recall.
[13:09] <Beimeith> The last thing I have is a some type of a debuff that increases our damage, something like spa 296 or 297
[13:10] <EverChanter> Enchanters please join #eqenchanters for AA discussions =)
[13:11] <@Elidroth> Shaman also can't blow things up like you do. One class' timers or abilities are NOT justification for yours
[13:11] <@Elidroth> That said.. I'll do some hastening on Beam of Displacement

Riou:
[13:11] <Vizard> Thank you E
[13:14] <Naugrin> Hi everyone
[13:14] <Beimeith> Any thoughts on a debuff type AA Elidroth?
[13:16] <@Elidroth> If I did that it wouldn't be for your damage
[13:16] <Axxius> new AA idea: Focus of Flame: for a short period of time all dd spells are cast as Fire resist (and similar for Ice and Magic). I know that would require code but would you approve that idea in general?
[13:17] <@Elidroth> I'd consider giving you something that increased someone else's damage though
[13:17] <@Elidroth> Can't do it Axxius. I have no way to change damage resist type on the fly
[13:17] <@Elidroth> I'm rather hesitant to ask code to spend a lot of resources on something that would get relatively little use honestly
[13:17] <Axxius> I know, it would require coding some kind of an override SPA. but the idea in general? do you like it?
[13:17] <@Elidroth> It's not a bad idea
[13:17] <Axxius> for the future
[13:18] <Axxius> ty
[13:18] <xikteny> Short duration long reuse AA: shares a portion of the benefit of your familiar with your group mates.
[13:18] <@Elidroth> It's just not reasonable considering our resources
[13:18] <@Elidroth> Can't be done
[13:18] <xikteny> Since you mentioned the possibility of ADPS.
[13:19] <Axxius> new AA idea: Stunning Efficiency: dd spells cast on stunned npcs do more damage (and similar vs snared, rooted). again, a future idea
[13:19] <@Elidroth> No way to check if an NPC is stunned
[13:21] <Axxius> ok, from another side: give enchanters/paladins a stun that puts a debuff on the npc that increases incoming direct damage?
[13:21] <@Elidroth> I wish I had more hooks to do stuff like that too
[13:21] <Katee> AA to increase Brass and Percussion damage of your group?
[13:21] <Naugrin> lol
[13:21] <EverChanter> Ha
[13:22] <Axxius> basically, a synergy of the Dragon Age type: one class makes a mob susceptible to another class'es primary damage type
[13:22] <Tweelis> An AA that make it so all group members with the wizard would get a damage boost to a particular type of spell? like a group firecore or group icecore.
[13:23] <@Elidroth> I really would prefer Enchanters to be the spell ADPS class
[13:24] <@Elidroth> Wizards have no need to be MORE desirable than they already are.. Enchanters do
[13:24] <Beimeith> group firecore sounds like it would be a Mage thing
[13:24] <EverChanter> Oh the way I saw that was it was aimed for us
[13:24] <Axxius> that goes perfectly together with ENC adps. add an effect to their stun spell that debuffs the mob vs incoming dd?
[13:25] <@Elidroth> Well.. when we're talking about Enchanters, we'll discuss it
[13:25] <EverChanter> Like a stun+reverb Axxius?
[13:25] <Axxius> yes
[13:25] <Axxius> ok, I'll bring that up during the ENC chat
[13:27] <Vizard> An AA that applies a damage focus effect to spells >= level 254. IE: symp procs.
[13:28] <Axxius> utility: is TL to wizard's bind still impossible for code reasons?
[13:28] <@Elidroth> Yes
[13:28] <Axxius> how about Teleport Secondary Bind (group port to 2nd bind point)?
[13:29] <@Elidroth> It will send everyone to their secondary bind
[13:29] <Axxius> no no, similar to Teleport Bind that ports the group to my bind
[13:30] <Axxius> the same but for the 2nd bind
[13:30] <@Elidroth> Hmmm
[13:30] <@Elidroth> Can try it.. Not sure if it will work
[13:31] <Axxius> thanks. pls do
[13:34] <Corvis> can we get some insight on how the new spell focus system will work (if it is complete)? for example, is it replacing the current scroll ranking system or adding to it?
[13:35] <@Elidroth> It's adding to it.. it's just taking some of the power increases from some spells, and putting them into AA purchased focus abilities
[13:36] <Corvis> got it. thanks
[13:36] <@Elidroth> Think of them like Type 3 AA
[13:37] <Naugrin> New AA Idea....a self only bind/gate that would let a wizard (or druid i suppose /grumble) bind n gate (themselves only) to anywhere, even places you wouldn't be able to use a traditional bind/gate?
[13:37] <Warbane> This is for a friend Elidroth - he wants to know if there is any chance at a few ranks of lower element? not to put it anywhere near a malo or tash type debuff, but maybe 50 or so % increase.
[13:38] <@Elidroth> You're already getting a new rank of it
[13:38] <Naugrin> It was just an idea to make being a porting class special again
[13:39] <@Elidroth> Not possible Naugrin.. Places you can bind or gate to are set in the zone definition.. it's not something I can switch on the fly
[13:39] <Naugrin> ok thank you
[13:42] <Naugrin> Are we getting new ranks of our "force of" aa nukes? and will they be an increase over what they were before the recent nerf?
[13:43] <@Elidroth> Yes there are upgrades
[13:44] <xikteny> Something like Dimensional Instability, but applied in the form of dodge chance
[13:47] <Axxius> Dimensional Stability: AA chance to 'resist' getting summoned. you know you wanna! :)
[13:47] <@Elidroth> LOL
[13:47] <@Elidroth> I wish I could do that
[13:47] <Naugrin> ^i support this^
[13:47] <Naugrin> lol
[13:47] <xikteny> Wizards are masters of teleportation
[13:47] <xikteny> Thus we should be able to resist being summoned...
[13:48] <Lilbadaz> maybe an additional Fade hehe
[13:48] <@Elidroth> I don't disagree.. but those sorts of hooks don't exist
[13:48] <Axxius> oh, almost forgot, if Beim didnt ask yet: Hastened Hole in Space?
[13:48] <Lilbadaz> ^^
[13:51] <@Elidroth> I assume you mean Hastened Dimensional Shield?
[13:51] <@Elidroth> no.. wait
[13:51] <@Elidroth> Hmm..
[13:51] <Axxius> no, A Hole in Space. it's 1.5 min reuse. plenty of space for Hastened. like 5 sec per rank
[13:51] <Lilbadaz> A Hole in Space AA..first on Class Window =)
[13:52] <@Elidroth> I'll think about it.. I'm giving you a pretty solid update to your aggro reducers.. I don't really want to make it TOO easy..
[13:52] <Benz> Aggro reducers could become vitally important with the potential change to agro mechanics
[13:52] <Benz> so thank you
[13:52] <Naugrin> Elidroth, do you have any ideas that could renew teleportation as a staple of our class (along with our shrubhugging brethren ofcourse)?
[13:52] <@Elidroth> So.. in 8 minutes.. I'm going to take a short break betwee Wizard and Necro to grab my lunch from the truck
[13:53] <@Elidroth> Not really Naugrin.. short of doing away with PoK stones
[13:53] <Naugrin> oh, didnt you mention 50/50 burgers last year........it inspired me to make my own at home, god that was good
[13:53] <@Elidroth> which I'd do if I thought I could get away with it.. lol
[13:53] <Naugrin> lol
[13:54] <@Elidroth> POK made the world too small IMO
[13:54] <Starlight> hah. yeah, once PoK arrived was when I no longer felt special as a porter. the world shrunk.
[13:54] <Naugrin> Any chance of a very large aa nuke with a very long recast timer to match?
[13:55] <Tadenea> yet there is port stones in GH that is just normally 1 zone away from PoK
[13:55] <@Elidroth> No
[13:56] <Naugrin> i promise you wouldn't need to make it use all our mana or anything!
[13:56] <Axxius> I dont see any upgrades to the AA xuzl swarm pets. is that line dead now? we are getting some upgrades to the spell pet
[13:56] <Lilbadaz> Xuzi pets rocked yall!
[13:57] <Axxius> yeah back when they were new
[13:57] <@Elidroth> I hadn't planned on it
[13:57] <Hayz> Necros can join #necrotalk for off-channel discussions
[13:58] <@Elidroth> ok.. I'm going to break a little early cause I need to use the restroom
[13:58] <@Elidroth> be back as quickly as I Can

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