Author Topic: April 18, 2017 - Agnarr goes live May 24  (Read 2652 times)

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Offline Riou

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April 18, 2017 - Agnarr goes live May 24
« on: April 18, 2017, 09:23:23 PM »
Agnarr, our newest progression server, is scheduled to go live on Wednesday, May 24, 2017.

Q: What is a Progression Server?

An EverQuest Progression Server is a way to experience EverQuest as it grew over time. It begins with access to the original zones that were available at launch, and gradually adds expansions at varying intervals, depending on the rules of the server.

Q: How Is This Server Different From Other Progression Servers?

Agnarr is our fifth version of a Progression Server, and we're calling this a "POP Locked/True Box Progression Server."

Q: What's a POP Locked Server?

This is a server where expansion content stops unlocking after "Planes of Power" era content.

On the unlock schedule for this server, the following expansions will become available: The Ruins of Kunark, The Scars of Velious, The Shadows of Luclin, The Planes of Power, The Legacy of Ykesha, Lost Dungeons of Norrath.

After all of these expansions have unlocked, expansion content will NOT continue to unlock on the Agnarr server.

Q: How Often Will Expansion Content Unlock On Agnarr?

Every 12 weeks expansion content will unlock on Agnarr. This will stop after Lost Dungeons of Norrath unlocks.

Players won't vote to unlock content on Agnarr, and the server won't wait until all of the raid content is defeated before the expansion unlock timer starts. Instead, every 12 weeks, expansion content will unlock on this server.

That means 12 weeks of Classic EverQuest, 12 weeks of The Ruins of Kunark, 12 weeks of The Scars of Velious, and so on. No expansions are scheduled to unlock together, like The Legacy of Ykesha and Lost Dungeons of Norrath have done on some previous progression servers.

Q: What Is a True Box Progression Server?

This is a server where each player will only be able to play one EverQuest account from his or her computer at a time. We want to encourage players to play with their friends on this server, and not just form groups of only their alts.

Q: Can I Transfer My Existing Character Here?

No. This will be a fresh server where all players will begin their adventures from level 1.

There are no plans at this time to offer transfers to this server from any other progression server.

Q: How Does Raid Instancing Work on Agnarr?

The system will allow a full raid (72 players) into an instance. You will need at least 6 players in your raid to request a raid instance, and the players in your raid need to be level 46 or higher.

When you request a raid instance, the player that requested it, and his or her entire raid, will be given an account-wide request lockout for that specific raid for 2.5 days.

Each "boss" in the zone will grant a 6.5 day account-wide lockout. For the most part, this is just the big boss (Lord Nagafen, for example) and the stuff in his/her/its immediate vicinity.

For launch, Plane of Sky is an exception to the above instancing rule. Each island will have a lockout. Kill any NPC on that island and everyone in your raid will receive a 6.5 day account-wide lockout for that island.

Q: What Things Are Not Allowed on This Server?

A True Box Progression Server is a place where players are only allowed to play one EverQuest account at a time on their computer.

Doing any of the following on Agnarr may result in action being taken against your Daybreak Account:

 Playing multiple characters at the same time from a single computer.
 Using 3rd party software.
 Any method to send one key press to multiple characters.


Doing any of the following on ANY server may result in action being taken against your Daybreak Account:

 Unattended Gameplay: Any method that lets a character take actions while you're not at your keyboard.
 Playing on virtual machines.
 Any attempt to circumvent the /pickzone timer.


Q: What's XP Like on the Agnarr Server?

Agnarr's experience rate will be most similar to Ragefire and Lockjaw.

If you compare this to the Phinigel server, players will earn experience at a faster rate on Agnarr. There are no experience penalties for class, race or hell levels on the Agnarr server.

(Note: rogues, warriors and halflings will continue to get race/class exp bonuses on Agnarr, just like they do on all servers).

Q: What Purchases Do I Need to Play on Agnarr?

No expansion purchases are required to play on Agnarr.

Like other progression and special ruleset servers, you must have All Access Membership to access the Agnarr server. In addition to letting you play on this server, All Access includes additional great benefits, like 10% off most Marketplace purchases, and a claimable 500DBC grant each month! For more details and to sign up for membership, visit www.everquest.com/membership.

Q: But I'm New to Progression Servers and I Have So Many More Questions!

See the extended progression server FAQ here.