[18:59] <Ismel>
https://drive.google.com/folderview?id=0Bz8DhhLkRmzzTGtneEI3ZEJuQUU&usp=sharing[19:00] <DaPug> okay, since I heard about this ingame....
[19:00] <DaPug> ah thank you
[19:00] <Narye> Fog of Memories' 12 sec recast delay is problematic tho?
[19:00] <Qest> How about very quick casting single mem blur then>?
[19:00] <@Elidroth> I could upgrade Fog of Memories with a faster cast time.. but instant is too much
[19:00] <Narye> we'll take that, ty
[19:00] <Narye> Ethereal Manipulation needs upgrading. It's set to work with specific spells only, so when they get new ethereal
[19:01] <Narye> it doesnt work..
[19:01] <Qest> Can we get recycle time on Fog of Memories too?
[19:01] <@Elidroth> Narye - yeah.. that's an ongoing thing.. happens every expansion
[19:01] <@Elidroth> I have time set aside SPECIFICALLY to address that this expansion
[19:02] <@Elidroth> Qest - It's 12 sec right now.. that's ok
[19:02] <Narye> Mesmerization Mastery 2.0: Add a % that will increase the duration another 1 - 2 tics. Why? Because. It would put regular confound at 1m 46/50ish with raid extension foci. OR Add in targetted (NOT PBAE) mez to be affected. Targetted AE mez was never the problem, it was PBAE
[19:02] <@Elidroth> Nope
[19:02] <Silv> Could you clarify your stance on hastened self stasis? it got lost earlier
[19:02] <@Elidroth> our reasons for changing that ability were well documented
[19:03] <@Elidroth> What do you mean Silv?
[19:03] <@Elidroth> did I miss a question somewhere?
[19:03] <Silv> I believe Narye asked if we could receive more ranks of hastened self stasis (fade) because we are lagging in the reuse
[19:04] <Silv> reuse is currently 9.5 minutes
[19:04] <@Elidroth> oh.. yeah.. that I can do
[19:04] <Narye> Any chance of more than 8 targets? 10 maybe, you throw so many mobs at us we have to keep up somehow :) (mez)
[19:04] <Silv> great, thanks, and if you could consider friendly stasis as well, its 15 minute reuse
[19:05] <@Elidroth> I'll consider Friendly as well but no guarantee
[19:05] <Narye> have to save the overnuking wizards somehow ..
[19:05] <@Elidroth> 8 targets is our standard for AoEs now
[19:05] <Narye> Passive Improved Dodge: Yeah, we'll probably get a little with the level increase but how about a small bump per level via AA?
[19:06] <@Elidroth> Overnukers should die.. teach them some self-control.. lol
[19:06] <EverChanter> ^
[19:06] <@Elidroth> Dodge won't help until we get the Strikethrough issue sorted out
[19:06] <Narye> ya, but then we have to stop our burn to rebuff them :(
[19:07] <@Elidroth> Less dps is always more than zero dps
[19:07] <Narye> Phantasmic reflex 7/8/9 - Add rune proc by stunning in addition to mezzing
[19:08] <@Elidroth> I don't follow
[19:08] <Ismel> right now it trigers on mez could it triger on stun also
[19:08] <@Elidroth> oh
[19:08] <@Elidroth> Yeah.. I'll add that to the new ranks only
[19:09] <Silv> You mentioned AEs were supposed to cap at 8 targets but our AE mez is only 6
[19:09] <@Elidroth> Mezzes are a different animal
[19:09] <Silv> Okay, thanks
[19:09] <Narye> Mez Lure: Lure all targets currently mezzed to the Enchanter - we really need runes ..
[19:10] <EverChanter> For the next expansion...what are you guys looking at in terms of best for Enchanters? Are we looking to push away from the CC and tune towards spell dps or runes or? Just wondering where you are feeling with it?
[19:10] <@Elidroth> CC is highly dependent upon content.. so that's getting a careful review to ensure you're still in the game that way..
[19:11] <Silv> We'd appreciate that as the past few expansions final tier seem to be unfriendly
[19:11] * Qest is very happy to hear that!
[19:11] <@Elidroth> I'd like to make your DPS secondary role a bit more up front.. but not so you're contesting with full dps classes
[19:11] <@Elidroth> and then there's the caster ADPS thing I mentioned already
[19:11] <EverChanter> Ok, thanks that helps a bunch =)
[19:11] <@Elidroth> I've got some other ideas too but I don't want to talk about them so as not to get your hopes up.. lol
[19:12] <EverChanter> Ha
[19:12] <EverChanter> Dire Charm upgrade it is?
[19:12] <Silv> Are those potential ideas for the coming expansion?
[19:12] <Narye> An upgrade to Recant Magic - more in line with what others have?
[19:12] <@Elidroth> no
[19:12] <Narye> LOL we'll beat him in the enc channel for you
[19:13] <Qest> Speaking of DPS:
[19:13] <Qest> Our DoTs need significant improvement. DoTs are exceptionally dangerous for us. DoTing a mob means we can't mez it which is a huge downside for any group with an Enchanter in it, so by risk vs. reward, our DoTs should be more powerful than our nukes. That said, Chaotic Mez is a genius mechanic, and needs to be part of our repertoire. So, maybe AA boosts aren't the way to go and instead
[19:13] <Qest> press for some kind of Chaotic Mez-style boosts for DoTs?
[19:13] <Narye> No to recant upgrade?
[19:14] <@Elidroth> correct
[19:17] <Narye> ok this is off the wall, but..
[19:17] <Narye> Would love to see a spell for shiny bob called suicide bomb or something. Load him up, send him to an enemy and have him detonate.
[19:18] <@Elidroth> only if his explosion is AOE and can hit friendlies too
[19:18] <Qest> DEAL!!!!
[19:18] <Lainey> SOLD
[19:18] <@Elidroth> lol
[19:18] <Narye> ya know...
[19:18] <EverChanter> I'm fine with that
[19:19] <Narye> im ok with that
[19:19] <Silv> Works for me
[19:19] <Narye> lets just not tell non enchanters ...
[19:19] <Qest> 08/28/2014 5:19pm - For the first time in years, Enchanters are all in agreement on something.
[19:19] <Narye> Calculated Insanity (30 minutes), any chance of a hastened version?
[19:20] <Starlight> Too late! But I'm used to staying away from Asmadeus' pets already
[19:20] <@Elidroth> I don't know if I can even make that work right.. but I'll try.. LOL
[19:20] <Narye> Well we have swarm AA's and no swarm pet to speak off, so its the next best thing
[19:21] <@Elidroth> I'll do some ranks of hastened.. not sure how much yet.
[19:21] <Narye> ty! we'll take it
[19:21] <Silv> great!
[19:21] <illa> any advances on a mez that DTs the player who breaks it?
[19:22] <Narye> ohh I'd love that
[19:22] <EverChanter> I'd give up persistent illusions for that
[19:22] <Narye> lol
[19:22] <@Elidroth> You know..
[19:23] <@Elidroth> I can do it
[19:23] <EverChanter> !
[19:23] <Medail> can but would you
[19:24] <@Elidroth> but it would proc on ANYONE who broke it.. including when you want it broken
[19:24] <EverChanter> That's fine really
[19:24] <Silv> could it be activated then?
[19:24] <Silv> instead of a passive ability
[19:24] <Narye> wow
[19:24] <@Elidroth> Yeah.. it would have to be a special mez
[19:25] <EverChanter> Zerkers might not like us too much but ya know....:p
[19:25] <Silv> Could we get more hastened Crippling Aurora?
[19:25] <Silv> its currently at 4 minutes
[19:27] <@Elidroth> it is?
[19:27] <Lainey> we could call it Touch of Narye :)
[19:27] <Narye> lol
[19:27] <Silv> I just cast it in game, 4 minutes with current Hasten
[19:27] <@Elidroth> ah yeah
[19:27] <Lainey> the death touch mez :)
[19:27] <Narye> you know me too well
[19:27] <Medail> Lainey id prefer Stare of the doomed enchanter
[19:28] <Lainey> spent a lot of time raiding with you Narye
[19:28] <DaPug> perchance a random illusion on others.. bristlebane's touch of boredom (love seeing how long it takes semi afk people to realize something is wrong)
[19:28] <Narye> how about something short and sweet, like "payback"
[19:28] <@Elidroth> yeah.. I'll give it 1 more hastened rank
[19:28] <EverChanter> Thanks
[19:28] <Silv> awesome, thanks
[19:28] <Narye> An upgrade to our AA tash?
[19:29] <@Elidroth> which?
[19:29] <@Elidroth> You need to use full AA names.. it's hard to remember all AA for 16 classes
[19:29] <EverChanter> nvm
[19:30] <Qest> Bite of Tashani is already on the Google Drive.
[19:30] <Silv> It's actually on the google list, sorry
[19:30] <Narye> Bite of tashania
[19:30] <Narye> Chaotic Artifact - Allows melee to have 1/3/5% chance to proc Mana Reverb aura from weapon swings for 10/12/13 AA.
[19:30] <@Elidroth> There is an upgrade
[19:31] <@Elidroth> oh no.. no way
[19:31] <Silv> Like AA celerity, could we get an AA haste ability?
[19:32] <Silv> Not current level of course
[19:34] <@Elidroth> I doubt it would get much use..
[19:34] <@Elidroth> if you've got an enchanter in group.. you get the best haste
[19:34] <Narye> Extend the duration and increase the hit counter on Chromatic Haze? like make a secondary shadow...
[19:36] <@Elidroth> No chance
[19:36] <Narye> n regards to being able to tank with a charmed pet mentioned before, right now Enchanters are only able to charm blue cons, how about an AA that rasies the level cap of charm spells?"
[19:36] <@Elidroth> o.O
[19:36] <@Elidroth> and you can charm up to your level
[19:36] <@Elidroth> Charm has always been level cap
[19:36] <Narye> you can make it an expensive aa!
[19:36] <Medail> level -1
[19:36] <Medail> other than Edict of command
[19:36] <Qest> She meant our spells only -1
[19:37] <Qest> Edict AA = 100, Spell Charm = 99
[19:39] <Silv> We'd like an ability that allows our charm spell, not Edict of Command, to charm even con mobs
[19:39] <Qest> Which we cannot do now.
[19:42] <Narye> Extend the duration of DoTs, a la Necro Lingering Death?
[19:43] <@Elidroth> Your dots maybe
[19:43] <@Elidroth> I wouldn't want that castable on others
[19:43] <Narye> sold!
[19:43] <EverChanter> New AA request. shares with IoG but when in Tank groups as rune helper. Visions of Augury 1. Increase Healing 10% 2. Decrease Reuse Timer 4 sec 3. Increase Spell Haste 25% 4. Limit: Beneficial 5. Increase Shielding 6. Increase Chance to Riposte 7. Increase Chance to Block 8. Increase Chance to Dodge 9. Increase AC 180 seconds duration
[19:43] <Lainey> Thank you
[19:43] <@Elidroth> What's IoG?
[19:43] <EverChanter> Illusions of Grandeur
[19:43] <Narye> Illusions of grandeur
[19:44] <Silv> emphasis on sharing a timer with Illusions of Grandeur
[19:44] <EverChanter> Would give us the option of burning the disc helping casters, or use it in a tank setting, but not both
[19:45] <Narye> that would make us more wanted, and we wouldn't max out enchanters on raids like we do now
[19:46] <@Elidroth> reuse timer of what?
[19:46] <Silv> melee version would be shared with the current Illusions of Grandeur AA
[19:46] <Narye> Share with Illusions of grandeur
[19:46] <Silv> sorry, melee and healing
[19:47] <@Elidroth> that doesn't make any sense
[19:47] <EverChanter> I'd say more so for a tank heavy group, since many times we benefit them via our runes
[19:47] <EverChanter> not melee
[19:48] <@Elidroth> No.. 2. Decrease Reuse timer 4 sec - What does that even mean?
[19:48] <EverChanter> That someone just wrote in there, not sure what was meant by that.
[19:49] <Medail> seems to meen they would like it to reduce the reuse time of spells or abilitys used while under this by 4 seconds
[19:49] <EverChanter> copy+paste...but looking for a tank version of Illusions of Grandeur
[19:49] <@Elidroth> that's really not what we want the enchanter to be doing