November 17, 2014 - Patch 11/19 - Dragons, Dragons, Dragons and Giants, Giants, Giants - Community Spotlight! - EQ Resource in-game channel




November 17, 2014 - Patch 11/19

All EverQuest Live Servers will be brought offline on Wednesday, November 19, 2014 at 4:00 AM Pacific* in preparation for the November game update. The servers are estimated to be unavailable for approximately four hours.

Keep an eye on the EverQuest forums and social media for status updates and for news if additional downtime is needed.

Set our Events Calender to your time zone for the times for you!


Spell Changes- http://spells.eqresource.com/history.php?mdy=11192014

Update Notes-
November 19, 2014
_____________________


*** Highlights ***
- Guard Hamarn in Ethernere Tainted West Karana would like tales to tell of heroic adventures. Each day he will offer you bonus experience if you do any of four Heroic Adventures from Call of the Forsaken for him.
- New Frostfell and New Year's achievements are available! These achievements cover two years of New Year's events and five years of Frostfell events.
- Rewards on Heroic Adventures have been updated to better reflect the time it takes to complete them.
- Experience gains from killing NPCs in Heroic Adventures has changed. The total experience is about the same, but a much smaller amount is granted on their death, while the remaining amount will be granted when the Heroic Adventure is completed.
- Lockout timers for Heroic Adventures have been reduced by half.
- Level minimums for Call of the Forsaken Heroic Adventures have been lowered to 75.
- Global drop raid gear in Call of the Forsaken can once again be found in Heroic Adventures and missions.
- The experience modifier in all of The Darkened Sea zones has been increased.
- Physical resistances on The Darkened Sea NPCs have been reduced.
- Casters may now bind themselves in Brother Island, Thuliasaur Island, and the Tempest Temple.
- Fixed an issue with zone XP scaling. Kill experience will now be scaled to your individual level rather than the level of the person in your group who had primary kill credit.
- Increased the experience modifiers on numerous NPCs throughout the game that had high HP combined with a low experience modifier.
- Caster DPS mercenaries will now attempt to move closer to your group if they are out of spell range during a battle.
- Caster DPS mercenaries, when set to the Burn stance, will now attack an enemy NPC regardless of that NPC's current HP.


*** Items ***
- Items from Plane of War now have level 103 focus effects.
- The focus effects on Legatus, Centurio, and Magister items from Call of the Forsaken now extend to level 103.
- New healing distillates are for sale on the potion merchant in the Plane of Knowledge for players at level 105.
- Horse bridles summoned by Paladin and Shadowknight AAs will now be able to be activated from inside bags on Progression Servers when in a potion belt and will no longer take a slot in the Mount Key Ring.
- Added tribute values to Alfred's Stolen Spear, Neplin's Blade, Dagger of Sinister Waters, and pirate-themed global drop raid gear.
- Changed the icon on the Combine Armor Matrix to something more appropriate.
- Pet Illusion: Ankylosaurus is now a bit larger.
- Fixed issues with swapping certain bandolier items that could result in errors.
- Ranged weapons now properly respect their level requirements.
- Global drop raid gear in Call of the Forsaken can once again be found in Heroic Adventures and missions.
- Pirate-themed global drop raid gear is now attunable and no longer lore.
- Fixed an issue with using ctrl+left click to fill one bag with the items from another bag.
- The Potion of Binding's spell description now accurately states that it can only bind the person using the potion and not their target.
- Pink Diamonds no longer drop. They are not used and can be sold to any merchant for a reasonable sum.


*** Quests & Events ***
- Guard Hamarn in Ethernere Tainted West Karana would like tales to tell of heroic adventures. Each day he will offer you bonus experience if you do any of four Heroic Adventures from Call of the Forsaken for him.
- Rewards on Heroic Adventures have been updated to better reflect the time it takes to complete them.
- Experience gains from killing NPCs in Heroic Adventures has changed. The total experience is about the same, but a much smaller amount is granted on their death, while the remaining amount will be granted when the Heroic Adventure is completed.
- A Cunning Plan - Looting a key in this Lichen Creep raid should give you immediate access to the virtual areas to battle the Architect and Monarch.
- Clearer Skies - Zoning into the instance via Ognit's dialogs will now put you next to Ognit instead of in the middle of the volcano.
- Crying for the Dead - The recipe for the Memorial Announcements will now consume the inkwell and quill when you create the announcement.
- Crying for the Dead - You can now craft the Memorial Announcements and Full Degmar Inkwell in any zone and get credit for doing so.
- Loyal is the Heart - Removed two of the sirens inside the coral formation, near the sword thief, making it less difficult to defeat this NPC.
- Two Sides of the Shield - Brother Visius is now inside the entrance to the instance. You can hail him to get out of the instance.
- Principal Indagatrix Lucia - In the fourth Arx Mentis raid, Principal Indagatrix Lucia will be more intent on her target when she chooses to fight someone new.
- Principal Indagatrix Lucia - In the fourth Arx Mentis raid, the Magio that is protected when at low HP now clears all buffs.
- Research Wrecks - Captain Mewes in Combine Dredge will now talk to himself while he is reading the papers, and he will speak with you about it when he is done.
- The Pirate and the Pea - Clarified a few points and fixed a few text errors. Captain Mewes now asks to have the bucket returned to him.
- Kedge Counterblow - Made numerous adjustments to this Heroic Adventure in Combine Dredge:
-- NPCs that were removed in the base zone were also removed in this instance.
-- NPCs not vital to the task only have a 20 percent chance to spawn, greatly reducing the population in the zone.
-- The 45 NPCs that required for the kill elements have a 100 percent spawn rate.
-- Though not vital, the group of regrua and Doomscale fighting will continue to spawn at 100 percent.
-- The agro and help radii now match the base zone: The fighting and sleeping NPCs have the same small radii. Indoor NPCs doubled their radii. Outdoor NPCs quadrupled their radii.
-- Adjusted the spawn rate of the elementals at the beginning of the errand from 90 seconds to 60 seconds.
- Castle Relic - Made several changes to Commander Alast Degmar and Sergeant Knotlest in this Degmar Heroic Adventure:
-- Reduced their health by approximately 28 percent.
-- Changed their XP multiplier to 5x from 1x.
- A Friend in Need - Orson will give you another doubloon if you need one during his quest, but he won't be happy about it.
- A Friend in Need - Edmund and Charles both reappear much more quickly.
- Oh, Julia - Captain Janesworth will now only drop as many chains as players that have the quest when he is killed.
- Just Recompense - You no longer have to forage for Mash Tubers and Saltweed on Brother Island. These items can be found as ground spawns.
- The Darkened Sea Progression Quests - Changes were made to help prevent gating issues related to hailing NPCs. When hailing NPCs in group missions, each player in the group will now see the hail text.
- Lockout timers for Heroic Adventures have been reduced by half.
- Level minimums for Call of the Forsaken Heroic Adventures have been lowered to 75.
- Dark elves in Neriak - Fourth Gate Heroic Adventures will no longer lose their outfits when they are slain.
- Krag in the Dead Hills will no longer occasionally be referred to as Karg. Krag appreciates it when people don't confuse him with the barbarian, Karg Icebear.
- The Hills Are Alive - The moldy boxes and barrels in this Heroic Adventure are no longer so aggressive that they will fight back when attacked. They can now be opened, though you still must kill the nearby creatures beforehand.
- The Pellarus Satum is now spelled consistently.
- Gnoll With the Punches - It is no longer possible to kill Parrmug prematurely and break the quest.
- Going Postal - The Feerrott to Freeport dialogues, [Freeport] or [deliver], are now clickable.
- Digging Their Graves - This Nights of the Dead quest now works above level 100.
- Digging Their Graves - It is no longer possible to bypass the shovel cooldown timer.
- Digging Their Graves - The shovel item now has an appropriate, but slightly less funny, cast description.
- Players over level 100 can now turn in Small Glowing Fear Shards to Magus Burlshin.
- Facing Your Fear - This task can now be obtained by adventurers over level 100.


*** Tradeskills ***
- The Black Powder Bomb can only be equipped in Ranged and Ammo slots.
- New cultural waters, Raid Elder Water and Solo Elder Water, are sold by Artisan Antemm in Katta Castrum: Deluge and Culturist Devari in the Plane of Knowledge.
- The recipe for Pure Mana Alcohol in the book "Enchanting Beverages" no longer lists "bottle" twice.
- New crafted Rank 2 spells for research are now able to be traded.
- Fixed multiple issues with level 91-95 research recipes using Orphic Cards and Martial Treatises producing the wrong results.
- Fixed issues with the books "August Weapon Tailoring" and "August Weapon Smithing" showing incorrect text.
- Mixing bowl tradeskill containers that only held 4 items can now hold 10.
- August Brambleborn cultural armor is now usable by Beastlords.
- Alchemy recipes are available for the new healing distillates. You can discover the recipes by manually combining the required items, or the recipes can be scribed via the book "Lost Alchemical Formulas."
- Cultural seals of the Berserker from The Darkened Sea now have the correct version of Ferocity.
- Boundless Penetrating Symbols now have backstab damage bonuses.
- A few crafted items missing level restrictions have been fixed.


*** Spells ***
- Berserker - Tendon Tear, Vicious Cyclone, Demolishing Axe Throw, Temple Demolish, Amplified Frenzy Strike, Jarring Smite, Stormwild Frenzy Strike, and Axe of Numicia Stun Effect will be avoided much less often now.
- Druid - Transportation spells to Tempest Temple will now be found properly under the Odus category.
- Druid - Increased the damage shield amount on Daggerspur Bulwark and Legacy of Daggerspurs.
- Magician - Increased the damage dealt by Flameweave Coat and Circle of Flameweaving.
- Magician - Increased the damage dealt by Coronal Skin.
- Monk - Echo of Deceit will be avoided much less often now.
- Ranger - Increased the amount of healing from Cloudfont as it did not receive the standard upgrade.
- Ranger - Increased the damage shield amount on Shield of Nettlespears, Nettlespear Coat, and Protection of the Forest.
- Ranger - Increased the amount of healing from Kromtus Balm as it did not receive the standard upgrade.
- Ranger - Heartsplit will be avoided much less often now.
- Rogue - Surprise Attack, Wide-Eyed Mark, Jugular Hack, Exuberant Dagger-Throw, Hack, and Smokeshade Effect will be avoided much less often now.
- Shadowknight - Increased the HP and damage shield amount on Drape of the Wrathforged.
- Wizard - Tempest Temple portal spells can now be found properly under the Odus category.
- Wizard - Corrected the spelling of Aegis of Satum and increased the damage it absorbs.
- Wizard - Increased the damage absorbed by Armor of the Codex.
- Wizard - Increased the damage absorbed by Darkmist Guard.
- Fixed issues with some counter-based spell effects that would not decrement their counters properly.
- The proc from the Oathbound Hammer is now a Qeynosian guard ghost swarm pet.
- The Illusion: Cursed Siren and Illusion: Thaell Ew spells will now display correctly.


*** NPC ***
- Indagatrix Materia and Indagator Materia in Arx Mentis will be less likely to cast Bewildering Flash.
- Damton Silverhammer in Degmar will now respond to [Neckchi].
- Most NPCs in the Combine Dredge are now more aware of intruders. Sleeping NPCs are still sleeping; they will only aggro if you stand on their feet. Other indoor NPCs doubled their aggro and help radii. Outdoor NPCs quadrupled their aggro and help radii. Groups of NPCs fighting each other did not have their radii changed.
- The caster NPCs in Combine Dredge that fight other NPCs will no longer draw their enemies onto them.
- The Combine within the Combine Dredge now wield weapons from Arx Mentis, their home.
- Shissar Necromancers in Katta Castrum: Deluge now appear more frequently, and will appear in the library area.
- Slightly increased the chance of rare spawns in Katta Castrum: Deluge.
- Many NPCs that appeared as human males will now display their models correctly.
- Physical resistances on The Darkened Sea NPCs have been reduced.
- Many NPCs that took on an odd sickly color, like the lorekeepers in Valdeholm, are feeling much better now.
- Fixed an issue causing Marcia Attamilgad to occasionally forget to rotate her stock of valuables.
- Caster DPS mercenaries will now attempt to move closer to your group if they are out of spell range during a battle.
- Caster DPS mercenaries, when set to Burn stance, will now attack an enemy NPC regardless of that NPC's current HP.
- Fixed issues with NPC pathing in certain dynamic zones that could cause trains.
- Fixed some NPCs in Degmar that were not intended to see through invisiblity. This includes Degmar guards and determined diggers. Degmar guardians and Degmar archers continue to see through invisibility, as intended.
- Jimble Woodentoe can now be found in the New Commonlands.
- Increased the experience modifiers on numerous NPCs throughout the game that had high HP combined with a low experience modifier.


*** AA ***
- Berserker - Extended Berserking - Added Brutal Discipline to the supported abilities.
- Berserker - Screaming Axes - Improved Hundred Hands effect, as well as proc rate.
- Druid - Hastened Recall - Added tertiary recall ranks 4, 5, and 6.
- Enchanter - Enchanters can now train Eradicate Magic.
- Magician - Added 3 new ranks of Destructive Fury.
- Magician - Magicians can now train Eradicate Magic.
- Necromancer - Necromancers can now train Eradicate Magic.
- Necromancer - Cascade of Decay - Increased the proc range to 200 units.
- Necromancer - Death's Malaise - Fixed effect cap on the slow effect. Added Strength, Dexterity, Agility, dual-wield and AC debuff.
- Necromancer - Added Self Sacrifice, a new AA which heals your pet while consuming your own health in the process.
- Paladin - Thunder of Karana duration was increased to 60 seconds.
- Paladin - Hand of Tunare silence effect has been reduced to 18 seconds.
- Paladin - Hand of Tunare's counters will now decrease when using the same spell repeatedly.
- Ranger - Created a new AA: Blessing of the Hunter. This is a passive kill shot proc effect that returns a small amount of mana.
- Ranger - Guardian of the Forest has received an increase in attack power and skill damage mod.
- Ranger - Bow Mastery ranks 17, 18, and 19 have been increased slightly to match increases for previous ranks.
- Shadowknight - Mindless Hatred level cap has been increased to 108.
- Warrior - Phalanx of One has been refunded. In its place is a new passive defensive proc, Phalanx of Fury.
- Warrior - Dual-Wield Proficiency now has increased skill damage.
- Warrior - Two-Hand Proficiency now has increased skill damage.
- Wizard - Fixed an issue where Claw of the Oceanlord could overwrite Improved Twincast.
- Wizard - Wizards now have access to the Hastened Recall line of abilities.
- Mounts summoned via AAs can now be activated from the potion belt.
- When your experience to AA is set to 0 you won't see a message when you are at or above the AA cap any more.
- When a spell is cast while Improved Twincast is on, the spell will now properly consume counters.


*** Progression Servers ***
- Added event tracking for Progression servers through The Darkened Sea.
- The Emissaries that give out the "Dragons, Dragons, Dragons!" and "Giants, Giants, Giants!" events will now spawn on the progression servers when the appropriate expansions are unlocked (Secrets of Faydwer and Seeds of Destruction, respectively).


*** Achievements ***
- New Frostfell and New Year's achievements are available! These achievements cover two years of New Year's events and five years of Frostfell events.


*** Miscellaneous ***
- Achievements that award titles upon completion will now have those titles listed in the description.
- Casters may now bind themselves in Brother Island, Thuliasaur Island, and the Tempest Temple.
- The experience modifier in all TDS zones has been increased.
- If you are out of range, the extended target slots will no longer be set to an empty target.
- Fixed an issue with zone XP scaling. Kill experience will now be scaled to your individual level rather than the level of the person in your group who had primary kill credit.
- Focus AAs will now properly count in the total assigned AAs amount.
- Pathing for small areas in Caverns of Endless Song has been improved.


*** UI ***
- Added a check for the aggro meter hate label so that custom UIs could not accidentally crash the client.
- Added an option to set a chat window to default to speak in "Fellowship" chat.
- Fixed the missing '>' next to "Chat Channel" in the chat filter sub-menu.
- Fixed an issue that was causing item hot buttons to disappear when moving that item from the inventory to the Mount Key Ring.

- Changed -
EQUI_Inventory.xml


*** Previously Updated ***
- Raids for The Darkened Sea can now be obtained from Firiona in Katta Casturm: Deluge as well as from Arx Mentis.
- Updated the Heroic Adventure "Castle Relic" in Degmar. Added a few more safeguards to potentially keep players from getting the Commander into an odd state.
- Corrected the issue that could cause event 1 in Arx Mentis to mistakenly give success.

- The EverQuest Team



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November 12, 2014 - Dragons, Dragons, Dragons and Giants, Giants, Giants

Emissaries of Rallos and Veeshan are looking for raiding heroes to tackle their foes. Seek out Grusal, the Emissary of Rallos or Tzudani, Emissary of Veeshan in The Plane of Knowledge to offer your assistance!

Events such as Dragons, Dragons, Dragons and Giants, Giants, Giants will be available in-game until 23:00 PST on Wednesday, December 10, 2014! Don't miss your chance to experience this content again, and earn special rewards.



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October 27, 2014 - TDS Launches Tomorrow + Patch

All EverQuest Servers will be brought offline on Tuesday, October 28, 2014 at 2:00 AM Pacific* in preparation for the expansion game update for The Darkened Sea. The servers are estimated to be unavailable for approximately ten hours.

The EverQuest website will also be unavailable for some period of time during this Game Update.

Once they're available, Patch Notes for this update will be found here.

Keep an eye on the EverQuest forums and social media for status updates and for news if additional downtime is needed.

Set your time zone to check this in your time in our Events Calendar

Spell Changes: http://spells.eqresource.com/history.php?mdy=10282014

Update Notes-
October 28, 2014
_____________________
"So where did Firiona say she was going, anyway?" Tivalin asked.

"She said she couldn't tell us all, or else --," Naissa replied, looking upwards and suddenly clamping her hands over her ears. "What is that sound?"

"What do you mean?" he asked, cocking his head. "I don't hear a thing."

"My ears are about to burst!"

"Calm down. You've always been sensitive to powerful magic; it's probably a new experiment. Let me cast this shield over you. It should--"

Beams of light struck all around them, scorching the marble of the courtyard. Tivalin looked up, shielding his eyes against the blinding light that suddenly appeared at the top of the dome.

"By Tsaph's heart! Run!" Tivalin screamed as he pulled the helpless Naissa into the temple. He took a deep breath to sound the alarm, but his cry only came out as a muffled grunt when a red-mailed fist sent him reeling into unconsciousness.

"Sit down, hero. I'm not here for you and I don't have time to chat." The dark elven Mistress of Hate stepped over the pair as she stalked into the chamber where the legendary Combine ruler Tsaph Katta had resided since his poisoning. Behind her, water poured into the city.


*** EverQuest: The Darkened Sea ***
- SOE All Access members are now able to purchase and access EverQuest's twenty-first expansion: The Darkened Sea!
- Gain level 105, and obtain upgraded spells, abilities, and AA powers!
- SOE All Access members who have chosen the option to have AAs auto-granted will now gain abilities from House of Thule.
- Explore new islands within the Buried Sea, and work with Firiona Vie to save the life of Tsaph Katta and keep the ancient power of the Combine Empire out of Lanys T'Vyl's hands!
- Use the Mount Key Ring to store your mounts! You can choose to assign a "stat" mount to receive the stat bonus from but have the appearance of a different mount. Hot buttons can be made from the mounts in this window for easy access in a hot bar.


*** Highlights ***
- Top Tier items from Call of the Forsaken have had their focus effect caps extended to level 103.
- Dozens of new items are coming to the Marketplace! Be sure to have a look at the spookiest decorations for the season!
- Beam spells should no longer incorrectly count corpses in their total number of valid targets.


*** Items ***
- You can now loot a single item out of a no drop stack if you have no drop loot confirmations turned on.
- Using the bandolier to swap between a dual wield setup and a ranged weapon setup will no longer cause items to disappear if your inventory is full.
- Corrected an issue where bane damage on weapons was not properly applying to the proper races.
- Top Tier items from Call of the Forsaken have had their focus effect caps extended to level 103.
- Adjusted the way that the Melodious Befuddlement effect from Melodious Truncheon is resisted.
- Dozens of new items are coming to the Marketplace! Be sure to have a look at the spookiest decorations for the season!


*** Quests & Events ***
- Heroic Adventures now have a six hour lockout upon completion.
- A Cunning Plan - Looting a key in this raid should once again give you access to the areas where you can battle the Architect and the Monarch.


*** Spells ***
- Druid - Fixed an error that wasn't allowing the spell Savage Spirit to be memorized or cast.
- Druid - Nurturing Growth can no longer have its duration extended by focus effects, but should still prevent itself from being cast again for its duration. Reduced the cast time to 3 seconds since this also can no longer be focused.
- Druid - Skin to Seedlings now works on incoming damage spells up to level 105.
- Enchanter - Baffler's Aura, Arctender's Aura/Echo, and Mastermind's Aura/Echo will now increase endurance regeneration as intended.
- Necromancer - Extended the level cap of spells focused by Scent of Dread to 108.
- Paladin - Increased the level cap of Remorseful Effect, a killshot proc from Remorse for the Fallen, to 105.
- Shadowknight - Increased the level cap of Remorselessness, a killshot proc from Remorseless Demeanor, to 105.
- Shadowknight - Increased the level cap of Unholy Aura Discipline to 250.
- Increased the total number of spell book pages from 90 to 100.
- /tgb will now work with mercenaries.
- Beam spells should no longer incorrectly count corpses in their total number of valid targets.


*** AA ***
- Monk - Added modifiers to Dragon Punch and Eagle Strike to the Two-Fingered Wasp Touch ability. Reduced the damage debuff that is applied to targeted enemies.
- Warrior - Changed Phalanx of One to an activated but very long duration ability to resolve unintended stacking issues with other disciplines.
- Wizard - Removed the mana penalty from Arcane Fury to resolve a stacking issue with Prolonged Destruction.
- Added a new tab to the AA window for spell-specific focuses if your class has them.


*** Miscellaneous ***
- Increased the max buy line amount to 2,000,000 from 1,000,000 plat.
- Fixed an issue where petamorph or metamorph illusions were not properly scaling to the correct height.


*** UI ***
- Increased the maximum number of extended targets you can have. You must obtain new ranks of the Eyes Wide Open AAs to utilize them.
- Added an "Achievements" button to the inventory window.
- Removed the option to forward in-game e-mail to the out of game e-mail address on a player's Station Account.
- Added many new drag item icons.

- Changed -
EQUI_AAWindow.xml
EQUI_Animations.xml
EQUI_DragItems.xml
EQUI_ExtendedTargetWindow.xml
EQUI_Inventory.xml
EQUI_ItemDisplay.xml
EQUI_OptionsWindow.xml
EQUI_SpellBookWnd.xml


*** Previously Updated ***
- Berserker - Savage Spirit has been returned to an activated discipline as intended.
- Bundle of the Ancient Gods will now correctly be removed from your inventory once it is opened.


- The EverQuest Team



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October 24, 2014 - The Darkened Sea NDA is Lifted!

The Darkened Sea NDA has been lifted!  We've been hard at work building our The Darkened Sea section, and would like to invite our Premium Members to take a look at everything we've done so far!  If you are an EQResource Premium Member, you can access our The Darkened Sea expansion section by clicking on the "The Darkened Sea" link on the menu on our Home Page.

Please note that our The Darkened Sea section -will- be unlocked to everyone -before- the expansion officially launches.

Additionally, we've opened up a new section recently - http://items.eqresource.com!  This is an items database with advanced searching features.  You can search and sort gear, armor, augs, and all other items by many criteria and/or stats.  With the TDS NDA being lifted, we've opened up all the TDS gear and armor from the Beta server to our Premium Members!  Please note, much of this armor and gear may be missing the proper icon, and could be missing some stats and/or focuses.  This will all be fixed after the items go Live.

And, what about Spells?  You know we've got that covered too!  We've opened our Beta server Spells & Skills database to our Premium Members.  In addition, we've created some quick links for all classes to be able to see their new class spells!  We are inviting all EQ players to take a look at their new spells!  Please keep in mind this data is from the Test server, so it should not be considered finalized in any way.

Bard TDS Spells
Beastlord TDS Spells
Berserker TDS Spells
Cleric TDS Spells
Druid TDS Spells
Enchanter TDS Spells
Magician TDS Spells
Monk TDS Spells
Necromancer TDS Spells
Paladin TDS Spells
Ranger TDS Spells
Rogue TDS Spells
Shaman TDS Spells
Shadow Knight TDS Spells
Warrior TDS Spells
Wizard TDS Spells



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October 13, 2014 - Nights of the Dead

It's the time of year again when necromancers emerge from the shadows and darkness begins to fall across the lands. Brave Norrathians must be on their guard as vampires roam in more places than just Kithicor Forest.

Both tricks and treats are plentiful as festive merchants return to starting cities just in time for the holiday celebrations. Are you ready for some spooky adventures? It's time for Nights of the Dead to return to Norrath on Wednesday, October 15th!

A few highlights from Nights of the Dead are:

A variety of Nights of the Dead themed Helms will be dropping across the land.

New seasonal items in the Marketplace can add a festive touch to your home.

New Robes designed by Player Studio artists are the perfect attire for holiday outings!


Players can also enjoy this year's Nights of the Dead celebration with the return of their favorite holiday events! These are some of the ghoulish events that will be happening all across Norrath:

        Candy and Costumes: Across the starting cities, candy and costume merchants open up their spooky shops to celebrate the season of haunting. Also, seek out Wicked Winnie and a wizened hermit in the Plane of Knowledge for additional sweet fun.
        Trick-or-treat? There have been scattered reports across Norrath of spooky happenings in the Kithicor Forest. People are trick-or-treating around Norrath. Vampires have been spotted roaming in spooky places. The Halflings are hungrier than usual and are craving everything pumpkin! A creepy bone collector requests help in collecting several rare bone artifacts. A great storyteller has arrived and is sharing some rather frightening fables-get your admission ticket today and hear them for yourself! For more information seek out Zigand Ribshard in the Plane of Knowledge. He has all the details!
        The Trick-or-treat Bag: Old Man Draykey will teach you how to trick-or-treat by showing you the proper greeting method. To practice, he gives you a trick-or-treat bag to go out and get candy with.
        Bone Collector: Barsin the Bone Collector boasts that he can create anything out of bones.
        Roaming Vampire: A Dressed-Up Halfling is running late for the yearly costume gathering.
        Hungry Halfling: Mippie Diggs is hungry and craving pumpkin flavored food and drinks.
        Story Teller: Cathil the storyteller has been telling frightening fables to scare the locals.
        The Gravedigger: The Gravedigger in the Plane of Knowledge is interested in tattoos. He has been digging graves for most of his life all over Norrath. He has amassed a collection of tattooed skin patches from corpses, but his collection is incomplete. He is seeking adventurers to help him with his obsession.
        Necromancer's Garden: A crazed necromancer has recently snuck into Greater Faydark and spread some strange seeds about the forest. The seeds have taken root and are sprouting into horrible skulls! Leavalin Mossbite was tasked to hire adventurers to help stop a threat to the folks of the Faydark.
        Scarecrow Roundup: Rongol and Anderia's farm in West Karana has been struggling, barely meeting their own needs and leaving them little to sell. Believing he figured out how the Millers have been so successful with their farm all these years, Rongol created a scarecrow, but his effort was unsuccessful. This forced him to take more drastic measures and he sought the help of a witch. Unfortunately, the magical powers of the witch were a bit more than Rongol and Anderia were prepared to handle. The couple now needs the help of brave adventurers.
        Marta Stalwart in Toxxulia is baking pies to celebrate an old Erudite pie flinging tradition started by an angry wife who scolded her lazy husband by throwing pies at him.
        Grom Shives in Nektulos is retelling the tale of the legendary ride of a Dark Elf Warrior who swindled magic from powerful creatures and managed to evade them in Nektulos as he returned to Neriak.
        Silas Lightweaver is trying to put on a light show in Greater Faydark, but the faeries from Lesser Faydark are running amuck, casting gaudy spells and disturbing his performance. Capture them and release them back into Lesser Faydark where they belong.
        Corporal Gravlin stands guard in Qeynos Hills as travelers from Qeynos attempt to journey to Surefall Glade for a celebration. Unfortunately, the evil necromancer Pyzjn is causing trouble by raising undead to attack anyone passing through the region.


    Nights of the Dead won't last long, so be sure to head out into the world and enjoy some of the festivities before they're gone! The event is scheduled to run from October 15, 2014 until November 5, 2014. What tricks or treats are you interested in scoping out first?



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September 26, 2014 - Increased Rare Weekend

Starting today at 12:01PM PDT and running until Sunday, September 28, 2014 at 11:59PM PDT all rare spawns will be spawning more quickly than normal. Will you find that rare NPC you've been hunting for this weekend?

Check it out in your time zone on our EQ Events Calendar



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September 19, 2014 - Patch 9/19

All EverQuest Live Servers will be brought offline on Friday, Sept 19, 2014 at 6:00 AM Pacific. The servers are estimated to be unavailable for approximately two hours.

Notes for this patch can be found here.

Keep an eye on the EverQuest forums and social media for news and status updates if additional downtime is needed.

Check it out on the Calendar (and set to your local time for your time)

Spell Changes- http://spells.eqresource.com/history.php?mdy=09192014

Notes-
September 19, 2014
_____________________
*** Update ***
- Fixed a problem that prevented the Bundle of the Ancient Gods from being removed when it was activated.
- Berserker - Corrected a problem that incorrectly allowed Savage Spirit to stack with disciplines such as Brutal Discipline.


*** Previously Updated ***
- Corrected a problem that was sending archery damage, /who, and other types of text to the wrong filters.


- The EverQuest Team



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September 16, 2014 - Patch tomorrow 9/17

All EverQuest Live Servers will be brought offline on Wednesday, September 17, 2014 at 5:00 AM Pacific* in preparation for the September game update. The servers are estimated to be unavailable for approximately three hours.

Once Patch Notes are available, they'll be posted here.

Keep an eye on the EverQuest forums and social media for status updates and for news if additional downtime is needed.

Check it out on the Calendar (and set to your local time for your time)

Update Spell Changes- http://spells.eqresource.com/history.php?mdy=09172014

Update Notes-
September 17, 2014
_____________________
*** Highlights ***
- Implemented several requests from SOE Live! These items are marked with an asterisk in the notes below.
- Players now have the ability to sell all of the items within a container in the merchant window. See details in the UI section. *
- The forges of Rallos Zek have been issuing new helms to the minions in Plane of War. There are also rumors that the Grandmaster has been given a special helm. (New Hero's Forge helms are available in Plane of War)
- A new unit of currency, the Noble, is now circulating in Norrath! You can use it to transfer very large amounts of currency at once. You can buy them from "Noble Exchange" merchants found near banks in starting cities, certain camps of transients, the Plane of Knowledge, and the Bazaar. *


*** Items ***
- The forges of Rallos Zek have been issuing new helms to the minions in Plane of War. There are also rumors that the Grandmaster has been given a special helm. (New Hero's Forge helms are available in Plane of War). *
- Reduced the drop rate of the more common types of Hero's Forge ornaments.
- Gauntlets of Fiery Might from the Hardcore Heritage event now have Endurance.
- Call of the Forsaken Tier 2 raid bracers can now correctly be converted to their alternate focus versions.
- Created a new type of alternate currency, called the Noble. It can be used to ask for very large amounts of currency within the barter system.


*** Quests & Events ***
- Burn Out - Mission and Raid - Fixed an error that could cause the phoenix to warp around.
- Breaching the Barrier - Players will no longer get a client crash if they pull multiple mobs near the Temple of Sholoth area in this mission.
- A Simple Task - Fixed an issue that caused some of the rotcap feeders in Hills of Shade to not give task credit for killing them. *
- Preaching to the Choir - This Windsong Sanctuary task will update correctly again. *
- Flat Lute - This Windsong Sanctuary task will again update correctly. *
- The Wurmslayer quest givers, Sir Hobble and Squire Fuzzmin, can again be found, rarely, in Firiona Vie. *


*** Spells ***
- DOT damage done by procs from pets will now show up for parsing. *
- Beastlord - Increased hit points for all focus levels of Scream at the Moon and Yell at the Moon.
- Magician - Increased hit points for all focus levels of Ruthless Servant and Relentless Servant. Increased agility, dodge, and riposte skills slightly.
- Necromancer - Increased hit points for all focus levels of Call Skeleton Host and Call Skeleton Throng.


*** NPC ***
- NPCs have been added or modified to create "Noble Exchange" merchants near banks in starting cities, certain camps of transients, the Plane of Knowledge, and the Bazaar. *
- Merchant Rehema in Crescent Reach is now findable. *
- The Apexus Enforcer in Convorteum will no longer cast his Earth Shake AE infinite times if left aggro too long and will correctly cast Earth Shake less often the longer the fight lasts.
- The kobold and gnoll combatants in Brell's Rest have given up the endless chase and now attack each other.


*** AA ***
- Cleric, Druid, Shaman - Refunded the Prolonged Salve ability in order to remove Druids from it. Clerics and Shaman will need to repurchase this ability if they want it.
- Druid - Adjusted the resistance values on the Storm Strike AA so it will land more consistently.
- Paladin - Beacon of the Righteous - Adjusted resists so this will land more reliably.
- Paladin - Force of Disruption - Reduced cast time significantly.
- Shadowknight - Moved effect of T`Vyl's Resolve to slot 6 to resolve some stacking issues. Also reduced its effectiveness to 30% because it now stacks with things it didn't previously.
- Warrior - Dual Wield Proficiency - Fixed a bug with this causing increased damage instead of reduced.
- Warrior - Defensive Proficiency - Changed block effect to Shield Block Chance. Reduced values to intended effectiveness.
- Warrior - Blast of Anger - Increased effective range to 80 feet.
- Warrior - Gut Punch - Removed all damage from this ability per request.


*** Tradeskills ***
- Talisman of Kolos' Unity and Blood of Klar spell research recipes now produce the correct item rather than their lower level counterparts.


*** Miscellaneous ***
- Changed housing plot eviction so that plot owners will only be evicted 90 days after escrow expires. Any player is able to contribute to escrow to avoid this. Guild plots will still evict earlier if the required membership requirements are not met.
- Owners and Co-Owners of plots will now receive an e-mail when their plot's escrow has expired.
- Greatly increased the maximum distance at which you can compare achievements to another character. *
- Fixed a bug in which some players would lose their ability to recreate a deleted heroic character.
- Fixed a bug in Kael Drakkel which would occasionally cause a zone crash.
- Characters can now transfer for free from Trakanon to Vox.


*** UI ***
- To sell contents within a container, simply select the container and press the sell button. Two different confirmations have been added, one for selling all of the sell-able contents, and the other for selling the container itself. These confirmation windows can be toggled on/off individually in the general options menu. Note: The text will change for whether you are selling your container or the contents within it.
- Changed the guild bank default permissions for stacks of items. Items placed in the guild bank will now go to "public," "public if usable," or "view only" in that order if a pre-existing stack exists or "view only" if not. *
- Added an option to the general options menu to disable your active tribute upon logging off. *
- Fixed an issue with "Invite All to Raid" option in the guild window. It will no longer attempt to invite players who are already in the raid or emit the "That person is already in your raid." text.
- Split the death text filters into "My death," "Other PC death," and "NPC death".
- Updated the text in the Marketplace window to clarify the monthly SC claim status.
- Fixed a bug where the text on the cancel camp button could incorrectly show "Add Card" after using the marketplace.
- Opening the marketplace while the "No payment sources" prompt is visible will no longer automatically take players to the "Add credit card" screen.
- When closing the Marketplace window with the add credit card page open, you will now be returned to the marketplace home screen upon reloading the marketplace.

- Changed -
EQUI_DragItems.xml
EQUI_MarketplaceWnd.xml
EQUI_OptionsWindow.xml
EQUI_RealEstatePurchaseWnd.xml


- The EverQuest Team



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September 10, 2014 - EQResource 3rd Anniversary Contest Results!




The results of our Anniversary contests are in!  We had a lot of entries this time, and want to thank each and every player who participated.  We hope you enjoyed the contests as much as we did!  If you are one of the winners, please contact Cazic.Rorcex to claim your prize!

First, we'd like to re-congratulate the winners of our "A Game of Clue" contest!  These players have already received their prize.  Please join us in congratulating:

Gokulot
Romance
azmodaeus!
Edrick



Next, for our Facebook and Twitter contest, the winners are as follows:

Twitter: Rathe.Yaldin
Facebook: Rathe.Keeney


And last but most certainly not least, the housing contest.  There were a LOT of good entries this time!  It was very difficult to choose just two winners, but we finally managed!  Here is our housing contest winners:

Povar.Magicaly
Drinal.Levente



Grats to all the winners, and thanks again to everyone who participated!  If you won, don't forget to contact Cazic.Rorcex to claim your prize!




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September 3, 2014 - Beta Sign-Ups!

Beta sign-ups for The Darkened Sea are now live. Click here to opt in!

The Beta period will run from Tuesday, September 16, 2014 through Friday, October 24, 2014. During this time we'll also have special forums available just to our Beta players so they can provide their feedback directly to our team.

This expansion includes:

    Level Increase to 105!
    Eight zones: Two re-imaged zones, and six completely new zones!
    Mount Key Ring: Free up inventory space and have all of your mounts in one location!
    New Spells, AAs, and Items!
    And more...

To learn more about this expansion, find out what lurks beneath The Darkened Sea here.



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